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authorNay <dnpd.dd@gmail.com>2012-08-02 01:20:36 +0100
committerNay <dnpd.dd@gmail.com>2012-08-02 01:20:36 +0100
commit23ccadbe2af1c846a4a7767f9e255100daeb79fe (patch)
treede374b5e9c157ee06de146bd73088af290748b26 /src
parentedee3732c59f1c238131acea7e1fb73f466b4b99 (diff)
Remove a wrong copy paste comment (related to prev commit)
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Item/Item.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 59c23ec5176..9c5d03f5440 100755
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -1408,7 +1408,7 @@ uint32 Item::GetSellPrice(bool& normalSellPrice) const
{
wepType = 4; // unk enum
- ImportPriceWeaponEntry const* weaponPrice = sImportPriceWeaponStore.LookupEntry(wepType + 1); // it only has two rows, it's unclear which is the one used
+ ImportPriceWeaponEntry const* weaponPrice = sImportPriceWeaponStore.LookupEntry(wepType + 1);
if (!weaponPrice)
return 0;