diff options
author | Rat <gmstreetrat@gmail.com> | 2011-11-21 14:27:26 +0100 |
---|---|---|
committer | Rat <gmstreetrat@gmail.com> | 2011-11-21 14:27:26 +0100 |
commit | 154612f279d7e506b0fe2984ef0fc7db4d84878d (patch) | |
tree | f365a2bf44113e2d74b34759fbee47dc1740bc84 /src | |
parent | d2a97e0d26ae61707c29f5d43649d354e8d85329 (diff) |
-started updating DBC formats for 14545
-added new dbc files for dev usage
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Achievements/AchievementMgr.cpp | 6 | ||||
-rwxr-xr-x | src/server/game/Battlegrounds/BattlegroundMgr.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/DataStores/DBCEnums.h | 84 | ||||
-rwxr-xr-x | src/server/game/DataStores/DBCStores.cpp | 30 | ||||
-rwxr-xr-x | src/server/game/DataStores/DBCStores.h | 1 | ||||
-rwxr-xr-x | src/server/game/DataStores/DBCStructure.h | 205 | ||||
-rwxr-xr-x | src/server/game/DataStores/DBCfmt.h | 34 | ||||
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 1 | ||||
-rwxr-xr-x | src/server/game/World/World.cpp | 6 |
9 files changed, 221 insertions, 148 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 8967446f199..448f14874f9 100755 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -1965,7 +1965,7 @@ void AchievementMgr::StartTimedAchievement(AchievementCriteriaTimedTypes type, u AchievementCriteriaEntryList const& achievementCriteriaList = sAchievementMgr->GetTimedAchievementCriteriaByType(type); for (AchievementCriteriaEntryList::const_iterator i = achievementCriteriaList.begin(); i != achievementCriteriaList.end(); ++i) { - if ((*i)->timerStartEvent != entry) + if ((*i)->timedCriteriaMiscId != entry) continue; AchievementEntry const* achievement = sAchievementStore.LookupEntry((*i)->referredAchievement); @@ -1988,7 +1988,7 @@ void AchievementMgr::RemoveTimedAchievement(AchievementCriteriaTimedTypes type, AchievementCriteriaEntryList const& achievementCriteriaList = sAchievementMgr->GetTimedAchievementCriteriaByType(type); for (AchievementCriteriaEntryList::const_iterator i = achievementCriteriaList.begin(); i!=achievementCriteriaList.end(); ++i) { - if ((*i)->timerStartEvent != entry) + if ((*i)->timedCriteriaMiscId != entry) continue; TimedAchievementMap::iterator timedIter = m_timedAchievements.find((*i)->ID); @@ -2194,7 +2194,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList() m_AchievementCriteriaListByAchievement[criteria->referredAchievement].push_back(criteria); if (criteria->timeLimit) - m_AchievementCriteriasByTimedType[criteria->timedType].push_back(criteria); + m_AchievementCriteriasByTimedType[criteria->timedCriteriaStartType].push_back(criteria); } sLog->outString(">> Loaded %lu achievement criteria in %u ms", (unsigned long)m_AchievementCriteriasByType->size(), GetMSTimeDiffToNow(oldMSTime)); diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index a9acced82ae..d0f322e3f8c 100755 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -765,7 +765,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds() selectionWeight = fields[9].GetUInt8(); data.scriptId = sObjectMgr->GetScriptId(fields[10].GetCString()); - data.BattlegroundName = bl->name[sWorld->GetDefaultDbcLocale()]; + //data.BattlegroundName = bl->name[sWorld->GetDefaultDbcLocale()]; data.MapID = bl->mapid[0]; if (!CreateBattleground(data)) diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index 80121aa3334..a4cfc2758d1 100755 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -58,16 +58,24 @@ enum AchievementFaction enum AchievementFlags { - ACHIEVEMENT_FLAG_COUNTER = 0x00000001, // Just count statistic (never stop and complete) - ACHIEVEMENT_FLAG_HIDDEN = 0x00000002, // Not sent to client - internal use only - ACHIEVEMENT_FLAG_STORE_MAX_VALUE = 0x00000004, // Store only max value? used only in "Reach level xx" - ACHIEVEMENT_FLAG_SUMM = 0x00000008, // Use summ criteria value from all reqirements (and calculate max value) - ACHIEVEMENT_FLAG_MAX_USED = 0x00000010, // Show max criteria (and calculate max value ??) - ACHIEVEMENT_FLAG_REQ_COUNT = 0x00000020, // Use not zero req count (and calculate max value) - ACHIEVEMENT_FLAG_AVERAGE = 0x00000040, // Show as average value (value / time_in_days) depend from other flag (by def use last criteria value) - ACHIEVEMENT_FLAG_BAR = 0x00000080, // Show as progress bar (value / max vale) depend from other flag (by def use last criteria value) - ACHIEVEMENT_FLAG_REALM_FIRST_REACH = 0x00000100, // - ACHIEVEMENT_FLAG_REALM_FIRST_KILL = 0x00000200, // + ACHIEVEMENT_FLAG_COUNTER = 0x00000001, // Just count statistic (never stop and complete) + ACHIEVEMENT_FLAG_HIDDEN = 0x00000002, // Not sent to client - internal use only + ACHIEVEMENT_FLAG_STORE_MAX_VALUE = 0x00000004, // Store only max value? used only in "Reach level xx" + ACHIEVEMENT_FLAG_SUMM = 0x00000008, // Use summ criteria value from all reqirements (and calculate max value) + ACHIEVEMENT_FLAG_MAX_USED = 0x00000010, // Show max criteria (and calculate max value ??) + ACHIEVEMENT_FLAG_REQ_COUNT = 0x00000020, // Use not zero req count (and calculate max value) + ACHIEVEMENT_FLAG_AVERAGE = 0x00000040, // Show as average value (value / time_in_days) depend from other flag (by def use last criteria value) + ACHIEVEMENT_FLAG_BAR = 0x00000080, // Show as progress bar (value / max vale) depend from other flag (by def use last criteria value) + ACHIEVEMENT_FLAG_REALM_FIRST_REACH = 0x00000100, // + ACHIEVEMENT_FLAG_REALM_FIRST_KILL = 0x00000200, // + ACHIEVEMENT_FLAG_UNK3 = 0x00000400, // ACHIEVEMENT_FLAG_HIDE_NAME_IN_TIE + ACHIEVEMENT_FLAG_REALM_FIRST_GUILD = 0x00000800, // first guild on realm done something + ACHIEVEMENT_FLAG_UNK4 = 0x00001000, // as guild group? + ACHIEVEMENT_FLAG_UNK5 = 0x00002000, // as guild group? + ACHIEVEMENT_FLAG_GUILD = 0x00004000, // + ACHIEVEMENT_FLAG_SHOW_GUILD_MEMBERS = 0x00008000, // + ACHIEVEMENT_FLAG_SHOW_CRITERIA_MEMBERS = 0x00010000, // + }; #define MAX_CRITERIA_REQUIREMENTS 2 @@ -102,6 +110,7 @@ enum AchievementCriteriaTimedTypes ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET = 6, // Timer is started by being target of spell with entry in timerStartEvent ACHIEVEMENT_TIMED_TYPE_CREATURE = 7, // Timer is started by killing creature with entry in timerStartEvent ACHIEVEMENT_TIMED_TYPE_ITEM = 9, // Timer is started by using item with entry in timerStartEvent + ACHIEVEMENT_TIMED_TYPE_UNK = 10, // Unknown ACHIEVEMENT_TIMED_TYPE_MAX, }; @@ -215,17 +224,56 @@ enum AchievementCriteriaTypes ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE= 112, ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113, ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114, - // 0..115 => 116 criteria types total ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS = 115, ACHIEVEMENT_CRITERIA_TYPE_USE_LFD_TO_GROUP_WITH_PLAYERS = 119, - // 120 - // 121 - // 122 - // 123 - // 0..123 => 124 criteria types total - ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 124, + // 120 - + // 121 - + // 122 - + // 123 - + ACHIEVEMENT_CRITERIA_TYPE_SPENT_GOLD_GUILD_REPAIRS = 124, + ACHIEVEMENT_CRITERIA_TYPE_REACH_GUILD_LEVEL = 125, + ACHIEVEMENT_CRITERIA_TYPE_CRAFT_ITEMS_GUILD = 126, + ACHIEVEMENT_CRITERIA_TYPE_CATCH_FROM_POOL = 127, + ACHIEVEMENT_CRITERIA_TYPE_BUY_GUILD_BANK_SLOTS = 128, + ACHIEVEMENT_CRITERIA_TYPE_EARN_GUILD_ACHIEVEMENT_POINTS = 129, + ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_BATTLEGROUND = 130, + // 131 - + ACHIEVEMENT_CRITERIA_TYPE_REACH_BG_RATING = 132, + ACHIEVEMENT_CRITERIA_TYPE_BUY_GUILD_TABARD = 133, + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_GUILD = 134, + ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILLS_GUILD = 135, + ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE_GUILD = 136, + // 0..136 => 137 criteria types total + ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 137, +}; + +enum AchievementCriteriaMoreReqType +{ + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_ITEM_LEVEL = 3, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_CREATURE_ID = 4, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_SPELL = 8, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_SPELL_ON_TARGET = 10, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_ITEM_QUALITY_EQUIPPED = 14, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_ITEM_QUALITY_LOOTED = 15, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_AREA_ID = 17, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_AREA_ID2 = 18, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_RAID_DIFFICULTY = 20, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_ARENA_TYPE = 24, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_PLAYER_CLASS = 26, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_PLAYER_RACE = 27, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_PLAYER_CLASS2 = 28, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_CREATURE_TYPE = 30, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_MAP_ID = 32, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_TIMED_QUEST = 35, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_PLAYER_TITLE = 38, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_PLAYER_LEVEL = 39, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_PLAYER_LEVEL2 = 40, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_AREA_ID3 = 41, + ACHIEVEMENT_CRITERIA_MORE_REQ_TYPE_GUILD_REP = 62, }; + + enum AchievementCategory { CATEGORY_CHILDRENS_WEEK = 163, @@ -233,7 +281,7 @@ enum AchievementCategory enum AreaFlags { - AREA_FLAG_UNK0 = 0x00000001, // Unknown + AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring) AREA_FLAG_UNK1 = 0x00000002, // Razorfen Downs, Naxxramas and Acherus: The Ebon Hold (3.3.5a) AREA_FLAG_UNK2 = 0x00000004, // Only used for areas on map 571 (development before) AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // city and city subsones diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index e13be03965d..e0d2294abc4 100755 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -59,6 +59,7 @@ static WMOAreaInfoByTripple sWMOAreaInfoByTripple; DBCStorage <AchievementEntry> sAchievementStore(Achievementfmt); DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore(AchievementCriteriafmt); DBCStorage <AreaTriggerEntry> sAreaTriggerStore(AreaTriggerEntryfmt); +DBCStorage <ArmorLocationEntry> sArmorLocationStore(ArmorLocationfmt); DBCStorage <AuctionHouseEntry> sAuctionHouseStore(AuctionHouseEntryfmt); DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore(BankBagSlotPricesEntryfmt); DBCStorage <BattlemasterListEntry> sBattlemasterListStore(BattlemasterListEntryfmt); @@ -275,20 +276,21 @@ void LoadDBCStores(const std::string& dataPath) } } - LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementStore, dbcPath, "Achievement.dbc", &CustomAchievementfmt, &CustomAchievementIndex); - LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementCriteriaStore, dbcPath, "Achievement_Criteria.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sAreaTriggerStore, dbcPath, "AreaTrigger.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sAreaGroupStore, dbcPath, "AreaGroup.