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authorQAston <none@none>2009-03-10 00:47:59 +0100
committerQAston <none@none>2009-03-10 00:47:59 +0100
commit19af8f62adcf9b76a419ed49fee169733bbfcedf (patch)
treef5c7b9221aa49aab078e5e8ee7cdeb75dbfd7e9b /src
parent1fe1d6c094aac00ab5f52dfb36759293d7561b33 (diff)
*Fix a typo.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellAuras.h2
-rw-r--r--src/game/Unit.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h
index 249eb4b6762..be95c5245b7 100644
--- a/src/game/SpellAuras.h
+++ b/src/game/SpellAuras.h
@@ -271,6 +271,7 @@ class TRINITY_DLL_SPEC Aura
bool IsDeathPersistent() const { return m_isDeathPersist; }
bool IsRemovedOnShapeLost() const { return m_isRemovedOnShapeLost; }
bool IsInUse() const { return m_in_use;}
+ void CleanupTriggeredSpells();
virtual void Update(uint32 diff);
void ApplyModifier(bool apply, bool Real = false);
@@ -339,7 +340,6 @@ class TRINITY_DLL_SPEC Aura
int32 m_stackAmount;
private:
- void CleanupTriggeredSpells();
void SetAura(uint32 slot, bool remove) { m_target->SetUInt32Value(UNIT_FIELD_AURA + slot, remove ? 0 : GetId()); }
void SetAuraFlag(uint32 slot, bool add);
void SetAuraLevel(uint32 slot, uint32 level);
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index d8a41165479..bb337ec9d7f 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4746,7 +4746,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
if (!stack)
{
// Remove all triggered by aura spells vs unlimited duration
- CleanupTriggeredSpells();
+ Aur->CleanupTriggeredSpells();
// Remove Linked Auras
uint32 id = Aur->GetId();