diff options
author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-07-12 15:36:55 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-23 00:06:16 +0100 |
commit | 1e1679a1f7d9cdecb49f40f8084b46dbfd48577b (patch) | |
tree | ef2e1aa948151f2efb2c8a999e9a71a6d4f17a4d /src | |
parent | b7353fb92795801c2c2a52035026e9e0059fa83d (diff) |
Core/DataStores: Port refactors from Update DBC field names to generated ones (#24999)
(cherry picked from commit c92950b3e1f6366d85d707365a8ad2caddafeecc)
Diffstat (limited to 'src')
19 files changed, 53 insertions, 59 deletions
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index baea34a3108..7f5a6cc8aec 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -48,13 +48,13 @@ Channel::Channel(ObjectGuid const& guid, uint32 channelId, uint32 team /*= 0*/, _zoneEntry(zoneEntry) { ChatChannelsEntry const* channelEntry = sChatChannelsStore.AssertEntry(channelId); - if (channelEntry->Flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel + if (channelEntry->Flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel _channelFlags |= CHANNEL_FLAG_TRADE; - if (channelEntry->Flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels + if (channelEntry->Flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels _channelFlags |= CHANNEL_FLAG_CITY; - if (channelEntry->Flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel + if (channelEntry->Flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel _channelFlags |= CHANNEL_FLAG_LFG; else // for all other channels _channelFlags |= CHANNEL_FLAG_NOT_LFG; diff --git a/src/server/game/Chat/Hyperlinks.cpp b/src/server/game/Chat/Hyperlinks.cpp index 3b2f67bb832..88a4dcfae2b 100644 --- a/src/server/game/Chat/Hyperlinks.cpp +++ b/src/server/game/Chat/Hyperlinks.cpp @@ -495,9 +495,9 @@ struct LinkValidator<LinkTags::outfit> template <> struct LinkValidator<LinkTags::pvptal> { - static bool IsTextValid(PvpTalentEntry const* mawPower, char const* pos, size_t len) + static bool IsTextValid(PvpTalentEntry const* pvpTalent, char const* pos, size_t len) { - if (SpellInfo const* info = sSpellMgr->GetSpellInfo(mawPower->SpellID, DIFFICULTY_NONE)) + if (SpellInfo const* info = sSpellMgr->GetSpellInfo(pvpTalent->SpellID, DIFFICULTY_NONE)) return LinkValidator<LinkTags::spell>::IsTextValid(info, pos, len); return false; } @@ -511,9 +511,9 @@ struct LinkValidator<LinkTags::pvptal> template <> struct LinkValidator<LinkTags::talent> { - static bool IsTextValid(TalentEntry const* mawPower, char const* pos, size_t len) + static bool IsTextValid(TalentEntry const* talent, char const* pos, size_t len) { - if (SpellInfo const* info = sSpellMgr->GetSpellInfo(mawPower->SpellID, DIFFICULTY_NONE)) + if (SpellInfo const* info = sSpellMgr->GetSpellInfo(talent->SpellID, DIFFICULTY_NONE)) return LinkValidator<LinkTags::spell>::IsTextValid(info, pos, len); return false; } diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 7d4d7f271b2..683114e3f80 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1295,12 +1295,10 @@ uint32 Item::GetEnchantRequiredLevel() const // Check all enchants for required level for (uint32 enchant_slot = PERM_ENCHANTMENT_SLOT; enchant_slot < MAX_ENCHANTMENT_SLOT; ++enchant_slot) - { if (uint32 enchant_id = GetEnchantmentId(EnchantmentSlot(enchant_slot))) if (SpellItemEnchantmentEntry const* enchantEntry = sSpellItemEnchantmentStore.LookupEntry(enchant_id)) if (enchantEntry->MinLevel > level) level = enchantEntry->MinLevel; - } return level; } diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 9c17f1805c6..d8a4b65f6ea 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2529,8 +2529,8 @@ ReputationRank WorldObject::GetReactionTo(WorldObject const* target) const if (targetFactionEntry->CanHaveReputation()) { // check contested flags - if (targetFactionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD - && selfPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP)) + if ((targetFactionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD) && + selfPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP)) return REP_HOSTILE; // if faction has reputation, hostile state depends only from AtWar state @@ -2562,8 +2562,8 @@ ReputationRank WorldObject::GetReactionTo(WorldObject const* target) const if (Player const* targetPlayerOwner = target->GetAffectingPlayer()) { // check contested flags - if (factionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD - && targetPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP)) + if ((factionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD) && + targetPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP)) return REP_HOSTILE; if (ReputationRank const* repRank = targetPlayerOwner->GetReputationMgr().GetForcedRankIfAny(factionTemplateEntry)) return *repRank; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bdc8b61858b..05a04187978 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6570,7 +6570,7 @@ bool Player::RewardHonor(Unit* victim, uint32 groupsize, int32 honor, bool pvpto // [39+] Nothing // this is all wrong, should be going off PvpTitle, not PlayerTitle uint32 victim_title = plrVictim->m_playerData->PlayerTitle; - // Get Killer titles, CharTitlesEntry::bit_index + // Get Killer titles, CharTitlesEntry::MaskID // Ranks: // title[1..14] -> rank[5..18] // title[15..28] -> rank[5..18] @@ -8392,7 +8392,7 @@ void Player::CastItemCombatSpell(DamageInfo const& damageInfo, Item* item, ItemT if (!spellInfo) { TC_LOG_ERROR("entities.player.items", "Player::CastItemCombatSpell: Player '%s' (%s) cast unknown spell (EnchantID: %u, SpellID: %i), ignoring", - GetName().c_str(), GetGUID().ToString().c_str(), enchant_id, pEnchant->EffectArg[s]); + GetName().c_str(), GetGUID().ToString().c_str(), pEnchant->ID, pEnchant->EffectArg[s]); continue; } @@ -8493,7 +8493,7 @@ void Player::CastItemUseSpell(Item* item, SpellCastTargets const& targets, Objec SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(pEnchant->EffectArg[s], DIFFICULTY_NONE); if (!spellInfo) { - TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell: Enchant %i, cast unknown spell %i", enchant_id, pEnchant->EffectArg[s]); + TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell: Enchant %i, cast unknown spell %i", pEnchant->ID, pEnchant->EffectArg[s]); continue; } diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index d9d8d8fd425..037a5b546ca 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1876,7 +1876,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const* // check for min / max count uint32 memberscount = GetMembersCount(); - if (int32(memberscount) > bgEntry->MaxGroupSize) // no MinPlayerCount for battlegrounds + if (int32(memberscount) > bgEntry->MaxGroupSize) // no MinPlayerCount for battlegrounds return ERR_BATTLEGROUND_NONE; // ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY handled on client side // get a player as reference, to compare other players' stats to (arena team id, queue id based on level, etc.) diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index b6970b5f6e9..fb612057e94 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -2486,12 +2486,12 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(std::shared_ptr<WorldPa // new team if (newTeamId == TEAM_ALLIANCE) { - uint32 maskID = htitleInfo->MaskID; - uint32 index = maskID / 32; + uint32 bitIndex = htitleInfo->MaskID; + uint32 index = bitIndex / 32; if (index >= knownTitles.size()) continue; - uint32 old_flag = 1 << (maskID % 32); + uint32 old_flag = 1 << (bitIndex % 32); uint32 new_flag = 1 << (atitleInfo->MaskID % 32); if (knownTitles[index] & old_flag) { @@ -2502,12 +2502,12 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(std::shared_ptr<WorldPa } else { - uint32 maskID = atitleInfo->MaskID; - uint32 index = maskID / 32; + uint32 bitIndex = htitleInfo->MaskID; + uint32 index = bitIndex / 32; if (index >= knownTitles.size()) continue; - uint32 old_flag = 1 << (maskID % 32); + uint32 old_flag = 1 << (bitIndex % 32); uint32 new_flag = 1 << (htitleInfo->MaskID % 32); if (knownTitles[index] & old_flag) { diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index c148f4b4a81..7f6fcdb73ed 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -1037,7 +1037,7 @@ void WorldSession::HandleSocketGems(WorldPackets::Item::SocketGems& socketGems) { if (ItemLimitCategoryEntry const* limitEntry = sItemLimitCategoryStore.LookupEntry(iGemProto->GetItemLimitCategory())) { - // NOTE: limitEntry->mode is not checked because if item has limit then it is applied in equip case + // NOTE: limitEntry->Flags is not checked because if item has limit then it is applied in equip case for (int j = 0; j < MAX_GEM_SOCKETS; ++j) { if (gems[j]) diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index cd4956f3df7..ae0bf737365 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -602,10 +602,10 @@ void WorldSession::HandleBuyStableSlot(WorldPacket& recvData) if (GetPlayer()->m_stableSlots < MAX_PET_STABLES) { /*StableSlotPricesEntry const* SlotPrice = sStableSlotPricesStore.LookupEntry(GetPlayer()->m_stableSlots+1); - if (_player->HasEnoughMoney(SlotPrice->Price)) + if (_player->HasEnoughMoney(SlotPrice->Cost)) { ++GetPlayer()->m_stableSlots; - _player->ModifyMoney(-int32(SlotPrice->Price)); + _player->ModifyMoney(-int32(SlotPrice->Cost)); SendPetStableResult(StableResult::BuySlotSuccess); } else diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 585a8a252d1..56cb37b085b 