diff options
author | QAston <qaston@gmail.com> | 2012-05-12 03:48:52 -0700 |
---|---|---|
committer | QAston <qaston@gmail.com> | 2012-05-12 03:48:52 -0700 |
commit | 2459305c7645fd10126c895fb942cd307693ff55 (patch) | |
tree | b7356f9885040ed5af78a7f2ad68a16c6c155bbd /src | |
parent | e39634246ed49933b8d18854740793a0b2445145 (diff) | |
parent | 4e354d6ca90b8aead894e95c8a55151f9b90027b (diff) |
Merge pull request #6499 from joschiwald/dmg_mods
Core/Spells: fix damage mods from caster on target
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 32 | ||||
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.h | 6 | ||||
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 14 | ||||
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuras.cpp | 4 | ||||
-rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 26 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_hunter.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_shaman.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_warrior.cpp | 2 |
8 files changed, 44 insertions, 44 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f4f41ff6b5f..1783db9b14e 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -954,7 +954,7 @@ uint32 Unit::SpellNonMeleeDamageLog(Unit* victim, uint32 spellID, uint32 damage) SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellID); SpellNonMeleeDamage damageInfo(this, victim, spellInfo->Id, spellInfo->SchoolMask); damage = SpellDamageBonusDone(victim, spellInfo, damage, SPELL_DIRECT_DAMAGE); - damage = victim->SpellDamageBonusTaken(spellInfo, damage, SPELL_DIRECT_DAMAGE); + damage = victim->SpellDamageBonusTaken(this, spellInfo, damage, SPELL_DIRECT_DAMAGE); CalculateSpellDamageTaken(&damageInfo, damage, spellInfo); DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb); @@ -1151,7 +1151,7 @@ void Unit::CalculateMeleeDamage(Unit* victim, uint32 damage, CalcDamageInfo* dam damage += CalculateDamage(damageInfo->attackType, false, true); // Add melee damage bonus damage = MeleeDamageBonusDone(damageInfo->target, damage, damageInfo->attackType); - damage = damageInfo->target->MeleeDamageBonusTaken(damage, damageInfo->attackType); + damage = damageInfo->target->MeleeDamageBonusTaken(this, damage, damageInfo->attackType); // Calculate armor reduction if (IsDamageReducedByArmor((SpellSchoolMask)(damageInfo->damageSchoolMask))) @@ -1405,7 +1405,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss) if (Unit* caster = (*dmgShieldItr)->GetCaster()) { damage = caster->SpellDamageBonusDone(this, i_spellProto, damage, SPELL_DIRECT_DAMAGE); - damage = this->SpellDamageBonusTaken(i_spellProto, damage, SPELL_DIRECT_DAMAGE); + damage = this->SpellDamageBonusTaken(caster, i_spellProto, damage, SPELL_DIRECT_DAMAGE); } // No Unit::CalcAbsorbResist here - opcode doesn't send that data - this damage is probably not affected by that @@ -3660,7 +3660,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint32 dispellerSpellId if (Unit* caster = aura->GetCaster()) { healAmount = caster->SpellHealingBonusDone(this, aura->GetSpellInfo(), healAmount, HEAL, dispelInfo.GetRemovedCharges()); - healAmount = this->SpellHealingBonusTaken(aura->GetSpellInfo(), healAmount, HEAL, dispelInfo.GetRemovedCharges()); + healAmount = this->SpellHealingBonusTaken(caster, aura->GetSpellInfo(), healAmount, HEAL, dispelInfo.GetRemovedCharges()); } CastCustomSpell(this, 33778, &healAmount, NULL, NULL, true, NULL, NULL, aura->GetCasterGUID()); @@ -10806,7 +10806,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin return uint32(std::max(tmpDamage, 0.0f)); } -uint32 Unit::SpellDamageBonusTaken(SpellInfo const* spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack) +uint32 Unit::SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack) { if (!spellProto || damagetype == DIRECT_DAMAGE) return pdamage; @@ -10840,7 +10840,7 @@ uint32 Unit::SpellDamageBonusTaken(SpellInfo const* spellProto, uint32 pdamage, // From caster spells AuraEffectList const& mOwnerTaken = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); for (AuraEffectList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) - if ((*i)->GetCasterGUID() == GetGUID() && (*i)->IsAffectedOnSpell(spellProto)) + if ((*i)->GetCasterGUID() == caster->GetGUID() && (*i)->IsAffectedOnSpell(spellProto)) AddPctN(TakenTotalMod, (*i)->GetAmount()); // Mod damage from spell mechanic @@ -11351,7 +11351,7 @@ uint32 Unit::SpellHealingBonusDone(Unit* victim, SpellInfo const* spellProto, ui return uint32(std::max(heal, 0.0f)); } -uint32 Unit::SpellHealingBonusTaken(SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack) +uint32 Unit::SpellHealingBonusTaken(Unit* caster, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack) { float TakenTotalMod = 1.0f; @@ -11425,7 +11425,7 @@ uint32 Unit::SpellHealingBonusTaken(SpellInfo const *spellProto, uint32 healamou AuraEffectList const& mHealingGet= GetAuraEffectsByType(SPELL_AURA_MOD_HEALING_RECEIVED); for (AuraEffectList::const_iterator i = mHealingGet.begin(); i != mHealingGet.end(); ++i) - if (GetGUID() == (*i)->GetCasterGUID() && (*i)->IsAffectedOnSpell(spellProto)) + if (caster->GetGUID() == (*i)->GetCasterGUID() && (*i)->IsAffectedOnSpell(spellProto)) AddPctN(TakenTotalMod, (*i)->GetAmount()); for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) @@ -11808,7 +11808,7 @@ uint32 Unit::MeleeDamageBonusDone(Unit* victim, uint32 pdamage, WeaponAttackType return uint32(std::max(tmpDamage, 0.0f)); } -uint32 Unit::MeleeDamageBonusTaken(uint32 pdamage, WeaponAttackType attType, SpellInfo const *spellProto) +uint32 Unit::MeleeDamageBonusTaken(Unit* attacker, uint32 pdamage, WeaponAttackType attType, SpellInfo const *spellProto) { if (pdamage == 0) return 0; @@ -11832,15 +11832,15 @@ uint32 Unit::MeleeDamageBonusTaken(uint32 pdamage, WeaponAttackType attType, Spe // ..taken TakenTotalMod *= GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, GetMeleeDamageSchoolMask()); - // From caster spells - AuraEffectList const& mOwnerTaken = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); - for (AuraEffectList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) - if ((*i)->GetCasterGUID() == GetGUID() && (*i)->IsAffectedOnSpell(spellProto)) - AddPctN(TakenTotalMod, (*i)->GetAmount()); - // .. taken pct (special attacks) if (spellProto) { + // From caster spells + AuraEffectList const& mOwnerTaken = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); + for (AuraEffectList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) + if ((*i)->GetCasterGUID() == attacker->GetGUID() && (*i)->IsAffectedOnSpell(spellProto)) + AddPctN(TakenTotalMod, (*i)->GetAmount()); + // Mod damage from spell mechanic uint32 mechanicMask = spellProto->GetAllEffectsMechanicMask(); @@ -14483,7 +14483,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: doing %u damage from spell id %u (triggered by %s aura of spell %u)", triggeredByAura->GetAmount(), spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); SpellNonMeleeDamage damageInfo(this, target, spellInfo->Id, spellInfo->SchoolMask); uint32 newDamage = SpellDamageBonusDone(target, spellInfo, triggeredByAura->GetAmount(), SPELL_DIRECT_DAMAGE); - newDamage = target->SpellDamageBonusTaken(spellInfo, newDamage, SPELL_DIRECT_DAMAGE); + newDamage = target->SpellDamageBonusTaken(this, spellInfo, newDamage, SPELL_DIRECT_DAMAGE); CalculateSpellDamageTaken(&damageInfo, newDamage, spellInfo); DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb); SendSpellNonMeleeDamageLog(&damageInfo); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index e7ea70dc290..c3cfc415c41 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -2038,14 +2038,14 @@ class Unit : public WorldObject int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask); int32 SpellBaseDamageBonusTaken(SpellSchoolMask schoolMask); uint32 SpellDamageBonusDone(Unit* victim, SpellInfo const *spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack = 1); - uint32 SpellDamageBonusTaken(SpellInfo const *spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack = 1); + uint32 SpellDamageBonusTaken(Unit* caster, SpellInfo const *spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack = 1); int32 SpellBaseHealingBonusDone(SpellSchoolMask schoolMask); int32 SpellBaseHealingBonusTaken(SpellSchoolMask schoolMask); uint32 SpellHealingBonusDone(Unit* victim, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack = 1); - uint32 SpellHealingBonusTaken(SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack = 1); + uint32 