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sAreaPOIStore, dbcPath, "AreaPOI.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sAuctionHouseStore, dbcPath, "AuctionHouse.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sBankBagSlotPricesStore, dbcPath, "BankBagSlotPrices.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sBattlemasterListStore, dbcPath, "BattlemasterList.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sBarberShopStyleStore, dbcPath, "BarberShopStyle.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sCharStartOutfitStore, dbcPath, "CharStartOutfit.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sCharTitlesStore, dbcPath, "CharTitles.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sChatChannelsStore, dbcPath, "ChatChannels.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sChrClassesStore, dbcPath, "ChrClasses.dbc"); - LoadDBC(availableDbcLocales, bad_dbc_files, sChrRacesStore, dbcPath, "ChrRaces.dbc"); + LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementStore, dbcPath, "Achievement.dbc"/*, &CustomAchievementfmt, &CustomAchievementIndex*/);//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementCriteriaStore, dbcPath, "Achievement_Criteria.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sAreaTriggerStore, dbcPath, "AreaTrigger.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sAreaGroupStore, dbcPath, "AreaGroup.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sAreaPOIStore, dbcPath, "AreaPOI.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sAuctionHouseStore, dbcPath, "AuctionHouse.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sArmorLocationStore, dbcPath, "ArmorLocation.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sBankBagSlotPricesStore, dbcPath, "BankBagSlotPrices.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sBattlemasterListStore, dbcPath, "BattlemasterList.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sBarberShopStyleStore, dbcPath, "BarberShopStyle.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sCharStartOutfitStore, dbcPath, "CharStartOutfit.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sCharTitlesStore, dbcPath, "CharTitles.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sChatChannelsStore, dbcPath, "ChatChannels.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sChrClassesStore, dbcPath, "ChrClasses.dbc");//14545 + LoadDBC(availableDbcLocales, bad_dbc_files, sChrRacesStore, dbcPath, "ChrRaces.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sCinematicSequencesStore, dbcPath, "CinematicSequences.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureDisplayInfoStore, dbcPath, "CreatureDisplayInfo.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureFamilyStore, dbcPath, "CreatureFamily.dbc"); diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h index 8bd22a3ab91..fd143b6a690 100755 --- a/src/server/game/DataStores/DBCStores.h +++ b/src/server/game/DataStores/DBCStores.h @@ -69,6 +69,7 @@ extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access extern DBCStorage <AreaGroupEntry> sAreaGroupStore; extern DBCStorage <AreaPOIEntry> sAreaPOIStore; extern DBCStorage <AreaTriggerEntry> sAreaTriggerStore; +extern DBCStorage <ArmorLocationEntry> sArmorLocationStore; extern DBCStorage <AuctionHouseEntry> sAuctionHouseStore; extern DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore; extern DBCStorage <BarberShopStyleEntry> sBarberShopStyleStore; diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index 9bc72e31df9..f2e082c832f 100755 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -44,28 +44,24 @@ struct AchievementEntry int32 requiredFaction; // 1 -1=all, 