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authorShauren <shauren.trinity@gmail.com>2011-07-15 12:33:03 +0200
committerShauren <shauren.trinity@gmail.com>2011-07-15 12:33:03 +0200
commit1e3c23a4e8de3ea1ee99d159f0ca34c9cc055ed3 (patch)
treee979780ed1c3adb4e6bed316ccf0cba4fdb3b9b9 /src
parent944fb4c1b77ca2a021c135100219fdc2bc62f0a8 (diff)
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper facing the target
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.cpp2
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp21
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h34
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp16
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/QueryHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/WorldSession.h1
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp54
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp12
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp8
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp2
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp16
27 files changed, 125 insertions, 96 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 73f09dcf43e..6b53576cb19 100755
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -1489,7 +1489,7 @@ void Creature::setDeathState(DeathState s)
if (sWorld->getBoolConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY) || isWorldBoss())
SaveRespawnTime();
- SetUInt64Value(UNIT_FIELD_TARGET, 0); // remove target selection in any cases (can be set at aura remove in Unit::setDeathState)
+ SetTarget(0); // remove target selection in any cases (can be set at aura remove in Unit::setDeathState)
SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
setActive(false);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 6baccfd5a4f..0f43e94efbb 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -235,6 +235,9 @@ m_vehicleKit(NULL), m_unitTypeMask(UNIT_MASK_NONE), m_HostileRefManager(this)
m_duringRemoveFromWorld = false;
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE);
+
+ _focusSpell = NULL;
+ _targetLocked = false;
}
////////////////////////////////////////////////////////////
@@ -9579,7 +9582,7 @@ bool Unit::Attack(Unit* victim, bool meleeAttack)
m_attacking->_addAttacker(this);
// Set our target
- SetUInt64Value(UNIT_FIELD_TARGET, victim->GetGUID());
+ SetTarget(victim->GetGUID());
if (meleeAttack)
AddUnitState(UNIT_STAT_MELEE_ATTACKING);
@@ -9621,7 +9624,7 @@ bool Unit::AttackStop()
m_attacking = NULL;
// Clear our target
- SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ SetTarget(0);
ClearUnitState(UNIT_STAT_MELEE_ATTACKING);
@@ -14334,7 +14337,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* pTarget, uint32 procFlag,
// no more charges to use, prevent proc
if (useCharges && !i->aura->GetCharges())
continue;
-
+
bool takeCharges = false;
SpellEntry const* spellInfo = i->aura->GetSpellProto();
uint32 Id = i->aura->GetId();
@@ -15729,7 +15732,7 @@ void Unit::SetStunned(bool apply)
{
if (apply)
{
- SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ SetTarget(0);
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
// MOVEMENTFLAG_ROOT cannot be used in conjunction with
@@ -15755,7 +15758,7 @@ void Unit::SetStunned(bool apply)
else
{
if (isAlive() && getVictim())
- SetUInt64Value(UNIT_FIELD_TARGET, getVictim()->GetGUID());
+ SetTarget(getVictim()->GetGUID());
// don't remove UNIT_FLAG_STUNNED for pet when owner is mounted (disabled pet's interface)
Unit* pOwner = GetOwner();
@@ -15830,7 +15833,7 @@ void Unit::SetFeared(bool apply)
{
if (apply)
{
- SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ SetTarget(0);
Unit* caster = NULL;
Unit::AuraEffectList const& fearAuras = GetAuraEffectsByType(SPELL_AURA_MOD_FEAR);
@@ -15847,7 +15850,7 @@ void Unit::SetFeared(bool apply)
if (GetMotionMaster()->GetCurrentMovementGeneratorType() == FLEEING_MOTION_TYPE)
GetMotionMaster()->MovementExpired();
if (getVictim())
- SetUInt64Value(UNIT_FIELD_TARGET, getVictim()->GetGUID());
+ SetTarget(getVictim()->GetGUID());
}
}
@@ -15859,7 +15862,7 @@ void Unit::SetConfused(bool apply)
{
if (apply)
{
- SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ SetTarget(0);
GetMotionMaster()->MoveConfused();
}
else
