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authormegamage <none@none>2008-12-28 09:25:29 -0600
committermegamage <none@none>2008-12-28 09:25:29 -0600
commit1a53ea2c02ed0fd865798e2c3b97b2871944d971 (patch)
tree1a6e2bd38e37ce6f7cd01239bc0cfaa0e44e7787 /src
parentf20e4be2e9e5c055373a6d59081d99dba33a93bb (diff)
*Remove auras by caster when interrupt channelled spells.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Spell.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 52aa86bcf24..c17e5632cb9 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -2130,11 +2130,11 @@ void Spell::cancel()
{
Unit* unit = m_caster->GetGUID()==(*ihit).targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, ihit->targetGUID);
if( unit && unit->isAlive() )
- unit->RemoveAurasDueToSpell(m_spellInfo->Id);
+ unit->RemoveAurasDueToCasterSpell(m_spellInfo->Id, m_caster->GetGUID());
}
}
- m_caster->RemoveAurasDueToSpell(m_spellInfo->Id);
+ m_caster->RemoveAurasDueToCasterSpell(m_spellInfo->Id, m_caster->GetGUID());
SendChannelUpdate(0);
SendInterrupted(0);
SendCastResult(SPELL_FAILED_INTERRUPTED);