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authorAscathor <Break_the_Chain@web.de>2013-10-27 22:27:46 +0100
committerAscathor <Break_the_Chain@web.de>2013-10-27 23:46:02 +0100
commit260773899052255447ed90be344efd38437bcdde (patch)
treeded631c07d1946649ce384201c1c7c92967bcf7f /src
parente5553cfb78d8bdde4e9c6a2dbc98ff60bb8a273e (diff)
Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
Diffstat (limited to 'src')
-rw-r--r--src/server/authserver/Realms/RealmList.h2
-rw-r--r--src/server/authserver/Server/AuthSocket.cpp2
-rw-r--r--src/server/authserver/Server/RealmSocket.cpp2
-rw-r--r--src/server/collision/BoundingIntervalHierarchyWrapper.h4
-rw-r--r--src/server/collision/DynamicTree.cpp2
-rw-r--r--src/server/collision/Management/IVMapManager.h4
-rw-r--r--src/server/collision/Management/MMapManager.h4
-rw-r--r--src/server/collision/Management/VMapManager2.h2
-rw-r--r--src/server/collision/Maps/MapTree.cpp6
-rw-r--r--src/server/collision/Maps/MapTree.h4
-rw-r--r--src/server/collision/Maps/TileAssembler.h2
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
-rw-r--r--src/server/collision/Models/GameObjectModel.h2
-rw-r--r--src/server/collision/Models/ModelInstance.h2
-rw-r--r--src/server/collision/Models/WorldModel.cpp8
-rw-r--r--src/server/collision/Models/WorldModel.h12
-rw-r--r--src/server/game/AI/CoreAI/CombatAI.h8
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.cpp4
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.h24
-rw-r--r--src/server/game/AI/CoreAI/PassiveAI.h22
-rw-r--r--src/server/game/AI/CoreAI/PetAI.h6
-rw-r--r--src/server/game/AI/CoreAI/ReactorAI.h4
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h40
-rw-r--r--src/server/game/AI/CreatureAI.h42
-rw-r--r--src/server/game/AI/CreatureAIFactory.h8
-rw-r--r--src/server/game/AI/CreatureAIImpl.h4
-rw-r--r--src/server/game/AI/EventAI/CreatureEventAI.h4
-rw-r--r--src/server/game/AI/EventAI/CreatureEventAIMgr.h4
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h30
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.h4
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h6
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h8
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp2
-rw-r--r--src/server/game/Achievements/AchievementMgr.h6
-rw-r--r--src/server/game/Battlefield/Battlefield.h8
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp2
-rw-r--r--src/server/game/Battlegrounds/Battleground.h24
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.h6
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.h6
-rw-r--r--src/server/game/Chat/Channels/ChannelMgr.h4
-rw-r--r--src/server/game/Chat/Chat.h8
-rw-r--r--src/server/game/Combat/ThreatManager.h2
-rw-r--r--src/server/game/Combat/UnitEvents.h4
-rw-r--r--src/server/game/DataStores/DBCStructure.h16
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.h4
-rw-r--r--src/server/game/DungeonFinding/LFGPlayerData.cpp2
-rw-r--r--src/server/game/DungeonFinding/LFGQueue.h2
-rw-r--r--src/server/game/Entities/Creature/Creature.h8
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.h4
-rw-r--r--src/server/game/Entities/Creature/TemporarySummon.h4
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h2
-rw-r--r--src/server/game/Entities/Item/ItemEnchantmentMgr.cpp4
-rw-r--r--src/server/game/Entities/Object/Object.cpp14
-rw-r--r--src/server/game/Entities/Object/Object.h12
-rw-r--r--src/server/game/Entities/Object/ObjectPosSelector.h2
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.h24
-rw-r--r--src/server/game/Entities/Totem/Totem.h14
-rw-r--r--src/server/game/Entities/Unit/Unit.h20
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.h2
-rw-r--r--src/server/game/Entities/Vehicle/VehicleDefines.h2
-rw-r--r--src/server/game/Events/GameEventMgr.h4
-rw-r--r--src/server/game/Globals/ObjectAccessor.h2
-rw-r--r--src/server/game/Globals/ObjectMgr.h12
-rw-r--r--src/server/game/Grids/Cells/Cell.h4
-rw-r--r--src/server/game/Grids/Grid.h2
-rw-r--r--src/server/game/Grids/GridDefines.h4
-rw-r--r--src/server/game/Grids/GridReference.h2
-rw-r--r--src/server/game/Grids/GridStates.h2
-rw-r--r--src/server/game/Grids/NGrid.h4
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h182
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp2
-rw-r--r--src/server/game/Grids/ObjectGridLoader.h10
-rw-r--r--src/server/game/Groups/Group.h2
-rw-r--r--src/server/game/Groups/GroupReference.h2
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp2
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.h6
-rw-r--r--src/server/game/Instances/InstanceScript.h18
-rw-r--r--src/server/game/Loot/LootMgr.h20
-rw-r--r--src/server/game/Mails/Mail.h6
-rw-r--r--src/server/game/Maps/Map.cpp2
-rw-r--r--src/server/game/Maps/MapInstanced.h2
-rw-r--r--src/server/game/Maps/MapReference.h2
-rw-r--r--src/server/game/Maps/ZoneScript.h10
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerator.h4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/IdleMovementGenerator.h6
-rw-r--r--src/server/game/Movement/MovementGenerators/PointMovementGenerator.h10
-rw-r--r--src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h14
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h6
-rw-r--r--src/server/game/Movement/Spline/MoveSpline.cpp4
-rw-r--r--src/server/game/Movement/Spline/MoveSpline.h8
-rw-r--r--src/server/game/Movement/Spline/MoveSplineInitArgs.h6
-rw-r--r--src/server/game/Movement/Spline/Spline.h4
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.h16
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvPMgr.h2
-rw-r--r--src/server/game/Pools/PoolMgr.h6
-rw-r--r--src/server/game/Reputation/ReputationMgr.h4
-rw-r--r--src/server/game/Scripting/ScriptSystem.h4
-rw-r--r--src/server/game/Server/WorldSession.h18
-rw-r--r--src/server/game/Skills/SkillDiscovery.cpp4
-rw-r--r--src/server/game/Skills/SkillExtraItems.cpp4
-rw-r--r--src/server/game/Spells/SpellInfo.h2
-rw-r--r--src/server/game/Spells/SpellScript.h48
-rw-r--r--src/server/game/Texts/CreatureTextMgr.h4
-rw-r--r--src/server/game/Tools/PlayerDump.h6
-rw-r--r--src/server/game/World/World.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_hinterlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_undercity.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/zone_westfall.cpp2
-rw-r--r--src/server/scripts/Examples/example_spell.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp16
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp2
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_ashenvale.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_azshara.cpp8
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp14
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_darkshore.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_desolace.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_mulgore.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_orgrimmar.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_silithus.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_tanaris.cpp6
-rw-r--r--src/server/scripts/Kalimdor/zone_teldrassil.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp8
-rw-r--r--src/server/scripts/Kalimdor/zone_thousand_needles.cpp6
-rw-r--r--src/server/scripts/Kalimdor/zone_thunder_bluff.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_winterspring.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp8
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp14
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp20
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_howling_fjord.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_icecrown.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_sholazar_basin.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp10
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp14
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp10
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp12
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp4
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp10
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp2
-rw-r--r--src/server/scripts/Outland/zone_nagrand.cpp4
-rw-r--r--src/server/scripts/Outland/zone_netherstorm.cpp4
-rw-r--r--src/server/scripts/Outland/zone_shadowmoon_valley.cpp14
-rw-r--r--src/server/scripts/Outland/zone_shattrath_city.cpp2
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp22
-rw-r--r--src/server/scripts/Outland/zone_zangarmarsh.cpp4
-rw-r--r--src/server/scripts/World/npcs_special.cpp26
-rw-r--r--src/server/shared/DataStores/DBCFileLoader.h2
-rw-r--r--src/server/shared/Database/DatabaseWorker.h2
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.h4
-rw-r--r--src/server/shared/Database/Implementation/LoginDatabase.h4
-rw-r--r--src/server/shared/Database/Implementation/WorldDatabase.h4
-rw-r--r--src/server/shared/Database/MySQLConnection.h2
-rw-r--r--src/server/shared/Database/QueryHolder.h4
-rw-r--r--src/server/shared/Database/SQLOperation.h2
-rw-r--r--src/server/shared/Database/Transaction.h6
-rw-r--r--src/server/shared/Dynamic/FactoryHolder.h6
-rw-r--r--src/server/shared/Dynamic/LinkedList.h2
-rw-r--r--src/server/shared/Dynamic/LinkedReference/Reference.h2
-rw-r--r--src/server/shared/Dynamic/ObjectRegistry.h2
-rw-r--r--src/server/shared/Dynamic/TypeContainer.h4
-rw-r--r--src/server/shared/Dynamic/TypeContainerVisitor.h2
-rw-r--r--src/server/shared/Threading/Callback.h4
-rw-r--r--src/server/shared/Threading/Threading.h4
-rw-r--r--src/server/shared/Utilities/ByteConverter.h4
-rw-r--r--src/server/shared/Utilities/EventProcessor.h4
-rw-r--r--src/server/shared/Utilities/SignalHandler.h2
-rw-r--r--src/tools/map_extractor/System.cpp18
-rw-r--r--src/tools/map_extractor/adt.cpp18
-rw-r--r--src/tools/map_extractor/adt.h18
-rw-r--r--src/tools/map_extractor/dbcfile.cpp18
-rw-r--r--src/tools/map_extractor/dbcfile.h18
-rw-r--r--src/tools/map_extractor/loadlib.cpp18
-rw-r--r--src/tools/map_extractor/loadlib/loadlib.h18
-rw-r--r--src/tools/map_extractor/mpq_libmpq.cpp18
-rw-r--r--src/tools/map_extractor/mpq_libmpq04.h18
-rw-r--r--src/tools/map_extractor/wdt.cpp18
-rw-r--r--src/tools/map_extractor/wdt.h18
-rw-r--r--src/tools/mmaps_generator/PathGenerator.cpp22
-rw-r--r--src/tools/vmap4_assembler/VMapAssembler.cpp18
-rw-r--r--src/tools/vmap4_extractor/adtfile.cpp22
-rw-r--r--src/tools/vmap4_extractor/adtfile.h22
-rw-r--r--src/tools/vmap4_extractor/dbcfile.cpp22
-rw-r--r--src/tools/vmap4_extractor/dbcfile.h22
-rw-r--r--src/tools/vmap4_extractor/gameobject_extract.cpp18
-rw-r--r--src/tools/vmap4_extractor/loadlib/loadlib.h22
-rw-r--r--src/tools/vmap4_extractor/model.cpp22
-rw-r--r--src/tools/vmap4_extractor/model.h22
-rw-r--r--src/tools/vmap4_extractor/modelheaders.h22
-rw-r--r--src/tools/vmap4_extractor/mpq_libmpq.cpp18
-rw-r--r--src/tools/vmap4_extractor/mpq_libmpq04.h18
-rw-r--r--src/tools/vmap4_extractor/vec3d.h18
-rw-r--r--src/tools/vmap4_extractor/vmapexport.cpp22
-rw-r--r--src/tools/vmap4_extractor/vmapexport.h22
-rw-r--r--src/tools/vmap4_extractor/wdtfile.cpp22
-rw-r--r--src/tools/vmap4_extractor/wdtfile.h18
-rw-r--r--src/tools/vmap4_extractor/wmo.cpp22
-rw-r--r--src/tools/vmap4_extractor/wmo.h22
312 files changed, 1372 insertions, 1066 deletions
diff --git a/src/server/authserver/Realms/RealmList.h b/src/server/authserver/Realms/RealmList.h
index d59990135f2..bf9493ad372 100644
--- a/src/server/authserver/Realms/RealmList.h
+++ b/src/server/authserver/Realms/RealmList.h
@@ -60,7 +60,7 @@ public:
typedef std::map<std::string, Realm> RealmMap;
RealmList();
- ~RealmList() {}
+ ~RealmList() { }
void Initialize(uint32 updateInterval);
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index 4a9d3ce7faf..829d75ee15c 100644
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -206,7 +206,7 @@ AuthSocket::AuthSocket(RealmSocket& socket) :
}
// Close patch file descriptor before leaving
-AuthSocket::~AuthSocket(void) {}
+AuthSocket::~AuthSocket(void) { }
// Accept the connection
void AuthSocket::OnAccept(void)
diff --git a/src/server/authserver/Server/RealmSocket.cpp b/src/server/authserver/Server/RealmSocket.cpp
index 88d81132306..acefa4b1af7 100644
--- a/src/server/authserver/Server/RealmSocket.cpp
+++ b/src/server/authserver/Server/RealmSocket.cpp
@@ -23,7 +23,7 @@
#include "RealmSocket.h"
#include "Log.h"
-RealmSocket::Session::Session(void) {}
+RealmSocket::Session::Session(void) { }
RealmSocket::Session::~Session(void) { }
diff --git a/src/server/collision/BoundingIntervalHierarchyWrapper.h b/src/server/collision/BoundingIntervalHierarchyWrapper.h
index 8696a759fa8..8aafc023a20 100644
--- a/src/server/collision/BoundingIntervalHierarchyWrapper.h
+++ b/src/server/collision/BoundingIntervalHierarchyWrapper.h
@@ -35,7 +35,7 @@ class BIHWrap
RayCallback& _callback;
uint32 objects_size;
- MDLCallback(RayCallback& callback, const T* const* objects_array, uint32 objects_size ) : objects(objects_array), _callback(callback), objects_size(objects_size) {}
+ MDLCallback(RayCallback& callback, const T* const* objects_array, uint32 objects_size ) : objects(objects_array), _callback(callback), objects_size(objects_size) { }
/// Intersect ray
bool operator() (const G3D::Ray& ray, uint32 idx, float& maxDist, bool /*stopAtFirst*/)
@@ -66,7 +66,7 @@ class BIHWrap
int unbalanced_times;
public:
- BIHWrap() : unbalanced_times(0) {}
+ BIHWrap() : unbalanced_times(0) { }
void insert(const T& obj)
{
diff --git a/src/server/collision/DynamicTree.cpp b/src/server/collision/DynamicTree.cpp
index aebcee0d689..cf3e50f6e1e 100644
--- a/src/server/collision/DynamicTree.cpp
+++ b/src/server/collision/DynamicTree.cpp
@@ -150,7 +150,7 @@ struct DynamicTreeIntersectionCallback
{
bool did_hit;
uint32 phase_mask;
- DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) {}
+ DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) { }
bool operator()(const G3D::Ray& r, const GameObjectModel& obj, float& distance)
{
did_hit = obj.intersectRay(r, distance, true, phase_mask);
diff --git a/src/server/collision/Management/IVMapManager.h b/src/server/collision/Management/IVMapManager.h
index 9289d820e5b..7269d2e05f4 100644
--- a/src/server/collision/Management/IVMapManager.h
+++ b/src/server/collision/Management/IVMapManager.h
@@ -49,9 +49,9 @@ namespace VMAP
bool iEnableHeightCalc;
public:
- IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) {}
+ IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) { }
- virtual ~IVMapManager(void) {}
+ virtual ~IVMapManager(void) { }
virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
diff --git a/src/server/collision/Management/MMapManager.h b/src/server/collision/Management/MMapManager.h
index 56b1b856d65..9a04d638805 100644
--- a/src/server/collision/Management/MMapManager.h
+++ b/src/server/collision/Management/MMapManager.h
@@ -33,7 +33,7 @@ namespace MMAP
// dummy struct to hold map's mmap data
struct MMapData
{
- MMapData(dtNavMesh* mesh) : navMesh(mesh) {}
+ MMapData(dtNavMesh* mesh) : navMesh(mesh) { }
