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authorKudlaty <none@none>2009-09-03 23:40:14 +0200
committerKudlaty <none@none>2009-09-03 23:40:14 +0200
commit2465ef00a24118d75edcef60600f4c1603a6ac3b (patch)
treea66eb3fb39716e3994805d6cb27e66630abc7090 /src
parent62d4d6cd0cd5128b5edaab2b841f0b6f23b4199a (diff)
Fix bug with going trough things on login. Thanks to Opterman and Nofantasy
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/GameObject.cpp1
-rw-r--r--src/game/Object.cpp10
2 files changed, 6 insertions, 5 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index cc0d7f17fb7..b7c46694344 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -173,6 +173,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map *map, uint32 phaseMa
SetUInt32Value(GAMEOBJECT_FACTION, goinfo->faction);
SetUInt32Value(GAMEOBJECT_FLAGS, goinfo->flags);
+ SetUInt16Value(GAMEOBJECT_DYNAMIC, 1, uint16(-1));
SetEntry(goinfo->id);
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 6657cd91c27..cd93d3115c5 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -662,21 +662,21 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
switch(((GameObject*)this)->GetGoType())
{
case GAMEOBJECT_TYPE_CHEST:
- *data << uint32(9); // enable quest object. Represent 9, but 1 for client before 2.3.0
+ *data << uint32(0xFFFF0009); // enable quest object. Represent 9, but 1 for client before 2.3.0
break;
case GAMEOBJECT_TYPE_GOOBER:
- *data << uint32(1);
+ *data << uint32(0xFFFF0001);
break;
default:
- *data << uint32(0); // unknown, not happen.
+ *data << uint32(0xFFFF0000); // unknown, not happen.
break;
}
}
else
- *data << uint32(0); // disable quest object
+ *data << uint32(0xFFFF0000); // disable quest object
}
else
- *data << m_uint32Values[ index ]; // other cases
+ *data << m_uint32Values[ index ]; // other cases
}
}
}