@@ -15869,7 +15872,7 @@ void Unit::SetConfused(bool apply)
if (GetMotionMaster()->GetCurrentMovementGeneratorType() == CONFUSED_MOTION_TYPE)
GetMotionMaster()->MovementExpired();
if (getVictim())
- SetUInt64Value(UNIT_FIELD_TARGET, getVictim()->GetGUID());
+ SetTarget(getVictim()->GetGUID());
}
}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 6f5ca9c3aa3..9ccf0859245 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -2128,6 +2128,37 @@ class Unit : public WorldObject
TempSummon* ToTempSummon() { if (isSummon()) return reinterpret_cast<TempSummon*>(this); else return NULL; }
const TempSummon* ToTempSummon() const { if (isSummon()) return reinterpret_cast<const TempSummon*>(this); else return NULL; }
+ void SetTarget(uint64 guid)
+ {
+ if (!_targetLocked)
+ SetUInt64Value(UNIT_FIELD_TARGET, guid);
+ }
+
+ void FocusTarget(Spell const* focusSpell, uint64 target)
+ {
+ // already focused
+ if (_focusSpell)
+ return;
+
+ _focusSpell = focusSpell;
+ _targetLocked = true;
+ SetUInt64Value(UNIT_FIELD_TARGET, target);
+ }
+
+ void ReleaseFocus(Spell const* focusSpell)
+ {
+ // focused to something else
+ if (focusSpell != _focusSpell)
+ return;
+
+ _focusSpell = NULL;
+ _targetLocked = false;
+ if (Unit* victim = getVictim())
+ SetUInt64Value(UNIT_FIELD_TARGET, victim->GetGUID());
+ else
+ SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ }
+
protected:
explicit Unit ();
@@ -2244,6 +2275,9 @@ class Unit : public WorldObject
bool m_cleanupDone; // lock made to not add stuff after cleanup before delete
bool m_duringRemoveFromWorld; // lock made to not add stuff after begining removing from world
+
+ Spell const* _focusSpell;
+ bool _targetLocked; // locks the target during spell cast for proper facing
};
namespace Trinity
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
index 59c624519e2..4e8b4b13ffa 100755
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
@@ -85,7 +85,7 @@ ConfusedMovementGenerator<T>::Initialize(T &unit)
}
}
- unit.SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ unit.SetTarget(0);
unit.SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED);
unit.CastStop();
unit.StopMoving();
@@ -170,7 +170,7 @@ ConfusedMovementGenerator<T>::Finalize(T &unit)
unit.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED);
unit.ClearUnitState(UNIT_STAT_CONFUSED);
if (unit.GetTypeId() == TYPEID_UNIT && unit.getVictim())
- unit.SetUInt64Value(UNIT_FIELD_TARGET, unit.getVictim()->GetGUID());
+ unit.SetTarget(unit.getVictim()->GetGUID());
}
template void ConfusedMovementGenerator<Player>::Initialize(Player &player);
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index 74ee5b74a4f..2721235aa23 100755
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -304,7 +304,7 @@ FleeingMovementGenerator<T>::Initialize(T &owner)
owner.CastStop();
owner.AddUnitState(UNIT_STAT_FLEEING | UNIT_STAT_ROAMING);
owner.SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING);
- owner.SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ owner.SetTarget(0);
owner.RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
if (Unit* fright = ObjectAccessor::GetUnit(owner, i_frightGUID))
@@ -353,7 +353,7 @@ FleeingMovementGenerator<T>::Finalize(T &owner)
owner.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING);
owner.ClearUnitState(UNIT_STAT_FLEEING | UNIT_STAT_ROAMING);
if (owner.GetTypeId() == TYPEID_UNIT && owner.getVictim())
- owner.SetUInt64Value(UNIT_FIELD_TARGET, owner.getVictim()->GetGUID());
+ owner.SetTarget(owner.getVictim()->GetGUID());
}
template<class T>
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index 885165244b3..e6368a94471 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -489,22 +489,6 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket & recv_data)
//GetPlayer()->SendInitWorldStates(true, newZone);
}
-void WorldSession::HandleSetTargetOpcode(WorldPacket & recv_data)
-{
- uint64 guid;
- recv_data >> guid;
-
- _player->SetUInt32Value(UNIT_FIELD_TARGET, uint32(guid));
-
- // update reputation list if need
- Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
- if (!unit)
- return;
-
- if (FactionTemplateEntry const* factionTemplateEntry = sFactionTemplateStore.LookupEntry(unit->getFaction()))
- _player->GetReputationMgr().SetVisible(factionTemplateEntry);
