aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorjackpoz <giacomopoz@gmail.com>2016-01-05 22:10:20 +0100
committerjackpoz <giacomopoz@gmail.com>2016-01-05 22:10:20 +0100
commit1c89b4dcdfa0e25aee28245513b1cf464e3d9e7b (patch)
tree730a663a745aa1a2e83061521c8bb8aef1ff0dd2 /src
parenta3dbfa5eb66b127ff98d9752c35f70a12d06ff3b (diff)
parentd27b0ea8a86b31fbc897bf1552249c63cb5e5cd4 (diff)
Merge pull request #16188 from Asterc/3.3.5
Core/Player: Fix profession specialization being re-learnt on login after unlearning it
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp38
1 files changed, 4 insertions, 34 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f9b9acea2fb..52291cb6bf5 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -22602,46 +22602,16 @@ void Player::LearnQuestRewardedSpells(Quest const* quest)
if (!found)
return;
- // prevent learn non first rank unknown profession and second specialization for same profession)
uint32 learned_0 = spellInfo->Effects[0].TriggerSpell;
- if (sSpellMgr->GetSpellRank(learned_0) > 1 && !HasSpell(learned_0))
+ if (!HasSpell(learned_0))
{
SpellInfo const* learnedInfo = sSpellMgr->GetSpellInfo(learned_0);
if (!learnedInfo)
return;
- // not have first rank learned (unlearned prof?)
- if (!HasSpell(learnedInfo->GetFirstRankSpell()->Id))
- return;
-
- SpellsRequiringSpellMapBounds spellsRequired = sSpellMgr->GetSpellsRequiredForSpellBounds(learned_0);
- for (SpellsRequiringSpellMap::const_iterator itr2 = spellsRequired.first; itr2 != spellsRequired.second; ++itr2)
- {
- uint32 profSpell = itr2->second;
-
- // specialization
- if (learnedInfo->Effects[0].Effect == SPELL_EFFECT_TRADE_SKILL && learnedInfo->Effects[1].Effect == 0 && profSpell)
- {
- // search other specialization for same prof
- for (PlayerSpellMap::const_iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr)
- {
- if (itr->second->state == PLAYERSPELL_REMOVED || itr->first == learned_0)
- continue;
-
- SpellInfo const* itrInfo = sSpellMgr->GetSpellInfo(itr->first);
- if (!itrInfo)
- return;
-
- // compare only specializations
- if (itrInfo->Effects[0].Effect != SPELL_EFFECT_TRADE_SKILL || itrInfo->Effects[1].Effect != 0)
- continue;
-
- // compare same chain spells
- if (sSpellMgr->IsSpellRequiringSpell(itr->first, profSpell))
- return;
- }
- }
- }
+ // profession specialization can be re-learned from npc
+ if (learnedInfo->Effects[0].Effect == SPELL_EFFECT_TRADE_SKILL && learnedInfo->Effects[1].Effect == 0 && !learnedInfo->SpellLevel)
+ return;
}
CastSpell(this, spell_id, true);