0=horde, 1=alliance int32 mapID; // 2 -1=none //uint32 parentAchievement; // 3 its Achievement parent (can`t start while parent uncomplete, use its Criteria if don`t have own, use its progress on begin) - char *name[16]; // 4-19 - //uint32 name_flags; // 20 - //char *description[16]; // 21-36 - //uint32 desc_flags; // 37 - uint32 categoryId; // 38 - uint32 points; // 39 reward points - //uint32 OrderInCategory; // 40 - uint32 flags; // 41 - //uint32 icon; // 42 icon (from SpellIcon.dbc) - //char *titleReward[16]; // 43-58 - //uint32 titleReward_flags; // 59 - uint32 count; // 60 - need this count of completed criterias (own or referenced achievement criterias) - uint32 refAchievement; // 61 - referenced achievement (counting of all completed criterias) + DBCString name; // 4 + //DBCString description; // 5 + uint32 categoryId; // 6 + uint32 points; // 7 reward points + //uint32 OrderInCategory; // 8 + uint32 flags; // 9 + //uint32 icon; // 10 icon (from SpellIcon.dbc) + //DBCString reward; // 11 + uint32 count; // 12 - need this count of completed criterias (own or referenced achievement criterias) + uint32 refAchievement; // 13 - referenced achievement (counting of all completed criterias) }; struct AchievementCategoryEntry { uint32 ID; // 0 uint32 parentCategory; // 1 -1 for main category - //char *name[16]; // 2-17 - //uint32 name_flags; // 18 - //uint32 sortOrder; // 19 + //DBCString name; // 2 + //uint32 sortOrder; // 3 }; struct AchievementCriteriaEntry @@ -260,7 +256,14 @@ struct AchievementCriteriaEntry struct { uint32 teamtype; // 3 {2, 3, 5} - uint32 PersonalRating; // 4 + uint32 teamrating; // 4 + } reach_team_rating; + + // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING = 39 + struct + { + uint32 teamtype; // 3 {2, 3, 5} + uint32 PersonalRating; // 4 } highest_personal_rating; // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40 @@ -370,6 +373,7 @@ struct AchievementCriteriaEntry } do_emote; // ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13 // ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55 + // ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56 struct { uint32 unused; // 3 @@ -504,15 +508,19 @@ struct AchievementCriteriaEntry uint32 additionalRequirement_value; } additionalRequirements[MAX_CRITERIA_REQUIREMENTS]; - //char* name[16]; // 9-24 - //uint32 name_flags; // 25 - uint32 flags; // 26 - uint32 timedType; // 27 - uint32 timerStartEvent; // 28 Alway appears with timed events - // for timed spells it is spell id for - // timed kills it is creature id - uint32 timeLimit; // 29 time limit in seconds - //uint32 showOrder; // 30 show order + char* name; // 9 m_description_lang + uint32 completionFlag; // 10 m_flags + uint32 timedCriteriaStartType; // 11 m_timer_start_event Only appears with timed achievements, seems to be the type of starting a timed Achievement, only type 1 and some of type 6 need manual starting + // 1: ByEventId(?) (serverside IDs), 2: ByQuestId, 5: ByCastSpellId(?) + // 6: BySpellIdTarget(some of these are unknown spells, some not, some maybe spells) + // 7: ByKillNpcId, 9: ByUseItemId + uint32 timedCriteriaMiscId; // 12 m_timer_asset_id Alway appears with timed events, used internally to start the achievement, store + uint32 timeLimit; // 13 m_timer_time time limit in seconds + uint32 showOrder; // 14 m_ui_order also used in achievement shift-links as index in state bitmask + //uint32 unk1; // 15 only one value, still unknown + //uint32 unk2; // 16 all zeros + //uint32 moreRequirement[3]; // 17-19 + //uint32 moreRequirementValue[3]; // 20-22 }; struct AreaTableEntry @@ -524,9 +532,15 @@ struct AreaTableEntry uint32 flags; // 4, unknown value but 312 