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authorraczman <none@none>2009-04-12 12:57:06 +0200
committerraczman <none@none>2009-04-12 12:57:06 +0200
commit1e77ccd935b7706b7892b40803cd800e970eeee3 (patch)
tree379a9b5184cbebfd466df4a56bd50e3ca8d9cbc4 /src
parent8d3b5621028093f29888c8faac651e35e3892e8c (diff)
Change container type for guilds to Map.
Use const_iterator in case nothing is modified in loop. author: bladex. --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/ArenaTeam.cpp8
-rw-r--r--src/game/Guild.cpp12
-rw-r--r--src/game/ObjectMgr.cpp43
-rw-r--r--src/game/ObjectMgr.h13
4 files changed, 44 insertions, 32 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp
index c498ed33be4..747ad811b85 100644
--- a/src/game/ArenaTeam.cpp
+++ b/src/game/ArenaTeam.cpp
@@ -297,7 +297,7 @@ void ArenaTeam::Disband(WorldSession *session)
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", Id); //< this should be alredy done by calling DelMember(memberGuids[j]); for each member
CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", Id);
CharacterDatabase.CommitTransaction();
- objmgr.RemoveArenaTeam(this);
+ objmgr.RemoveArenaTeam(Id);
}
void ArenaTeam::Roster(WorldSession *session)
@@ -309,7 +309,7 @@ void ArenaTeam::Roster(WorldSession *session)
data << uint32(GetMembersSize()); // members count
data << uint32(GetType()); // arena team type?
- for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
pl = objmgr.GetPlayer(itr->guid);
@@ -361,7 +361,7 @@ void ArenaTeam::NotifyStatsChanged()
{
// this is called after a rated match ended
// updates arena team stats for every member of the team (not only the ones who participated!)
- for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player * plr = objmgr.GetPlayer(itr->guid);
if(plr)
@@ -434,7 +434,7 @@ void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
void ArenaTeam::BroadcastPacket(WorldPacket *packet)
{
- for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player *player = objmgr.GetPlayer(itr->guid);
if(player)
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp
index 56d82c1a313..87dbb81c5c6 100644
--- a/src/game/Guild.cpp
+++ b/src/game/Guild.cpp
@@ -709,7 +709,7 @@ void Guild::Disband()
CharacterDatabase.PExecute("DELETE FROM guild_bank_eventlog WHERE guildid = '%u'",Id);
CharacterDatabase.PExecute("DELETE FROM guild_eventlog WHERE guildid = '%u'",Id);
CharacterDatabase.CommitTransaction();
- objmgr.RemoveGuild(this);
+ objmgr.RemoveGuild(Id);
}
void Guild::Roster(WorldSession *session)
@@ -721,7 +721,7 @@ void Guild::Roster(WorldSession *session)
data << GINFO;
data << (uint32)m_ranks.size();
- for (RankList::iterator ritr = m_ranks.begin(); ritr != m_ranks.end();++ritr)
+ for (RankList::const_iterator ritr = m_ranks.begin(); ritr != m_ranks.end(); ++ritr)
{
data << (uint32)ritr->rights;
data << (uint32)ritr->BankMoneyPerDay; // count of: withdraw gold(gold/day) Note: in game set gold, in packet set bronze.
@@ -731,7 +731,7 @@ void Guild::Roster(WorldSession *session)
data << (uint32)ritr->TabSlotPerDay[i]; // for TAB_i count of: withdraw items(stack/day)
}
}
- for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
if (Player *pl = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)))
{
@@ -771,7 +771,7 @@ void Guild::Query(WorldSession *session)
data << Id;
data << name;
- RankList::iterator itr;
+
for (size_t i = 0 ; i < 10; ++i) // show always 10 ranks
{
if(i < m_ranks.size())
@@ -1022,7 +1022,7 @@ void Guild::DisplayGuildBankContentUpdate(uint8 TabId, int32 slot1, int32 slot2)
AppendDisplayGuildBankSlot(data, tab, slot2);
}
- for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
if(!player)
@@ -1060,7 +1060,7 @@ void Guild::DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec cons
for(GuildItemPosCountVec::const_iterator itr = slots.begin(); itr != slots.end(); ++itr)
AppendDisplayGuildBankSlot(data, tab, itr->slot);
- for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
if(!player)
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index fbe22bea64b..9d4e3020cfc 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -172,8 +172,10 @@ ObjectMgr::~ObjectMgr()
