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authorSpp <spp@jorge.gr>2012-08-22 10:42:05 +0200
committerSpp <spp@jorge.gr>2012-08-22 10:42:05 +0200
commit1f162fb7c03d354afc07e99ef6ea588a24a0fdb9 (patch)
treeb898cb16bc533ac7b22912fddbb8d5ccc9444344 /src
parent610a8609db707fdcada4e699d329a641b5323aef (diff)
Fix some merge problems
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Server/WorldSocket.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 8211f846f7d..4d329c8d689 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -727,14 +727,14 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct)
ACE_GUARD_RETURN(LockType, Guard, m_SessionLock, -1);
if (!m_Session)
{
- sLog->outError(LOG_FILTER_NETWORKIO, "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
+ sLog->outError(LOG_FILTER_OPCODES, "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
return -1;
}
if (!opcodeTable[opcode])
{
- sLog->outError(LOG_FILTER_NETWORKIO, "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
- return -1;
+ sLog->outError(LOG_FILTER_OPCODES, "No defined handler for opcode %s sent by %s", GetOpcodeNameForLogging(new_pct->GetOpcode()).c_str(), m_Session->GetPlayerName(false).c_str());
+ return 0;
}
// Our Idle timer will reset on any non PING opcodes.
@@ -752,7 +752,7 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct)
}
catch (ByteBufferException &)
{
- sLog->outError(LOG_FILTER_NETWORKIO, "WorldSocket::ProcessIncoming ByteBufferException occured while parsing an instant handled packet (opcode: %u) from client %s, accountid=%i. Disconnected client.",
+ sLog->outError(LOG_FILTER_NETWORKIO, "WorldSocket::ProcessIncoming ByteBufferException occured while parsing an instant handled packet %s from client %s, accountid=%i. Disconnected client.",
opcodeName, GetRemoteAddress().c_str(), m_Session ? int32(m_Session->GetAccountId()) : -1);
new_pct->hexlike();
return -1;