-}
-
void WorldSession::HandleSetSelectionOpcode(WorldPacket & recv_data)
{
uint64 guid;
diff --git a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp
index 6f766057cce..b080a0fee48 100755
--- a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp
@@ -326,7 +326,7 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket & recv_data)
sLog->outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID);
recv_data >> guid;
- GetPlayer()->SetUInt64Value(UNIT_FIELD_TARGET, guid);
+ GetPlayer()->SetSelection(guid);
GossipText const* pGossip = sObjectMgr->GetGossipText(textID);
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index f45ee79847c..ef1b87d37da 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -467,7 +467,6 @@ class WorldSession
void HandleTogglePvP(WorldPacket& recvPacket);
void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
- void HandleSetTargetOpcode(WorldPacket& recvPacket);
void HandleSetSelectionOpcode(WorldPacket& recvPacket);
void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
void HandleEmoteOpcode(WorldPacket& recvPacket);
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 1759f8bae08..97dfc8bd188 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -528,7 +528,7 @@ m_caster(Caster), m_spellValue(new SpellValue(m_spellInfo))
// Determine if spell can be reflected back to the caster
// Patch 1.2 notes: Spell Reflection no longer reflects abilities
- m_canReflect = m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && !(m_spellInfo->Attributes & SPELL_ATTR0_ABILITY)
+ m_canReflect = m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && !(m_spellInfo->Attributes & SPELL_ATTR0_ABILITY)
&& !(m_spellInfo->AttributesEx & SPELL_ATTR1_CANT_BE_REFLECTED) && !(m_spellInfo->Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)
&& !IsPassiveSpell(m_spellInfo) && !IsPositiveSpell(m_spellInfo->Id);
@@ -2944,6 +2944,12 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered
m_caster->SetCurrentCastedSpell(this);
SendSpellStart();
+ // set target for proper facing
+ if (m_casttime && !m_IsTriggeredSpell)
+ if (uint64 target = m_targets.GetUnitTargetGUID())
+ if (m_caster->GetGUID() != target && m_caster->GetTypeId() == TYPEID_UNIT)
+ m_caster->FocusTarget(this, target);
+
TriggerGlobalCooldown();
//item: first cast may destroy item and second cast causes crash
@@ -3578,6 +3584,9 @@ void Spell::finish(bool ok)
((Puppet*)charm)->UnSummon();
}
+ if (m_caster->GetTypeId() == TYPEID_UNIT)
+ m_caster->ReleaseFocus(this);
+
if (!ok)
return;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 4fc4d56d912..5483b5f6a3f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -183,7 +183,7 @@ public:
if (pAttumen->getVictim())
{
pAttumen->GetMotionMaster()->MoveChase(pAttumen->getVictim());
- pAttumen->SetUInt64Value(UNIT_FIELD_TARGET, pAttumen->getVictim()->GetGUID());
+ pAttumen->SetTarget(pAttumen->getVictim()->GetGUID());
}
pAttumen->SetFloatValue(OBJECT_FIELD_SCALE_X, 1);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index f9f26bcd2c4..0d4e2edb813 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -397,7 +397,7 @@ public:
return;
if (me->GetUInt64Value(UNIT_FIELD_TARGET) != me->getVictim()->GetGUID())
- me->SetUInt64Value(UNIT_FIELD_TARGET, me->getVictim()->GetGUID());
+ me->SetTarget(me->getVictim()->GetGUID());
if (phase == 1)
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 5a881a9151e..9f758edbba7 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -535,7 +535,7 @@ public:
me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->ClearAllReactives();
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
me->SetStandState(UNIT_STAND_STATE_DEAD);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index bfef149dbe6..14d8d23de4e 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -590,7 +590,7 @@ public:
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->SetSpeed(MOVE_RUN, 0.4f);
me->GetMotionMaster()->MoveChase(who);
- me->SetUInt64Value(UNIT_FIELD_TARGET, TargetGUID);
+ me->SetTarget(TargetGUID);
Intro = true;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index e6cd684de6c..a948ffa53cd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -80,7 +80,7 @@ public:
player->GetClosePoint(x, y, z, me->GetObjectSize());