// free group and guild objects
for (GroupSet::iterator itr = mGroupSet.begin(); itr != mGroupSet.end(); ++itr)
delete (*itr);
- for (GuildSet::iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); ++itr)
- delete (*itr);
+
+ for (GuildMap::iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
+ delete itr->second;
+ mGuildMap.clear();
for (CachePlayerInfoMap::iterator itr = m_mPlayerInfoMap.begin(); itr != m_mPlayerInfoMap.end(); ++itr)
delete itr->second;
@@ -251,40 +253,49 @@ Group * ObjectMgr::GetGroupByLeader(const uint64 &guid) const
Guild * ObjectMgr::GetGuildById(const uint32 GuildId) const
{
- for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); ++itr)
- if ((*itr)->GetId() == GuildId)
- return *itr;
+ GuildMap::const_iterator itr = mGuildMap.find(GuildId);
+ if (itr != mGuildMap.end())
+ return itr->second;
return NULL;
}
Guild * ObjectMgr::GetGuildByName(const std::string& guildname) const
{
- for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); ++itr)
- if ((*itr)->GetName() == guildname)
- return *itr;
+ for(GuildMap::const_iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
+ if (itr->second->GetName() == guildname)
+ return itr->second;
return NULL;
}
std::string ObjectMgr::GetGuildNameById(const uint32 GuildId) const
{
- for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); ++itr)
- if ((*itr)->GetId() == GuildId)
- return (*itr)->GetName();
+ GuildMap::const_iterator itr = mGuildMap.find(GuildId);
+ if (itr != mGuildMap.end())
+ return itr->second->GetName();
return "";
}
Guild* ObjectMgr::GetGuildByLeader(const uint64 &guid) const
{
- for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); ++itr)
- if( (*itr)->GetLeader() == guid)
- return *itr;
+ for(GuildMap::const_iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
+ if (itr->second->GetLeader() == guid)
+ return itr->second;
return NULL;
}
+void ObjectMgr::AddGuild(Guild* guild)
+{
+ mGuildMap[guild->GetId()] = guild;
+}
+
+void ObjectMgr::RemoveGuild(uint32 Id)
+{
+ mGuildMap.erase(Id);
+}
ArenaTeam* ObjectMgr::GetArenaTeamById(const uint32 arenateamid) const
{
ArenaTeamMap::const_iterator itr = mArenaTeamMap.find(arenateamid);
@@ -317,9 +328,9 @@ void ObjectMgr::AddArenaTeam(ArenaTeam* arenaTeam)
mArenaTeamMap[arenaTeam->GetId()] = arenaTeam;
}
-void ObjectMgr::RemoveArenaTeam(ArenaTeam* arenaTeam)
+void ObjectMgr::RemoveArenaTeam(uint32 Id)
{
- mArenaTeamMap.erase( arenaTeam->GetId() );
+ mArenaTeamMap.erase(Id);
}
CreatureInfo const* ObjectMgr::GetCreatureTemplate(uint32 id)
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index bb2866d55c7..954bb6dbe61 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -296,9 +296,10 @@ class ObjectMgr
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
typedef std::set< Group * > GroupSet;
- typedef std::set< Guild * > GuildSet;
- typedef UNORDERED_MAP<uint32, ArenaTeam* > ArenaTeamMap;
+ typedef UNORDERED_MAP<uint32, Guild *> GuildMap;
+
+ typedef UNORDERED_MAP<uint32, ArenaTeam*> ArenaTeamMap;
typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
@@ -334,14 +335,14 @@ class ObjectMgr
Guild* GetGuildById(const uint32 GuildId) const;
Guild* GetGuildByName(const std::string& guildname) const;
std::string GetGuildNameById(const uint32 GuildId) const;
- void AddGuild(Guild* guild) { mGuildSet.insert( guild ); }
- void RemoveGuild(Guild* guild) { mGuildSet.erase( guild ); }
+ void AddGuild(Guild* guild);
+ void RemoveGuild(uint32 Id);
ArenaTeam* GetArenaTeamById(const uint32 arenateamid) const;
ArenaTeam* GetArenaTeamByName(const std::string& arenateamname) const;
ArenaTeam* GetArenaTeamByCaptain(uint64 const& guid) const;
void AddArenaTeam(ArenaTeam* arenaTeam);
- void RemoveArenaTeam(ArenaTeam* arenaTeam);
+ void RemoveArenaTeam(uint32 Id);
ArenaTeamMap::iterator GetArenaTeamMapBegin() { return mArenaTeamMap.begin(); }
ArenaTeamMap::iterator GetArenaTeamMapEnd() { return mArenaTeamMap.end(); }
@@ -804,7 +805,7 @@ class ObjectMgr
typedef std::set<uint32> GameObjectForQuestSet;
GroupSet mGroupSet;
- GuildSet mGuildSet;
+ GuildMap mGuildMap;
ArenaTeamMap mArenaTeamMap;
ItemMap mItems;