SpellHealingBonusTaken(Unit* caster, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack = 1); uint32 MeleeDamageBonusDone(Unit *pVictim, uint32 damage, WeaponAttackType attType, SpellInfo const *spellProto = NULL); - uint32 MeleeDamageBonusTaken(uint32 pdamage,WeaponAttackType attType, SpellInfo const *spellProto = NULL); + uint32 MeleeDamageBonusTaken(Unit* attacker, uint32 pdamage,WeaponAttackType attType, SpellInfo const *spellProto = NULL); bool isSpellBlocked(Unit* victim, SpellInfo const* spellProto, WeaponAttackType attackType = BASE_ATTACK); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index c14e79dfe78..bdbc5cb79d1 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -594,7 +594,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster) if (GetSpellInfo()->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[1] & 0x400) { amount = caster->SpellHealingBonusDone(GetBase()->GetUnitOwner(), GetSpellInfo(), amount, SPELL_DIRECT_DAMAGE); - amount = GetBase()->GetUnitOwner()->SpellHealingBonusTaken(GetSpellInfo(), amount, SPELL_DIRECT_DAMAGE); + amount = GetBase()->GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, SPELL_DIRECT_DAMAGE); } break; case SPELL_AURA_PERIODIC_DAMAGE: @@ -4968,7 +4968,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool if (caster) { heal = caster->SpellHealingBonusDone(target, GetSpellInfo(), heal, HEAL, stack); - heal = target->SpellHealingBonusTaken(GetSpellInfo(), heal, HEAL, stack); + heal = target->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, HEAL, stack); } target->CastCustomSpell(target, 33778, &heal, &stack, NULL, true, NULL, this, GetCasterGUID()); @@ -6198,7 +6198,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const if (GetAuraType() == SPELL_AURA_PERIODIC_DAMAGE) { damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); - damage = target->SpellDamageBonusTaken(GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); // Calculate armor mitigation if (Unit::IsDamageReducedByArmor(GetSpellInfo()->GetSchoolMask(), GetSpellInfo(), GetEffIndex())) @@ -6310,7 +6310,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c uint32 damage = std::max(GetAmount(), 0); damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); - damage = target->SpellDamageBonusTaken(GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); bool crit = IsPeriodicTickCrit(target, caster); if (crit) @@ -6353,7 +6353,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c float gainMultiplier = GetSpellInfo()->Effects[GetEffIndex()].CalcValueMultiplier(caster); uint32 heal = uint32(caster->SpellHealingBonusDone(caster, GetSpellInfo(), uint32(new_damage * gainMultiplier), DOT, GetBase()->GetStackAmount())); - heal = uint32(caster->SpellHealingBonusTaken(GetSpellInfo(), heal, DOT, GetBase()->GetStackAmount())); + heal = uint32(caster->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT, GetBase()->GetStackAmount())); int32 gain = caster->HealBySpell(caster, GetSpellInfo(), heal); caster->getHostileRefManager().threatAssist(caster, gain * 0.5f, GetSpellInfo()); @@ -6458,7 +6458,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const } damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); - damage = target->SpellHealingBonusTaken(GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + damage = target->SpellHealingBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); } bool crit = IsPeriodicTickCrit(target, caster); @@ -6749,7 +6749,7 @@ void AuraEffect::HandleProcTriggerDamageAuraProc(AuraApplication* aurApp, ProcEv Unit* triggerTarget = eventInfo.GetProcTarget(); SpellNonMeleeDamage damageInfo(target, triggerTarget, GetId(), GetSpellInfo()->SchoolMask); uint32 damage = target->SpellDamageBonusDone(triggerTarget, GetSpellInfo(), GetAmount(), SPELL_DIRECT_DAMAGE); - damage = triggerTarget->SpellDamageBonusTaken(GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); + damage = triggerTarget->SpellDamageBonusTaken(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); target->CalculateSpellDamageTaken(&damageInfo, damage, GetSpellInfo()); target->DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb); target->SendSpellNonMeleeDamageLog(&damageInfo); diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index