z += 2.5; x -= 2; y -= 1.5;
me->GetMotionMaster()->MovePoint(0, x, y, z);
- me->SetUInt64Value(UNIT_FIELD_TARGET, player->GetGUID());
+ me->SetTarget(player->GetGUID());
me->SetVisible(true);
FlyBackTimer = 4500;
break;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 013de745585..b1d627c565f 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -571,7 +571,7 @@ public:
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_TRAIL_TRIGGER, true);
- me->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ me->SetTarget(me->GetGUID());
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 0.01f); // core bug
}
void Reset() {}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index c37b0205603..f557354192a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -204,7 +204,7 @@ public:
uiOutroTimer = 8000;
break;
case 2:
- me->SetUInt64Value(UNIT_FIELD_TARGET, pInstance ? pInstance->GetData64(DATA_ARTHAS) : 0);
+ me->SetTarget(pInstance ? pInstance->GetData64(DATA_ARTHAS) : 0);
me->HandleEmoteCommand(29);
DoScriptText(SAY_ESCAPE_SPEECH_2, me);
++uiOutroStep;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index a5fbc964e11..2159d4bafd5 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -488,9 +488,9 @@ public:
if (Unit* pDisguised2 = me->SummonCreature(NPC_CITY_MAN, 2400.82f, 1201.69f, 134.01f, 1.534082f, TEMPSUMMON_DEAD_DESPAWN, 180000))
{
uiInfiniteDraconianGUID[2] = pDisguised2->GetGUID();
- pDisguised0->SetUInt64Value(UNIT_FIELD_TARGET, uiInfiniteDraconianGUID[1]);
- pDisguised1->SetUInt64Value(UNIT_FIELD_TARGET, uiInfiniteDraconianGUID[0]);
- pDisguised2->SetUInt64Value(UNIT_FIELD_TARGET, uiInfiniteDraconianGUID[1]);
+ pDisguised0->SetTarget(uiInfiniteDraconianGUID[1]);
+ pDisguised1->SetTarget(uiInfiniteDraconianGUID[0]);
+ pDisguised2->SetTarget(uiInfiniteDraconianGUID[1]);
}
}
}
@@ -594,8 +594,8 @@ public:
uiUtherGUID = pUther->GetGUID();
pUther->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
pUther->GetMotionMaster()->MovePoint(0, 1897.018f, 1287.487f, 143.481f);
- pUther->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiUtherGUID);
+ pUther->SetTarget(me->GetGUID());
+ me->SetTarget(uiUtherGUID);
}
JumpToNextStep(17000);
break;
@@ -620,7 +620,7 @@ public:
//After waypoint 1
case 5:
if (Creature* pJaina = Unit::GetCreature(*me, uiJainaGUID))
- pJaina->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ pJaina->SetTarget(me->GetGUID());
DoScriptText(SAY_PHASE104, me);
JumpToNextStep(10000);
break;
@@ -685,7 +685,7 @@ public:
case 18:
if (Creature* pJaina = Unit::GetCreature(*me, uiJainaGUID))
{
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiJainaGUID);
+ me->SetTarget(uiJainaGUID);
pJaina->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
pJaina->GetMotionMaster()->MovePoint(0, 1794.357f, 1272.183f, 140.558f);
}
@@ -703,13 +703,13 @@ public:
case 21:
SetEscortPaused(false);
bStepping = false;
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
JumpToNextStep(0);
break;
//After waypoint 3
case 22:
DoScriptText(SAY_PHASE118, me);
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiJainaGUID);
+ me->SetTarget(uiJainaGUID);
JumpToNextStep(10000);
break;
case 23:
@@ -723,7 +723,7 @@ public:
if (Creature* pUther = Unit::GetCreature(*me, uiUtherGUID))
pUther->DisappearAndDie();
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
JumpToNextStep(0);
break;
//After Gossip 1 (waypoint 8)
@@ -731,7 +731,7 @@ public:
if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET, 2026.469f, 1287.088f, 143.596f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 14000))
{
uiStalkerGUID = pStalker->GetGUID();
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiStalkerGUID);
+ me->SetTarget(uiStalkerGUID);
}
JumpToNextStep(1000);
break;
@@ -743,15 +743,15 @@ public:
SetEscortPaused(false);
bStepping = false;
SetRun(false);
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
JumpToNextStep(0);
break;
//After waypoint 9
case 27:
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiCitymenGUID[0]);
+ me->SetTarget(uiCitymenGUID[0]);
if (Creature* pCityman = Unit::GetCreature(*me, uiCitymenGUID[0]))
{
- pCityman->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ pCityman->SetTarget(me->GetGUID());
pCityman->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
