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authorShauren <shauren.trinity@gmail.com>2021-11-14 15:44:46 +0100
committerShauren <shauren.trinity@gmail.com>2022-03-22 00:16:57 +0100
commit1d30f7ae2b5451571f6e8cac9a30741ca4cdb29b (patch)
tree45de318b92cc2894548a5c3ecb27adc511a6404e /src
parentccf8cf3bbfe6e7e130184bfc81daac5486c17e6b (diff)
Core/Misc: Add TempSummon timer to GetDebugInfo
(cherry picked from commit 7b9b785c5138c279fea95a9a3c193c0997bf4c16)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Creature/TemporarySummon.cpp3
-rw-r--r--src/server/game/Movement/Spline/MoveSpline.cpp7
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp
index 21e613a2471..a389ff5f8fc 100644
--- a/src/server/game/Entities/Creature/TemporarySummon.cpp
+++ b/src/server/game/Entities/Creature/TemporarySummon.cpp
@@ -358,7 +358,8 @@ std::string TempSummon::GetDebugInfo() const
std::stringstream sstr;
sstr << Creature::GetDebugInfo() << "\n"
<< std::boolalpha
- << "TempSummonType : " << std::to_string(GetSummonType()) << " Summoner: " << GetSummonerGUID().ToString();
+ << "TempSummonType: " << std::to_string(GetSummonType()) << " Summoner: " << GetSummonerGUID().ToString()
+ << "Timer: " << GetTimer();
return sstr.str();
}
diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp
index 30618e96752..11d73d70e6b 100644
--- a/src/server/game/Movement/Spline/MoveSpline.cpp
+++ b/src/server/game/Movement/Spline/MoveSpline.cpp
@@ -364,12 +364,11 @@ std::string MoveSpline::ToString() const
str << "spline Id: " << GetId() << std::endl;
str << "flags: " << splineflags.ToString() << std::endl;
if (facing.type == MONSTER_MOVE_FACING_ANGLE)
- str << "facing angle: " << facing.angle;
+ str << "facing angle: " << facing.angle << std::endl;
else if (facing.type == MONSTER_MOVE_FACING_TARGET)
- str << "facing target: " << facing.target.ToString();
+ str << "facing target: " << facing.target.ToString() << std::endl;
else if (facing.type == MONSTER_MOVE_FACING_SPOT)
- str << "facing point: " << facing.f.x << " " << facing.f.y << " " << facing.f.z;
- str << std::endl;
+ str << "facing point: " << facing.f.x << " " << facing.f.y << " " << facing.f.z << std::endl;
str << "time passed: " << time_passed << std::endl;
str << "total time: " << Duration() << std::endl;
str << "spline point Id: " << point_Idx << std::endl;