~MMapData()
{
for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i)
@@ -58,7 +58,7 @@ namespace MMAP
class MMapManager
{
public:
- MMapManager() : loadedTiles(0) {}
+ MMapManager() : loadedTiles(0) { }
~MMapManager();
bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y);
diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h
index 51f15f0fda4..644e6004201 100644
--- a/src/server/collision/Management/VMapManager2.h
+++ b/src/server/collision/Management/VMapManager2.h
@@ -53,7 +53,7 @@ namespace VMAP
class ManagedModel
{
public:
- ManagedModel() : iModel(0), iRefCount(0) {}
+ ManagedModel() : iModel(0), iRefCount(0) { }
void setModel(WorldModel* model) { iModel = model; }
WorldModel* getModel() { return iModel; }
void incRefCount() { ++iRefCount; }
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp
index 436f30eed10..d20c572cf71 100644
--- a/src/server/collision/Maps/MapTree.cpp
+++ b/src/server/collision/Maps/MapTree.cpp
@@ -36,7 +36,7 @@ namespace VMAP
class MapRayCallback
{
public:
- MapRayCallback(ModelInstance* val): prims(val), hit(false) {}
+ MapRayCallback(ModelInstance* val): prims(val), hit(false) { }
bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit=true)
{
bool result = prims[entry].intersectRay(ray, distance, pStopAtFirstHit);
@@ -53,7 +53,7 @@ namespace VMAP
class AreaInfoCallback
{
public:
- AreaInfoCallback(ModelInstance* val): prims(val) {}
+ AreaInfoCallback(ModelInstance* val): prims(val) { }
void operator()(const Vector3& point, uint32 entry)
{
#ifdef VMAP_DEBUG
@@ -69,7 +69,7 @@ namespace VMAP
class LocationInfoCallback
{
public:
- LocationInfoCallback(ModelInstance* val, LocationInfo &info): prims(val), locInfo(info), result(false) {}
+ LocationInfoCallback(ModelInstance* val, LocationInfo &info): prims(val), locInfo(info), result(false) { }
void operator()(const Vector3& point, uint32 entry)
{
#ifdef VMAP_DEBUG
diff --git a/src/server/collision/Maps/MapTree.h b/src/server/collision/Maps/MapTree.h
index c66893da82f..1440ee0f250 100644
--- a/src/server/collision/Maps/MapTree.h
+++ b/src/server/collision/Maps/MapTree.h
@@ -31,7 +31,7 @@ namespace VMAP
struct LocationInfo
{
- LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) {}
+ LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) { }
const ModelInstance* hitInstance;
const GroupModel* hitModel;
float ground_Z;
@@ -86,7 +86,7 @@ namespace VMAP
struct AreaInfo
{
AreaInfo(): result(false), ground_Z(-G3D::inf()), flags(0), adtId(0),
- rootId(0), groupId(0) {}
+ rootId(0), groupId(0) { }
bool result;
float ground_Z;
uint32 flags;
diff --git a/src/server/collision/Maps/TileAssembler.h b/src/server/collision/Maps/TileAssembler.h
index 56cb7600e4f..715f228c3df 100644
--- a/src/server/collision/Maps/TileAssembler.h
+++ b/src/server/collision/Maps/TileAssembler.h
@@ -76,7 +76,7 @@ namespace VMAP
class WmoLiquid* liquid;
GroupModel_Raw() : mogpflags(0), GroupWMOID(0), liquidflags(0),
- liquid(NULL) {}
+ liquid(NULL) { }
~GroupModel_Raw();
bool Read(FILE* f);
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index a3af175a977..fee165ef44a 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -37,7 +37,7 @@ using G3D::AABox;
struct GameobjectModelData
{
GameobjectModelData(const std::string& name_, const AABox& box) :
- bound(box), name(name_) {}
+ bound(box), name(name_) { }
AABox bound;
std::string name;
diff --git a/src/server/collision/Models/GameObjectModel.h b/src/server/collision/Models/GameObjectModel.h
index 44abed55267..143337e88f9 100644
--- a/src/server/collision/Models/GameObjectModel.h
+++ b/src/server/collision/Models/GameObjectModel.h
@@ -45,7 +45,7 @@ class GameObjectModel /*, public Intersectable*/
float iScale;
VMAP::WorldModel* iModel;
- GameObjectModel() : phasemask(0), iModel(NULL) {}
+ GameObjectModel() : phasemask(0), iModel(NULL) { }
bool initialize(const GameObject& go, const GameObjectDisplayInfoEntry& info);
public:
diff --git a/src/server/collision/Models/ModelInstance.h b/src/server/collision/Models/ModelInstance.h
index f26089bb46c..8ea2792393b 100644
--- a/src/server/collision/Models/ModelInstance.h
+++ b/src/server/collision/Models/ModelInstance.h
@@ -63,7 +63,7 @@ namespace VMAP
class ModelInstance: public ModelSpawn
{
public:
- ModelInstance(): iInvScale(0.0f), iModel(0) {}
+ ModelInstance(): iInvScale(0.0f), iModel(0) { }
ModelInstance(const ModelSpawn &spawn, WorldModel* model);
void setUnloaded() { iModel = 0; }
bool intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const;
diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp
index 3c72cb80308..fcb28e5e331 100644
--- a/src/server/collision/Models/WorldModel.cpp
+++ b/src/server/collision/Models/WorldModel.cpp
@@ -84,7 +84,7 @@ namespace VMAP
class TriBoundFunc
{
public:
- TriBoundFunc(std::vector<Vector3> &vert): vertices(vert.begin()) {}
+ TriBoundFunc(std::vector<Vector3> &vert): vertices(vert.begin()) { }
void operator()(const MeshTriangle &tri, G3D::AABox &out) const
{
G3D::Vector3 lo = vertices[tri.idx0];
@@ -360,7 +360,7 @@ namespace VMAP
struct GModelRayCallback
{
GModelRayCallback(const std::vector<MeshTriangle> &tris, const std::vector<Vector3> &vert):
- vertices(vert.begin()), triangles(tris.begin()), hit(false) {}
+ vertices(vert.begin()), triangles(tris.begin()), hit(false) { }
bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool /*pStopAtFirstHit*/)
{
bool result = IntersectTriangle(triangles[entry], vertices, ray, distance);
@@ -420,7 +420,7 @@ namespace VMAP
struct WModelRayCallBack
{
- WModelRayCallBack(const std::vector<GroupModel> &mod): models(mod.begin()), hit(false) {}
+ WModelRayCallBack(const std::vector<GroupModel> &mod): models(mod.begin()), hit(false) { }
bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit)
{
bool result = models[entry].IntersectRay(ray, distance, pStopAtFirstHit);
@@ -446,7 +446,7 @@ namespace VMAP
class WModelAreaCallback {
public:
WModelAreaCallback(const std::vector<GroupModel> &vals, const Vector3 &down):
- prims(vals.begin()), hit(vals.end()), minVol(G3D::inf()), zDist(G3D::inf()), zVec(down) {}
+ prims(vals.begin()), hit(vals.end()), minVol(G3D::inf()), zDist(G3D::inf()), zVec(down) { }
std::vector<GroupModel>::const_iterator prims;
std::vector<GroupModel>::const_iterator hit;
float minVol;
diff --git a/src/server/collision/Models/WorldModel.h b/src/server/collision/Models/WorldModel.h
index 9d588316cce..23fb1cdb7b6 100644
--- a/src/server/collision/Models/WorldModel.h
+++ b/src/server/collision/Models/WorldModel.h
@@ -36,8 +36,8 @@ namespace VMAP
class MeshTriangle
{
public:
- MeshTriangle(){}
- MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) {}
+ MeshTriangle(){ }
+ MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) { }
uint32 idx0;
uint32 idx1;
@@ -59,7 +59,7 @@ namespace VMAP
bool writeToFile(FILE* wf);
static bool readFromFile(FILE* rf, WmoLiquid* &liquid);
private:
- WmoLiquid(): iHeight(0), iFlags(0) {}
+ WmoLiquid(): iHeight(0), iFlags(0) { }
uint32 iTilesX; //!< number of tiles in x direction, each
uint32 iTilesY;
G3D::Vector3 iCorner; //!< the lower corner
@@ -74,10 +74,10 @@ namespace VMAP
class GroupModel
{
public:
- GroupModel(): iLiquid(0) {}
+ GroupModel(): iLiquid(0) { }
GroupModel(const GroupModel &other);
GroupModel(uint32 mogpFlags, uint32 groupWMOID, const G3D::AABox &bound):
- iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(0) {}
+ iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(0) { }
~GroupModel() { delete iLiquid; }
//! pass mesh data to object and create BIH. Passed vectors get get swapped with old geometry!
@@ -107,7 +107,7 @@ namespace VMAP
class WorldModel
{
public:
- WorldModel(): RootWMOID(0) {}
+ WorldModel(): RootWMOID(0) { }
//! pass group models to WorldModel and create BIH. Passed vector is swapped with old geometry!
void setGroupModels(std::vector<GroupModel> &models);
diff --git a/src/server/game/AI/CoreAI/CombatAI.h b/src/server/game/AI/CoreAI/CombatAI.h
index 315ff861da9..8ca7cbe8524 100644
--- a/src/server/game/AI/CoreAI/CombatAI.h
+++ b/src/server/game/AI/CoreAI/CombatAI.h
@@ -28,7 +28,7 @@ class Creature;
class AggressorAI : public CreatureAI
{
public:
- explicit AggressorAI(Creature* c) : CreatureAI(c) {}
+ explicit AggressorAI(Creature* c) : CreatureAI(c) { }
void UpdateAI(uint32);
static int Permissible(const Creature*);
@@ -39,7 +39,7 @@ typedef std::vector<uint32> SpellVct;
class CombatAI : public CreatureAI
{
public:
- explicit CombatAI(Creature* c) : CreatureAI(c) {}
+ explicit CombatAI(Creature* c) : CreatureAI(c) { }
void InitializeAI();
void Reset();
@@ -100,8 +100,8 @@ struct VehicleAI : public CreatureAI
void UpdateAI(uint32 diff);
static int Permissible(const Creature*);
void Reset();
- void MoveInLineOfSight(Unit*) {}
- void AttackStart(Unit*) {}
+ void MoveInLineOfSight(Unit*) { }
+ void AttackStart(Unit*) { }
void OnCharmed(bool apply);
private:
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.cpp b/src/server/game/AI/CoreAI/GameObjectAI.cpp
index 06e3a4b9ec4..adc82d7b018 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.cpp
+++ b/src/server/game/AI/CoreAI/GameObjectAI.cpp
@@ -18,7 +18,7 @@
#include "GameObjectAI.h"
-//GameObjectAI::GameObjectAI(GameObject* g) : go(g) {}
+//GameObjectAI::GameObjectAI(GameObject* g) : go(g) { }
int GameObjectAI::Permissible(const GameObject* go)
{
if (go->GetAIName() == "GameObjectAI")
@@ -26,4 +26,4 @@ int GameObjectAI::Permissible(const GameObject* go)
return PERMIT_BASE_NO;
}
-NullGameObjectAI::NullGameObjectAI(GameObject* g) : GameObjectAI(g) {}
+NullGameObjectAI::NullGameObjectAI(GameObject* g) : GameObjectAI(g) { }
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h
index 32a6e9a670c..0d5af4f8802 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.h
+++ b/src/server/game/AI/CoreAI/GameObjectAI.h
@@ -30,18 +30,18 @@ class GameObjectAI
protected:
GameObject* const go;
public:
- explicit GameObjectAI(GameObject* g) : go(g) {}
- virtual ~GameObjectAI() {}
+ explicit GameObjectAI(GameObject* g) : go(g) { }
+ virtual ~GameObjectAI() { }
- virtual void UpdateAI(uint32 /*diff*/) {}
+ virtual void UpdateAI(uint32 /*diff*/) { }
virtual void InitializeAI() { Reset(); }
virtual void Reset() { }
// Pass parameters between AI
- virtual void DoAction(int32 /*param = 0 */) {}
- virtual void SetGUID(uint64 /*guid*/, int32 /*id = 0 */) {}
+ virtual void DoAction(int32 /*param = 0 */) { }
+ virtual void SetGUID(uint64 /*guid*/, int32 /*id = 0 */) { }
virtual uint64 GetGUID(int32 /*id = 0 */) const { return 0; }
static int Permissible(GameObject const* go);
@@ -52,14 +52,14 @@ class GameObjectAI
virtual bool QuestAccept(Player* /*player*/, Quest const* /*quest*/) { return false; }
virtual bool QuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { return false; }
virtual uint32 GetDialogStatus(Player* /*player*/) { return 100; }
- virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) {}
+ virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) { }
virtual uint32 GetData(uint32 /*id*/) const { return 0; }
- virtual void SetData64(uint32 /*id*/, uint64 /*value*/) {}
+ virtual void SetData64(uint32 /*id*/, uint64 /*value*/) { }
virtual uint64 GetData64(uint32 /*id*/) const { return 0; }
- virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
- virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) {}
- virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) {}
- virtual void EventInform(uint32 /*eventId*/) {}
+ virtual void SetData(uint32 /*id*/, uint32 /*value*/) { }
+ virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) { }
+ virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) { }
+ virtual void EventInform(uint32 /*eventId*/) { }
};
class NullGameObjectAI : public GameObjectAI
@@ -67,7 +67,7 @@ class NullGameObjectAI : public GameObjectAI
public:
explicit NullGameObjectAI(GameObject* g);
- void UpdateAI(uint32 /*diff*/) {}
+ void UpdateAI(uint32 /*diff*/) { }
static int Permissible(GameObject const* /*go*/) { return PERMIT_BASE_IDLE; }
};
diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h
index cb047ff364b..58c9a348fe9 100644
--- a/src/server/game/AI/CoreAI/PassiveAI.h
+++ b/src/server/game/AI/CoreAI/PassiveAI.h
@@ -26,8 +26,8 @@ class PassiveAI : public CreatureAI
public:
explicit PassiveAI(Creature* c);
- void MoveInLineOfSight(Unit*) {}
- void AttackStart(Unit*) {}
+ void MoveInLineOfSight(Unit*) { }
+ void AttackStart(Unit*) { }
void UpdateAI(uint32);
static int Permissible(const Creature*) { return PERMIT_BASE_IDLE; }
@@ -38,10 +38,10 @@ class PossessedAI : public CreatureAI
public:
explicit PossessedAI(Creature* c);
- void MoveInLineOfSight(Unit*) {}
+ void MoveInLineOfSight(Unit*) { }
void AttackStart(Unit* target);
void UpdateAI(uint32);
- void EnterEvadeMode() {}
+ void EnterEvadeMode() { }
void JustDied(Unit*);
void KilledUnit(Unit* victim);
@@ -54,11 +54,11 @@ class NullCreatureAI : public CreatureAI
public:
explicit NullCreatureAI(Creature* c);
- void MoveInLineOfSight(Unit*) {}
- void AttackStart(Unit*) {}
- void UpdateAI(uint32) {}
- void EnterEvadeMode() {}
- void OnCharmed(bool /*apply*/) {}
+ void MoveInLineOfSight(Unit*) { }
+ void AttackStart(Unit*) { }
+ void UpdateAI(uint32) { }
+ void EnterEvadeMode() { }
+ void OnCharmed(bool /*apply*/) { }
static int Permissible(const Creature*) { return PERMIT_BASE_IDLE; }
};
@@ -66,7 +66,7 @@ class NullCreatureAI : public CreatureAI
class CritterAI : public PassiveAI
{
public:
- explicit CritterAI(Creature* c) : PassiveAI(c) {}
+ explicit CritterAI(Creature* c) : PassiveAI(c) { }
void DamageTaken(Unit* done_by, uint32& /*damage*/);
void EnterEvadeMode();
@@ -75,7 +75,7 @@ class CritterAI : public PassiveAI
class TriggerAI : public NullCreatureAI
{
public:
- explicit TriggerAI(Creature* c) : NullCreatureAI(c) {}
+ explicit TriggerAI(Creature* c) : NullCreatureAI(c) { }
void IsSummonedBy(Unit* summoner);
};
diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h
index efb088160f3..9cce00440e1 100644
--- a/src/server/game/AI/CoreAI/PetAI.h
+++ b/src/server/game/AI/CoreAI/PetAI.h
@@ -45,9 +45,9 @@ class PetAI : public CreatureAI
// The following aren't used by the PetAI but need to be defined to override
// default CreatureAI functions which interfere with the PetAI
//
- void MoveInLineOfSight(Unit* /*who*/) {} // CreatureAI interferes with returning pets
- void MoveInLineOfSight_Safe(Unit* /*who*/) {} // CreatureAI interferes with returning pets
- void EnterEvadeMode() {} // For fleeing, pets don't use this type of Evade mechanic
+ void MoveInLineOfSight(Unit* /*who*/) { } // CreatureAI interferes with returning pets
+ void MoveInLineOfSight_Safe(Unit* /*who*/) { } // CreatureAI interferes with returning pets
+ void EnterEvadeMode() { } // For fleeing, pets don't use this type of Evade mechanic
private:
bool _isVisible(Unit*) const;
diff --git a/src/server/game/AI/CoreAI/ReactorAI.h b/src/server/game/AI/CoreAI/ReactorAI.h
index 449458f39be..42f9c425ceb 100644
