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authormegamage <none@none>2009-04-08 21:31:17 -0500
committermegamage <none@none>2009-04-08 21:31:17 -0500
commit0c5efdf9415153faecfa2d6de02630e094aa9a1d (patch)
treef32e9aa65aaa47f9c9ad68f26c4fd10714d56b4a /src
parent2abfecfb84f056bc79aa93264d825ff7832d6882 (diff)
*Fix build.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Unit.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 7632de82abc..d56a0831cdc 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -857,6 +857,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
virtual ~Unit ( );
+ void AddToWorld();
void RemoveFromWorld();
void CleanupsBeforeDelete(); // used in ~Creature/~Player (or before mass creature delete to remove cross-references to already deleted units)