pCityman->GetMotionMaster()->MovePoint(0, 2088.625f, 1279.191f, 140.743f);
}
@@ -779,10 +779,10 @@ public:
if (Creature* pCityman1 = Unit::GetCreature(*me, uiCitymenGUID[1]))
{
DoScriptText(SAY_PHASE204, pCityman1);
- pCityman1->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ pCityman1->SetTarget(me->GetGUID());
if (Creature* pCityman0 = Unit::GetCreature(*me, uiCitymenGUID[0]))
pCityman0->Kill(pCityman0);
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiCitymenGUID[1]);
+ me->SetTarget(uiCitymenGUID[1]);
}
JumpToNextStep(0);
break;
@@ -800,7 +800,7 @@ public:
if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET, 2081.447f, 1287.770f, 141.3241f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 10000))
{
uiStalkerGUID = pStalker->GetGUID();
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiStalkerGUID);
+ me->SetTarget(uiStalkerGUID);
}
DoScriptText(SAY_PHASE205, me);
JumpToNextStep(3000);
@@ -809,7 +809,7 @@ public:
if (Unit* pStalkerM = me->SummonCreature(NPC_INVIS_TARGET, 2117.349f, 1288.624f, 136.271f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 60000))
{
uiStalkerGUID = pStalkerM->GetGUID();
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiStalkerGUID);
+ me->SetTarget(uiStalkerGUID);
}
JumpToNextStep(1000);
break;
@@ -821,7 +821,7 @@ public:
uiMalganisGUID = pMalganis->GetGUID();
DoScriptText(SAY_PHASE206, pMalganis);
- pMalganis->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ pMalganis->SetTarget(me->GetGUID());
pMalganis->SetReactState(REACT_PASSIVE);
}
JumpToNextStep(11000);
@@ -855,7 +855,7 @@ public:
if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET, 2081.447f, 1287.770f, 141.3241f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 10000))
{
uiStalkerGUID = pStalker->GetGUID();
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiStalkerGUID);
+ me->SetTarget(uiStalkerGUID);
}
DoScriptText(SAY_PHASE209, me);
@@ -957,11 +957,11 @@ public:
case 61:
me->SetReactState(REACT_AGGRESSIVE);
if (Creature* pDisguised0 = Unit::GetCreature(*me, uiInfiniteDraconianGUID[0]))
- pDisguised0->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ pDisguised0->SetTarget(me->GetGUID());
if (Creature* pDisguised1 = Unit::GetCreature(*me, uiInfiniteDraconianGUID[1]))
- pDisguised1->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ pDisguised1->SetTarget(me->GetGUID());
if (Creature* pDisguised2 = Unit::GetCreature(*me, uiInfiniteDraconianGUID[2]))
- pDisguised2->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ pDisguised2->SetTarget(me->GetGUID());
JumpToNextStep(1000);
break;
case 62:
@@ -1074,7 +1074,7 @@ public:
SpawnTimeRift(17, &uiEpochGUID);
if (Creature* pEpoch = Unit::GetCreature(*me, uiEpochGUID))
DoScriptText(SAY_PHASE314, pEpoch);
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiEpochGUID);
+ me->SetTarget(uiEpochGUID);
}
JumpToNextStep(18000);
break;
@@ -1141,7 +1141,7 @@ public:
case 86:
DoScriptText(SAY_PHASE502, me);
JumpToNextStep(6000);
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiMalganisGUID);
+ me->SetTarget(uiMalganisGUID);
break;
case 87:
if (Creature* pMalganis = Unit::GetCreature(*me, uiMalganisGUID))
@@ -1168,7 +1168,7 @@ public:
//After waypoint 56
case 89:
SetRun(true);
- me->SetUInt64Value(UNIT_FIELD_TARGET, uiMalganisGUID);
+ me->SetTarget(uiMalganisGUID);
DoScriptText(SAY_PHASE503, me);
JumpToNextStep(7000);
break;
@@ -1176,7 +1176,7 @@ public:
if (pInstance)
{
pInstance->SetData(DATA_ARTHAS_EVENT, DONE); //Rewards: Achiev & Chest ;D
- me->SetUInt64Value(UNIT_FIELD_TARGET, pInstance->GetData64(DATA_MAL_GANIS_GATE_2)); //Look behind
+ me->SetTarget(pInstance->GetData64(DATA_MAL_GANIS_GATE_2)); //Look behind
}
DoScriptText(SAY_PHASE504, me);
bStepping = false;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 81167dd0ad2..1a939123779 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -290,7 +290,7 @@ public:
DoCast(target, SPELL_GREEN_BEAM);
//Correctly update our target
- me->SetUInt64Value(UNIT_FIELD_TARGET, target->GetGUID());
+ me->SetTarget(target->GetGUID());
}
//Beam every 3 seconds
@@ -325,7 +325,7 @@ public:
me->SetReactState(REACT_PASSIVE);
//Remove any target
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
//Select random target for dark beam to start on