--- a/src/server/game/AI/CoreAI/ReactorAI.h
+++ b/src/server/game/AI/CoreAI/ReactorAI.h
@@ -27,9 +27,9 @@ class ReactorAI : public CreatureAI
{
public:
- explicit ReactorAI(Creature* c) : CreatureAI(c) {}
+ explicit ReactorAI(Creature* c) : CreatureAI(c) { }
- void MoveInLineOfSight(Unit*) {}
+ void MoveInLineOfSight(Unit*) { }
void UpdateAI(uint32 diff);
static int Permissible(const Creature*);
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index f048c049b34..71fc86f112b 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -120,8 +120,8 @@ class UnitAI
protected:
Unit* const me;
public:
- explicit UnitAI(Unit* unit) : me(unit) {}
- virtual ~UnitAI() {}
+ explicit UnitAI(Unit* unit) : me(unit) { }
+ virtual ~UnitAI() { }
virtual bool CanAIAttack(Unit const* /*target*/) const { return true; }
virtual void AttackStart(Unit* /*target*/);
@@ -129,16 +129,16 @@ class UnitAI
virtual void InitializeAI() { if (!me->isDead()) Reset(); }
- virtual void Reset() {};
+ virtual void Reset() { };
// Called when unit is charmed
virtual void OnCharmed(bool apply) = 0;
// Pass parameters between AI
- virtual void DoAction(int32 /*param*/) {}
+ virtual void DoAction(int32 /*param*/) { }
virtual uint32 GetData(uint32 /*id = 0*/) const { return 0; }
- virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
- virtual void SetGUID(uint64 /*guid*/, int32 /*id*/ = 0) {}
+ virtual void SetData(uint32 /*id*/, uint32 /*value*/) { }
+ virtual void SetGUID(uint64 /*guid*/, int32 /*id*/ = 0) { }
virtual uint64 GetGUID(int32 /*id*/ = 0) const { return 0; }
Unit* SelectTarget(SelectAggroTarget targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, int32 aura = 0);
@@ -225,17 +225,17 @@ class UnitAI
// Called at any Damage from any attacker (before damage apply)
// Note: it for recalculation damage or special reaction at damage
// for attack reaction use AttackedBy called for not DOT damage in Unit::DealDamage also
- virtual void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) {}
+ virtual void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) { }
// Called when the creature receives heal
- virtual void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {}
+ virtual void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) { }
// Called when the unit heals
- virtual void HealDone(Unit* /*done_to*/, uint32& /*addhealth*/) {}
+ virtual void HealDone(Unit* /*done_to*/, uint32& /*addhealth*/) { }
/// Called when a spell is interrupted by Spell::EffectInterruptCast
/// Use to reschedule next planned cast of spell.
- virtual void SpellInterrupted(uint32 /*spellId*/, uint32 /*unTimeMs*/) {}
+ virtual void SpellInterrupted(uint32 /*spellId*/, uint32 /*unTimeMs*/) { }
void AttackStartCaster(Unit* victim, float dist);
@@ -254,15 +254,15 @@ class UnitAI
static AISpellInfoType* AISpellInfo;
static void FillAISpellInfo();
- virtual void sGossipHello(Player* /*player*/) {}
- virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) {}
- virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) {}
- virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) {}
- virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) {}
- virtual void sQuestComplete(Player* /*player*/, Quest const* /*quest*/) {}
- virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) {}
+ virtual void sGossipHello(Player* /*player*/) { }
+ virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { }
+ virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { }
+ virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) { }
+ virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) { }
+ virtual void sQuestComplete(Player* /*player*/, Quest const* /*quest*/) { }
+ virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { }
virtual bool sOnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/) { return false; }
- virtual void sOnGameEvent(bool /*start*/, uint16 /*eventId*/) {}
+ virtual void sOnGameEvent(bool /*start*/, uint16 /*eventId*/) { }
};
class PlayerAI : public UnitAI
@@ -270,7 +270,7 @@ class PlayerAI : public UnitAI
protected:
Player* const me;
public:
- explicit PlayerAI(Player* player) : UnitAI((Unit*)player), me(player) {}
+ explicit PlayerAI(Player* player) : UnitAI((Unit*)player), me(player) { }
void OnCharmed(bool apply);
};
@@ -279,7 +279,7 @@ class SimpleCharmedAI : public PlayerAI
{
public:
void UpdateAI(uint32 diff);
- SimpleCharmedAI(Player* player): PlayerAI(player) {}
+ SimpleCharmedAI(Player* player): PlayerAI(player) { }
};
#endif
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 34339859a95..14cf0a05109 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -79,9 +79,9 @@ class CreatureAI : public UnitAI
public:
void Talk(uint8 id, uint64 WhisperGuid = 0);
- explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) {}
+ explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) { }
- virtual ~CreatureAI() {}
+ virtual ~CreatureAI() { }
/// == Reactions At =================================
@@ -95,61 +95,61 @@ class CreatureAI : public UnitAI
virtual void EnterEvadeMode();
// Called for reaction at enter to combat if not in combat yet (enemy can be NULL)
- virtual void EnterCombat(Unit* /*victim*/) {}
+ virtual void EnterCombat(Unit* /*victim*/) { }
// Called when the creature is killed
- virtual void JustDied(Unit* /*killer*/) {}
+ virtual void JustDied(Unit* /*killer*/) { }
// Called when the creature kills a unit
- virtual void KilledUnit(Unit* /*victim*/) {}
+ virtual void KilledUnit(Unit* /*victim*/) { }
// Called when the creature summon successfully other creature
- virtual void JustSummoned(Creature* /*summon*/) {}
- virtual void IsSummonedBy(Unit* /*summoner*/) {}
+ virtual void JustSummoned(Creature* /*summon*/) { }
+ virtual void IsSummonedBy(Unit* /*summoner*/) { }
- virtual void SummonedCreatureDespawn(Creature* /*summon*/) {}
- virtual void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) {}
+ virtual void SummonedCreatureDespawn(Creature* /*summon*/) { }
+ virtual void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) { }
// Called when hit by a spell
- virtual void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) {}
+ virtual void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) { }
// Called when spell hits a target
- virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {}
+ virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) { }
// Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc)
- virtual void AttackedBy(Unit* /*attacker*/) {}
+ virtual void AttackedBy(Unit* /*attacker*/) { }
virtual bool IsEscorted() { return false; }
// Called when creature is spawned or respawned (for reseting variables)
virtual void JustRespawned() { Reset(); }
// Called at waypoint reached or point movement finished
- virtual void MovementInform(uint32 /*type*/, uint32 /*id*/) {}
+ virtual void MovementInform(uint32 /*type*/, uint32 /*id*/) { }
void OnCharmed(bool apply);
// Called at reaching home after evade
- virtual void JustReachedHome() {}
+ virtual void JustReachedHome() { }
void DoZoneInCombat(Creature* creature = NULL, float maxRangeToNearestTarget = 50.0f);
// Called at text emote receive from player
- virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) {}
+ virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) { }
// Called when owner takes damage
- virtual void OwnerAttackedBy(Unit* /*attacker*/) {}
+ virtual void OwnerAttackedBy(Unit* /*attacker*/) { }
// Called when owner attacks something
- virtual void OwnerAttacked(Unit* /*target*/) {}
+ virtual void OwnerAttacked(Unit* /*target*/) { }
/// == Triggered Actions Requested ==================
// Called when creature attack expected (if creature can and no have current victim)
// Note: for reaction at hostile action must be called AttackedBy function.
- //virtual void AttackStart(Unit*) {}
+ //virtual void AttackStart(Unit*) { }
// Called at World update tick
- //virtual void UpdateAI(const uint32 /*diff*/) {}
+ //virtual void UpdateAI(const uint32 /*diff*/) { }
/// == State checks =================================
@@ -157,7 +157,7 @@ class CreatureAI : public UnitAI
//virtual bool IsVisible(Unit*) const { return false; }
// called when the corpse of this creature gets removed
- virtual void CorpseRemoved(uint32& /*respawnDelay*/) {}
+ virtual void CorpseRemoved(uint32& /*respawnDelay*/) { }
// Called when victim entered water and creature can not enter water
//virtual bool CanReachByRangeAttack(Unit*) { return false; }
@@ -167,7 +167,7 @@ class CreatureAI : public UnitAI
// Pointer to controlled by AI creature
//Creature* const me;
- virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) {}
+ virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) { }
virtual void OnSpellClick(Unit* /*clicker*/, bool& /*result*/) { }
diff --git a/src/server/game/AI/CreatureAIFactory.h b/src/server/game/AI/CreatureAIFactory.h
index b4e031fbe6f..30576cf28bd 100644
--- a/src/server/game/AI/CreatureAIFactory.h
+++ b/src/server/game/AI/CreatureAIFactory.h
@@ -25,13 +25,13 @@
struct SelectableAI : public FactoryHolder<CreatureAI>, public Permissible<Creature>
{
- SelectableAI(const char* id) : FactoryHolder<CreatureAI>(id) {}
+ SelectableAI(const char* id) : FactoryHolder<CreatureAI>(id) { }
};
template<class REAL_AI>
struct CreatureAIFactory : public SelectableAI
{
- CreatureAIFactory(const char* name) : SelectableAI(name) {}
+ CreatureAIFactory(const char* name) : SelectableAI(name) { }
CreatureAI* Create(void*) const;
@@ -53,13 +53,13 @@ typedef FactoryHolder<CreatureAI>::FactoryHolderRepository CreatureAIRepository;
//GO
struct SelectableGameObjectAI : public FactoryHolder<GameObjectAI>, public Permissible<GameObject>
{
- SelectableGameObjectAI(const char* id) : FactoryHolder<GameObjectAI>(id) {}
+ SelectableGameObjectAI(const char* id) : FactoryHolder<GameObjectAI>(id) { }
};
template<class REAL_GO_AI>
struct GameObjectAIFactory : public SelectableGameObjectAI
{
- GameObjectAIFactory(const char* name) : SelectableGameObjectAI(name) {}
+ GameObjectAIFactory(const char* name) : SelectableGameObjectAI(name) { }
GameObjectAI* Create(void*) const;
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h
index 6c5cb5622b3..6b190938596 100644
--- a/src/server/game/AI/CreatureAIImpl.h
+++ b/src/server/game/AI/CreatureAIImpl.h
@@ -327,7 +327,7 @@ class EventMap
typedef std::multimap<uint32, uint32> EventStore;
public:
- EventMap() : _time(0), _phase(0) {}
+ EventMap() : _time(0), _phase(0) { }
/**
* @name Reset
@@ -686,7 +686,7 @@ enum AICondition
struct AISpellInfoType
{
AISpellInfoType() : target(AITARGET_SELF), condition(AICOND_COMBAT)
- , cooldown(AI_DEFAULT_COOLDOWN), realCooldown(0), maxRange(0.0f){}
+ , cooldown(AI_DEFAULT_COOLDOWN), realCooldown(0), maxRange(0.0f){ }
AITarget target;
AICondition condition;
uint32 cooldown;
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.h b/src/server/game/AI/EventAI/CreatureEventAI.h
index d98dbfdc234..c16f0901b05 100644
--- a/src/server/game/AI/EventAI/CreatureEventAI.h
+++ b/src/server/game/AI/EventAI/CreatureEventAI.h
@@ -564,7 +564,7 @@ typedef UNORDERED_MAP<uint32, CreatureEventAI_Summon> CreatureEventAI_Summon_Map
struct CreatureEventAIHolder
{
- CreatureEventAIHolder(CreatureEventAI_Event const& p) : Event(p), Time(0), Enabled(true){}
+ CreatureEventAIHolder(CreatureEventAI_Event const& p) : Event(p), Time(0), Enabled(true){ }
CreatureEventAI_Event Event;
uint32 Time;
@@ -592,7 +592,7 @@ class CreatureEventAI : public CreatureAI
void MoveInLineOfSight(Unit* who);
void SpellHit(Unit* unit, const SpellInfo* spell);
void DamageTaken(Unit* done_by, uint32& damage);
- void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) {}
+ void HealReceived(Unit* /*done_by*/, uint32& /*addhealth*/) { }
void UpdateAI(uint32 diff);
void ReceiveEmote(Player* player, uint32 textEmote);
static int Permissible(const Creature*);
diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.h b/src/server/game/AI/EventAI/CreatureEventAIMgr.h
index 8e862a9279b..577958b6f5b 100644
--- a/src/server/game/AI/EventAI/CreatureEventAIMgr.h
+++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.h
@@ -27,8 +27,8 @@ class CreatureEventAIMgr
friend class ACE_Singleton<CreatureEventAIMgr, ACE_Null_Mutex>;
private:
- CreatureEventAIMgr(){}
- ~CreatureEventAIMgr(){}
+ CreatureEventAIMgr(){ }
+ ~CreatureEventAIMgr(){ }
public:
void LoadCreatureEventAI_Texts();
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 4523080adbd..a111898e3e1 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -116,7 +116,7 @@ private:
class EntryCheckPredicate
{
public:
- EntryCheckPredicate(uint32 entry) : _entry(entry) {}
+ EntryCheckPredicate(uint32 entry) : _entry(entry) { }
bool operator()(uint64 guid) { return GUID_ENPART(guid) == _entry; }
private:
@@ -132,7 +132,7 @@ class DummyEntryCheckPredicate
struct ScriptedAI : public CreatureAI
{
explicit ScriptedAI(Creature* creature);
- virtual ~ScriptedAI() {}
+ virtual ~ScriptedAI() { }
// *************
//CreatureAI Functions
@@ -141,34 +141,34 @@ struct ScriptedAI : public CreatureAI
void AttackStartNoMove(Unit* target);
// Called at any Damage from any attacker (before damage apply)
- void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) {}
+ void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) { }
//Called at World update tick
virtual void UpdateAI(uint32 diff);
//Called at creature death
- void JustDied(Unit* /*killer*/) {}
+ void JustDied(Unit* /*killer*/) { }
//Called at creature killing another unit
- void KilledUnit(Unit* /*victim*/) {}
+ void KilledUnit(Unit* /*victim*/) { }
// Called when the creature summon successfully other creature
- void JustSummoned(Creature* /*summon*/) {}
+ void JustSummoned(Creature* /*summon*/) { }
// Called when a summoned creature is despawned
- void SummonedCreatureDespawn(Creature* /*summon*/) {}
+ void SummonedCreatureDespawn(Creature* /*summon*/) { }
// Called when hit by a spell
- void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) {}
+ void SpellHit(Unit* /*caster*/, SpellInfo const* /*spell*/) { }
// Called when spell hits a target
- void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {}
+ void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) { }
//Called at waypoint reached or PointMovement end
- void MovementInform(uint32 /*type*/, uint32 /*id*/) {}
+ void MovementInform(uint32 /*type*/, uint32 /*id*/) { }
// Called when AI is temporarily replaced or put back when possess is applied or removed
- void OnPossess(bool /*apply*/) {}
+ void OnPossess(bool /*apply*/) { }
// *************
// Variables
@@ -185,10 +185,10 @@ struct ScriptedAI : public CreatureAI
// *************
//Called at creature reset either by death or evade
- void Reset() {}
+ void Reset() { }
//Called at creature aggro either by MoveInLOS or Attack Start
- void EnterCombat(Unit* /*victim*/) {}
+ void EnterCombat(Unit* /*victim*/) { }
// Called before EnterCombat even before the creature is in combat.