for all cities // 5-9 unused int32 area_level; // 10 - char* area_name[16]; // 11-26 - // 27, string flags, unused - uint32 team; // 28 + DBCString area_name; // 11 + uint32 team; // 12 + // 13-19 unknown + //uint32 unk20; // 20 4.0.0 + //uint32 unk21; // 21 4.0.0 + //uint32 unk22; // 22 4.0.0 + //uint32 unk23; // 23 4.0.0 + //uint32 unk24; // 24 - worldStateId + //uint32 unk25 // 25 // helpers bool IsSanctuary() const @@ -552,16 +566,14 @@ struct AreaPOIEntry uint32 icon[11]; //1-11 float x; //12 float y; //13 - float z; //14 - uint32 mapId; //15 - //uint32 val1; //16 - uint32 zoneId; //17 - //char* name[16]; //18-33 - //uint32 name_flag; //34 - //char* name2[16]; //35-50 - //uint32 name_flag2; //51 - uint32 worldState; //52 - //uint32 val2; //53 + uint32 mapId; //14 + //uint32 val1; //15 + uint32 zoneId; //16 + //DBCString name; //17 - name + //DBCString name2; //18 - name2 + uint32 worldState; //19 + //uint32 val2; //20 + //uint32 unk; //21 }; struct AreaTriggerEntry @@ -571,11 +583,20 @@ struct AreaTriggerEntry float x; // 2 m_x float y; // 3 m_y float z; // 4 m_z - float radius; // 5 m_radius - float box_x; // 6 m_box_length - float box_y; // 7 m_box_width - float box_z; // 8 m_box_heigh - float box_orientation; // 9 m_box_yaw + //uint32 // 5 + //uint32 // 6 + //uint32 // 7 + float radius; // 8 m_radius + float box_x; // 9 m_box_length + float box_y; // 10 m_box_width + float box_z; // 11 m_box_heigh + float box_orientation; // 12 m_box_yaw +}; + +struct ArmorLocationEntry +{ + uint32 InventoryType; // 0 + float Value[5]; // 1-5 multiplier for armor types (cloth...plate, no armor?) }; struct AuctionHouseEntry @@ -584,8 +605,7 @@ struct AuctionHouseEntry uint32 faction; // 1 id of faction.dbc for player factions associated with city uint32 depositPercent; // 2 1/3 from real uint32 cutPercent; // 3 - //char* name[16]; // 4-19 - // 20 string flag, unused + //DBCString name; // 4 }; struct BankBagSlotPricesEntry @@ -598,14 +618,12 @@ struct BarberShopStyleEntry { uint32 Id; // 0 uint32 type; // 1 value 0 -> hair, value 2 -> facialhair - //char* name[16]; // 2-17 name of hair style - //uint32 name_flags; // 18 - //uint32 unk_name[16]; // 19-34, all empty - //uint32 unk_flags; // 35 - //float CostMultiplier; // 36 values 1 and 0.75 - uint32 race; // 37 race - uint32 gender; // 38 0 -> male, 1 -> female - uint32 hair_id; // 39 real ID to hair/facial hair + //DBCString name; // 2 m_DisplayName_lang + //uint32 unk_name; // 3 m_Description_lang + //float CostMultiplier; // 4 m_Cost_Modifier + uint32 race; // 5 m_race + uint32 gender; // 6 m_sex + uint32 hair_id; // 7 m_data (real ID to hair/facial hair) }; struct BattlemasterListEntry @@ -614,12 +632,15 @@ struct BattlemasterListEntry int32 mapid[8]; // 1-8 mapid uint32 type; // 9 (3 - BG, 4 - arena) //uint32 canJoinAsGroup; // 10 (0 or 1) - char* name[16]; // 11-26 - //uint32 nameFlags // 27 string flag, unused - uint32 maxGroupSize; // 28 maxGroupSize, used for checking if queue as group - uint32 HolidayWorldStateId; // 29 new 3.1 - //uint32 MinLevel; // 30 - //uint32 SomeLevel; // 31, may be max level + DBCString name; // 11 + uint32 maxGroupSize; // 12 maxGroupSize, used for checking if queue as group + uint32 HolidayWorldStateId; // 13 new 3.1 + uint32 minLevel; // 14, min level (sync with PvPDifficulty.dbc content) + uint32 maxLevel; // 15, max level (sync with PvPDifficulty.dbc content) + //uint32 maxGroupSizeRated; // 16 4.0.1 + //uint32 unk; // 17 - 4.0.6.13596 + //uint32 maxPlayers; // 18 4.0.1 + //uint32 unk1; // 19 4.0.3, value 2 for Rated Battlegrounds }; #define MAX_OUTFIT_ITEMS 24 @@ -634,46 +655,45 @@ struct CharStartOutfitEntry //uint32 Unknown1; // 38, unique