aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2019-07-29 00:13:40 +0200
committerTreeston <treeston.mmoc@gmail.com>2019-07-29 00:14:10 +0200
commit163f44c1b08cc043b114585922bd08664434bf92 (patch)
treea417e86a4fa43dc232592d21ef871fa8f6aad6f6 /src
parent48091257d325f55889d120fdb4967e7c4bcb8c09 (diff)
Core/AI: No longer do strange things when told to enter evade mode while there's no need to do so, typically by terrible legacy code.
Diffstat (limited to 'src')
-rw-r--r--src/common/Utilities/FuzzyFind.h4
-rw-r--r--src/server/game/AI/CreatureAI.cpp2
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp3
3 files changed, 5 insertions, 4 deletions
diff --git a/src/common/Utilities/FuzzyFind.h b/src/common/Utilities/FuzzyFind.h
index 2380e65b66e..d65a3bcbda1 100644
--- a/src/common/Utilities/FuzzyFind.h
+++ b/src/common/Utilities/FuzzyFind.h
@@ -18,6 +18,10 @@
#ifndef TRINITY_FUZZYFIND_H
#define TRINITY_FUZZYFIND_H
+#include "advstd.h"
+#include <map>
+#include <string>
+
namespace Trinity
{
namespace Containers
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index 760517851f6..141b0a82082 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -285,7 +285,7 @@ void CreatureAI::EngagementOver()
bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/)
{
- if (me->IsInEvadeMode())
+ if (!IsEngaged())
return false;
if (!me->IsAlive())
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index ea973df374c..07c36351339 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -250,10 +250,7 @@ void ObjectGridStoper::Visit(CreatureMapType &m)
{
iter->GetSource()->RemoveAllDynObjects();
if (iter->GetSource()->IsInCombat())
- {
iter->GetSource()->CombatStop();
- iter->GetSource()->AI()->EnterEvadeMode();
- }
}
}