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -402,7 +402,7 @@ public:
//Transition phase
case PHASE_CTHUN_TRANSITION:
//Remove any target
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
me->SetHealth(0);
me->SetVisible(false);
break;
@@ -442,7 +442,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
//Remove Target field
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
//Death animation/respawning;
pInst->SetData(DATA_CTHUN_PHASE, PHASE_CTHUN_TRANSITION);
@@ -628,7 +628,7 @@ public:
return;
}
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
//No instance
if (!pInst)
@@ -706,7 +706,7 @@ public:
//Body Phase
case PHASE_CTHUN_STOMACH:
//Remove Target field
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
//Weaken
if (FleshTentaclesKilled > 1)
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 607499dc71d..d57bb932479 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -544,11 +544,11 @@ public:
DoScriptText(ANACHRONOS_SAY_1, me , Fandral);
break;
case 1:
- Fandral->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ Fandral->SetTarget(me->GetGUID());
DoScriptText(FANDRAL_SAY_1, Fandral, me);
break;
case 2:
- Fandral->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ Fandral->SetTarget(0);
DoScriptText(MERITHRA_EMOTE_1, Merithra);
break;
case 3:
@@ -558,14 +558,14 @@ public:
DoScriptText(ARYGOS_EMOTE_1, Arygos);
break;
case 5:
- Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, Fandral->GetGUID());
+ Caelestrasz->SetTarget(Fandral->GetGUID());
DoScriptText(CAELESTRASZ_SAY_1, Caelestrasz);
break;
case 6:
DoScriptText(MERITHRA_SAY_2, Merithra);
break;
case 7:
- Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ Caelestrasz->SetTarget(0);
Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
break;
case 8:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index c8d4139cbe0..f8b831972cb 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -828,7 +828,7 @@ public:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
{
m_uiTrampleTargetGUID = target->GetGUID();
- me->SetUInt64Value(UNIT_FIELD_TARGET, m_uiTrampleTargetGUID);
+ me->SetTarget(m_uiTrampleTargetGUID);
DoScriptText(SAY_TRAMPLE_STARE, me, target);
m_bTrampleCasted = false;
SetCombatMovement(false);
@@ -859,7 +859,7 @@ public:
case 4:
DoScriptText(SAY_TRAMPLE_START, me);
me->GetMotionMaster()->MoveCharge(m_fTrampleTargetX, m_fTrampleTargetY, m_fTrampleTargetZ+2, 42, 1);
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
m_uiStage = 5;
break;
case 5:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 24c27099891..ffe940acb27 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -474,7 +474,7 @@ class npc_fizzlebang_toc : public CreatureScript
break;
case 1142:
if (Creature* pTemp = Unit::GetCreature(*me, m_pInstance->GetData64(NPC_JARAXXUS)))
- pTemp->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ pTemp->SetTarget(me->GetGUID());
if (Creature* pTrigger = Unit::GetCreature(*me, m_uiTriggerGUID))
pTrigger->DespawnOrUnsummon();
if (Creature* pPortal = Unit::GetCreature(*me, m_uiPortalGUID))
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index 734ee535031..1400c022ce6 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -315,7 +315,7 @@ class boss_devourer_of_souls : public CreatureScript
me->SetReactState(REACT_PASSIVE);
//Remove any target
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
me->GetMotionMaster()->Clear();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 10509de0266..fe2c068909d 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -754,7 +754,7 @@ public:
Trigger->GetMotionMaster()->MovePoint(0, final.x, final.y, final.z);
//Trigger->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetUInt64Value(UNIT_FIELD_TARGET, Trigger->GetGUID());
+ me->SetTarget(Trigger->GetGUID());
DoCast(Trigger, SPELL_EYE_BLAST);
}
void SummonFlamesOfAzzinoth()
@@ -1235,7 +1235,7 @@ public:
me->InterruptNonMeleeSpells(false);
me->GetMotionMaster()->Clear(false);
me->AttackStop();
- me->SetUInt64Value(UNIT_FIELD_TARGET, IllidanGUID);
+ me->SetTarget(IllidanGUID);
MaxTimer = 0;
break;
case PHASE_TRANSFORM_SEQUENCE:
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 2d09088edc8..852f69597b9 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -356,7 +356,7 @@ public:
CAST_AI(mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI, Sorcerer->AI())->ShadeGUID = me->GetGUID();
Sorcerer->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
Sorcerer->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
- Sorcerer->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ Sorcerer->SetTarget(me->GetGUID());
Sorcerers.push_back(Sorcerer->GetGUID());
--DeathCount;
++SorcererCount;
@@ -661,7 +661,7 @@ public:
Shade->AddThreat(me, 1000000.0f);
me->CombatStart(Shade);
Shade->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
- Shade->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
+ Shade->SetTarget(me->GetGUID());
if (pl) Shade->AddThreat(pl, 1.0f);
DoZoneInCombat(Shade);
EventBegun = true;
@@ -680,7 +680,7 @@ public:
case 1:
if (Creature* Shade = Unit::GetCreature(*me, ShadeGUID))
{
- me->SetUInt64Value(UNIT_FIELD_TARGET, ShadeGUID);
+ me->SetTarget(ShadeGUID);
DoCast(Shade, SPELL_AKAMA_SOUL_RETRIEVE);
EndingTalkCount = 0;
SoulRetrieveTimer = 16000;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 97010fdefaa..d25d10cc6a7 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -182,7 +182,7 @@ class boss_alar : public CreatureScript
me->RemoveAllAuras();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->AttackStop();
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
me->SetSpeed(MOVE_RUN, 5.0f);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(0, waypoint[5][0], waypoint[5][1], waypoint[5][2]);
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 7fd0641a945..ff3c3199d31 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -236,7 +236,7 @@ struct advisorbase_ai : public ScriptedAI
me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->ClearAllReactives();
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
me->SetStandState(UNIT_STAND_STATE_DEAD);
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 6edeb3563db..87a279a8113 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -782,8 +782,8 @@ public:
Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); return 350; break;
case 6:
Illi->CastSpell(Illi, SPELL_ONE, true);
- Illi->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
- me->SetUInt64Value(UNIT_FIELD_TARGET, IllidanGUID);
+ Illi->SetTarget(me->GetGUID());
+ me->SetTarget(IllidanGUID);
return 2000; break;
case 7: DoScriptText(OVERLORD_YELL_2, me); return 4500; break;
case 8: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); return 2500; break;
@@ -792,7 +792,7 @@ public:
case 11: DoScriptText(OVERLORD_SAY_4, me, player); return 6000; break;
case 12: DoScriptText(LORD_ILLIDAN_SAY_2, Illi); return 5500; break;
case 13: DoScriptText(LORD_ILLIDAN_SAY_3, Illi); return 4000; break;
- case 14: Illi->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 1500; break;
+ case 14: Illi->SetTarget(PlayerGUID); return 1500; break;
case 15: DoScriptText(LORD_ILLIDAN_SAY_4, Illi); return 1500; break;
case 16:
if (player)
@@ -818,7 +818,7 @@ public:
Illi->setDeathState(JUST_DIED);
return 1000; break;
case 23: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); return 2000; break;
- case 24: me->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 5000; break;
+ case 24: me->SetTarget(PlayerGUID); return 5000; break;
case 25: DoScriptText(OVERLORD_SAY_6, me); return 2000; break;
case 26:
if (player)
@@ -828,7 +828,7 @@ public:
{
Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
if (Yarzill)
- Yarzill->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID);
+ Yarzill->SetTarget(PlayerGUID);
return 500; }
break;
case 28:
@@ -848,7 +848,7 @@ public:
{
Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
if (Yarzill)
- Yarzill->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ Yarzill->SetTarget(0);
return 5000; }
break;
case 31:
@@ -1193,7 +1193,7 @@ public:
me->AddUnitState(UNIT_STAT_ROOT);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
+ me->SetTarget(0);
}
void EnterCombat(Unit* /*who*/){}
@@ -1226,7 +1226,7 @@ public:
case 5:
if (Player* AggroTarget = (Unit::GetPlayer(*me, AggroTargetGUID)))
{
- me->SetUInt64Value(UNIT_FIELD_TARGET, AggroTarget->GetGUID());
+ me->SetTarget(AggroTarget->GetGUID());
me->AddThreat(AggroTarget, 1);
me->HandleEmoteCommand(EMOTE_ONESHOT_POINT);
}