void AttackStart(Unit* /*target*/);
@@ -334,7 +334,7 @@ class BossAI : public ScriptedAI
{
public:
BossAI(Creature* creature, uint32 bossId);
- virtual ~BossAI() {}
+ virtual ~BossAI() { }
InstanceScript* const instance;
BossBoundaryMap const* GetBoundary() const { return _boundary; }
@@ -385,7 +385,7 @@ class WorldBossAI : public ScriptedAI
{
public:
WorldBossAI(Creature* creature);
- virtual ~WorldBossAI() {}
+ virtual ~WorldBossAI() { }
void JustSummoned(Creature* summon);
void SummonedCreatureDespawn(Creature* summon);
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index ef15ef27ec4..a21e7787197 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -35,7 +35,7 @@ npc_escortAI::npc_escortAI(Creature* creature) : ScriptedAI(creature),
DespawnAtFar(true),
ScriptWP(false),
HasImmuneToNPCFlags(false)
-{}
+{ }
void npc_escortAI::AttackStart(Unit* who)
{
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
index 919b24a916c..4b0f4e97a1c 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
@@ -39,7 +39,7 @@ struct npc_escortAI : public ScriptedAI
{
public:
explicit npc_escortAI(Creature* creature);
- ~npc_escortAI() {}
+ ~npc_escortAI() { }
// CreatureAI functions
void AttackStart(Unit* who);
@@ -72,7 +72,7 @@ struct npc_escortAI : public ScriptedAI
bool GetWaypointPosition(uint32 pointId, float& x, float& y, float& z);
virtual void WaypointReached(uint32 pointId) = 0;
- virtual void WaypointStart(uint32 /*pointId*/) {}
+ virtual void WaypointStart(uint32 /*pointId*/) { }
void Start(bool isActiveAttacker = true, bool run = false, uint64 playerGUID = 0, Quest const* quest = NULL, bool instantRespawn = false, bool canLoopPath = false, bool resetWaypoints = true);
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index befd6b9d16e..a5176644f34 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -26,7 +26,7 @@ FollowerAI::FollowerAI(Creature* creature) : ScriptedAI(creature),
m_uiUpdateFollowTimer(2500),
m_uiFollowState(STATE_FOLLOW_NONE),
m_pQuestForFollow(NULL)
-{}
+{ }
void FollowerAI::AttackStart(Unit* who)
{
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
index ccc8af6197a..cdd6d31c0b4 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
@@ -22,7 +22,7 @@ class FollowerAI : public ScriptedAI
{
public:
explicit FollowerAI(Creature* creature);
- ~FollowerAI() {}
+ ~FollowerAI() { }
//virtual void WaypointReached(uint32 uiPointId) = 0;
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 57fd7ea2d73..2d5ac73b251 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -933,7 +933,7 @@ class SmartTrigger : public AreaTriggerScript
{
public:
- SmartTrigger() : AreaTriggerScript("SmartTrigger") {}
+ SmartTrigger() : AreaTriggerScript("SmartTrigger") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
{
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 4b4909e9c6c..ae6719aa8f3 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -45,7 +45,7 @@ enum SmartEscortVars
class SmartAI : public CreatureAI
{
public:
- ~SmartAI(){}
+ ~SmartAI(){ }
explicit SmartAI(Creature* c);
// Start moving to the desired MovePoint
@@ -237,8 +237,8 @@ class SmartAI : public CreatureAI
class SmartGameObjectAI : public GameObjectAI
{
public:
- SmartGameObjectAI(GameObject* g) : GameObjectAI(g), go(g) {}
- ~SmartGameObjectAI() {}
+ SmartGameObjectAI(GameObject* g) : GameObjectAI(g), go(g) { }
+ ~SmartGameObjectAI() { }
void UpdateAI(uint32 diff);
void InitializeAI();
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 7ed8e60ed44..50289d9c620 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -1291,7 +1291,7 @@ struct SmartScriptHolder
{
SmartScriptHolder() : entryOrGuid(0), source_type(SMART_SCRIPT_TYPE_CREATURE)
, event_id(0), link(0), event(), action(), target(), timer(0), active(false), runOnce(false)
- , enableTimed(false) {}
+ , enableTimed(false) { }
int32 entryOrGuid;
SmartScriptType source_type;
@@ -1322,7 +1322,7 @@ typedef UNORDERED_MAP<uint32, ObjectList*> ObjectListMap;
class SmartWaypointMgr
{
friend class ACE_Singleton<SmartWaypointMgr, ACE_Null_Mutex>;
- SmartWaypointMgr() {}
+ SmartWaypointMgr() { }
public:
~SmartWaypointMgr();
@@ -1348,9 +1348,9 @@ typedef UNORDERED_MAP<int32, SmartAIEventList> SmartAIEventMap;
class SmartAIMgr
{
friend class ACE_Singleton<SmartAIMgr, ACE_Null_Mutex>;
- SmartAIMgr(){}
+ SmartAIMgr(){ }
public:
- ~SmartAIMgr(){}
+ ~SmartAIMgr(){ }
void LoadSmartAIFromDB();
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index befe591c321..91e2473a260 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -47,7 +47,7 @@ namespace Trinity
{
public:
AchievementChatBuilder(Player const& player, ChatMsg msgtype, int32 textId, uint32 ach_id)
- : i_player(player), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) {}
+ : i_player(player), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
diff --git a/src/server/game/Achievements/AchievementMgr.h b/src/server/game/Achievements/AchievementMgr.h
index f57c05a2769..65a936c3d40 100644
--- a/src/server/game/Achievements/AchievementMgr.h
+++ b/src/server/game/Achievements/AchievementMgr.h
@@ -202,7 +202,7 @@ struct AchievementCriteriaData
struct AchievementCriteriaDataSet
{
- AchievementCriteriaDataSet() : criteria_id(0) {}
+ AchievementCriteriaDataSet() : criteria_id(0) { }
typedef std::vector<AchievementCriteriaData> Storage;
void Add(AchievementCriteriaData const& data) { storage.push_back(data); }
bool Meets(Player const* source, Unit const* target, uint32 miscValue = 0) const;
@@ -293,8 +293,8 @@ class AchievementMgr
class AchievementGlobalMgr
{
friend class ACE_Singleton<AchievementGlobalMgr, ACE_Null_Mutex>;
- AchievementGlobalMgr() {}
- ~AchievementGlobalMgr() {}
+ AchievementGlobalMgr() { }
+ ~AchievementGlobalMgr() { }
public:
AchievementCriteriaEntryList const& GetAchievementCriteriaByType(AchievementCriteriaTypes type) const
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index 788bbf9cb2e..70805dd3a97 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -80,7 +80,7 @@ class BfCapturePoint
virtual ~BfCapturePoint() { }
- virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket& /*data*/) { }
// Send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
@@ -98,7 +98,7 @@ class BfCapturePoint
// Returns true if the state of the objective has changed, in this case, the OutdoorPvP must send a world state ui update.
virtual bool Update(uint32 diff);
- virtual void ChangeTeam(TeamId /*oldTeam*/) {}
+ virtual void ChangeTeam(TeamId /*oldTeam*/) { }
virtual void SendChangePhase();
bool SetCapturePointData(GameObject* capturePoint);
@@ -223,7 +223,7 @@ class Battlefield : public ZoneScript
void InvitePlayersInZoneToWar();
/// Called when a Unit is kill in battlefield zone
- virtual void HandleKill(Player* /*killer*/, Unit* /*killed*/) {};
+ virtual void HandleKill(Player* /*killer*/, Unit* /*killed*/) { };
uint32 GetTypeId() { return m_TypeId; }
uint32 GetZoneId() { return m_ZoneId; }
@@ -398,7 +398,7 @@ class Battlefield : public ZoneScript
void KickAfkPlayers();
// use for switch off all worldstate for client
- virtual void SendRemoveWorldStates(Player* /*player*/) {}
+ virtual void SendRemoveWorldStates(Player* /*player*/) { }
// use for send a packet for all player list
void BroadcastPacketToZone(WorldPacket& data) const;
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 211ab6caf77..c1bd511a554 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -87,7 +87,7 @@ namespace Trinity
{
public:
Battleground2ChatBuilder(ChatMsg msgtype, int32 textId, Player const* source, int32 arg1, int32 arg2)
- : _msgtype(msgtype), _textId(textId), _source(source), _arg1(arg1), _arg2(arg2) {}
+ : _msgtype(msgtype), _textId(textId), _source(source), _arg1(arg1), _arg2(arg2) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index 76ff08e0281..eebf5bead25 100644
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -162,7 +162,7 @@ struct BattlegroundPlayer
struct BattlegroundObjectInfo
{
- BattlegroundObjectInfo() : object(NULL), timer(0), spellid(0) {}
+ BattlegroundObjectInfo() : object(NULL), timer(0), spellid(0) { }
GameObject *object;
int32 timer;
@@ -287,7 +287,7 @@ class Battleground
virtual void StartingEventOpenDoors() { }
virtual void ResetBGSubclass() { } // must be implemented in BG subclass
- virtual void DestroyGate(Player* /*player*/, GameObject* /*go*/) {}
+ virtual void DestroyGate(Player* /*player*/, GameObject* /*go*/) { }
/* achievement req. */
virtual bool IsAllNodesControlledByTeam(uint32 /*team*/) const { return false; }
@@ -409,7 +409,7 @@ class Battleground
// Packet Transfer
// method that should fill worldpacket with actual world states (not yet implemented for all battlegrounds!)
- virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket& /*data*/) { }
void SendPacketToTeam(uint32 TeamID, WorldPacket* packet, Player* sender = NULL, bool self = true);
void SendPacketToAll(WorldPacket* packet);
void YellToAll(Creature* creature, const char* text, uint32 language);
@@ -474,17 +474,17 @@ class Battleground
virtual void HandleKillUnit(Creature* /*unit*/, Player* /*killer*/);
// Battleground events
- virtual void EventPlayerDroppedFlag(Player* /*player*/) {}
- virtual void EventPlayerClickedOnFlag(Player* /*player*/, GameObject* /*target_obj*/) {}
+ virtual void EventPlayerDroppedFlag(Player* /*player*/) { }
+ virtual void EventPlayerClickedOnFlag(Player* /*player*/, GameObject* /*target_obj*/) { }
void EventPlayerLoggedIn(Player* player);
void EventPlayerLoggedOut(Player* player);
- virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/) {}
- virtual void EventPlayerUsedGO(Player* /*player*/, GameObject* /*go*/){}
+ virtual void EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/) { }
+ virtual void EventPlayerUsedGO(Player* /*player*/, GameObject* /*go*/){ }
// this function can be used by spell to interact with the BG map
- virtual void DoAction(uint32 /*action*/, uint64 /*var*/) {}
+ virtual void DoAction(uint32 /*action*/, uint64 /*var*/) { }
- virtual void HandlePlayerResurrect(Player* /*player*/) {}
+ virtual void HandlePlayerResurrect(Player* /*player*/) { }
// Death related
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
@@ -531,8 +531,8 @@ class Battleground
bool CanAwardArenaPoints() const { return m_LevelMin >= BG_AWARD_ARENA_POINTS_MIN_LEVEL; }
virtual uint64 GetFlagPickerGUID(int32 /*team*/ = -1) const { return 0; }
- virtual void SetDroppedFlagGUID(uint64 /*guid*/, int32 /*team*/ = -1) {}
- virtual void HandleQuestComplete(uint32 /*questid*/, Player* /*player*/) {}
+ virtual void SetDroppedFlagGUID(uint64 /*guid*/, int32 /*team*/ = -1) { }
+ virtual void HandleQuestComplete(uint32 /*questid*/, Player* /*player*/) { }
virtual bool CanActivateGO(int32 /*entry*/, uint32 /*team*/) const { return true; }
virtual bool IsSpellAllowed(uint32 /*spellId*/, Player const* /*player*/) const { return true; }
uint32 GetTeamScore(uint32 TeamID) const;
@@ -559,7 +559,7 @@ class Battleground
// Scorekeeping
BattlegroundScoreMap PlayerScores; // Player scores
// must be implemented in BG subclass
- virtual void RemovePlayer(Player* /*player*/, uint64 /*guid*/, uint32 /*team*/) {}
+ virtual void RemovePlayer(Player* /*player*/, uint64 /*guid*/, uint32 /*team*/) { }
// Player lists, those need to be accessible by inherited classes
BattlegroundPlayerMap m_Players;
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h
index 0595d73fcc6..34c9e5ea1c7 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.h
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.h
@@ -106,7 +106,7 @@ class BattlegroundQueue
class SelectionPool
{
public:
- SelectionPool(): PlayerCount(0) {};
+ SelectionPool(): PlayerCount(0) { };
void Init();
bool AddGroup(GroupQueueInfo* ginfo, uint32 desiredCount);
bool KickGroup(uint32 size);
@@ -163,9 +163,9 @@ class BGQueueRemoveEvent : public BasicEvent
public:
BGQueueRemoveEvent(uint64 pl_guid, uint32 bgInstanceGUID, BattlegroundTypeId BgTypeId, BattlegroundQueueTypeId bgQueueTypeId, uint32 removeTime)
: m_PlayerGuid(pl_guid), m_BgInstanceGUID(bgInstanceGUID), m_RemoveTime(removeTime), m_BgTypeId(BgTypeId), m_BgQueueTypeId(bgQueueTypeId)
- {}
+ { }
- virtual ~BGQueueRemoveEvent() {}
+ virtual ~BGQueueRemoveEvent() { }
virtual bool Execute(uint64 e_time, uint32 p_time);
virtual void Abort(uint64 e_time);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
index f03b458e7ff..26c6d276311 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
@@ -249,7 +249,7 @@ enum BG_EY_Objectives
struct BattlegroundEYPointIconsStruct
{
BattlegroundEYPointIconsStruct(uint32 _WorldStateControlIndex, uint32 _WorldStateAllianceControlledIndex, uint32 _WorldStateHordeControlledIndex)
- : WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) {}
+ : WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) { }
uint32 WorldStateControlIndex;
uint32 WorldStateAllianceControlledIndex;
uint32 WorldStateHordeControlledIndex;
@@ -270,7 +270,7 @@ struct BattlegroundEYLosingPointStruct
: SpawnNeutralObjectType(_SpawnNeutralObjectType),
DespawnObjectTypeAlliance(_DespawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance),
DespawnObjectTypeHorde(_DespawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde)
- {}
+ { }
uint32 SpawnNeutralObjectType;
uint32 DespawnObjectTypeAlliance;
@@ -286,7 +286,7 @@ struct BattlegroundEYCapturingPointStruct
SpawnObjectTypeAlliance(_SpawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance),
SpawnObjectTypeHorde(_SpawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde),
GraveYardId(_GraveYardId)
- {}
+ { }
uint32 DespawnNeutralObjectType;
uint32 SpawnObjectTypeAlliance;
diff --git a/src/server/game/Chat/Channels/ChannelMgr.h b/src/server/game/Chat/Channels/ChannelMgr.h
index f03514461f8..74a0d622e80 100644
--- a/src/server/game/Chat/Channels/ChannelMgr.h
+++ b/src/server/game/Chat/Channels/ChannelMgr.h
@@ -51,7 +51,7 @@ class ChannelMgr
void MakeNotOnPacket(WorldPacket* data, std::string const& name);
};
-class AllianceChannelMgr : public ChannelMgr {};
-class HordeChannelMgr : public ChannelMgr {};
+class AllianceChannelMgr : public ChannelMgr { };
+class HordeChannelMgr : public ChannelMgr { };
#endif
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index 405bf7384ae..9574d3b38c3 100644
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -50,8 +50,8 @@ class ChatHandler
{
public:
WorldSession* GetSession() { return m_session; }
- explicit ChatHandler(WorldSession* session) : m_session(session), sentErrorMessage(false) {}
- virtual ~ChatHandler() {}
+ explicit ChatHandler(WorldSession* session) : m_session(session), sentErrorMessage(false) { }
+ virtual ~ChatHandler() { }
static void FillMessageData(WorldPacket* data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit* speaker);
@@ -129,7 +129,7 @@ class ChatHandler
bool ShowHelpForCommand(ChatCommand* table, const char* cmd);
protected:
- explicit ChatHandler() : m_session(NULL), sentErrorMessage(false) {} // for CLI subclass
+ explicit ChatHandler() : m_session(NULL), sentErrorMessage(false) { } // for CLI subclass
static bool SetDataForCommandInTable(ChatCommand* table, const char* text, uint32 permission, std::string const& help, std::string const& fullcommand);
bool ExecuteCommandInTable(ChatCommand* table, const char* text, std::string const& fullcmd);
bool ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd);
@@ -146,7 +146,7 @@ class CliHandler : public ChatHandler
{
public:
typedef void Print(void*, char const*);
- explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) {}
+ explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) { }
// overwrite functions
const char *GetTrinityString(int32 entry) const;
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index 9b249bd4bee..2d13d8b61e2 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -281,7 +281,7 @@ namespace Trinity
class ThreatOrderPred
{
public:
- ThreatOrderPred(bool ascending = false) : m_ascending(ascending) {}
+ ThreatOrderPred(bool ascending = false) : m_ascending(ascending) { }
bool operator() (HostileReference const* a, HostileReference const* b) const
{
return m_ascending ? a->getThreat() < b->getThreat() : a->getThreat() > b->getThreat();
diff --git a/src/server/game/Combat/UnitEvents.h b/src/server/game/Combat/UnitEvents.h
index 21cd2d80964..0e568d139a8 100644
--- a/src/server/game/Combat/UnitEvents.h
+++ b/src/server/game/Combat/UnitEvents.h
@@ -123,8 +123,8 @@ class ThreatManagerEvent : public ThreatRefStatusChangeEvent
private:
ThreatContainer* iThreatContainer;
public:
- ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) {}
- ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) {}
+ ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) { }
+ ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) { }
void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; }
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 1dce61e90f6..0c1f6af5506 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -2101,8 +2101,8 @@ struct WorldStateUI
// Structures not used for casting to loaded DBC data and not required then packing
struct MapDifficulty
{
- MapDifficulty() : resetTime(0), maxPlayers(0), hasErrorMessage(false) {}
- MapDifficulty(uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage) : resetTime(_resetTime), maxPlayers(_maxPlayers), hasErrorMessage(_hasErrorMessage) {}
+ MapDifficulty() : resetTime(0), maxPlayers(0), hasErrorMessage(false) { }
+ MapDifficulty(uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage) : resetTime(_resetTime), maxPlayers(_maxPlayers), hasErrorMessage(_hasErrorMessage) { }
uint32 resetTime;
uint32 maxPlayers;
@@ -2111,8 +2111,8 @@ struct MapDifficulty
struct TalentSpellPos
{
- TalentSpellPos() : talent_id(0), rank(0) {}
- TalentSpellPos(uint16 _talent_id, uint8 _rank) : talent_id(_talent_id), rank(_rank) {}
+ TalentSpellPos() : talent_id(0), rank(0) { }
+ TalentSpellPos(uint16 _talent_id, uint8 _rank) : talent_id(_talent_id), rank(_rank) { }
uint16 talent_id;
uint8 rank;
@@ -2122,8 +2122,8 @@ typedef std::map<uint32, TalentSpellPos> TalentSpellPosMap;
struct TaxiPathBySourceAndDestination
{
- TaxiPathBySourceAndDestination() : ID(0), price(0) {}
- TaxiPathBySourceAndDestination(uint32 _id, uint32 _price) : ID(_id), price(_price) {}
+ TaxiPathBySourceAndDestination() : ID(0), price(0) { }
+ TaxiPathBySourceAndDestination(uint32 _id, uint32 _price) : ID(_id), price(_price) { }
uint32 ID;
uint32 price;
@@ -2133,8 +2133,8 @@ typedef std::map<uint32, TaxiPathSetForSource> TaxiPathSetBySource;
struct TaxiPathNodePtr
{
- TaxiPathNodePtr() : i_ptr(NULL) {}
- TaxiPathNodePtr(TaxiPathNodeEntry const* ptr) : i_ptr(ptr) {}
+ TaxiPathNodePtr() : i_ptr(NULL) { }
+ TaxiPathNodePtr(TaxiPathNodeEntry const* ptr) : i_ptr(ptr) { }
TaxiPathNodeEntry const* i_ptr;
operator TaxiPathNodeEntry const& () const { return *i_ptr; }
};
diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h
index 96fedb65547..83b4142ae36 100644
--- a/src/server/game/DungeonFinding/LFGMgr.h
+++ b/src/server/game/DungeonFinding/LFGMgr.h
@@ -151,7 +151,7 @@ typedef UNORDERED_MAP<uint32, LFGDungeonData> LFGDungeonContainer;
struct LfgJoinResultData
{
LfgJoinResultData(LfgJoinResult _result = LFG_JOIN_OK, LfgRoleCheckState _state = LFG_ROLECHECK_DEFAULT):
- result(_result), state(_state) {}
+ result(_result), state(_state) { }
LfgJoinResult result;
LfgRoleCheckState state;
LfgLockPartyMap lockmap;
@@ -178,7 +178,7 @@ struct LfgQueueStatusData
LfgQueueStatusData(uint32 _dungeonId = 0, int32 _waitTime = -1, int32 _waitTimeAvg = -1, int32 _waitTimeTank = -1, int32 _waitTimeHealer = -1,
int32 _waitTimeDps = -1, uint32 _queuedTime = 0, uint8 _tanks = 0, uint8 _healers = 0, uint8 _dps = 0) :
dungeonId(_dungeonId), waitTime(_waitTime), waitTimeAvg(_waitTimeAvg), waitTimeTank(_waitTimeTank), waitTimeHealer(_waitTimeHealer),
- waitTimeDps(_waitTimeDps), queuedTime(_queuedTime), tanks(_tanks), healers(_healers), dps(_dps) {}
+ waitTimeDps(_waitTimeDps), queuedTime(_queuedTime), tanks(_tanks), healers(_healers), dps(_dps) { }
uint32 dungeonId;
int32 waitTime;
diff --git a/src/server/game/DungeonFinding/LFGPlayerData.cpp b/src/server/game/DungeonFinding/LFGPlayerData.cpp
index e8ef430bc1f..f285f01990d 100644
--- a/src/server/game/DungeonFinding/LFGPlayerData.cpp
+++ b/src/server/game/DungeonFinding/LFGPlayerData.cpp
@@ -22,7 +22,7 @@ namespace lfg
LfgPlayerData::LfgPlayerData(): m_State(LFG_STATE_NONE), m_OldState(LFG_STATE_NONE),
m_Team(0), m_Group(0), m_Roles(0), m_Comment("")
-{}
+{ }
LfgPlayerData::~LfgPlayerData()
{
diff --git a/src/server/game/DungeonFinding/LFGQueue.h b/src/server/game/DungeonFinding/LFGQueue.h
index db7e7bbf318..128b2aa2f0b 100644
--- a/src/server/game/DungeonFinding/LFGQueue.h
+++ b/src/server/game/DungeonFinding/LFGQueue.h
@@ -71,7 +71,7 @@ struct LfgQueueData
struct LfgWaitTime
{
- LfgWaitTime(): time(-1), number(0) {}
+ LfgWaitTime(): time(-1), number(0) { }
int32 time; ///< Wait time
uint32 number; ///< Number of people used to get that wait time
};
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 5b1cb99d93d..08d3610594f 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -246,7 +246,7 @@ typedef UNORDERED_MAP<uint32, EquipmentInfoContainerInternal> EquipmentInfoConta
// from `creature` table
struct CreatureData
{
- CreatureData() : dbData(true) {}
+ CreatureData() : dbData(true) { }
uint32 id; // entry in creature_template
uint16 mapid;
uint32 phaseMask;
@@ -325,7 +325,7 @@ typedef UNORDERED_MAP<uint32, CreatureAddon> CreatureAddonContainer;
struct VendorItem
{
VendorItem(uint32 _item, int32 _maxcount, uint32 _incrtime, uint32 _ExtendedCost)
- : item(_item), maxcount(_maxcount), incrtime(_incrtime), ExtendedCost(_ExtendedCost) {}
+ : item(_item), maxcount(_maxcount), incrtime(_incrtime), ExtendedCost(_ExtendedCost) { }
uint32 item;
uint32 maxcount; // 0 for infinity item amount
@@ -367,7 +367,7 @@ struct VendorItemData
struct VendorItemCount
{
explicit VendorItemCount(uint32 _item, uint32 _count)
- : itemId(_item), count(_count), lastIncrementTime(time(NULL)) {}
+ : itemId(_item), count(_count), lastIncrementTime(time(NULL)) { }
uint32 itemId;
uint32 count;
@@ -399,7 +399,7 @@ typedef UNORDERED_MAP<uint32 /*spellid*/, TrainerSpell> TrainerSpellMap;
struct TrainerSpellData
{
- TrainerSpellData() : trainerType(0) {}
+ TrainerSpellData() : trainerType(0) { }
~TrainerSpellData() { spellList.clear(); }
TrainerSpellMap spellList;
diff --git a/src/server/game/Entities/Creature/CreatureGroups.h b/src/server/game/Entities/Creature/CreatureGroups.h
index fb5b823fbe9..91a7ac7ff5e 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.h
+++ b/src/server/game/Entities/Creature/CreatureGroups.h
@@ -60,8 +60,8 @@ class CreatureGroup
public:
//Group cannot be created empty
- explicit CreatureGroup(uint32 id) : m_leader(NULL), m_groupID(id), m_Formed(false) {}
- ~CreatureGroup() {}
+ explicit CreatureGroup(uint32 id) : m_leader(NULL), m_groupID(id), m_Formed(false) { }
+ ~CreatureGroup() { }
Creature* getLeader() const { return m_leader; }
uint32 GetId() const { return m_groupID; }
diff --git a/src/server/game/Entities/Creature/TemporarySummon.h b/src/server/game/Entities/Creature/TemporarySummon.h
index 46f5c1300a4..03fcd4cd74d 100644
--- a/src/server/game/Entities/Creature/TemporarySummon.h
+++ b/src/server/game/Entities/Creature/TemporarySummon.h
@@ -41,14 +41,14 @@ class TempSummon : public Creature
{
public:
explicit TempSummon(SummonPropertiesEntry const* properties, Unit* owner, bool isWorldObject);
- virtual ~TempSummon() {}
+ virtual ~TempSummon() { }
void Update(uint32 time);
virtual void InitStats(uint32 lifetime);
virtual void InitSummon();
virtual void UnSummon(uint32 msTime = 0);
void RemoveFromWorld();
void SetTempSummonType(TempSummonType type);
- void SaveToDB(uint32 /*mapid*/, uint8 /*spawnMask*/, uint32 /*phaseMask*/) {}
+ void SaveToDB(uint32 /*mapid*/, uint8 /*spawnMask*/, uint32 /*phaseMask*/) { }
Unit* GetSummoner() const;
Creature* GetSummonerCreatureBase() const;
uint64 GetSummonerGUID() const { return m_summonerGUID; }
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index de92257893b..27ea15c38ff 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -589,7 +589,7 @@ enum GOState
// from `gameobject`
struct GameObjectData
{
- explicit GameObjectData() : dbData(true) {}
+ explicit GameObjectData() : dbData(true) { }
uint32 id; // entry in gamobject_template
uint16 mapid;
uint32 phaseMask;
diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
index ba9604fcd52..1d0b7b66d6d 100644
--- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
+++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
@@ -33,10 +33,10 @@ struct EnchStoreItem
float chance;
EnchStoreItem()
- : ench(0), chance(0) {}
+ : ench(0), chance(0) { }
EnchStoreItem(uint32 _ench, float _chance)
- : ench(_ench), chance(_chance) {}
+ : ench(_ench), chance(_chance) { }
};
typedef std::vector<EnchStoreItem> EnchStoreList;
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 1471e966045..b7417c0e7c6 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1881,7 +1881,7 @@ namespace Trinity
{
public:
MonsterChatBuilder(WorldObject const& obj, ChatMsg msgtype, int32 textId, uint32 language, uint64 targetGUID)
- : i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) {}
+ : i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
@@ -1902,7 +1902,7 @@ namespace Trinity
{
public:
MonsterCustomChatBuilder(WorldObject const& obj, ChatMsg msgtype, const char* text, uint32 language, uint64 targetGUID)
- : i_object(obj), i_msgtype(msgtype), i_text(text), i_language(language), i_targetGUID(targetGUID) {}
+ : i_object(obj), i_msgtype(msgtype), i_text(text), i_language(language), i_targetGUID(targetGUID) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
/// @todo i_object.GetName() also must be localized?
