diff options
author | Dr-J <daniel.jarrott0@gmail.com> | 2014-08-21 21:19:36 +0100 |
---|---|---|
committer | Dr-J <daniel.jarrott0@gmail.com> | 2014-08-21 21:19:36 +0100 |
commit | 0c1587cc916de846eedf3ccf48f80caf053f427b (patch) | |
tree | 4e8aea736a252850c20cf0d744c75cd6a7364669 /src | |
parent | 558f6e17b9f54d71e208aa090cf578b4c750a4af (diff) |
Remove Injured rainspeaker oracle cpp script
Unneeded script
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/zone_sholazar_basin.cpp | 139 |
1 files changed, 1 insertions, 138 deletions
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index f9fb3801955..c56739c783f 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -18,12 +18,11 @@ /* ScriptData SDName: Sholazar_Basin SD%Complete: 100 -SDComment: Quest support: 12570, 12573, 12621, 12726 +SDComment: Quest support: 12573, 12621, 12726 SDCategory: Sholazar_Basin EndScriptData */ /* ContentData -npc_injured_rainspeaker_oracle npc_vekjik avatar_of_freya npc_haiphoon (Quest: "Song of Wind and Water") @@ -40,141 +39,6 @@ EndContentData */ #include "Player.h" /*###### -## npc_injured_rainspeaker_oracle -######*/ - -#define GOSSIP_ITEM1 "I am ready to travel to your village now." - -enum Rainspeaker -{ - SAY_START_IRO = 0, - SAY_QUEST_ACCEPT_IRO = 1, - SAY_END_IRO = 2, - - QUEST_FORTUNATE_MISUNDERSTANDINGS = 12570, - FACTION_ESCORTEE_A = 774, - FACTION_ESCORTEE_H = 775 -}; - -class npc_injured_rainspeaker_oracle : public CreatureScript -{ -public: - npc_injured_rainspeaker_oracle() : CreatureScript("npc_injured_rainspeaker_oracle") { } - - struct npc_injured_rainspeaker_oracleAI : public npc_escortAI - { - npc_injured_rainspeaker_oracleAI(Creature* creature) : npc_escortAI(creature) { c_guid = creature->GetGUID(); } - - uint64 c_guid; - - void Reset() override - { - me->RestoreFaction(); - // if we will have other way to assign this to only one npc remove this part - if (GUID_LOPART(me->GetGUID()) != 101030) - { - me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); - me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - } - } - - void WaypointReached(uint32 waypointId) override - { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) - { - case 1: - SetRun(); - break; - case 10: - case 11: - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - case 18: - me->RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING); - me->SetSpeed(MOVE_SWIM, 0.85f, true); - me->SetSwim(true); - me->SetDisableGravity(true); - break; - case 19: - me->GetMotionMaster()->MoveFall(); - break; - case 28: - player->GroupEventHappens(QUEST_FORTUNATE_MISUNDERSTANDINGS, me); - // me->RestoreFaction(); - Talk(SAY_END_IRO); - SetRun(false); - break; - } - } - - void JustDied(Unit* /*killer*/) override - { - if (!HasEscortState(STATE_ESCORT_ESCORTING)) - return; - - if (Player* player = GetPlayerForEscort()) - { - if (player->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) != QUEST_STATUS_COMPLETE) - player->FailQuest(QUEST_FORTUNATE_MISUNDERSTANDINGS); - } - } - }; - - bool OnGossipHello(Player* player, Creature* creature) override - { - if (creature->IsQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - if (player->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - - return true; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF+1) - { - ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID()); - ENSURE_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(35.0f); - creature->AI()->Talk(SAY_START_IRO); - - switch (player->GetTeam()){ - case ALLIANCE: - creature->setFaction(FACTION_ESCORTEE_A); - break; - case HORDE: - creature->setFaction(FACTION_ESCORTEE_H); - break; - } - } - return true; - } - - bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* /*_Quest*/) override - { - creature->AI()->Talk(SAY_QUEST_ACCEPT_IRO); - return false; - } - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_injured_rainspeaker_oracleAI(creature); - } -}; - -/*###### ## npc_vekjik ######*/ @@ -1143,7 +1007,6 @@ public: void AddSC_sholazar_basin() { - new npc_injured_rainspeaker_oracle(); new npc_vekjik(); new npc_avatar_of_freya(); new npc_bushwhacker(); |