diff options
author | Shauren <shauren.trinity@gmail.com> | 2011-07-29 23:06:25 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2011-07-29 23:06:25 +0200 |
commit | 0cb2a95a04c4ba4e3f56894c389d5b71f475218e (patch) | |
tree | c32c3676b58e3041a264e60ee4d76421884f6919 /src | |
parent | c063639ce01246bfd7648310a8dcc4449a48b751 (diff) |
Scripts/Icecrown Citadel: Fixed orientation of Ice Bomb trigger spawns, spell should now work as intended
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 236a4fca1f1..e5bb5ac6e60 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -457,7 +457,7 @@ class boss_sindragosa : public CreatureScript destZ = 205.0f; // random number close to ground, get exact in next call me->UpdateGroundPositionZ(destX, destY, destZ); Position pos; - pos.Relocate(destX, destY, destZ); + pos.Relocate(destX, destY, destZ, 0.0f); if (TempSummon* summ = me->SummonCreature(NPC_FROST_BOMB, pos, TEMPSUMMON_TIMED_DESPAWN, 40000)) { summ->CastSpell(summ, SPELL_FROST_BOMB_VISUAL, true); |