b3169ce6fcc..4dda1c731a7 100755 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1213,7 +1213,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3790, 1)) { uint32 damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), GetEffect(0)->GetAmount(), DOT); - damage = target->SpellDamageBonusTaken(GetSpellInfo(), damage, DOT); + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT); int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * int32(damage) / 100; int32 heal = int32(CalculatePctN(basepoints0, 15)); @@ -1228,7 +1228,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3021, 1)) { uint32 damage = caster->SpellHealingBonusDone(target, GetSpellInfo(), GetEffect(0)->GetAmount(), HEAL); - damage = target->SpellHealingBonusTaken(GetSpellInfo(), damage, HEAL); + damage = target->SpellHealingBonusTaken(caster, GetSpellInfo(), damage, HEAL); int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * int32(damage) / 100; caster->CastCustomSpell(target, 63544, &basepoints0, NULL, NULL, true, NULL, GetEffect(0)); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index ba3e54075a1..b1a3cd687df 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -468,7 +468,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) { uint32 pdamage = uint32(std::max(aura->GetAmount(), 0)); pdamage = m_caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); - pdamage = unitTarget->SpellDamageBonusTaken(aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); + pdamage = unitTarget->SpellDamageBonusTaken(m_caster, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); uint32 pct_dir = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effIndex + 1)); uint8 baseTotalTicks = uint8(m_caster->CalcSpellDuration(aura->GetSpellInfo()) / aura->GetSpellInfo()->Effects[EFFECT_0].Amplitude); damage += int32(CalculatePctU(pdamage * baseTotalTicks, pct_dir)); @@ -507,7 +507,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) if (m_spellInfo->SpellFamilyFlags[1] & 0x2) { int32 back_damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); - back_damage = unitTarget->SpellDamageBonusTaken(m_spellInfo, (uint32)back_damage, SPELL_DIRECT_DAMAGE); + back_damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, (uint32)back_damage, SPELL_DIRECT_DAMAGE); // Pain and Suffering reduces damage if (AuraEffect* aurEff = m_caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 2874, 0)) AddPctN(back_damage, -aurEff->GetAmount()); @@ -716,7 +716,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) if (m_originalCaster && damage > 0 && apply_direct_bonus) { damage = m_originalCaster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); - damage = unitTarget->SpellDamageBonusTaken(m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); + damage = unitTarget->SpellDamageBonusTaken(m_originalCaster, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); } m_damage += damage; @@ -1397,7 +1397,7 @@ void Spell::EffectPowerDrain(SpellEffIndex effIndex) // add spell damage bonus damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); - damage = unitTarget->SpellDamageBonusTaken(m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); + damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) int32 power = damage; @@ -1562,7 +1562,7 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/) if (Unit* auraCaster = targetAura->GetCaster()) { tickheal = auraCaster->SpellHealingBonusDone(unitTarget, targetAura->GetSpellInfo(), tickheal, DOT); - tickheal = unitTarget->SpellHealingBonusTaken(targetAura->GetSpellInfo(), tickheal, DOT); + tickheal = unitTarget->SpellHealingBonusTaken(auraCaster, targetAura->GetSpellInfo(), tickheal, DOT); } //int32 tickheal = targetAura->GetSpellInfo()->EffectBasePoints[idx] + 1; //It is said that talent bonus should not be included @@ -1588,7 +1588,7 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/) else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000) { addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); - addhealth = unitTarget->SpellHealingBonusTaken(m_spellInfo, addhealth, HEAL); + addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL); if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0)) { @@ -1606,7 +1606,7 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/) else addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); - addhealth = unitTarget->SpellHealingBonusTaken(m_spellInfo, addhealth, HEAL); + addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL); // Remove Grievious bite if fully healed if (unitTarget->HasAura(48920) && (unitTarget->GetHealth() + addhealth >= unitTarget->GetMaxHealth())) @@ -1633,7 +1633,7 @@ void Spell::EffectHealPct(SpellEffIndex /*effIndex*/) return; uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL); - heal = unitTarget->SpellHealingBonusTaken(m_spellInfo, heal, HEAL); + heal = unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); m_healing += heal; } @@ -1652,7 +1652,7 @@ void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/) uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, uint32(damage), HEAL); - m_healing += unitTarget->SpellHealingBonusTaken(m_spellInfo, heal, HEAL); + m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); } void Spell::EffectHealthLeech(SpellEffIndex effIndex) @@ -1664,7 +1664,7 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex) return; damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); - damage = unitTarget->SpellDamageBonusTaken(m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); + damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "HealthLeech :%i", damage); @@ -1677,7 +1677,7 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex) if (m_caster->isAlive()) { healthGain = m_caster->SpellHealingBonusDone(m_caster, m_spellInfo, healthGain, HEAL); - healthGain = m_caster->SpellHealingBonusTaken(m_spellInfo, healthGain, HEAL); + healthGain = m_caster->SpellHealingBonusTaken(m_caster, m_spellInfo, healthGain, HEAL); m_caster->HealBySpell(m_caster, m_spellInfo, uint32(healthGain)); } @@ -3543,7 +3543,7 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex) // Add melee damage bonuses (also check for negative) uint32 damage = m_caster->MeleeDamageBonusDone(unitTarget, eff_damage, m_attackType, m_spellInfo); - m_damage += unitTarget->MeleeDamageBonusTaken(damage, m_attackType, m_spellInfo); + m_damage += unitTarget->MeleeDamageBonusTaken(m_caster, damage, m_attackType, m_spellInfo); } void Spell::EffectThreat(SpellEffIndex /*effIndex*/) @@ -3588,7 +3588,7 @@ void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/) if (m_originalCaster) { uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); - m_healing += unitTarget->SpellHealingBonusTaken(m_spellInfo, heal, HEAL); + m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); } } diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 53a78e42c3c..896ed331bde 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -139,7 +139,7 @@ class spell_hun_chimera_shot : public SpellScriptLoader spellId = HUNTER_SPELL_CHIMERA_SHOT_SERPENT; basePoint = caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), aurEff->GetAmount(), DOT, aura->GetStackAmount()); ApplyPctN(basePoint, TickCount * 40); - basePoint = unitTarget->SpellDamageBonusTaken(aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount()); + basePoint = unitTarget->SpellDamageBonusTaken(caster, aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount()); } // Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. else if (familyFlag[1] & 0x00000080) diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index 7e2756f28a5..f50dbb7773d 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -498,7 +498,7 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_GLYPH_OF_HEALING_STREAM_TOTEM, EFFECT_0)) AddPctN(damage, aurEff->GetAmount()); - damage = int32(target->SpellHealingBonusTaken(triggeringSpell, damage, HEAL)); + damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL)); } caster->CastCustomSpell(target, SPELL_HEALING_STREAM_TOTEM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID()); } diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index bb271139b6a..194753d6e90 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -194,7 +194,7 @@ class spell_warr_deep_wounds : public SpellScriptLoader damage = damage / ticks; - damage = target->SpellDamageBonusTaken(GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); caster->CastCustomSpell(target, SPELL_DEEP_WOUNDS_RANK_PERIODIC, &damage, NULL, NULL, true); } |