diff options
author | maximius <none@none> | 2009-09-27 15:52:17 -0700 |
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committer | maximius <none@none> | 2009-09-27 15:52:17 -0700 |
commit | 10231efc0f8c81b4b81a424be2cd8c8d91ff8116 (patch) | |
tree | 056309bf1d24c93133c17313894a5d7046dc4aca /src | |
parent | 01be5d1860785d9c188ce7d5750b4cc0ffbb4705 (diff) |
*Revert 5675/43c0c883c44d back to 4821/9d0967884f0b way (seems to work properly now), thanks Gyullo
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/CreatureAI.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp index a846d392d4c..a3a903c23a6 100644 --- a/src/game/CreatureAI.cpp +++ b/src/game/CreatureAI.cpp @@ -93,13 +93,12 @@ void CreatureAI::DoZoneInCombat(Creature* creature) creature->AddThreat(pPlayer, 0.0f); } - // TC2 commit 4821 / 9d0967884f0b, disabled (causes some NPCs to not regenerate HP): - /* for(Unit::ControlList::const_iterator itr = pPlayer->m_Controlled.begin(); itr != pPlayer->m_Controlled.end(); ++itr) + for(Unit::ControlList::const_iterator itr = pPlayer->m_Controlled.begin(); itr != pPlayer->m_Controlled.end(); ++itr) { creature->SetInCombatWith(*itr); (*itr)->SetInCombatWith(creature); creature->AddThreat(*itr, 0.0f); - } */ + } } } } |