@@ -2426,10 +2426,10 @@ namespace Trinity
{
public:
NearUsedPosDo(WorldObject const& obj, WorldObject const* searcher, float angle, ObjectPosSelector& selector)
- : i_object(obj), i_searcher(searcher), i_angle(angle), i_selector(selector) {}
+ : i_object(obj), i_searcher(searcher), i_angle(angle), i_selector(selector) { }
- void operator()(Corpse*) const {}
- void operator()(DynamicObject*) const {}
+ void operator()(Corpse*) const { }
+ void operator()(DynamicObject*) const { }
void operator()(Creature* c) const
{
@@ -2850,7 +2850,7 @@ struct WorldObjectChangeAccumulator
UpdateDataMapType& i_updateDatas;
WorldObject& i_object;
std::set<uint64> plr_list;
- WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) {}
+ WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) { }
void Visit(PlayerMapType &m)
{
Player* source = NULL;
@@ -2912,7 +2912,7 @@ struct WorldObjectChangeAccumulator
}
}
- template<class SKIP> void Visit(GridRefManager<SKIP> &) {}
+ template<class SKIP> void Visit(GridRefManager<SKIP> &) { }
};
void WorldObject::BuildUpdate(UpdateDataMapType& data_map)
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 3e010fa98a2..f03b95d0cc7 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -200,7 +200,7 @@ class Object
virtual bool hasQuest(uint32 /* quest_id */) const { return false; }
virtual bool hasInvolvedQuest(uint32 /* quest_id */) const { return false; }
- virtual void BuildUpdate(UpdateDataMapType&) {}
+ virtual void BuildUpdate(UpdateDataMapType&) { }
void BuildFieldsUpdate(Player*, UpdateDataMapType &) const;
void SetFieldNotifyFlag(uint16 flag) { _fieldNotifyFlags |= flag; }
@@ -275,13 +275,13 @@ struct Position
{
struct PositionXYZStreamer
{
- explicit PositionXYZStreamer(Position& pos) : m_pos(&pos) {}
+ explicit PositionXYZStreamer(Position& pos) : m_pos(&pos) { }
Position* m_pos;
};
struct PositionXYZOStreamer
{
- explicit PositionXYZOStreamer(Position& pos) : m_pos(&pos) {}
+ explicit PositionXYZOStreamer(Position& pos) : m_pos(&pos) { }
Position* m_pos;
};
@@ -536,7 +536,7 @@ class MapObject
friend class ObjectGridLoader; //grid loader for loading creatures
protected:
- MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE) {}
+ MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE) { }
private:
Cell _currentCell;
@@ -650,7 +650,7 @@ class WorldObject : public Object, public WorldLocation
void SendObjectDeSpawnAnim(uint64 guid);
- virtual void SaveRespawnTime() {}
+ virtual void SaveRespawnTime() { }
void AddObjectToRemoveList();
float GetGridActivationRange() const;
@@ -789,7 +789,7 @@ namespace Trinity
class ObjectDistanceOrderPred
{
public:
- ObjectDistanceOrderPred(WorldObject const* pRefObj, bool ascending = true) : m_refObj(pRefObj), m_ascending(ascending) {}
+ ObjectDistanceOrderPred(WorldObject const* pRefObj, bool ascending = true) : m_refObj(pRefObj), m_ascending(ascending) { }
bool operator()(WorldObject const* pLeft, WorldObject const* pRight) const
{
return m_ascending ? m_refObj->GetDistanceOrder(pLeft, pRight) : !m_refObj->GetDistanceOrder(pLeft, pRight);
diff --git a/src/server/game/Entities/Object/ObjectPosSelector.h b/src/server/game/Entities/Object/ObjectPosSelector.h
index d381fb5627e..d3f43654969 100644
--- a/src/server/game/Entities/Object/ObjectPosSelector.h
+++ b/src/server/game/Entities/Object/ObjectPosSelector.h
@@ -34,7 +34,7 @@ struct ObjectPosSelector
{
struct UsedPos
{
- UsedPos(float sign_, float size_, float dist_) : sign(sign_), size(size_), dist(dist_) {}
+ UsedPos(float sign_, float size_, float dist_) : sign(sign_), size(size_), dist(dist_) { }
float sign;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 80f3f022a20..4f0d48d1a53 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6215,7 +6215,7 @@ bool Player::UpdateFishingSkill()
// levels sync. with spell requirement for skill levels to learn
// bonus abilities in sSkillLineAbilityStore
// Used only to avoid scan DBC at each skill grow
-static uint32 bonusSkillLevels[] = {75, 150, 225, 300, 375, 450};
+static uint32 bonusSkillLevels[ ] = {75, 150, 225, 300, 375, 450};
static const size_t bonusSkillLevelsSize = sizeof(bonusSkillLevels) / sizeof(uint32);
bool Player::UpdateSkillPro(uint16 SkillId, int32 Chance, uint32 step)
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index fee542a752e..35a3f5f10d4 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -111,7 +111,7 @@ struct PlayerTalent
// Spell modifier (used for modify other spells)
struct SpellModifier
{
- SpellModifier(Aura* _ownerAura = NULL) : op(SPELLMOD_DAMAGE), type(SPELLMOD_FLAT), charges(0), value(0), mask(), spellId(0), ownerAura(_ownerAura) {}
+ SpellModifier(Aura* _ownerAura = NULL) : op(SPELLMOD_DAMAGE), type(SPELLMOD_FLAT), charges(0), value(0), mask(), spellId(0), ownerAura(_ownerAura) { }
SpellModOp op : 8;
SpellModType type : 8;
int16 charges : 16;
@@ -179,7 +179,7 @@ enum ReputationSource
struct ActionButton
{
- ActionButton() : packedData(0), uState(ACTIONBUTTON_NEW) {}
+ ActionButton() : packedData(0), uState(ACTIONBUTTON_NEW) { }
uint32 packedData;
ActionButtonUpdateState uState;
@@ -205,7 +205,7 @@ typedef std::map<uint8, ActionButton> ActionButtonList;
struct PlayerCreateInfoItem
{
- PlayerCreateInfoItem(uint32 id, uint32 amount) : item_id(id), item_amount(amount) {}
+ PlayerCreateInfoItem(uint32 id, uint32 amount) : item_id(id), item_amount(amount) { }
uint32 item_id;
uint32 item_amount;
@@ -215,7 +215,7 @@ typedef std::list<PlayerCreateInfoItem> PlayerCreateInfoItems;
struct PlayerClassLevelInfo
{
- PlayerClassLevelInfo() : basehealth(0), basemana(0) {}
+ PlayerClassLevelInfo() : basehealth(0), basemana(0) { }
uint16 basehealth;
uint16 basemana;
};
@@ -238,8 +238,8 @@ typedef std::list<uint32> PlayerCreateInfoSpells;
struct PlayerCreateInfoAction
{
- PlayerCreateInfoAction() : button(0), type(0), action(0) {}
- PlayerCreateInfoAction(uint8 _button, uint32 _action, uint8 _type) : button(_button), type(_type), action(_action) {}
+ PlayerCreateInfoAction() : button(0), type(0), action(0) { }
+ PlayerCreateInfoAction(uint8 _button, uint32 _action, uint8 _type) : button(_button), type(_type), action(_action) { }
uint8 button;
uint8 type;
@@ -270,7 +270,7 @@ struct PlayerInfo
struct PvPInfo
{
- PvPInfo() : IsHostile(false), IsInHostileArea(false), IsInNoPvPArea(false), IsInFFAPvPArea(false), EndTimer(0) {}
+ PvPInfo() : IsHostile(false), IsInHostileArea(false), IsInNoPvPArea(false), IsInFFAPvPArea(false), EndTimer(0) { }
bool IsHostile;
bool IsInHostileArea; ///> Marks if player is in an area which forces PvP flag
@@ -281,7 +281,7 @@ struct PvPInfo
struct DuelInfo
{
- DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) {}
+ DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) { }
Player* initiator;
Player* opponent;
@@ -343,7 +343,7 @@ struct Runes
struct EnchantDuration
{
- EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) {};
+ EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) { };
EnchantDuration(Item* _item, EnchantmentSlot _slot, uint32 _leftduration) : item(_item), slot(_slot),
leftduration(_leftduration){ ASSERT(item); };
@@ -667,7 +667,7 @@ typedef std::map<uint32, EquipmentSet> EquipmentSets;
struct ItemPosCount
{
- ItemPosCount(uint16 _pos, uint32 _count) : pos(_pos), count(_count) {}
+ ItemPosCount(uint16 _pos, uint32 _count) : pos(_pos), count(_count) { }
bool isContainedIn(std::vector<ItemPosCount> const& vec) const;
uint16 pos;
uint32 count;
@@ -833,7 +833,7 @@ struct InstancePlayerBind
/* permanent PlayerInstanceBinds are created in Raid/Heroic instances for players
that aren't already permanently bound when they are inside when a boss is killed
or when they enter an instance that the group leader is permanently bound to. */
- InstancePlayerBind() : save(NULL), perm(false) {}
+ InstancePlayerBind() : save(NULL), perm(false) { }
};
struct AccessRequirement
@@ -900,7 +900,7 @@ class PlayerTaxi
{
public:
PlayerTaxi();
- ~PlayerTaxi() {}
+ ~PlayerTaxi() { }
// Nodes
void InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level);
void LoadTaxiMask(std::string const& data);
diff --git a/src/server/game/Entities/Totem/Totem.h b/src/server/game/Entities/Totem/Totem.h
index 565d13cd0d0..48cb71c4918 100644
--- a/src/server/game/Entities/Totem/Totem.h
+++ b/src/server/game/Entities/Totem/Totem.h
@@ -36,7 +36,7 @@ class Totem : public Minion
{
public:
Totem(SummonPropertiesEntry const* properties, Unit* owner);
- virtual ~Totem() {}
+ virtual ~Totem() { }
void Update(uint32 time);
void InitStats(uint32 duration);
void InitSummon();
@@ -48,12 +48,12 @@ class Totem : public Minion
bool UpdateStats(Stats /*stat*/) { return true; }
bool UpdateAllStats() { return true; }
- void UpdateResistances(uint32 /*school*/) {}
- void UpdateArmor() {}
- void UpdateMaxHealth() {}
- void UpdateMaxPower(Powers /*power*/) {}
- void UpdateAttackPowerAndDamage(bool /*ranged*/) {}
- void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
+ void UpdateResistances(uint32 /*school*/) { }
+ void UpdateArmor() { }
+ void UpdateMaxHealth() { }
+ void UpdateMaxPower(Powers /*power*/) { }
+ void UpdateAttackPowerAndDamage(bool /*ranged*/) { }
+ void UpdateDamagePhysical(WeaponAttackType /*attType*/) { }
bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const;
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 25352a924ef..f8d5964beca 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -786,7 +786,7 @@ struct DiminishingReturn
{
DiminishingReturn(DiminishingGroup group, uint32 t, uint32 count)
: DRGroup(group), stack(0), hitTime(t), hitCount(count)
- {}
+ { }
DiminishingGroup DRGroup:16;
uint16 stack:16;
@@ -804,7 +804,7 @@ class DispelInfo
{
public:
explicit DispelInfo(Unit* dispeller, uint32 dispellerSpellId, uint8 chargesRemoved) :
- _dispellerUnit(dispeller), _dispellerSpell(dispellerSpellId), _chargesRemoved(chargesRemoved) {}
+ _dispellerUnit(dispeller), _dispellerSpell(dispellerSpellId), _chargesRemoved(chargesRemoved) { }
Unit* GetDispeller() const { return _dispellerUnit; }
uint32 GetDispellerSpellId() const { return _dispellerSpell; }
@@ -822,7 +822,7 @@ private:
struct CleanDamage
{
CleanDamage(uint32 mitigated, uint32 absorbed, WeaponAttackType _attackType, MeleeHitOutcome _hitOutCome) :
- absorbed_damage(absorbed), mitigated_damage(mitigated), attackType(_attackType), hitOutCome(_hitOutCome) {}
+ absorbed_damage(absorbed), mitigated_damage(mitigated), attackType(_attackType), hitOutCome(_hitOutCome) { }
uint32 absorbed_damage;
uint32 mitigated_damage;
@@ -951,7 +951,7 @@ struct SpellNonMeleeDamage
SpellNonMeleeDamage(Unit* _attacker, Unit* _target, uint32 _SpellID, uint32 _schoolMask)
: target(_target), attacker(_attacker), SpellID(_SpellID), damage(0), overkill(0), schoolMask(_schoolMask),
absorb(0), resist(0), physicalLog(false), unused(false), blocked(0), HitInfo(0), cleanDamage(0)
- {}
+ { }
Unit *target;
Unit *attacker;
@@ -972,7 +972,7 @@ struct SpellNonMeleeDamage
struct SpellPeriodicAuraLogInfo
{
SpellPeriodicAuraLogInfo(AuraEffect const* _auraEff, uint32 _damage, uint32 _overDamage, uint32 _absorb, uint32 _resist, float _multiplier, bool _critical)
- : auraEff(_auraEff), damage(_damage), overDamage(_overDamage), absorb(_absorb), resist(_resist), multiplier(_multiplier), critical(_critical){}
+ : auraEff(_auraEff), damage(_damage), overDamage(_overDamage), absorb(_absorb), resist(_resist), multiplier(_multiplier), critical(_critical){ }
AuraEffect const* auraEff;
uint32 damage;
@@ -1027,7 +1027,7 @@ enum CurrentSpellTypes
struct GlobalCooldown
{
- explicit GlobalCooldown(uint32 _dur = 0, uint32 _time = 0) : duration(_dur), cast_time(_time) {}
+ explicit GlobalCooldown(uint32 _dur = 0, uint32 _time = 0) : duration(_dur), cast_time(_time) { }
uint32 duration;
uint32 cast_time;
@@ -1038,7 +1038,7 @@ typedef UNORDERED_MAP<uint32 /*category*/, GlobalCooldown> GlobalCooldownList;
class GlobalCooldownMgr // Shared by Player and CharmInfo
{
public:
- GlobalCooldownMgr() {}
+ GlobalCooldownMgr() { }
public:
bool HasGlobalCooldown(SpellInfo const* spellInfo) const;
@@ -1080,7 +1080,7 @@ enum CommandStates
struct UnitActionBarEntry
{
- UnitActionBarEntry() : packedData(uint32(ACT_DISABLED) << 24) {}
+ UnitActionBarEntry() : packedData(uint32(ACT_DISABLED) << 24) { }
uint32 packedData;
@@ -2255,7 +2255,7 @@ namespace Trinity
class PowerPctOrderPred
{
public:
- PowerPctOrderPred(Powers power, bool ascending = true) : m_power(power), m_ascending(ascending) {}
+ PowerPctOrderPred(Powers power, bool ascending = true) : m_power(power), m_ascending(ascending) { }
bool operator() (const Unit* a, const Unit* b) const
{
float rA = a->GetMaxPower(m_power) ? float(a->GetPower(m_power)) / float(a->GetMaxPower(m_power)) : 0.0f;
@@ -2271,7 +2271,7 @@ namespace Trinity
class HealthPctOrderPred
{
public:
- HealthPctOrderPred(bool ascending = true) : m_ascending(ascending) {}
+ HealthPctOrderPred(bool ascending = true) : m_ascending(ascending) { }
bool operator() (const Unit* a, const Unit* b) const
{
float rA = a->GetMaxHealth() ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f;
diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h
index 9fb1b6614b5..f71ccded926 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.h
+++ b/src/server/game/Entities/Vehicle/Vehicle.h
@@ -114,7 +114,7 @@ class VehicleJoinEvent : public BasicEvent
{
friend class Vehicle;
protected:
- VehicleJoinEvent(Vehicle* v, Unit* u) : Target(v), Passenger(u), Seat(Target->Seats.end()) {}
+ VehicleJoinEvent(Vehicle* v, Unit* u) : Target(v), Passenger(u), Seat(Target->Seats.end()) { }
~VehicleJoinEvent();
bool Execute(uint64, uint32);
void Abort(uint64);
diff --git a/src/server/game/Entities/Vehicle/VehicleDefines.h b/src/server/game/Entities/Vehicle/VehicleDefines.h
index ce922b550c1..1c3a57593c3 100644
--- a/src/server/game/Entities/Vehicle/VehicleDefines.h
