diff options
author | Warpten <vertozor@gmail.com> | 2014-04-12 14:45:51 +0200 |
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committer | Warpten <vertozor@gmail.com> | 2014-04-12 14:45:51 +0200 |
commit | 17923c3c44c7b623a5142160494209465f8e94ea (patch) | |
tree | b9318bbef89ec0910d27c84a8d8f7649683b5940 /src | |
parent | 870d5d9c45ddf8331f7029072f44f4b1cfa3b54b (diff) |
Scripts/Commands: Ensure gameobject template is valid from .gob add temp [...]
As per Aokrome's spamming. "Avoids false positive logs"
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 423a47eb3c8..62a61ff741b 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -209,6 +209,13 @@ public: uint32 objectId = atoi(id); + if (!sObjectMgr->GetGameObjectTemplate(objectId)) + { + handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, objectId); + handler->SetSentErrorMessage(true); + return false; + } + player->SummonGameObject(objectId, x, y, z, ang, 0, 0, rot2, rot3, spawntm); return true; |