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authormegamage <none@none>2009-08-07 15:12:01 -0500
committermegamage <none@none>2009-08-07 15:12:01 -0500
commit0fc62066bfd52555f7022bdc5c212610be3c9db7 (patch)
tree2ac150d877260f52c0004f36cec5bb4623f2ab26 /src
parent8c67a6a697e30696e9881935f51e4f12f4325e01 (diff)
*Fix a typo in spellauras.cpp which makes some triggered spells triggered twice.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellAuras.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index ef260369b18..c641cd8a93c 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -2533,6 +2533,7 @@ void AuraEffect::TriggerSpell()
case 29213:
case 54835:
caster->CastSpell(m_target, trigger_spell_id, true, NULL, this);
+ return;
// Ground Slam
case 33525:
target->CastSpell(target, trigger_spell_id, true);