diff options
author | Gustavo <sirikfoll@hotmail.com> | 2019-02-23 07:42:20 -0300 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-11-23 23:18:58 +0100 |
commit | 10c915dd34ee94b267b92eef49cd0ecd22d643bf (patch) | |
tree | dac34608b2258b9ada77a0db6298f511da1c482b /src | |
parent | 0f334265c08a8b17202eef706bd175b786ff77c3 (diff) |
Core/Units: Only update height in SetHover if unit is bellow HoverHeight (#23061)
(cherry picked from commit 2dfea54533830b326ce9ac29d59de01d3fee503b)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3b4842c036f..c101550e500 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12573,7 +12573,7 @@ bool Unit::SetHover(bool enable) { //! No need to check height on ascent AddUnitMovementFlag(MOVEMENTFLAG_HOVER); - if (hoverHeight) + if (hoverHeight && GetPositionZ() - GetFloorZ() < hoverHeight) UpdateHeight(GetPositionZ() + hoverHeight); } else |