diff options
| author | ille <ille@ille> | 2012-11-03 15:31:14 +0100 |
|---|---|---|
| committer | ille <ille@ille> | 2012-11-03 15:31:14 +0100 |
| commit | 2450f4ea561904c7fec776569124007d415e1b31 (patch) | |
| tree | 2e117ac86964113e62a2f75e5bbd3443f2a89bd2 /src | |
| parent | e587d8c1afdf28e62bb51accdc57d3f1c405fa4a (diff) | |
fishing: set respawntime to now when cant loot, for correct despawn of bobber
removegameobject from player instead cancel spell, for correct remove of fishing aura
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 3b3120d1cf9..214df2672cb 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -359,7 +359,7 @@ void GameObject::Update(uint32 diff) Unit* caster = GetOwner(); if (caster && caster->GetTypeId() == TYPEID_PLAYER) { - caster->FinishSpell(CURRENT_CHANNELED_SPELL); + caster->ToPlayer()->RemoveGameObject(this, false); WorldPacket data(SMSG_FISH_ESCAPED, 0); caster->ToPlayer()->GetSession()->SendPacket(&data); @@ -1360,6 +1360,8 @@ void GameObject::Use(Unit* user) player->SendLoot(GetGUID(), LOOT_FISHING); } // TODO: else: junk + else + m_respawnTime = time(NULL); break; } |
