diff options
author | click <clickvd@gonnamakeyou.com> | 2011-05-12 20:31:32 +0200 |
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committer | click <clickvd@gonnamakeyou.com> | 2011-05-12 20:31:32 +0200 |
commit | 146e7d1599aef5baf16c4bb1f62d12ec5bc6840a (patch) | |
tree | d90d646cd87d2a53154d003e2364d902313431fa /src | |
parent | 27d34e94947c0fb9e5d40ba3ab292c17af88fc76 (diff) |
Revert "Core/Packets: Make SMSG_ATTACKSTOP report back if the previous victim was a player or a pet/unit (unclear what its used for clientside)"
This reverts commit ecc7fe24bb0521c3a16a9e4d55d23c106a45d5da.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e0eddf1a774..c62e4261cf4 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2242,10 +2242,10 @@ void Unit::SendMeleeAttackStop(Unit* victim) if (!victim) return; - WorldPacket data(SMSG_ATTACKSTOP, (8+8+4)); // we guess size + WorldPacket data(SMSG_ATTACKSTOP, (8+8+4)); // we guess size data.append(GetPackGUID()); data.append(victim->GetPackGUID()); // can be 0x00... - data << uint32(victim->GetTypeId() == TYPEID_PLAYER ? 1 : 0); + data << uint32(0); // can be 0x1 SendMessageToSet(&data, true); sLog->outDetail("%s %u stopped attacking %s %u", (GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), GetGUIDLow(), (victim->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), victim->GetGUIDLow()); } |