+++ b/src/server/game/Entities/Vehicle/VehicleDefines.h
@@ -81,7 +81,7 @@ struct VehicleSeat
struct VehicleAccessory
{
VehicleAccessory(uint32 entry, int8 seatId, bool isMinion, uint8 summonType, uint32 summonTime) :
- AccessoryEntry(entry), IsMinion(isMinion), SummonTime(summonTime), SeatId(seatId), SummonedType(summonType) {}
+ AccessoryEntry(entry), IsMinion(isMinion), SummonTime(summonTime), SeatId(seatId), SummonedType(summonType) { }
uint32 AccessoryEntry;
uint32 IsMinion;
uint32 SummonTime;
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h
index ad4ddeeba88..d25da0db89d 100644
--- a/src/server/game/Events/GameEventMgr.h
+++ b/src/server/game/Events/GameEventMgr.h
@@ -55,7 +55,7 @@ typedef std::map<uint32 /*condition id*/, GameEventFinishCondition> GameEventCon
struct GameEventData
{
- GameEventData() : start(1), end(0), nextstart(0), occurence(0), length(0), holiday_id(HOLIDAY_NONE), state(GAMEEVENT_NORMAL) {}
+ GameEventData() : start(1), end(0), nextstart(0), occurence(0), length(0), holiday_id(HOLIDAY_NONE), state(GAMEEVENT_NORMAL) { }
time_t start; // occurs after this time
time_t end; // occurs before this time
time_t nextstart; // after this time the follow-up events count this phase completed
@@ -98,7 +98,7 @@ class GameEventMgr
private:
GameEventMgr();
- ~GameEventMgr() {};
+ ~GameEventMgr() { };
public:
typedef std::set<uint16> ActiveEvents;
diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h
index a2707920c63..4e5c12104ed 100644
--- a/src/server/game/Globals/ObjectAccessor.h
+++ b/src/server/game/Globals/ObjectAccessor.h
@@ -75,7 +75,7 @@ class HashMapHolder
private:
//Non instanceable only static
- HashMapHolder() {}
+ HashMapHolder() { }
static LockType i_lock;
static MapType m_objectMap;
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index e0b33b039cc..6ec41042653 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -467,8 +467,8 @@ struct PetLevelInfo
struct MailLevelReward
{
- MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) {}
- MailLevelReward(uint32 _raceMask, uint32 _mailTemplateId, uint32 _senderEntry) : raceMask(_raceMask), mailTemplateId(_mailTemplateId), senderEntry(_senderEntry) {}
+ MailLevelReward() : raceMask(0), mailTemplateId(0), senderEntry(0) { }
+ MailLevelReward(uint32 _raceMask, uint32 _mailTemplateId, uint32 _senderEntry) : raceMask(_raceMask), mailTemplateId(_mailTemplateId), senderEntry(_senderEntry) { }
uint32 raceMask;
uint32 mailTemplateId;
@@ -556,8 +556,8 @@ struct QuestPOIPoint
int32 x;
int32 y;
- QuestPOIPoint() : x(0), y(0) {}
- QuestPOIPoint(int32 _x, int32 _y) : x(_x), y(_y) {}
+ QuestPOIPoint() : x(0), y(0) { }
+ QuestPOIPoint(int32 _x, int32 _y) : x(_x), y(_y) { }
};
struct QuestPOI
@@ -571,8 +571,8 @@ struct QuestPOI
uint32 Unk4;
std::vector<QuestPOIPoint> points;
- QuestPOI() : Id(0), ObjectiveIndex(0), MapId(0), AreaId(0), Unk2(0), Unk3(0), Unk4(0) {}
- QuestPOI(uint32 id, int32 objIndex, uint32 mapId, uint32 areaId, uint32 unk2, uint32 unk3, uint32 unk4) : Id(id), ObjectiveIndex(objIndex), MapId(mapId), AreaId(areaId), Unk2(unk2), Unk3(unk3), Unk4(unk4) {}
+ QuestPOI() : Id(0), ObjectiveIndex(0), MapId(0), AreaId(0), Unk2(0), Unk3(0), Unk4(0) { }
+ QuestPOI(uint32 id, int32 objIndex, uint32 mapId, uint32 areaId, uint32 unk2, uint32 unk3, uint32 unk4) : Id(id), ObjectiveIndex(objIndex), MapId(mapId), AreaId(areaId), Unk2(unk2), Unk3(unk3), Unk4(unk4) { }
};
typedef std::vector<QuestPOI> QuestPOIVector;
diff --git a/src/server/game/Grids/Cells/Cell.h b/src/server/game/Grids/Cells/Cell.h
index 33a26c62ce0..ecfdfd6ce05 100644
--- a/src/server/game/Grids/Cells/Cell.h
+++ b/src/server/game/Grids/Cells/Cell.h
@@ -31,8 +31,8 @@ class WorldObject;
struct CellArea
{
- CellArea() {}
- CellArea(CellCoord low, CellCoord high) : low_bound(low), high_bound(high) {}
+ CellArea() { }
+ CellArea(CellCoord low, CellCoord high) : low_bound(low), high_bound(high) { }
bool operator!() const { return low_bound == high_bound; }
diff --git a/src/server/game/Grids/Grid.h b/src/server/game/Grids/Grid.h
index 0a5e84b8ded..57f79538e2b 100644
--- a/src/server/game/Grids/Grid.h
+++ b/src/server/game/Grids/Grid.h
@@ -52,7 +52,7 @@ class Grid
/** destructor to clean up its resources. This includes unloading the
grid if it has not been unload.
*/
- ~Grid() {}
+ ~Grid() { }
/** an object of interested enters the grid
*/
diff --git a/src/server/game/Grids/GridDefines.h b/src/server/game/Grids/GridDefines.h
index 9250c784dd9..7ddb4647afe 100644
--- a/src/server/game/Grids/GridDefines.h
+++ b/src/server/game/Grids/GridDefines.h
@@ -86,11 +86,11 @@ struct CoordPair
{
CoordPair(uint32 x=0, uint32 y=0)
: x_coord(x), y_coord(y)
- {}
+ { }
CoordPair(const CoordPair<LIMIT> &obj)
: x_coord(obj.x_coord), y_coord(obj.y_coord)
- {}
+ { }
CoordPair<LIMIT> & operator=(const CoordPair<LIMIT> &obj)
{
diff --git a/src/server/game/Grids/GridReference.h b/src/server/game/Grids/GridReference.h
index 3d662684060..18403e27a45 100644
--- a/src/server/game/Grids/GridReference.h
+++ b/src/server/game/Grids/GridReference.h
@@ -45,7 +45,7 @@ class GridReference : public Reference<GridRefManager<OBJECT>, OBJECT>
this->getTarget()->decSize();
}
public:
- GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {}
+ GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() { }
~GridReference() { this->unlink(); }
GridReference* next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); }
};
diff --git a/src/server/game/Grids/GridStates.h b/src/server/game/Grids/GridStates.h
index 09682c716a9..38728d11757 100644
--- a/src/server/game/Grids/GridStates.h
+++ b/src/server/game/Grids/GridStates.h
@@ -34,7 +34,7 @@ class GridState
void setMagic() { i_Magic = MAGIC_TESTVAL; }
unsigned int i_Magic;
#endif
- virtual ~GridState() {};
+ virtual ~GridState() { };
virtual void Update(Map &, NGridType&, GridInfo &, uint32 t_diff) const = 0;
};
diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h
index 65cdd3a6033..2e244ecbc62 100644
--- a/src/server/game/Grids/NGrid.h
+++ b/src/server/game/Grids/NGrid.h
@@ -34,10 +34,10 @@ class GridInfo
public:
GridInfo()
: i_timer(0), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)),
- i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false) {}
+ i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false) { }
GridInfo(time_t expiry, bool unload = true )
: i_timer(expiry), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)),
- i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false) {}
+ i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false) { }
const TimeTracker& getTimeTracker() const { return i_timer; }
bool getUnloadLock() const { return i_unloadActiveLockCount || i_unloadExplicitLock || i_unloadReferenceLock; }
void setUnloadExplicitLock(bool on) { i_unloadExplicitLock = on; }
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index d0df63155b2..7bf50b60c1c 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -45,7 +45,7 @@ namespace Trinity
std::set<Unit*> i_visibleNow;
Player::ClientGUIDs vis_guids;
- VisibleNotifier(Player &player) : i_player(player), vis_guids(player.m_clientGUIDs) {}
+ VisibleNotifier(Player &player) : i_player(player), vis_guids(player.m_clientGUIDs) { }
template<class T> void Visit(GridRefManager<T> &m);
void SendToSelf(void);
};
@@ -54,8 +54,8 @@ namespace Trinity
{
WorldObject &i_object;
- explicit VisibleChangesNotifier(WorldObject &object) : i_object(object) {}
- template<class T> void Visit(GridRefManager<T> &) {}
+ explicit VisibleChangesNotifier(WorldObject &object) : i_object(object) { }
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(PlayerMapType &);
void Visit(CreatureMapType &);
void Visit(DynamicObjectMapType &);
@@ -63,7 +63,7 @@ namespace Trinity
struct PlayerRelocationNotifier : public VisibleNotifier
{
- PlayerRelocationNotifier(Player &player) : VisibleNotifier(player) {}
+ PlayerRelocationNotifier(Player &player) : VisibleNotifier(player) { }
template<class T> void Visit(GridRefManager<T> &m) { VisibleNotifier::Visit(m); }
void Visit(CreatureMapType &);
@@ -73,8 +73,8 @@ namespace Trinity
struct CreatureRelocationNotifier
{
Creature &i_creature;
- CreatureRelocationNotifier(Creature &c) : i_creature(c) {}
- template<class T> void Visit(GridRefManager<T> &) {}
+ CreatureRelocationNotifier(Creature &c) : i_creature(c) { }
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(CreatureMapType &);
void Visit(PlayerMapType &);
};
@@ -86,8 +86,8 @@ namespace Trinity
CellCoord &p;
const float i_radius;
DelayedUnitRelocation(Cell &c, CellCoord &pair, Map &map, float radius) :
- i_map(map), cell(c), p(pair), i_radius(radius) {}
- template<class T> void Visit(GridRefManager<T> &) {}
+ i_map(map), cell(c), p(pair), i_radius(radius) { }
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(CreatureMapType &);
void Visit(PlayerMapType &);
};
@@ -96,8 +96,8 @@ namespace Trinity
{
Unit &i_unit;
bool isCreature;
- explicit AIRelocationNotifier(Unit &unit) : i_unit(unit), isCreature(unit.GetTypeId() == TYPEID_UNIT) {}
- template<class T> void Visit(GridRefManager<T> &) {}
+ explicit AIRelocationNotifier(Unit &unit) : i_unit(unit), isCreature(unit.GetTypeId() == TYPEID_UNIT) { }
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(CreatureMapType &);
};
@@ -105,7 +105,7 @@ namespace Trinity
{
GridType &i_grid;
uint32 i_timeDiff;
- GridUpdater(GridType &grid, uint32 diff) : i_grid(grid), i_timeDiff(diff) {}
+ GridUpdater(GridType &grid, uint32 diff) : i_grid(grid), i_timeDiff(diff) { }
template<class T> void updateObjects(GridRefManager<T> &m)
{
@@ -141,7 +141,7 @@ namespace Trinity
void Visit(PlayerMapType &m);
void Visit(CreatureMapType &m);
void Visit(DynamicObjectMapType &m);
- template<class SKIP> void Visit(GridRefManager<SKIP> &) {}
+ template<class SKIP> void Visit(GridRefManager<SKIP> &) { }
void SendPacket(Player* player)
{
@@ -160,10 +160,10 @@ namespace Trinity
struct ObjectUpdater
{
uint32 i_timeDiff;
- explicit ObjectUpdater(const uint32 diff) : i_timeDiff(diff) {}
+ explicit ObjectUpdater(const uint32 diff) : i_timeDiff(diff) { }
template<class T> void Visit(GridRefManager<T> &m);
- void Visit(PlayerMapType &) {}
- void Visit(CorpseMapType &) {}
+ void Visit(PlayerMapType &) { }
+ void Visit(CorpseMapType &) { }
void Visit(CreatureMapType &);
};
@@ -180,7 +180,7 @@ namespace Trinity
Check &i_check;
WorldObjectSearcher(WorldObject const* searcher, WorldObject* & result, Check& check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
- : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(GameObjectMapType &m);
void Visit(PlayerMapType &m);
@@ -188,7 +188,7 @@ namespace Trinity
void Visit(CorpseMapType &m);
void Visit(DynamicObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -200,7 +200,7 @@ namespace Trinity
Check &i_check;
WorldObjectLastSearcher(WorldObject const* searcher, WorldObject* & result, Check& check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
- : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(GameObjectMapType &m);
void Visit(PlayerMapType &m);
@@ -208,7 +208,7 @@ namespace Trinity
void Visit(CorpseMapType &m);
void Visit(DynamicObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -220,7 +220,7 @@ namespace Trinity
Check& i_check;
WorldObjectListSearcher(WorldObject const* searcher, std::list<WorldObject*> &objects, Check & check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
- : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(PlayerMapType &m);
void Visit(CreatureMapType &m);
@@ -228,7 +228,7 @@ namespace Trinity
void Visit(GameObjectMapType &m);
void Visit(DynamicObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Do>
@@ -239,7 +239,7 @@ namespace Trinity
Do const& i_do;
WorldObjectWorker(WorldObject const* searcher, Do const& _do, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL)
- : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {}
+ : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { }
void Visit(GameObjectMapType &m)
{
@@ -285,7 +285,7 @@ namespace Trinity
i_do(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Gameobject searchers
@@ -298,11 +298,11 @@ namespace Trinity
Check &i_check;
GameObjectSearcher(WorldObject const* searcher, GameObject* & result, Check& check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(GameObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Last accepted by Check GO if any (Check can change requirements at each call)
@@ -314,11 +314,11 @@ namespace Trinity
Check& i_check;
GameObjectLastSearcher(WorldObject const* searcher, GameObject* & result, Check& check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(GameObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -329,18 +329,18 @@ namespace Trinity
Check& i_check;
GameObjectListSearcher(WorldObject const* searcher, std::list<GameObject*> &objects, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(GameObjectMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Functor>
struct GameObjectWorker
{
GameObjectWorker(WorldObject const* searcher, Functor& func)
- : _func(func), _phaseMask(searcher->GetPhaseMask()) {}
+ : _func(func), _phaseMask(searcher->GetPhaseMask()) { }
void Visit(GameObjectMapType& m)
{
@@ -349,7 +349,7 @@ namespace Trinity
_func(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
private:
Functor& _func;
@@ -367,12 +367,12 @@ namespace Trinity
Check & i_check;
UnitSearcher(WorldObject const* searcher, Unit* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(CreatureMapType &m);
void Visit(PlayerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Last accepted by Check Unit if any (Check can change requirements at each call)
@@ -384,12 +384,12 @@ namespace Trinity
Check & i_check;
UnitLastSearcher(WorldObject const* searcher, Unit* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(CreatureMapType &m);
void Visit(PlayerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// All accepted by Check units if any
