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authormegamage <none@none>2009-02-22 19:17:09 -0600
committermegamage <none@none>2009-02-22 19:17:09 -0600
commit255736028fe93e1c5b5c39cab003bff6ab84c926 (patch)
tree58af37cd7ed039a10088a1e1712539ef3f56b91d /src
parentacfbe7a4a36d2ecb567633d25f776be835fd7854 (diff)
parent200f9b11c6b88733b7b385ddce8d2b6164ca557e (diff)
*Fix build.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp9
-rw-r--r--src/game/Map.cpp4
2 files changed, 8 insertions, 5 deletions
diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
index 36bff1796e6..757bf6141e7 100644
--- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
@@ -721,7 +721,7 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI
if(!plr || !Illi)
{
EnterEvadeMode();
- return;
+ return 0;
}
switch(Step)
@@ -809,13 +809,16 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI
case 32: m_creature->GetMotionMaster()->MovePoint(0, -5085.77, 577.231, 86.6719); return 5000; break;
case 33: Reset(); return 100; break;
- default : return 9999999;
+ default : return 0;
}
}
void UpdateAI(const uint32 diff)
{
- if(ConversationTimer < diff)
+ if(!ConversationTimer)
+ return;
+
+ if(ConversationTimer <= diff)
{
if(Event && IllidanGUID && PlayerGUID)
{
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 06685247688..ac4a6fd18df 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -321,7 +321,7 @@ void Map::SwitchGridContainers(T* obj, bool apply)
if(apply)
{
- assert(!grid.GetWorldObject(obj->GetGUID(), obj))
+ assert(!grid.GetWorldObject(obj->GetGUID(), obj));
{
grid.RemoveGridObject<T>(obj, obj->GetGUID());
grid.AddWorldObject<T>(obj, obj->GetGUID());
@@ -329,7 +329,7 @@ void Map::SwitchGridContainers(T* obj, bool apply)
}
else
{
- assert(!grid.GetGridObject(obj->GetGUID(), obj))
+ assert(!grid.GetGridObject(obj->GetGUID(), obj));
{
grid.RemoveWorldObject<T>(obj, obj->GetGUID());
grid.AddGridObject<T>(obj, obj->GetGUID());