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authorModoX <moardox@gmail.com>2022-08-11 20:54:12 +0200
committerShauren <shauren.trinity@gmail.com>2022-09-02 19:27:27 +0200
commit10302dca55ffc7db8c8cfc5b42f68bb082b1e8d7 (patch)
treecb5f1d391e2d0d32d10cbcd2794263081b2feb76 /src
parentb08a58dec6511b757fea7d9fb3a1a178d56d8bba (diff)
Core/Commands: Added .quest objective complete command to complete single quest objectives
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Accounts/RBAC.h1
-rw-r--r--src/server/game/Miscellaneous/Language.h3
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp161
3 files changed, 100 insertions, 65 deletions
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h
index eeccc323446..c06c9fbe8df 100644
--- a/src/server/game/Accounts/RBAC.h
+++ b/src/server/game/Accounts/RBAC.h
@@ -748,6 +748,7 @@ enum RBACPermissions
RBAC_PERM_COMMAND_PDUMP_COPY = 880,
RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE = 881,
RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPT_NAMES = 882,
+ RBAC_PERM_COMMAND_QUEST_OBJECTIVE_COMPLETE = 883,
//
// IF YOU ADD NEW PERMISSIONS, ADD THEM IN 3.3.5 BRANCH AS WELL!
//
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index 0a55efb3bf9..6475ca55ddf 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -827,7 +827,8 @@ enum TrinityStrings
LANG_RBAC_EMAIL_REQUIRED = 881,
// = 882, LANG_PINFO_CHR_MAP_WITH_AREA
LANG_ACCOUNT = 883,
- // Room for in-game strings 884-999 not used
+ LANG_COMMAND_QUEST_OBJECTIVE_NOTFOUND = 884,
+ // Room for in-game strings 885-999 not used
// Level 4 (CLI only commands)
LANG_COMMAND_EXIT = 1000,
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index f901737fab7..a258be267f9 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -38,23 +38,30 @@ EndScriptData */
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
+using namespace Trinity::ChatCommands;
+
class quest_commandscript : public CommandScript
{
public:
quest_commandscript() : CommandScript("quest_commandscript") { }
- std::vector<ChatCommand> GetCommands() const override
+ ChatCommandTable GetCommands() const override
{
- static std::vector<ChatCommand> questCommandTable =
+ static ChatCommandTable objectiveCommandTable =
+ {
+ { "complete", HandleQuestObjectiveComplete, rbac::RBAC_PERM_COMMAND_QUEST_OBJECTIVE_COMPLETE, Console::No }
+ };
+ static ChatCommandTable questCommandTable =
{
- { "add", rbac::RBAC_PERM_COMMAND_QUEST_ADD, false, &HandleQuestAdd, "" },
- { "complete", rbac::RBAC_PERM_COMMAND_QUEST_COMPLETE, false, &HandleQuestComplete, "" },
- { "remove", rbac::RBAC_PERM_COMMAND_QUEST_REMOVE, false, &HandleQuestRemove, "" },
- { "reward", rbac::RBAC_PERM_COMMAND_QUEST_REWARD, false, &HandleQuestReward, "" },
+ { "add", HandleQuestAdd, rbac::RBAC_PERM_COMMAND_QUEST_ADD, Console::No },
+ { "complete", HandleQuestComplete, rbac::RBAC_PERM_COMMAND_QUEST_COMPLETE, Console::No },
+ { "objective", objectiveCommandTable },
+ { "remove", HandleQuestRemove, rbac::RBAC_PERM_COMMAND_QUEST_REMOVE, Console::No },
+ { "reward", HandleQuestReward, rbac::RBAC_PERM_COMMAND_QUEST_REWARD, Console::No },
};
- static std::vector<ChatCommand> commandTable =
+ static ChatCommandTable commandTable =
{
- { "quest", rbac::RBAC_PERM_COMMAND_QUEST, false, nullptr, "", questCommandTable },
+ { "quest", questCommandTable }
};
return commandTable;
}
@@ -176,6 +183,65 @@ public:
}
}
+ static void CompleteObjective(Player* player, QuestObjective const& obj)
+ {
+ switch (obj.Type)
+ {
+ case QUEST_OBJECTIVE_ITEM:
+ {
+ uint32 curItemCount = player->GetItemCount(obj.ObjectID, true);
+ ItemPosCountVec dest;
+ uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, obj.ObjectID, obj.Amount - curItemCount);
+ if (msg == EQUIP_ERR_OK)
+ {
+ Item* item = player->StoreNewItem(dest, obj.ObjectID, true);
