diff options
| author | Kaelima <kaelima@live.se> | 2012-01-17 21:41:27 -0800 | 
|---|---|---|
| committer | Kaelima <kaelima@live.se> | 2012-01-17 21:41:27 -0800 | 
| commit | 176097041711bc890c230c8f39823103b41fe9ca (patch) | |
| tree | 09d9b504dea9a7725ebfb84ad28fa34c05b2ac24 /src | |
| parent | 819da8af4df187f39061d1abbfe80414e5e1607c (diff) | |
| parent | d03894536fa57906d0003da5ccbe57d7e316943a (diff) | |
Merge pull request #4822 from Fredi/auction_owner_not
Core/IO: Corrected SMSG_AUCTION_OWNER_NOTIFICATION packet structure
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp | 16 | 
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp index aaafb09115d..59eefb9fa77 100755 --- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp @@ -101,14 +101,14 @@ void WorldSession::SendAuctionBidderNotification(uint32 location, uint32 auction  //this void causes on client to display: "Your auction sold"  void WorldSession::SendAuctionOwnerNotification(AuctionEntry* auction)  { -    WorldPacket data(SMSG_AUCTION_OWNER_NOTIFICATION, (7*4)); -    data << auction->Id; -    data << auction->bid; -    data << (uint32) 0;                                     //unk -    data << (uint32) 0;                                     //unk -    data << (uint32) 0;                                     //unk -    data << auction->item_template; -    data << (uint32) 0;                                     //unk +    WorldPacket data(SMSG_AUCTION_OWNER_NOTIFICATION, (8*4)); +    data << uint32(auction->Id); +    data << uint32(auction->bid); +    data << uint32(0);                                      //unk +    data << uint64(0);                                      //unk (bidder guid?) +    data << uint32(auction->item_template); +    data << uint32(0);                                      //unk +    data << float(0);                                       //unk (time?)      SendPacket(&data);  }  | 
