aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authormegamage <none@none.none>2011-11-23 12:55:00 -0500
committermegamage <none@none.none>2011-11-23 12:55:00 -0500
commit0eb193f2b416af7f34bd89641aec88d843c9197e (patch)
treec397e15e43af3a9c810de9c85f39984ec90fa389 /src
parent5a0ffefecc23886ae7bc4d3c2c2137b2515eba90 (diff)
Revert 2f83db28f2a11384e1b818b1d5d42d0d87111172. Note that here we only want to check baseMap->canEnter, but not instanceMap->canEnter.
Thanks to SignFinder.
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index bf68ec34b9d..84182ad1d25 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2205,7 +2205,9 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
if (!sMapMgr->CanPlayerEnter(mapid, this, false))
return false;
- Map* map = sMapMgr->CreateMap(mapid, this);
+ // If the map is not created, assume it is possible to enter it.
+ // It will be created in the WorldPortAck.
+ Map* map = sMapMgr->FindBaseMap(mapid);
if (!map || map->CanEnter(this))
{
//lets reset near teleport flag if it wasn't reset during chained teleports