+ player->SendNewItem(item, obj.Amount - curItemCount, true, false);
+ }
+ break;
+ }
+ case QUEST_OBJECTIVE_MONSTER:
+ {
+ if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(obj.ObjectID))
+ for (uint16 z = 0; z < obj.Amount; ++z)
+ player->KilledMonster(creatureInfo, ObjectGuid::Empty);
+ break;
+ }
+ case QUEST_OBJECTIVE_GAMEOBJECT:
+ {
+ for (uint16 z = 0; z < obj.Amount; ++z)
+ player->KillCreditGO(obj.ObjectID);
+ break;
+ }
+ case QUEST_OBJECTIVE_MIN_REPUTATION:
+ {
+ uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
+ if (curRep < uint32(obj.Amount))
+ if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
+ player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
+ break;
+ }
+ case QUEST_OBJECTIVE_MAX_REPUTATION:
+ {
+ uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
+ if (curRep > uint32(obj.Amount))
+ if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
+ player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
+ break;
+ }
+ case QUEST_OBJECTIVE_MONEY:
+ {
+ player->ModifyMoney(obj.Amount);
+ break;
+ }
+ case QUEST_OBJECTIVE_PLAYERKILLS:
+ {
+ for (uint16 z = 0; z < obj.Amount; ++z)
+ player->KilledPlayerCredit(ObjectGuid::Empty);
+ break;
+ }
+ }
+ }
+
static bool HandleQuestComplete(ChatHandler* handler, char const* args)
{
Player* player = handler->getSelectedPlayerOrSelf();
@@ -208,62 +274,7 @@ public:
for (uint32 i = 0; i < quest->Objectives.size(); ++i)
{
QuestObjective const& obj = quest->Objectives[i];
-
- switch (obj.Type)
- {
- case QUEST_OBJECTIVE_ITEM:
- {
- uint32 curItemCount = player->GetItemCount(obj.ObjectID, true);
- ItemPosCountVec dest;
- uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, obj.ObjectID, obj.Amount - curItemCount);
- if (msg == EQUIP_ERR_OK)
- {
- Item* item = player->StoreNewItem(dest, obj.ObjectID, true);
- player->SendNewItem(item, obj.Amount - curItemCount, true, false);
- }
- break;
- }
- case QUEST_OBJECTIVE_MONSTER:
- {
- if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(obj.ObjectID))
- for (uint16 z = 0; z < obj.Amount; ++z)
- player->KilledMonster(creatureInfo, ObjectGuid::Empty);
- break;
- }
- case QUEST_OBJECTIVE_GAMEOBJECT:
- {
- for (uint16 z = 0; z < obj.Amount; ++z)
- player->KillCreditGO(obj.ObjectID);
- break;
- }
- case QUEST_OBJECTIVE_MIN_REPUTATION:
- {
- uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
- if (curRep < uint32(obj.Amount))
- if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
- player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
- break;
- }
- case QUEST_OBJECTIVE_MAX_REPUTATION:
- {
- uint32 curRep = player->GetReputationMgr().GetReputation(obj.ObjectID);
- if (curRep > uint32(obj.Amount))
- if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(obj.ObjectID))
- player->GetReputationMgr().SetReputation(factionEntry, obj.Amount);
- break;
- }
- case QUEST_OBJECTIVE_MONEY:
- {
- player->ModifyMoney(obj.Amount);
- break;
- }
- case QUEST_OBJECTIVE_PLAYERKILLS:
- {
- for (uint16 z = 0; z < obj.Amount; ++z)
- player->KilledPlayerCredit(ObjectGuid::Empty);
- break;
- }
- }
+ CompleteObjective(player, obj);
}
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
@@ -281,6 +292,28 @@ public:
return true;
}
+ static bool HandleQuestObjectiveComplete(ChatHandler* handler, uint32 objectiveId)
+ {
+ Player* player = handler->getSelectedPlayerOrSelf();
+ if (!player)
+ {
+ handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ QuestObjective const* obj = sObjectMgr->GetQuestObjective(objectiveId);
+ if (!obj)
+ {
+ handler->SendSysMessage(LANG_COMMAND_QUEST_OBJECTIVE_NOTFOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ CompleteObjective(player, *obj);
+ return true;
+ }
+
static bool HandleQuestReward(ChatHandler* handler, char const* args)
{
Player* player = handler->getSelectedPlayer();