diff options
author | Aokromes <Aokromes@users.noreply.github.com> | 2015-09-21 22:18:34 +0200 |
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committer | Carbenium <carbenium@outlook.com> | 2015-09-25 00:16:55 +0200 |
commit | 0eace20ac3c77d7f6172c2f50453c40356a59225 (patch) | |
tree | bc3b679c4c24e104cc259d4a2b8bc5773ead0796 /src | |
parent | 074b00af373de61d462314c4355b3aa3f3312482 (diff) |
Core/Creature: Fix formations to prevent crossover
By Malcrom
(cherry picked from commit 57fabc78e42ad7b511ae66d12fbb824d2c8e75ee)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/CreatureGroups.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp index 00e11ca9ef7..b94c91265ef 100644 --- a/src/server/game/Entities/Creature/CreatureGroups.cpp +++ b/src/server/game/Entities/Creature/CreatureGroups.cpp @@ -228,10 +228,11 @@ void CreatureGroup::LeaderMoveTo(float x, float y, float z) if (itr->second->point_1) { - if (m_leader->GetCurrentWaypointID() == itr->second->point_1) + if (m_leader->GetCurrentWaypointID() == itr->second->point_1 - 1) itr->second->follow_angle = (2 * float(M_PI)) - itr->second->follow_angle; - if (m_leader->GetCurrentWaypointID() == itr->second->point_2) - itr->second->follow_angle = (2 * float(M_PI)) + itr->second->follow_angle; + + if (m_leader->GetCurrentWaypointID() == itr->second->point_2 - 1) + itr->second->follow_angle = (float(M_PI)) + itr->second->follow_angle; } float angle = itr->second->follow_angle; |