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authorShocker <shocker@freakz.ro>2019-01-12 20:56:53 +0200
committerShocker <shocker@freakz.ro>2019-01-12 20:56:53 +0200
commit22589ee862ee3c37cfb3c9aaa5333225d9c1fda6 (patch)
tree662aae8ca55ac404c9fbe0b5c0c541c3b5bc6e9e /src
parentf53a1fb1bc8b5d9773c2419a3fd6f9bf59067dce (diff)
Core/LFG: Change lock status to LFG_LOCKSTATUS_NOT_IN_SEASON for disabled dungeons, more explanatory
Shows "This instance is not available yet" instead of "You are already locked to this instance"
Diffstat (limited to 'src')
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index eaa6428359a..bd8f1f81c1c 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -1629,7 +1629,7 @@ LfgLockMap const LFGMgr::GetLockedDungeons(ObjectGuid guid)
else if (dungeon->expansion > expansion)
lockStatus = LFG_LOCKSTATUS_INSUFFICIENT_EXPANSION;
else if (DisableMgr::IsDisabledFor(DISABLE_TYPE_MAP, dungeon->map, player))
- lockStatus = LFG_LOCKSTATUS_RAID_LOCKED;
+ lockStatus = LFG_LOCKSTATUS_NOT_IN_SEASON;
else if (DisableMgr::IsDisabledFor(DISABLE_TYPE_LFG_MAP, dungeon->map, player))
lockStatus = LFG_LOCKSTATUS_RAID_LOCKED;
else if (dungeon->difficulty > DIFFICULTY_NORMAL && player->GetBoundInstance(dungeon->map, Difficulty(dungeon->difficulty)))