diff options
author | treeston <treeston.mmoc@gmail.com> | 2016-01-20 23:43:13 +0100 |
---|---|---|
committer | treeston <treeston.mmoc@gmail.com> | 2016-05-10 15:09:18 +0200 |
commit | 0e1eb460d687e545f95caf0f38a16c3feb7132a3 (patch) | |
tree | 44a927a960e50d47799c155066e1a31d0df66ca0 /src | |
parent | 993f6b393cadbcc2aefd1c6f69fa69a4e96c19ad (diff) |
Scripts/Commands: Small QoL adjustments
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
- New commands .server shutdown force and .server restart force bypass this limitation.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Accounts/RBAC.h | 4 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/Language.h | 4 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 1 | ||||
-rw-r--r-- | src/server/game/World/World.h | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_character.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 117 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_pet.cpp | 59 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_server.cpp | 53 | ||||
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 7 |
10 files changed, 190 insertions, 63 deletions
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h index 5f883175157..9dd56ec8180 100644 --- a/src/server/game/Accounts/RBAC.h +++ b/src/server/game/Accounts/RBAC.h @@ -697,6 +697,10 @@ enum RBACPermissions // 799 - 834 6.x only RBAC_PERM_COMMAND_DEBUG_LOADCELLS = 835, RBAC_PERM_COMMAND_DEBUG_BOUNDARY = 836, + RBAC_PERM_COMMAND_NPC_EVADE = 837, + RBAC_PERM_COMMAND_PET_LEVEL = 838, + RBAC_PERM_COMMAND_SERVER_SHUTDOWN_FORCE = 839, + RBAC_PERM_COMMAND_SERVER_RESTART_FORCE = 840, // custom permissions 1000+ RBAC_PERM_MAX diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index 96826095a9c..d6af5d81432 100644 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -1212,6 +1212,8 @@ enum TrinityStrings LANG_CREATURE_NO_INTERIOR_POINT_FOUND = 11011, LANG_CREATURE_MOVEMENT_NOT_BOUNDED = 11012, LANG_CREATURE_MOVEMENT_MAYBE_UNBOUNDED = 11013, - LANG_INSTANCE_BIND_MISMATCH = 11014 + LANG_INSTANCE_BIND_MISMATCH = 11014, + LANG_CREATURE_NOT_AI_ENABLED = 11015, + LANG_SELECT_PLAYER_OR_PET = 11016, }; #endif diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 599c4a9886a..6bef94cc379 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -900,6 +900,7 @@ void World::LoadConfigSettings(bool reload) m_bool_configs[CONFIG_ALLOW_GM_GROUP] = sConfigMgr->GetBoolDefault("GM.AllowInvite", false); m_bool_configs[CONFIG_GM_LOWER_SECURITY] = sConfigMgr->GetBoolDefault("GM.LowerSecurity", false); m_float_configs[CONFIG_CHANCE_OF_GM_SURVEY] = sConfigMgr->GetFloatDefault("GM.TicketSystem.ChanceOfGMSurvey", 50.0f); + m_int_configs[CONFIG_FORCE_SHUTDOWN_THRESHOLD] = sConfigMgr->GetIntDefault("GM.ForceShutdownThreshold", 30); m_int_configs[CONFIG_GROUP_VISIBILITY] = sConfigMgr->GetIntDefault("Visibility.GroupMode", 1); diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 99dd954560e..bfbef5381d9 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -56,7 +56,8 @@ enum ServerMessageType enum ShutdownMask { SHUTDOWN_MASK_RESTART = 1, - SHUTDOWN_MASK_IDLE = 2 + SHUTDOWN_MASK_IDLE = 2, + SHUTDOWN_MASK_FORCE = 4 }; enum ShutdownExitCode @@ -252,6 +253,7 @@ enum WorldIntConfigs CONFIG_GM_LEVEL_IN_GM_LIST, CONFIG_GM_LEVEL_IN_WHO_LIST, CONFIG_START_GM_LEVEL, + CONFIG_FORCE_SHUTDOWN_THRESHOLD, CONFIG_GROUP_VISIBILITY, CONFIG_MAIL_DELIVERY_DELAY, CONFIG_UPTIME_UPDATE, diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 