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -5740,7 +5740,7 @@ enum ChatLinkColors : uint32 CHAT_LINK_COLOR_TRANSMOG = 0xffff80ff, }; -// Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.petDietMask +// Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.PetFoodMask enum PetDiet { PET_DIET_MEAT = 1, diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 519c5873f6c..fd4d505655b 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -460,7 +460,7 @@ uint32 Quest::CalculateHonorGain(uint8 /*level*/) const if (!tc) return 0; - honor = uint32(tc->value * GetRewHonorMultiplier() * 0.1f); + honor = uint32(tc->Data * GetRewHonorMultiplier() * 0.1f); honor += GetRewHonorAddition(); }*/ diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 86575afcdae..2add325bfa2 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -279,7 +279,7 @@ public: if (titleInfo && target->HasTitle(titleInfo)) { - std::string name = (target->GetNativeGender() == GENDER_MALE ? titleInfo->Name : titleInfo->Name1)[handler->GetSessionDbcLocale()]; + std::string name = target->GetNativeGender() == GENDER_MALE ? titleInfo->Name[loc] : titleInfo->Name1[loc]; if (name.empty()) continue; diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 3ff8463ce56..aac8b3379e5 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1472,8 +1472,7 @@ public: } if (!mEntry->IsDungeon()) { - handler->PSendSysMessage("'%s' is not a dungeon map.", - mEntry->MapName[handler->GetSessionDbcLocale()]); + handler->PSendSysMessage("'%s' is not a dungeon map.", mEntry->MapName[handler->GetSessionDbcLocale()]); return true; } int32 difficulty = difficulty_str ? atoi(difficulty_str) : -1; @@ -1484,34 +1483,29 @@ public: } if (difficulty >= 0 && !sDB2Manager.GetMapDifficultyData(mEntry->ID, Difficulty(difficulty))) { - handler->PSendSysMessage("Difficulty %d is not valid for '%s'.", - difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]); + handler->PSendSysMessage("Difficulty %d is not valid for '%s'.", difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]); return true; } if (difficulty == -1) { - handler->PSendSysMessage("Resetting all difficulties for '%s'.", - mEntry->MapName[handler->GetSessionDbcLocale()]); + handler->PSendSysMessage("Resetting all difficulties for '%s'.", mEntry->MapName[handler->GetSessionDbcLocale()]); for (DifficultyEntry const* diff : sDifficultyStore) { if (sDB2Manager.GetMapDifficultyData(map, Difficulty(diff->ID))) { - handler->PSendSysMessage("Resetting difficulty %d for '%s'.", - diff->ID, mEntry->MapName[handler->GetSessionDbcLocale()]); + handler->PSendSysMessage("Resetting difficulty %d for '%s'.", diff->ID, mEntry->MapName[handler->GetSessionDbcLocale()]); sInstanceSaveMgr->ForceGlobalReset(map, Difficulty(diff->ID)); } } } else if (mEntry->IsNonRaidDungeon() && difficulty == DIFFICULTY_NORMAL) { - handler->PSendSysMessage("'%s' does not have any permanent saves for difficulty %d.", - mEntry->MapName[handler->GetSessionDbcLocale()], difficulty); + handler->PSendSysMessage("'%s' does not have any permanent saves for difficulty %d.", mEntry->MapName[handler->GetSessionDbcLocale()], difficulty); } else { - handler->PSendSysMessage("Resetting difficulty %d for '%s'.", - difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]); + handler->PSendSysMessage("Resetting difficulty %d for '%s'.", difficulty, mEntry->MapName[handler->GetSessionDbcLocale()]); sInstanceSaveMgr->ForceGlobalReset(map, Difficulty(difficulty)); } return true; diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp index 2f5c92a0082..078d1c319e5 100644 --- a/src/server/scripts/Commands/cs_group.cpp +++ b/src/server/scripts/Commands/cs_group.cpp @@ -419,6 +419,7 @@ public: { // ... than, it prints information like "is online", where he is, etc... onlineState = "online"; + LocaleConstant locale = handler->GetSessionDbcLocale(); phases = PhasingHandler::FormatPhases(p->GetPhaseShift()); AreaTableEntry const* area = sAreaTableStore.LookupEntry(p->GetAreaId()); @@ -426,7 +427,7 @@ public: { AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->ParentAreaID); if (zone) - zoneName = zone->AreaName[handler->GetSessionDbcLocale()]; + zoneName = zone->AreaName[locale]; } } else diff --git a/src/server/scripts/Commands/cs_learn.cpp b/src/server/scripts/Commands/cs_learn.cpp index 3a5699cdcd0..b23f38bc2e2 100644 --- a/src/server/scripts/Commands/cs_learn.cpp +++ b/src/server/scripts/Commands/cs_learn.cpp @@ -250,12 +250,12 @@ public: if (!talentInfo) continue; - TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TalentTab); + TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TabID); if (!talentTabInfo) continue; // prevent learn talent for different family (cheating) - if (((1 << petFamily->PetTalentType) & talentTabInfo->petTalentMask) == 0) + if (((1 << petFamily->PetTalentType) & talentTabInfo->PetTalentMask) == 0) continue; // search highest talent rank @@ -263,9 +263,9 @@ public: for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank) { - if (talentInfo->RankID[rank] != 0) + if (talentInfo->SpellRank[rank] != 0) { - spellId = talentInfo->RankID[rank]; + spellId = talentInfo->SpellRank[rank]; break; } } diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp index 217b02a3b50..6eb2ef1d6c5 100644 --- a/src/server/scripts/Commands/cs_lookup.cpp +++ b/src/server/scripts/Commands/cs_lookup.cpp @@ -1337,13 +1337,13 @@ public: uint32 counter = 0; uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + LocaleConstant locale = handler->GetSessionDbcLocale(); // search in Map.dbc for (uint32 id = 0; id < sMapStore.GetNumRows(); id++) { if (MapEntry const* mapInfo = sMapStore.LookupEntry(id)) { - LocaleConstant locale = handler->GetSessionDbcLocale(); std::string name = mapInfo->MapName[locale]; if (name.empty()) continue; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index a7ff2cb6c2f..d8d24e4934a 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1914,13 +1914,13 @@ public: AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId); if (area) { - zoneName = area->AreaName[handler->GetSessionDbcLocale()]; + zoneName = area->AreaName[locale]; AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->ParentAreaID); if (zone) { areaName = zoneName; - zoneName = zone->AreaName[handler->GetSessionDbcLocale()]; + zoneName = zone->AreaName[locale]; } } diff --git a/src/server/scripts/Events/childrens_week.cpp b/src/server/scripts/Events/childrens_week.cpp index afc0e21bbc0..d5f0f10383d 100644 --- a/src/server/scripts/Events/childrens_week.cpp +++ b/src/server/scripts/Events/childrens_week.cpp @@ -939,7 +939,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript public: at_bring_your_orphan_to() : AreaTriggerScript("at_bring_your_orphan_to") { } - bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override + bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override { if (player->isDead() || !player->HasAura(SPELL_ORPHAN_OUT)) return false; @@ -947,7 +947,7 @@ class at_bring_your_orphan_to : public AreaTriggerScript uint32 questId = 0; uint32 orphanId = 0; - switch (areaTrigger->ID) + switch (trigger->ID) { case AT_DOWN_AT_THE_DOCKS: questId = QUEST_DOWN_AT_THE_DOCKS; diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index 7fc6360b3de..7bf23ca054a 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -184,12 +184,12 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript public: AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") { } - bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override + bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override { if (!player->isDead() && (player->GetQuestStatus(QUEST_MEETING_A_GREAT_ONE) != QUEST_STATUS_NONE || (player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED))) { - switch (areaTrigger->ID) + switch (trigger->ID) { case AT_SHOLAZAR: player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, true); @@ -266,9 +266,9 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript _triggerTimes[AT_BREWFEST_DUROTAR] = _triggerTimes[AT_BREWFEST_DUN_MOROGH] = 0; } - bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override + bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override { - uint32 triggerId = areaTrigger->ID; + uint32 triggerId = trigger->ID; // Second trigger happened too early after first, skip for now if (GameTime::GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN) return false; @@ -319,17 +319,18 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript _triggerTimes[AT_AREA_52_SOUTH] = _triggerTimes[AT_AREA_52_NORTH] = _triggerTimes[AT_AREA_52_WEST] = _triggerTimes[AT_AREA_52_EAST] = 0; } - bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger) override + bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override { float x = 0.0f, y = 0.0f, z = 0.0f; if (!player->IsAlive()) return false; - if (GameTime::GetGameTime() - _triggerTimes[areaTrigger->ID] < SUMMON_COOLDOWN) + uint32 triggerId = trigger->ID; + if (GameTime::GetGameTime() - _triggerTimes[triggerId] < SUMMON_COOLDOWN) return false; - switch (areaTrigger->ID) + switch (triggerId) { case AT_AREA_52_EAST: x = 3044.176f; @@ -355,7 +356,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript player->SummonCreature(NPC_SPOTLIGHT, x, y, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000); player->AddAura(SPELL_A52_NEURALYZER, player); - _triggerTimes[areaTrigger->ID] = GameTime::GetGameTime(); + _triggerTimes[trigger->ID] = GameTime::GetGameTime(); return false; } |