diff options
author | megamage <none@none> | 2009-01-09 11:36:50 -0600 |
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committer | megamage <none@none> | 2009-01-09 11:36:50 -0600 |
commit | 0f0f38c6d767845ba33d4d5cf533237fe1e575dd (patch) | |
tree | 4500e6a79c50c1f3f0dba06c0d9049f5827d287c /src | |
parent | 2483026d8e822d31e8e85c7f2422c4a85f251222 (diff) |
*Fix a bug that melee weapon spells deal too much damage.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Spell.cpp | 3 | ||||
-rw-r--r-- | src/game/SpellEffects.cpp | 7 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index e9e79cb1594..88b8b0e722e 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -5404,9 +5404,6 @@ int32 Spell::CalculateDamageDone(Unit *unit, const uint32 effectMask, float *mul if(m_damage > 0) { - if(m_originalCaster) - m_damage = m_originalCaster->SpellDamageBonus(unit, m_spellInfo, m_damage, SPELL_DIRECT_DAMAGE); - if(IsAreaEffectTarget[m_spellInfo->EffectImplicitTargetA[i]] || IsAreaEffectTarget[m_spellInfo->EffectImplicitTargetB[i]]) { if(int32 reducedPct = unit->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE)) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 33cdd325545..187ecf5eb60 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -597,8 +597,11 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) } } - if(damage >= 0) - m_damage+= damage; + if(m_originalCaster) + damage = m_originalCaster->SpellDamageBonus(unitTarget, m_spellInfo, damage, SPELL_DIRECT_DAMAGE); + + if(damage > 0) + m_damage += damage; } } |