diff options
| author | megamage <none@none> | 2008-11-21 16:36:29 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2008-11-21 16:36:29 -0600 |
| commit | 11c55ba0a1d649a21e72bcadbb49ffd0aaeaf313 (patch) | |
| tree | 00a2bcf510a1df3148f0db9168ef688949f6f152 /src | |
| parent | b063480b3f8bfebf818de0d9d93faf44090f2eec (diff) | |
*Do not convert Map* to InstanceMap* when calling Map::SendToPlayers() to see if it can fix the bug that the function does not work. (If it can, it will be really wierd)
--HG--
branch : trunk
Diffstat (limited to 'src')
4 files changed, 4 insertions, 4 deletions
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp index 3ccd790a648..2f92a1e6cd4 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp @@ -301,7 +301,7 @@ void hyjalAI::UpdateWorldState(uint32 field, uint32 value) data << field; data << value; - ((InstanceMap*)map)->SendToPlayers(&data); + map->SendToPlayers(&data); // TODO: Uncomment and remove everything above this line only when the core patch for this is accepted //m_creature->GetMap()->UpdateWorldState(field, value); diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp index 3c3971d6036..66b9a7bfcc3 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp @@ -149,7 +149,7 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance data << field; data << value; - ((InstanceMap*)instance)->SendToPlayers(&data); + instance->SendToPlayers(&data); } const char* Save() diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp index 4b9eb2afa88..8f4b4b8d942 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp @@ -169,7 +169,7 @@ struct TRINITY_DLL_DECL boss_akilzonAI : public ScriptedAI WorldPacket data(SMSG_WEATHER, (4+4+4)); data << uint32(weather) << (float)grade << uint8(0); - ((InstanceMap*)map)->SendToPlayers(&data); + map->SendToPlayers(&data); } void HandleStormSequence(Unit *Cloud) // 1: begin, 2-9: tick, 10: end diff --git a/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp b/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp index c0c68c1a2e4..bb847169e78 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp @@ -176,7 +176,7 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance { WorldPacket data(SMSG_UPDATE_WORLD_STATE, 8); data << field << value; - ((InstanceMap*)instance)->SendToPlayers(&data); + instance->SendToPlayers(&data); } const char* Save() |
