diff options
author | Shocker <shocker@freakz.ro> | 2012-01-03 13:30:34 -0800 |
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committer | Shocker <shocker@freakz.ro> | 2012-01-03 13:30:34 -0800 |
commit | 16fea505c48978b388e7b6d8a9de5964f753d160 (patch) | |
tree | 8dfbe96f5145cf0a474347186dc29b38ebb7bbe3 /src | |
parent | b75a42f761b8491c9ce663fba8a253afe7ee3af5 (diff) | |
parent | 7b094faa85aa31b795f30969d9c3e75b9dc5cf76 (diff) |
Merge pull request #4610 from Subv/fix005
Core/SmartAI: SMART_ACTION_MOVE_TO_POS should not overwrite the effects of SMART_ACTION_SET_RUN
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 46a2994d653..a2e70e9cbf2 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1336,8 +1336,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u target = targets->front(); } - bool run = e.action.setRun.run ? true : false; - CAST_AI(SmartAI, me->AI())->SetRun(run); if(!target) me->GetMotionMaster()->MovePoint(0, e.target.x, e.target.y, e.target.z); else |