diff options
author | megamage <none@none> | 2009-06-03 00:29:23 -0500 |
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committer | megamage <none@none> | 2009-06-03 00:29:23 -0500 |
commit | 214741e9e523b3722f7a023c7d95b64ab768c687 (patch) | |
tree | 7f2f6143ebd8bd8645533138d8496eeee3e52a11 /src | |
parent | 297ce013a841731e83fd8169ba1de65f4419eef0 (diff) |
*Fix quest 12687. Note that this is only a workaround.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp b/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp index 30511d45969..5889d3c9514 100644 --- a/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp +++ b/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp @@ -510,8 +510,8 @@ struct TRINITY_DLL_DECL npc_salanar_the_horsemanAI : public ScriptedAI ((Player*)charmer)->GroupEventHappens(12687, me); ((Player*)charmer)->ExitVehicle(); //without this we can see npc kill the horse - //who->setDeathState(DEAD); - //((Creature*)who)->Respawn(); + who->setDeathState(DEAD); + ((Creature*)who)->Respawn(); } } } @@ -531,6 +531,23 @@ struct TRINITY_DLL_DECL npc_ros_dark_riderAI : public ScriptedAI { npc_ros_dark_riderAI(Creature *c) : ScriptedAI(c) {} + void MoveInLineOfSight(Unit *who) + { + if(me->getVictim()) + return; + + // this should be before next one otherwise he may enter vehicle again + if(!me->m_Vehicle && who->GetEntry() == 28782 && ((Creature*)who)->isVehicle() && !who->GetCharmerGUID()) + me->EnterVehicle((Vehicle*)who); + + ScriptedAI::MoveInLineOfSight(who); + } + + void CombatStart(Unit *who) + { + me->ExitVehicle(); + } + void Reset() { Creature* deathcharger = me->FindNearestCreature(28782, 30); @@ -548,7 +565,6 @@ struct TRINITY_DLL_DECL npc_ros_dark_riderAI : public ScriptedAI { deathcharger->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); deathcharger->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - deathcharger->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); deathcharger->setFaction(2096); } } |