values (index-like with gaps ordered in other way as ids) //uint32 Unknown2; // 39 //uint32 Unknown3; // 40 + //uint32 Unknown4; // 41 + //uint32 Unknown5; // 42 }; struct CharTitlesEntry { uint32 ID; // 0, title ids, for example in Quest::GetCharTitleId() //uint32 unk1; // 1 flags? - char* name[16]; // 2-17 - // 18 string flag, unused - //char* name2[16]; // 19-34, unused - // 35 string flag, unused - uint32 bit_index; // 36 used in PLAYER_CHOSEN_TITLE and 1<<index in PLAYER__FIELD_KNOWN_TITLES + DBCString name; // 2 m_name_lang + //char* name2; // 3 m_name1_lang + uint32 bit_index; // 4 m_mask_ID used in PLAYER_CHOSEN_TITLE and 1<<index in PLAYER__FIELD_KNOWN_TITLES + //uint32 // 5 }; struct ChatChannelsEntry { uint32 ChannelID; // 0 uint32 flags; // 1 - char* pattern[16]; // 3-18 - // 19 string flags, unused - //char* name[16]; // 20-35 unused - // 36 string flag, unused + //uint32 // 2 m_factionGroup + DBCString pattern; // 3 m_name_lang + //DBCString name; // 4 m_shortcut_lang }; struct ChrClassesEntry { uint32 ClassID; // 0 - // 1, unused - uint32 powerType; // 2 - // 3-4, unused - //char* name[16]; // 5-20 unused - // 21 string flag, unused - //char* nameFemale[16]; // 21-36 unused, if different from base (male) case - // 37 string flag, unused - //char* nameNeutralGender[16]; // 38-53 unused, if different from base (male) case - // 54 string flag, unused - // 55, unused - uint32 spellfamily; // 56 - // 57, unused - uint32 CinematicSequence; // 58 id from CinematicSequences.dbc - uint32 expansion; // 59 (0 - original race, 1 - tbc addon, ...) + uint32 powerType; // 1 m_DisplayPower + // 2 m_petNameToken + DBCString name; // 3 m_name_lang + //DBCString nameFemale; // 4 m_name_female_lang + //DBCString nameNeutralGender; // 5 m_name_male_lang + //DBCString capitalizedName // 6, m_filename + uint32 spellfamily; // 7 m_spellClassSet + //uint32 flags2; // 8 m_flags (0x08 HasRelicSlot) + uint32 CinematicSequence; // 9 m_cinematicSequenceID + uint32 expansion; // 10 m_required_expansion + //uint32 // 11 + //uint32 // 12 + //uint32 // 13 }; struct ChrRacesEntry @@ -688,15 +708,16 @@ struct ChrRacesEntry uint32 TeamID; // 7 (7-Alliance 1-Horde) // 8-11 unused uint32 CinematicSequence; // 12 id from CinematicSequences.dbc - //uint32 unk_322; // 13 faction (0 alliance, 1 horde, 2 not available?) - char* name[16]; // 14-29 used for DBC language detection/selection - // 30 string flags, unused - //char* nameFemale[16]; // 31-46, if different from base (male) case - // 47 string flags, unused - //char* nameNeutralGender[16]; // 48-63, if different from base (male) case - // 64 string flags, unused - // 65-67 unused - uint32 expansion; // 68 (0 - original race, 1 - tbc addon, ...) + //uint32 unk_322; // 13 m_alliance (0 alliance, 1 horde, 2 not available?) + DBCString name; // 14 m_name_lang used for DBC language detection/selection + //DBCString nameFemale; // 15 m_name_female_lang + //DBCString nameNeutralGender; // 16 m_name_male_lang + // 17-18 m_facialHairCustomization[2] + // 19 m_hairCustomization + uint32 expansion; // 20 m_required_expansion + //uint32 // 21 (23 for worgens) + //uint32 // 22 4.0.0 + //uint32 // 23 4.0.0 }; /* not used diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index 5a29f5c0c9e..8ee9fffbf62 100755 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -19,24 +19,26 @@ #ifndef TRINITY_DBCSFRM_H #define TRINITY_DBCSFRM_H -const char Achievementfmt[]="niixssssssssssssssssxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxii"; -const std::string CustomAchievementfmt="pppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapapaaaaaaaaaaaaaaaaaapp"; -const std::string CustomAchievementIndex = "ID"; -const char AchievementCriteriafmt[]="niiiiiiiixxxxxxxxxxxxxxxxxiiiix"; -const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxxx"; +const char Achievementfmt[]="niixsxiixixxii"; +//const std::string CustomAchievementfmt="pppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapapaaaaaaaaaaaaaaaaaapp"; +//const std::string CustomAchievementIndex = "ID"; +const char AchievementCriteriafmt[]="niiiiiiiisiiiiixxxxxxxx"; +const char AreaTableEntryfmt[]="iiinixxxxxisixxxxxxxxxxxxx"; const char AreaGroupEntryfmt[]="niiiiiii"; -const char AreaPOIEntryfmt[]="niiiiiiiiiiifffixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix"; -const char AreaTriggerEntryfmt[]="niffffffff"; -const char AuctionHouseEntryfmt[]="niiixxxxxxxxxxxxxxxxx"; +const char AreaPOIEntryfmt[]="niiiiiiiiiiiffixixxixx"; +const char AreaTriggerEntryfmt[]="nifffxxxfffff"; +const char ArmorLocationfmt[]="nfffff"; +const char AuctionHouseEntryfmt[]="niiix"; const char BankBagSlotPricesEntryfmt[]="ni"; -const char BarberShopStyleEntryfmt[]="nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii"; -const char BattlemasterListEntryfmt[]="niiiiiiiiixssssssssssssssssxiixx"; -const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -const char CharTitlesEntryfmt[]="nxssssssssssssssssxxxxxxxxxxxxxxxxxxi"; -const char ChatChannelsEntryfmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxx"; - // ChatChannelsEntryfmt, index not used (more compact store) -const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii"; -const char ChrRacesEntryfmt[]="nxixiixixxxxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; +const char BarberShopStyleEntryfmt[]="nixxxiii"; +const char BattlemasterListEntryfmt[]="niiiiiiiiixsiiiixxxx"; +const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char CharTitlesEntryfmt[]="nxsxix"; +const char ChatChannelsEntryfmt[]="nixsx"; + +const char ChrClassesEntryfmt[]="nixsxxxixiixxx"; +const char ChrRacesEntryfmt[]="nxixiixixxxxixsxxxxxixxx"; + const char CinematicSequencesEntryfmt[]="nxxxxxxxxx"; const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx"; const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx"; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8ed64e3cdcf..2ae5b5fb189 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2007,7 +2007,6 @@ bool Player::BuildEnumData(QueryResult result, ByteBuffer* data) if (enchant) break; } - sLog->outError("entry %u aura %u invtype %u display %u", itemId, enchant ? enchant->aura_id : uint32(0), proto->InventoryType,db2Item->DisplayId); *data << uint32(enchant ? enchant->aura_id : 0); *data << uint8(proto->InventoryType); *data << uint32(db2Item->DisplayId); diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 32b99b71abf..87cd3755538 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1765,7 +1765,7 @@ void World::DetectDBCLang() std::string availableLocalsStr; uint8 default_locale = TOTAL_LOCALES; - for (uint8 i = default_locale-1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8 + /*for (uint8 i = default_locale-1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8 { if (race->name[i][0] != '\0') // check by race names { @@ -1774,7 +1774,7 @@ void World::DetectDBCLang() availableLocalsStr += localeNames[i]; availableLocalsStr += " "; } - } + }*/ if (default_locale != m_lang_confid && m_lang_confid < TOTAL_LOCALES && (m_availableDbcLocaleMask & (1 << m_lang_confid))) @@ -1785,7 +1785,7 @@ void World::DetectDBCLang() if (default_locale >= TOTAL_LOCALES) { sLog->outError("Unable to determine your DBC Locale! (corrupt DBC?)"); - exit(1); + //exit(1); TODO: enable after updated all dbc structures } m_defaultDbcLocale = LocaleConstant(default_locale); |