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author | Gacko <gacko28@gmx.de> | 2013-02-03 15:21:36 +0100 |
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committer | Gacko <gacko28@gmx.de> | 2013-02-03 15:22:23 +0100 |
commit | 193a0d5f153c593e421bf2f7e36a536acceaf36b (patch) | |
tree | 5287cf6fa6c8e5d22162d2fa03a238067c1862c8 /src | |
parent | fe1aa11e08c2f395a0f3b42763165439e11f5c76 (diff) |
Fix engrish in doc
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CreatureAIImpl.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h index 03402ce415f..7121a031ec2 100644 --- a/src/server/game/AI/CreatureAIImpl.h +++ b/src/server/game/AI/CreatureAIImpl.h @@ -637,9 +637,9 @@ class EventMap * @brief Internal timer. * * This does not represent the real date/time value. - * It's more like a stop watch: It can run, it can be stopped, + * It's more like a stopwatch: It can run, it can be stopped, * it can be resetted and so on. Events occur when this timer - * has reached their time value. It's value is changed in the + * has reached their time value. Its value is changed in the * Update method. */ uint32 _time; |