9557d182df1..01602e2f24c 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -436,7 +436,7 @@ public: if (isalpha(levelStr[0])) { nameStr = levelStr; - levelStr = NULL; // current level will used + levelStr = nullptr; // current level will used } Player* target; diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 1d8094885d4..b6120c3044f 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -847,7 +847,7 @@ public: if (Unit* unit = ref->GetSource()->GetOwner()) { ++count; - handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUID().GetCounter(), ref->getThreat()); + handler->PSendSysMessage(" %u. %s (current guid %u, DB guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUID().GetCounter(), unit->GetTypeId() == TYPEID_UNIT ? unit->ToCreature()->GetSpawnId() : 0, ref->getThreat()); } ref = ref->next(); } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index fbd199b99db..438d05c5687 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -220,14 +220,15 @@ public: { "whisper", rbac::RBAC_PERM_COMMAND_NPC_WHISPER, false, &HandleNpcWhisperCommand, "" }, { "yell", rbac::RBAC_PERM_COMMAND_NPC_YELL, false, &HandleNpcYellCommand, "" }, { "tame", rbac::RBAC_PERM_COMMAND_NPC_TAME, false, &HandleNpcTameCommand, "" }, - { "add", rbac::RBAC_PERM_COMMAND_NPC_ADD, false, NULL, "", npcAddCommandTable }, - { "delete", rbac::RBAC_PERM_COMMAND_NPC_DELETE, false, NULL, "", npcDeleteCommandTable }, - { "follow", rbac::RBAC_PERM_COMMAND_NPC_FOLLOW, false, NULL, "", npcFollowCommandTable }, - { "set", rbac::RBAC_PERM_COMMAND_NPC_SET, false, NULL, "", npcSetCommandTable }, + { "add", rbac::RBAC_PERM_COMMAND_NPC_ADD, false, nullptr, "", npcAddCommandTable }, + { "delete", rbac::RBAC_PERM_COMMAND_NPC_DELETE, false, nullptr, "", npcDeleteCommandTable }, + { "follow", rbac::RBAC_PERM_COMMAND_NPC_FOLLOW, false, nullptr, "", npcFollowCommandTable }, + { "set", rbac::RBAC_PERM_COMMAND_NPC_SET, false, nullptr, "", npcSetCommandTable }, + { "evade", rbac::RBAC_PERM_COMMAND_NPC_EVADE, false, &HandleNpcEvadeCommand, "" }, }; static std::vector<ChatCommand> commandTable = { - { "npc", rbac::RBAC_PERM_COMMAND_NPC, false, NULL, "", npcCommandTable }, + { "npc", rbac::RBAC_PERM_COMMAND_NPC, false, nullptr, "", npcCommandTable }, }; return commandTable; } @@ -318,17 +319,17 @@ public: uint32 itemId = item_int; - char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0 + char* fmaxcount = strtok(nullptr, " "); //add maxcount, default: 0 uint32 maxcount = 0; if (fmaxcount) maxcount = atoul(fmaxcount); - char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0 + char* fincrtime = strtok(nullptr, " "); //add incrtime, default: 0 uint32 incrtime = 0; if (fincrtime) incrtime = atoul(fincrtime); - char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0 + char* fextendedcost = strtok(nullptr, " "); //add ExtendedCost, default: 0 uint32 extendedcost = fextendedcost ? atoul(fextendedcost) : 0; Creature* vendor = handler->getSelectedCreature(); if (!vendor) @@ -361,7 +362,7 @@ public: return false; char* guidStr = strtok((char*)args, " "); - char* waitStr = strtok((char*)NULL, " "); + char* waitStr = strtok((char*)nullptr, " "); ObjectGuid::LowType lowGuid = atoi((char*)guidStr); @@ -446,36 +447,24 @@ public: } Creature* creature = handler->getSelectedCreature(); - if (!creature) + if (!creature || creature->IsPet()) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - if (creature->IsPet()) - { - if (((Pet*)creature)->getPetType() == HUNTER_PET) - { - creature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, sObjectMgr->GetXPForLevel(lvl)/4); - creature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); - } - ((Pet*)creature)->GivePetLevel(lvl); - } - else - { - creature->SetMaxHealth(100 + 30*lvl); - creature->SetHealth(100 + 30*lvl); - creature->SetLevel(lvl); - creature->SaveToDB(); - } + creature->SetMaxHealth(100 + 30*lvl); + creature->SetHealth(100 + 30*lvl); + creature->SetLevel(lvl); + creature->SaveToDB(); return true; } static bool HandleNpcDeleteCommand(ChatHandler* handler, char const* args) { - Creature* unit = NULL; + Creature* unit = nullptr; if (*args) { @@ -628,7 +617,7 @@ public: return false; char* arg1 = strtok((char*)args, " "); - char* arg2 = strtok((char*)NULL, ""); + char* arg2 = strtok((char*)nullptr, ""); if (!arg1 || !arg2) return false; @@ -926,8 +915,8 @@ public: // later switched on/off according to special events (like escort // quests, etc) char* guid_str = strtok((char*)args, " "); - char* type_str = strtok((char*)NULL, " "); - char* dontdel_str = strtok((char*)NULL, " "); + char* type_str = strtok((char*)nullptr, " "); + char* dontdel_str = strtok((char*)nullptr, " "); bool doNotDelete = false; @@ -935,7 +924,7 @@ public: return false; ObjectGuid::LowType lowguid = 0; - Creature* creature = NULL; + Creature* creature = nullptr; if (dontdel_str) { @@ -961,7 +950,7 @@ public: { //TC_LOG_ERROR("misc", "DEBUG: type_str, NODEL "); doNotDelete = true; - type_str = NULL; + type_str = nullptr; } } } @@ -1001,7 +990,7 @@ public: } // now lowguid is low guid really existed creature - // and creature point (maybe) to this creature or NULL + // and creature point (maybe) to this creature or nullptr MovementGeneratorType move_type; @@ -1260,7 +1249,7 @@ public: } char* receiver_str = strtok((char*)args, " "); - char* text = strtok(NULL, ""); + char* text = strtok(nullptr, ""); if (!receiver_str || !text) { @@ -1319,7 +1308,16 @@ public: if (!*args) return false; - char* charID = handler->extractKeyFromLink((char*)args, "Hcreature_entry"); + bool loot = false; + char const* spawntype_str = strtok((char*)args, " "); + char const* entry_str = strtok(nullptr, ""); + if (stricmp(spawntype_str, "LOOT") == 0) + loot = true; + else if (stricmp(spawntype_str, "NOLOOT") == 0) + loot = false; + else + entry_str = args; + char* charID = handler->extractKeyFromLink((char*)entry_str, "Hcreature_entry"); if (!charID) return false; @@ -1332,7 +1330,7 @@ public: if (!sObjectMgr->GetCreatureTemplate(id)) return false; - chr->SummonCreature(id, *chr, TEMPSUMMON_CORPSE_DESPAWN, 120); + chr->SummonCreature(id, *chr, loot ? TEMPSUMMON_CORPSE_TIMED_DESPAWN : TEMPSUMMON_CORPSE_DESPAWN, 30 * IN_MILLISECONDS); return true; } @@ -1404,6 +1402,51 @@ public: return true; } + static bool HandleNpcEvadeCommand(ChatHandler* handler, char const* args) + { + Creature* creatureTarget = handler->getSelectedCreature(); + if (!creatureTarget || creatureTarget->IsPet()) + { + handler->PSendSysMessage(LANG_SELECT_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + if (!creatureTarget->IsAIEnabled) + { + handler->PSendSysMessage(LANG_CREATURE_NOT_AI_ENABLED); + handler->SetSentErrorMessage(true); + return false; + } + + char* type_str = args ? strtok((char*)args, " ") : nullptr; + char* force_str = args ? strtok(nullptr, " ") : nullptr; + + CreatureAI::EvadeReason why = CreatureAI::EVADE_REASON_OTHER; + bool force = false; + if (type_str) + { + if (stricmp(type_str, "NO_HOSTILES") == 0 || stricmp(type_str, "EVADE_REASON_NO_HOSTILES") == 0) + why = CreatureAI::EVADE_REASON_NO_HOSTILES; + else if (stricmp(type_str, "BOUNDARY") == 0 || stricmp(type_str, "EVADE_REASON_BOUNDARY") == 0) + why = CreatureAI::EVADE_REASON_BOUNDARY; + else if (stricmp(type_str, "SEQUENCE_BREAK") == 0 || stricmp(type_str, "EVADE_REASON_SEQUENCE_BREAK") == 0) + why = CreatureAI::EVADE_REASON_SEQUENCE_BREAK; + else if (stricmp(type_str, "FORCE") == 0) + force = true; + + if (!force && force_str) + if (stricmp(force_str, "FORCE") == 0) + force = true; + } + + if (force) + creatureTarget->ClearUnitState(UNIT_STATE_EVADE); + creatureTarget->AI()->EnterEvadeMode(why); + + return true; + } + static bool HandleNpcAddFormationCommand(ChatHandler* handler, char const* args) { if (!*args) @@ -1515,7 +1558,7 @@ public: if (!pSlotID) return false; - char* pItemID = strtok(NULL, " "); + char* pItemID = strtok(nullptr, " "); if (!pItemID) return false; diff --git a/src/server/scripts/Commands/cs_pet.cpp b/src/server/scripts/Commands/cs_pet.cpp index 4f0a179142d..787265cc19b 100644 --- a/src/server/scripts/Commands/cs_pet.cpp +++ b/src/server/scripts/Commands/cs_pet.cpp @@ -22,6 +22,19 @@ #include "ObjectMgr.h" #include "ScriptMgr.h" +static inline Pet* GetSelectedPlayerPetOrOwn(ChatHandler* handler) +{ + if (Unit* target = handler->getSelectedUnit()) + { + if (target->GetTypeId() == TYPEID_PLAYER) + return target->ToPlayer()->GetPet(); + if (target->IsPet()) + return target->ToPet(); + return nullptr; + } + Player* player = handler->GetSession()->GetPlayer(); + return player ? player->GetPet() : nullptr; +} class pet_commandscript : public CommandScript { public: @@ -34,6 +47,7 @@ public: { "create", rbac::RBAC_PERM_COMMAND_PET_CREATE, false, &HandlePetCreateCommand, "" }, { "learn", rbac::RBAC_PERM_COMMAND_PET_LEARN, false, &HandlePetLearnCommand, "" }, { "unlearn", rbac::RBAC_PERM_COMMAND_PET_UNLEARN, false, &HandlePetUnlearnCommand, "" }, + { "level", rbac::RBAC_PERM_COMMAND_PET_LEVEL, false, &HandlePetLevelCommand, "" }, }; static std::vector<ChatCommand> commandTable = @@ -54,9 +68,9 @@ public: return false; } - CreatureTemplate const* creatrueTemplate = creatureTarget->GetCreatureTemplate(); + CreatureTemplate const* creatureTemplate = creatureTarget->GetCreatureTemplate(); // Creatures with family 0 crashes the server - if (!creatrueTemplate->family) + if (!creatureTemplate->family) { handler->PSendSysMessage("This creature cannot be tamed. (family id: 0)."); handler->SetSentErrorMessage(true); @@ -119,12 +133,11 @@ public: if (!*args) return false; - Player* player = handler->GetSession()->GetPlayer(); - Pet* pet = player->GetPet(); + Pet* pet = GetSelectedPlayerPetOrOwn(handler); if (!pet) { - handler->PSendSysMessage("You have no pet"); + handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET); handler->SetSentErrorMessage(true); return false; } @@ -162,11 +175,10 @@ public: if (!*args) return false; - Player* player = handler->GetSession()->GetPlayer(); - Pet* pet = player->GetPet(); + Pet* pet = GetSelectedPlayerPetOrOwn(handler); if (!pet) { - handler->PSendSysMessage("You have no pet"); + handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET); handler->SetSentErrorMessage(true); return false; } @@ -180,6 +192,37 @@ public: return true; } + + static bool HandlePetLevelCommand(ChatHandler* handler, char const* args) + { + Pet* pet = GetSelectedPlayerPetOrOwn(handler); + Player* owner = pet ? pet->GetOwner() : nullptr; + if (!pet || !owner) + { + handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET); + handler->SetSentErrorMessage(true); + return false; + } + + int32 level = args ? atoi(args) : 0; + if (level == 0) + level = owner->getLevel() - pet->getLevel(); + if (level == 0 || level < -STRONG_MAX_LEVEL || level > STRONG_MAX_LEVEL) + { + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + } + + int32 newLevel = pet->getLevel() + level; + if (newLevel < 1) + newLevel = 1; + else if (newLevel > owner->getLevel()) + newLevel = owner->getLevel(); + + pet->GivePetLevel(newLevel); + return true; + } }; void AddSC_pet_commandscript() diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp index 10c85d09df3..e0e52d4e1f5 100644 --- a/src/server/scripts/Commands/cs_server.cpp +++ b/src/server/scripts/Commands/cs_server.cpp @@ -53,12 +53,14 @@ public: static std::vector<ChatCommand> serverRestartCommandTable = { { "cancel", rbac::RBAC_PERM_COMMAND_SERVER_RESTART_CANCEL, true, &HandleServerShutDownCancelCommand, "" }, + { "force", rbac::RBAC_PERM_COMMAND_SERVER_RESTART_FORCE, true, &HandleServerForceRestartCommand, "" }, { "" , rbac::RBAC_PERM_COMMAND_SERVER_RESTART, true, &HandleServerRestartCommand, "" }, }; static std::vector<ChatCommand> serverShutdownCommandTable = { { "cancel", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN_CANCEL, true, &HandleServerShutDownCancelCommand, "" }, + { "force", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN_FORCE, true, &HandleServerForceShutDownCommand, "" }, { "" , rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, &HandleServerShutDownCommand, "" }, }; @@ -74,19 +76,19 @@ public: { { "corpses", rbac::RBAC_PERM_COMMAND_SERVER_CORPSES, true, &HandleServerCorpsesCommand, "" }, { "exit", rbac::RBAC_PERM_COMMAND_SERVER_EXIT, true, &HandleServerExitCommand, "" }, - { "idlerestart", rbac::RBAC_PERM_COMMAND_SERVER_IDLERESTART, true, NULL, "", serverIdleRestartCommandTable }, - { "idleshutdown", rbac::RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN, true, NULL, "", serverIdleShutdownCommandTable }, + { "idlerestart", rbac::RBAC_PERM_COMMAND_SERVER_IDLERESTART, true, nullptr, "", serverIdleRestartCommandTable }, + { "idleshutdown", rbac::RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN, true, nullptr, "", serverIdleShutdownCommandTable }, { "info", rbac::RBAC_PERM_COMMAND_SERVER_INFO, true, &HandleServerInfoCommand, "" }, { "motd", rbac::RBAC_PERM_COMMAND_SERVER_MOTD, true, &HandleServerMotdCommand, "" }, { "plimit", rbac::RBAC_PERM_COMMAND_SERVER_PLIMIT, true, &HandleServerPLimitCommand, "" }, - { "restart", rbac::RBAC_PERM_COMMAND_SERVER_RESTART, true, NULL, "", serverRestartCommandTable }, - { "shutdown", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, NULL, "", serverShutdownCommandTable }, - { "set", rbac::RBAC_PERM_COMMAND_SERVER_SET, true, NULL, "", serverSetCommandTable }, + { "restart", rbac::RBAC_PERM_COMMAND_SERVER_RESTART, true, nullptr, "", serverRestartCommandTable }, + { "shutdown", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, nullptr, "", serverShutdownCommandTable }, + { "set", rbac::RBAC_PERM_COMMAND_SERVER_SET, true, nullptr, "", serverSetCommandTable }, }; static std::vector<ChatCommand> commandTable = { - { "server", rbac::RBAC_PERM_COMMAND_SERVER, true, NULL, "", serverCommandTable }, + { "server", rbac::RBAC_PERM_COMMAND_SERVER, true, nullptr, "", serverCommandTable }, }; return commandTable; } @@ -193,19 +195,34 @@ public: return true; } - static