diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-08-29 21:40:07 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-08-29 21:40:07 +0200 |
| commit | 1dc8a219a3358316cdcddc59794fb56d5a9fc5e7 (patch) | |
| tree | 0e0567ee554c9828be2b08ebd39b59bfcb1622a1 /src | |
| parent | 730136ab4f4590527300f6ac5aca4be527d41201 (diff) | |
scripts/Commands: Sync with 4.3.4 branch (meh nayd)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/scripts/Commands/cs_guild.cpp | 40 |
1 files changed, 14 insertions, 26 deletions
diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp index 9f65ec46958..7b074087c0f 100644 --- a/src/server/scripts/Commands/cs_guild.cpp +++ b/src/server/scripts/Commands/cs_guild.cpp @@ -249,41 +249,29 @@ public: { Guild* guild = nullptr; - if (!*args) + if (args && strlen(args) > 0) { - // Look for the guild of the selected player or ourselves - if (Player* target = handler->getSelectedPlayerOrSelf()) - guild = target->GetGuild(); + if (isNumeric(args)) + { + uint32 guildId = uint32(atoi(args)); + guild = sGuildMgr->GetGuildById(guildId); + } else - // getSelectedPlayerOrSelf will return null if there is no session - // so target becomes nullptr if the command is ran through console - // without specifying args. - return false; - } - else if (uint32 guildId = atoi(args)) // Try searching by Id - guild = sGuildMgr->GetGuildById(guildId); - else - { - // Try to extract a guild name - char* tailStr = *args != '"' ? strtok(NULL, "") : (char*)args; - if (!tailStr) - return false; - - char* guildStr = handler->extractQuotedArg((char*)args); - if (!guildStr) - return false; - - std::string guildName = guildStr; - guild = sGuildMgr->GetGuildByName(guildName); + { + std::string guildName = args; + guild = sGuildMgr->GetGuildByName(guildName); + } } + else if (Player* target = handler->getSelectedPlayerOrSelf()) + guild = target->GetGuild(); if (!guild) return false; - std::string guildMasterName; - // Display Guild Information handler->PSendSysMessage(LANG_GUILD_INFO_NAME, guild->GetName().c_str(), guild->GetId()); // Guild Id + Name + + std::string guildMasterName; if (sObjectMgr->GetPlayerNameByGUID(guild->GetLeaderGUID(), guildMasterName)) handler->PSendSysMessage(LANG_GUILD_INFO_GUILD_MASTER, guildMasterName.c_str(), guild->GetLeaderGUID()); // Guild Master |
