diff options
| author | tkrokli <tkrokli@hotmail.com> | 2016-02-26 05:29:26 +0100 |
|---|---|---|
| committer | tkrokli <tkrokli@hotmail.com> | 2016-02-28 03:23:36 +0100 |
| commit | 1602be1253d4e3215622283b2d940d1d9de28453 (patch) | |
| tree | 7df7941e610f8645914aaab88d45b08b15b62b7f /src | |
| parent | bfac62c5c914efe1576d39504d5dd75f11f41237 (diff) | |
Core/Scripts/boss_headless_horseman: remove hardcoded text
Remove the old
`#define EMOTE_LAUGHS "Headless Horseman laughs"`
No emote is ever used on retail. It would have created log spam.
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index dff0a66cec0..74b300919d8 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -134,8 +134,6 @@ static char const* Text[]= "Now, know demise!" }; -#define EMOTE_LAUGHS "Headless Horseman laughs" // needs assigned to db. - class npc_wisp_invis : public CreatureScript { public: @@ -347,7 +345,6 @@ public: Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000); if (speaker) speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false); - me->TextEmote(EMOTE_LAUGHS); } else laugh -= diff; } @@ -724,7 +721,6 @@ public: if (laugh <= diff) { laugh = urand(11000, 22000); - me->TextEmote(EMOTE_LAUGHS); DoPlaySoundToSet(me, RandomLaugh[rand32() % 3]); } else laugh -= diff; |