bool HandleServerShutDownCommand(ChatHandler* /*handler*/, char const* args) + static inline bool IsOnlyUser(WorldSession* mySession) { - return ShutdownServer(args, 0, SHUTDOWN_EXIT_CODE); + // check if there is any session connected from a different address + std::string myAddr = mySession ? mySession->GetRemoteAddress() : ""; + SessionMap const& sessions = sWorld->GetAllSessions(); + for (SessionMap::value_type const& session : sessions) + if (session.second && myAddr != session.second->GetRemoteAddress()) + return false; + return true; + } + static bool HandleServerShutDownCommand(ChatHandler* handler, char const* args) + { + return ShutdownServer(args, IsOnlyUser(handler->GetSession()) ? SHUTDOWN_MASK_FORCE : 0, SHUTDOWN_EXIT_CODE); } - static bool HandleServerRestartCommand(ChatHandler* /*handler*/, char const* args) + static bool HandleServerRestartCommand(ChatHandler* handler, char const* args) { - return ShutdownServer(args, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE); + return ShutdownServer(args, IsOnlyUser(handler->GetSession()) ? (SHUTDOWN_MASK_FORCE | SHUTDOWN_MASK_RESTART) : SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE); } - static bool HandleServerIdleRestartCommand(ChatHandler* /*handler*/, char const* args) + static bool HandleServerForceShutDownCommand(ChatHandler* /*handler*/, char const* args) { - return ShutdownServer(args, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE); + return ShutdownServer(args, SHUTDOWN_MASK_FORCE, SHUTDOWN_EXIT_CODE); + } + + static bool HandleServerForceRestartCommand(ChatHandler* /*handler*/, char const* args) + { + return ShutdownServer(args, SHUTDOWN_MASK_FORCE | SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE); } static bool HandleServerIdleShutDownCommand(ChatHandler* /*handler*/, char const* args) @@ -213,6 +230,11 @@ public: return ShutdownServer(args, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE); } + static bool HandleServerIdleRestartCommand(ChatHandler* /*handler*/, char const* args) + { + return ShutdownServer(args, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE); + } + // Exit the realm static bool HandleServerExitCommand(ChatHandler* handler, char const* /*args*/) { @@ -257,8 +279,8 @@ public: return false; char* type = strtok((char*)args, " "); - char* name = strtok(NULL, " "); - char* level = strtok(NULL, " "); + char* name = strtok(nullptr, " "); + char* level = strtok(nullptr, " "); if (!type || !name || !level || *name == '\0' || *level == '\0' || (*type != 'a' && *type != 'l')) return false; @@ -359,6 +381,9 @@ private: if (!ParseExitCode(exitCodeStr, exitCode)) return false; + if (delay < (int32)sWorld->getIntConfig(CONFIG_FORCE_SHUTDOWN_THRESHOLD) && !(shutdownMask & SHUTDOWN_MASK_FORCE)) + return false; + sWorld->ShutdownServ(delay, shutdownMask, static_cast<uint8>(exitCode), std::string(reason)); return true; diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 519a3dfb7e3..ccb784f8c2b 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1877,6 +1877,13 @@ GM.LowerSecurity = 0 GM.TicketSystem.ChanceOfGMSurvey = 50 # +# GM.ForceShutdownThreshold +# Description: Minimum shutdown time in seconds before 'force' is required if other players are connected. +# Default: 30 + +GM.ForceShutdownThreshold = 30 + +# ################################################################################################### ################################################################################################### |