diff options
| author | LihO <liho@posterus.cz> | 2011-08-04 19:24:11 +0200 |
|---|---|---|
| committer | LihO <liho@posterus.cz> | 2011-08-04 19:24:11 +0200 |
| commit | 24bb62ec448833bff00fcfc57dccf8add23a12e0 (patch) | |
| tree | 7c8cc5deb2c26541b73d11e2b96b3bc577bb6490 /src | |
| parent | d0de7976dc6273a7e0a9b005707e4d7c04ff139c (diff) | |
Core/Dungeon Finder: fixed logic in dungeon selection
Random number should be generated only once.
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/DungeonFinding/LFGMgr.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 2fc6e84da4e..c2da032ccdf 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -931,7 +931,8 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal) // Select a random dungeon from the compatible list // TODO - Select the dungeon based on group item Level, not just random LfgDungeonSet::const_iterator itDungeon = compatibleDungeons.begin(); - for (uint8 i = 0; i < urand(0, compatibleDungeons.size() - 1); ++i) + uint8 rand = urand(0, compatibleDungeons.size() - 1); + for (uint8 i = 0; i < rand; ++i) ++itDungeon; // Create a new proposal |
