diff options
author | Alan Deutscher <adeutscher@gmail.com> | 2016-06-14 00:40:14 -0700 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-01-29 17:45:05 +0100 |
commit | 15817ba85fca29f777143436153e7ec9d7cde15b (patch) | |
tree | 45f11eebda56023f9a887aec676b25cece9a61f9 /src | |
parent | 3ebcc3de3c022928ffe30e296dfa9559e7b99d3b (diff) |
Adjustment to Player::SetViewpoint to allow for Mind Vision "hops". (#17041)
* Adjustment to Player::SetViewpoint to allow for Mind Vision "hops".
* Dynamic objects should not be a valid viewpoint for spells like Mind Vision.
* Dynamic objects should not be a valid viewpoint for spells like Mind Vision.
* Removed redundant TYPEMASK_PLAYER check.
* Moved SetSeer outside of if statement.
(cherry picked from commit 2df6a9126ac0173f0d89bbc22e735726206af536)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 455aaa6b238..4a00c1ffcf7 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -24881,6 +24881,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply) if (target->isType(TYPEMASK_UNIT) && target != GetVehicleBase()) static_cast<Unit*>(target)->AddPlayerToVision(this); + SetSeer(target); } else { @@ -24896,7 +24897,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply) static_cast<Unit*>(target)->RemovePlayerFromVision(this); //must immediately set seer back otherwise may crash - m_seer = this; + SetSeer(this); //WorldPacket data(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, 0); //GetSession()->SendPacket(&data); |