diff options
author | joschiwald <joschiwald.trinity@gmail.com> | 2014-04-26 14:42:56 +0200 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2014-04-26 14:42:56 +0200 |
commit | 113e6b0162f88679c12981756b1dd87b79993e4f (patch) | |
tree | 108f7d51ddd220cfeb126937a18cea6fbbf22117 /src | |
parent | 0eaa32a7cc59e87788534ff7ab530cadefa61302 (diff) |
Really fixed build and warnings
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundSA.h | 1 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp index 72ffddadf56..81b8f725e80 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp @@ -569,7 +569,7 @@ void BattlegroundSA::ProcessEvent(WorldObject* obj, uint32 eventId, WorldObject* if (Creature* c = obj->FindNearestCreature(NPC_WORLD_TRIGGER, 500.0f)) SendChatMessage(c, gate->DamagedText, invoker); - PlaySoundToAll(Attackers == ALLIANCE ? SOUND_WALL_ATTACKED_ALLIANCE : SOUND_WALL_ATTACKED_HORDE); + PlaySoundToAll(Attackers == TEAM_ALLIANCE ? SOUND_WALL_ATTACKED_ALLIANCE : SOUND_WALL_ATTACKED_HORDE); } // destroyed else if (eventId == go->GetGOInfo()->building.destroyedEvent) @@ -617,7 +617,7 @@ void BattlegroundSA::ProcessEvent(WorldObject* obj, uint32 eventId, WorldObject* if (Creature* c = obj->FindNearestCreature(NPC_WORLD_TRIGGER, 500.0f)) SendChatMessage(c, gate->DestroyedText, invoker); - PlaySoundToAll(Attackers == ALLIANCE ? SOUND_WALL_DESTROYED_ALLIANCE : SOUND_WALL_DESTROYED_HORDE); + PlaySoundToAll(Attackers == TEAM_ALLIANCE ? SOUND_WALL_DESTROYED_ALLIANCE : SOUND_WALL_DESTROYED_HORDE); } else break; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h index 2a5c8fc15e4..8e3c933f893 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h @@ -20,6 +20,7 @@ #define __BATTLEGROUNDSA_H #include "Battleground.h" +#include "Object.h" struct BattlegroundSAScore : public BattlegroundScore { |