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authorGacko <gacko28@gmx.de>2013-02-03 15:21:36 +0100
committerGacko <gacko28@gmx.de>2013-02-03 15:22:23 +0100
commit193a0d5f153c593e421bf2f7e36a536acceaf36b (patch)
tree5287cf6fa6c8e5d22162d2fa03a238067c1862c8 /src
parentfe1aa11e08c2f395a0f3b42763165439e11f5c76 (diff)
Fix engrish in doc
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/CreatureAIImpl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h
index 03402ce415f..7121a031ec2 100644
--- a/src/server/game/AI/CreatureAIImpl.h
+++ b/src/server/game/AI/CreatureAIImpl.h
@@ -637,9 +637,9 @@ class EventMap
* @brief Internal timer.
*
* This does not represent the real date/time value.
- * It's more like a stop watch: It can run, it can be stopped,
+ * It's more like a stopwatch: It can run, it can be stopped,
* it can be resetted and so on. Events occur when this timer
- * has reached their time value. It's value is changed in the
+ * has reached their time value. Its value is changed in the
* Update method.
*/
uint32 _time;