diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-10-02 21:28:11 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-10-02 21:28:11 +0200 |
commit | 11762273c68b24b332238aa89a73b9ed9ac1d249 (patch) | |
tree | adff35fd1a30acb4b1985d0996c172a3cf743dc8 /src | |
parent | 1440586be841fef21af03a602d8e198a4ab4193a (diff) |
Core/Players: Store player creation timestamp and type (normal/npe)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 13 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 8 |
3 files changed, 23 insertions, 4 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index c30f02c1918..fec2dbf81bb 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -83,7 +83,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_INS_BATTLEGROUND_RANDOM, "INSERT INTO character_battleground_random (guid) VALUES (?)", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER, "SELECT c.guid, account, name, race, class, gender, level, xp, money, inventorySlots, bankSlots, restState, playerFlags, playerFlagsEx, " - "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " + "position_x, position_y, position_z, map, orientation, taximask, createTime, createMode, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " "resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " "health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, raidDifficulty, legacyRaidDifficulty, fishingSteps, " @@ -476,13 +476,13 @@ void CharacterDatabaseConnection::DoPrepareStatements() // Player saving PrepareStatement(CHAR_INS_CHARACTER, "INSERT INTO characters (guid, account, name, race, class, gender, level, xp, money, inventorySlots, bankSlots, restState, playerFlags, playerFlagsEx, " "map, instance_id, dungeonDifficulty, raidDifficulty, legacyRaidDifficulty, position_x, position_y, position_z, orientation, trans_x, trans_y, trans_z, trans_o, transguid, " - "taximask, cinematic, " + "taximask, createTime, createMode, cinematic, " "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, primarySpecialization, " "extra_flags, stable_slots, at_login, zone, " "death_expire_time, taxi_path, totalKills, " "todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, " "power4, power5, power6, latency, activeTalentGroup, lootSpecId, exploredZones, equipmentCache, knownTitles, actionBars, lastLoginBuild) VALUES " - "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); + "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,inventorySlots=?,bankSlots=?,restState=?,playerFlags=?,playerFlagsEx=?," "map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,numRespecs=?,primarySpecialization=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b2a8dd0a632..9185f23ec27 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -202,6 +202,8 @@ Player::Player(WorldSession* session) : Unit(true), m_sceneMgr(this) m_trade = nullptr; + m_createTime = 0; + m_createMode = PlayerCreateMode::Normal; m_cinematic = 0; m_movie = 0; @@ -450,6 +452,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac } SetMap(sMapMgr->CreateMap(info->mapId, this)); + m_createTime = GameTime::GetGameTime(); UpdatePositionData(); uint8 powertype = cEntry->DisplayPower; @@ -17725,7 +17728,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) struct PlayerLoadData { // "SELECT c.guid, account, name, race, class, gender, level, xp, money, inventorySlots, bankSlots, restState, playerFlags, playerFlagsEx, " - // "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " + // "position_x, position_y, position_z, map, orientation, taximask, createTime, createMode, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " // "resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " // "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " // "health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, raidDifficulty, legacyRaidDifficulty, fishingSteps, " @@ -17752,6 +17755,8 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) uint16 map; float orientation; std::string taximask; + time_t createTime; + PlayerCreateMode createMode; uint8 cinematic; uint32 totaltime; uint32 leveltime; @@ -17820,6 +17825,8 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) map = fields[i++].GetUInt16(); orientation = fields[i++].GetFloat(); taximask = fields[i++].GetString(); + createTime = fields[i++].GetInt64(); + createMode = PlayerCreateMode(fields[i++].GetInt8()); cinematic = fields[i++].GetUInt8(); totaltime = fields[i++].GetUInt32(); leveltime = fields[i++].GetUInt32(); @@ -18302,6 +18309,8 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) SetDrunkValue(newDrunkValue); + m_createTime = fields.createTime; + m_createMode = fields.createMode; m_cinematic = fields.cinematic; m_Played_time[PLAYED_TIME_TOTAL] = fields.totaltime; m_Played_time[PLAYED_TIME_LEVEL] = fields.leveltime; @@ -20371,6 +20380,8 @@ void Player::SaveToDB(LoginDatabaseTransaction loginTransaction, CharacterDataba std::ostringstream ss; ss << m_taxi; stmt->setString(index++, ss.str()); + stmt->setInt64(index++, m_createTime); + stmt->setInt8(index++, AsUnderlyingType(m_createMode)); stmt->setUInt8(index++, m_cinematic); stmt->setUInt32(index++, m_Played_time[PLAYED_TIME_TOTAL]); stmt->setUInt32(index++, m_Played_time[PLAYED_TIME_LEVEL]); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 02aba42b5d5..17818b4c33c 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -114,6 +114,12 @@ namespace WorldPackets TC_GAME_API uint32 GetBagSize(Bag const* bag); TC_GAME_API Item* GetItemInBag(Bag const* bag, uint8 slot); +enum class PlayerCreateMode : int8 +{ + Normal = 0, + NPE = 1 +}; + typedef std::deque<Mail*> PlayerMails; #define PLAYER_MAX_SKILLS 256 @@ -2900,6 +2906,8 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> JoinedChannelsList m_channels; + time_t m_createTime; + PlayerCreateMode m_createMode; uint8 m_cinematic; uint32 m_movie; |