diff options
author | QAston <none@none> | 2010-07-24 23:58:23 +0200 |
---|---|---|
committer | QAston <none@none> | 2010-07-24 23:58:23 +0200 |
commit | 0df91a8f9e023d27b4890075ac213702bccbfa0f (patch) | |
tree | 1b5c214d37ab8360d777abfe79c57a62b1472163 /src | |
parent | 2352fc7cdfff0e677f6516c0ab2b91d3efc9ab70 (diff) |
*Remove accidently added file and fix build on some *nix configurations.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 1 | ||||
-rw-r--r-- | src/server/scripts/World/spell_pri.cpp | 34 |
2 files changed, 1 insertions, 34 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index d477d7a1e39..58f52e95ac9 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -12,6 +12,7 @@ #include "CompilerDefs.h" #include "DBCStructure.h" #include "ConfigEnv.h" +#include "SpellScript.h" class Player; class Creature; diff --git a/src/server/scripts/World/spell_pri.cpp b/src/server/scripts/World/spell_pri.cpp deleted file mode 100644 index a659dd8effb..00000000000 --- a/src/server/scripts/World/spell_pri.cpp +++ /dev/null @@ -1,34 +0,0 @@ -/* - * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* - * Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by warrior players. - * Ordered alphabetically using scriptname. - * Scriptnames of files in this file should be prefixed with "spell_pri_". - */ - -void AddSC_mage_spell_scripts() -{ - Script *newscript; - - /* - newscript = new Script; - newscript->Name = "spell_pri_"; - newscript->GetSpellScript = &GetSpellScript_spell_pri_; - newscript->RegisterSelf(); - */ -}
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