@@ -401,12 +401,12 @@ namespace Trinity
Check& i_check;
UnitListSearcher(WorldObject const* searcher, std::list<Unit*> &objects, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(PlayerMapType &m);
void Visit(CreatureMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Creature searchers
@@ -419,11 +419,11 @@ namespace Trinity
Check & i_check;
CreatureSearcher(WorldObject const* searcher, Creature* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(CreatureMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Last accepted by Check Creature if any (Check can change requirements at each call)
@@ -435,11 +435,11 @@ namespace Trinity
Check & i_check;
CreatureLastSearcher(WorldObject const* searcher, Creature* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(CreatureMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -450,11 +450,11 @@ namespace Trinity
Check& i_check;
CreatureListSearcher(WorldObject const* searcher, std::list<Creature*> &objects, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(CreatureMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Do>
@@ -464,7 +464,7 @@ namespace Trinity
Do& i_do;
CreatureWorker(WorldObject const* searcher, Do& _do)
- : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { }
void Visit(CreatureMapType &m)
{
@@ -473,7 +473,7 @@ namespace Trinity
i_do(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// Player searchers
@@ -486,11 +486,11 @@ namespace Trinity
Check & i_check;
PlayerSearcher(WorldObject const* searcher, Player* & result, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_object(result), i_check(check) { }
void Visit(PlayerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -501,11 +501,11 @@ namespace Trinity
Check& i_check;
PlayerListSearcher(WorldObject const* searcher, std::list<Player*> &objects, Check & check)
- : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_objects(objects), i_check(check) { }
void Visit(PlayerMapType &m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Check>
@@ -521,7 +521,7 @@ namespace Trinity
void Visit(PlayerMapType& m);
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Do>
@@ -531,7 +531,7 @@ namespace Trinity
Do& i_do;
PlayerWorker(WorldObject const* searcher, Do& _do)
- : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {}
+ : i_phaseMask(searcher->GetPhaseMask()), i_do(_do) { }
void Visit(PlayerMapType &m)
{
@@ -540,7 +540,7 @@ namespace Trinity
i_do(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
template<class Do>
@@ -551,7 +551,7 @@ namespace Trinity
Do& i_do;
PlayerDistWorker(WorldObject const* searcher, float _dist, Do& _do)
- : i_searcher(searcher), i_dist(_dist), i_do(_do) {}
+ : i_searcher(searcher), i_dist(_dist), i_do(_do) { }
void Visit(PlayerMapType &m)
{
@@ -560,7 +560,7 @@ namespace Trinity
i_do(itr->GetSource());
}
- template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
+ template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) { }
};
// CHECKS && DO classes
@@ -570,7 +570,7 @@ namespace Trinity
class AnyDeadUnitObjectInRangeCheck
{
public:
- AnyDeadUnitObjectInRangeCheck(Unit* searchObj, float range) : i_searchObj(searchObj), i_range(range) {}
+ AnyDeadUnitObjectInRangeCheck(Unit* searchObj, float range) : i_searchObj(searchObj), i_range(range) { }
bool operator()(Player* u);
bool operator()(Corpse* u);
bool operator()(Creature* u);
@@ -585,7 +585,7 @@ namespace Trinity
public:
AnyDeadUnitSpellTargetInRangeCheck(Unit* searchObj, float range, SpellInfo const* spellInfo, SpellTargetCheckTypes check)
: AnyDeadUnitObjectInRangeCheck(searchObj, range), i_spellInfo(spellInfo), i_check(searchObj, searchObj, spellInfo, check, NULL)
- {}
+ { }
bool operator()(Player* u);
bool operator()(Corpse* u);
bool operator()(Creature* u);
@@ -600,11 +600,11 @@ namespace Trinity
class RespawnDo
{
public:
- RespawnDo() {}
+ RespawnDo() { }
void operator()(Creature* u) const { u->Respawn(); }
void operator()(GameObject* u) const { u->Respawn(); }
- void operator()(WorldObject*) const {}
- void operator()(Corpse*) const {}
+ void operator()(WorldObject*) const { }
+ void operator()(Corpse*) const { }
};
// GameObject checks
@@ -612,7 +612,7 @@ namespace Trinity
class GameObjectFocusCheck
{
public:
- GameObjectFocusCheck(Unit const* unit, uint32 focusId) : i_unit(unit), i_focusId(focusId) {}
+ GameObjectFocusCheck(Unit const* unit, uint32 focusId) : i_unit(unit), i_focusId(focusId) { }
bool operator()(GameObject* go) const
{
if (go->GetGOInfo()->type != GAMEOBJECT_TYPE_SPELL_FOCUS)
@@ -634,7 +634,7 @@ namespace Trinity
class NearestGameObjectFishingHole
{
public:
- NearestGameObjectFishingHole(WorldObject const& obj, float range) : i_obj(obj), i_range(range) {}
+ NearestGameObjectFishingHole(WorldObject const& obj, float range) : i_obj(obj), i_range(range) { }
bool operator()(GameObject* go)
{
if (go->GetGOInfo()->type == GAMEOBJECT_TYPE_FISHINGHOLE && go->isSpawned() && i_obj.IsWithinDistInMap(go, i_range) && i_obj.IsWithinDistInMap(go, (float)go->GetGOInfo()->fishinghole.radius))
@@ -656,7 +656,7 @@ namespace Trinity
class NearestGameObjectCheck
{
public:
- NearestGameObjectCheck(WorldObject const& obj) : i_obj(obj), i_range(999) {}
+ NearestGameObjectCheck(WorldObject const& obj) : i_obj(obj), i_range(999) { }
bool operator()(GameObject* go)
{
if (i_obj.IsWithinDistInMap(go, i_range))
@@ -679,7 +679,7 @@ namespace Trinity
class NearestGameObjectEntryInObjectRangeCheck
{
public:
- NearestGameObjectEntryInObjectRangeCheck(WorldObject const& obj, uint32 entry, float range) : i_obj(obj), i_entry(entry), i_range(range) {}
+ NearestGameObjectEntryInObjectRangeCheck(WorldObject const& obj, uint32 entry, float range) : i_obj(obj), i_entry(entry), i_range(range) { }
bool operator()(GameObject* go)
{
if (go->GetEntry() == i_entry && i_obj.IsWithinDistInMap(go, i_range))
@@ -703,7 +703,7 @@ namespace Trinity
class NearestGameObjectTypeInObjectRangeCheck
{
public:
- NearestGameObjectTypeInObjectRangeCheck(WorldObject const& obj, GameobjectTypes type, float range) : i_obj(obj), i_type(type), i_range(range) {}
+ NearestGameObjectTypeInObjectRangeCheck(WorldObject const& obj, GameobjectTypes type, float range) : i_obj(obj), i_type(type), i_range(range) { }
bool operator()(GameObject* go)
{
if (go->GetGoType() == i_type && i_obj.IsWithinDistInMap(go, i_range))
@@ -726,7 +726,7 @@ namespace Trinity
class GameObjectWithDbGUIDCheck
{
public:
- GameObjectWithDbGUIDCheck(WorldObject const& /*obj*/, uint32 db_guid) : i_db_guid(db_guid) {}
+ GameObjectWithDbGUIDCheck(WorldObject const& /*obj*/, uint32 db_guid) : i_db_guid(db_guid) { }
bool operator()(GameObject const* go) const
{
return go->GetDBTableGUIDLow() == i_db_guid;
@@ -740,7 +740,7 @@ namespace Trinity
class MostHPMissingInRange
{
public:
- MostHPMissingInRange(Unit const* obj, float range, uint32 hp) : i_obj(obj), i_range(range), i_hp(hp) {}
+ MostHPMissingInRange(Unit const* obj, float range, uint32 hp) : i_obj(obj), i_range(range), i_hp(hp) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) && u->GetMaxHealth() - u->GetHealth() > i_hp)
@@ -759,7 +759,7 @@ namespace Trinity
class FriendlyCCedInRange
{
public:
- FriendlyCCedInRange(Unit const* obj, float range) : i_obj(obj), i_range(range) {}
+ FriendlyCCedInRange(Unit const* obj, float range) : i_obj(obj), i_range(range) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) &&
@@ -777,7 +777,7 @@ namespace Trinity
class FriendlyMissingBuffInRange
{
public:
- FriendlyMissingBuffInRange(Unit const* obj, float range, uint32 spellid) : i_obj(obj), i_range(range), i_spell(spellid) {}
+ FriendlyMissingBuffInRange(Unit const* obj, float range, uint32 spellid) : i_obj(obj), i_range(range), i_spell(spellid) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) &&
@@ -796,7 +796,7 @@ namespace Trinity
class AnyUnfriendlyUnitInObjectRangeCheck
{
public:
- AnyUnfriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {}
+ AnyUnfriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range) && !i_funit->IsFriendlyTo(u))
@@ -813,7 +813,7 @@ namespace Trinity
class AnyUnfriendlyNoTotemUnitInObjectRangeCheck
{
public:
- AnyUnfriendlyNoTotemUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {}
+ AnyUnfriendlyNoTotemUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { }
bool operator()(Unit* u)
{
if (!u->IsAlive())
@@ -840,7 +840,7 @@ namespace Trinity
{
public:
AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck(Unit const* funit, float range)
- : i_funit(funit), i_range(range) {}
+ : i_funit(funit), i_range(range) { }
bool operator()(const Unit* u)
{
@@ -859,7 +859,7 @@ namespace Trinity
class CreatureWithDbGUIDCheck
{
public:
- CreatureWithDbGUIDCheck(WorldObject const* /*obj*/, uint32 lowguid) : i_lowguid(lowguid) {}
+ CreatureWithDbGUIDCheck(WorldObject const* /*obj*/, uint32 lowguid) : i_lowguid(lowguid) { }
bool operator()(Creature* u)
{
return u->GetDBTableGUIDLow() == i_lowguid;
@@ -871,7 +871,7 @@ namespace Trinity
class AnyFriendlyUnitInObjectRangeCheck
{
public:
- AnyFriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool playerOnly = false) : i_obj(obj), i_funit(funit), i_range(range), i_playerOnly(playerOnly) {}
+ AnyFriendlyUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool playerOnly = false) : i_obj(obj), i_funit(funit), i_range(range), i_playerOnly(playerOnly) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range) && i_funit->IsFriendlyTo(u) && (!i_playerOnly || u->GetTypeId() == TYPEID_PLAYER))
@@ -889,7 +889,7 @@ namespace Trinity
class AnyGroupedUnitInObjectRangeCheck
{
public:
- AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) {}
+ AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) { }
bool operator()(Unit* u)
{
if (G3D::fuzzyEq(_range, 0))
@@ -916,7 +916,7 @@ namespace Trinity
class AnyUnitInObjectRangeCheck
{
public:
- AnyUnitInObjectRangeCheck(WorldObject const* obj, float range) : i_obj(obj), i_range(range) {}
+ AnyUnitInObjectRangeCheck(WorldObject const* obj, float range) : i_obj(obj), i_range(range) { }
bool operator()(Unit* u)
{
if (u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range))
@@ -933,7 +933,7 @@ namespace Trinity
class NearestAttackableUnitInObjectRangeCheck
{
public:
- NearestAttackableUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {}
+ NearestAttackableUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) { }
bool operator()(Unit* u)
{
if (u->isTargetableForAttack() && i_obj->IsWithinDistInMap(u, i_range) &&
@@ -993,7 +993,7 @@ namespace Trinity
public:
CallOfHelpCreatureInRangeDo(Unit* funit, Unit* enemy, float range)
: i_funit(funit), i_enemy(enemy), i_range(range)
- {}
+ { }
void operator()(Creature* u)
{
if (u == i_funit)
@@ -1161,7 +1161,7 @@ namespace Trinity
{
public:
NearestAssistCreatureInCreatureRangeCheck(Creature* obj, Unit* enemy, float range)
- : i_obj(obj), i_enemy(enemy), i_range(range) {}
+ : i_obj(obj), i_enemy(enemy), i_range(range) { }
bool operator()(Creature* u)
{
@@ -1194,7 +1194,7 @@ namespace Trinity
{
public:
NearestCreatureEntryWithLiveStateInObjectRangeCheck(WorldObject const& obj, uint32 entry, bool alive, float range)
- : i_obj(obj), i_entry(entry), i_alive(alive), i_range(range) {}
+ : i_obj(obj), i_entry(entry), i_alive(alive), i_range(range) { }
bool operator()(Creature* u)
{
@@ -1219,7 +1219,7 @@ namespace Trinity
class AnyPlayerInObjectRangeCheck
{
public:
- AnyPlayerInObjectRangeCheck(WorldObject const* obj, float range, bool reqAlive = true) : _obj(obj), _range(range), _reqAlive(reqAlive) {}
+ AnyPlayerInObjectRangeCheck(WorldObject const* obj, float range, bool reqAlive = true) : _obj(obj), _range(range), _reqAlive(reqAlive) { }
bool operator()(Player* u)
{
if (_reqAlive && !u->IsAlive())
@@ -1264,7 +1264,7 @@ namespace Trinity
class AllFriendlyCreaturesInGrid
{
public:
- AllFriendlyCreaturesInGrid(Unit const* obj) : unit(obj) {}
+ AllFriendlyCreaturesInGrid(Unit const* obj) : unit(obj) { }
bool operator() (Unit* u)
{
if (u->IsAlive() && u->IsVisible() && u->IsFriendlyTo(unit))
@@ -1279,7 +1279,7 @@ namespace Trinity
class AllGameObjectsWithEntryInRange
{
public:
- AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {}
+ AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) { }
bool operator() (GameObject* go)
{
if (go->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(go, m_fRange, false))
@@ -1296,7 +1296,7 @@ namespace Trinity
class AllCreaturesOfEntryInRange
{
public:
- AllCreaturesOfEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {}
+ AllCreaturesOfEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) { }
bool operator() (Unit* unit)
{
if (unit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(unit, m_fRange, false))
@@ -1314,7 +1314,7 @@ namespace Trinity
class PlayerAtMinimumRangeAway
{
public:
- PlayerAtMinimumRangeAway(Unit const* unit, float fMinRange) : unit(unit), fRange(fMinRange) {}
+ PlayerAtMinimumRangeAway(Unit const* unit, float fMinRange) : unit(unit), fRange(fMinRange) { }
bool operator() (Player* player)
{
//No threat list check, must be done explicit if expected to be in combat with creature
@@ -1333,7 +1333,7 @@ namespace Trinity
{
public:
GameObjectInRangeCheck(float _x, float _y, float _z, float _range, uint32 _entry = 0) :
- x(_x), y(_y), z(_z), range(_range), entry(_entry) {}
+ x(_x), y(_y), z(_z), range(_range), entry(_entry) { }
bool operator() (GameObject* go)
{
if (!entry || (go->GetGOInfo() && go->GetGOInfo()->entry == entry))
@@ -1348,7 +1348,7 @@ namespace Trinity
class AllWorldObjectsInRange
{
public:
- AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) {}
+ AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) { }
bool operator() (WorldObject* go)
{
return m_pObject->IsWithinDist(go, m_fRange, false) && m_pObject->InSamePhase(go);
@@ -1361,7 +1361,7 @@ namespace Trinity
class ObjectTypeIdCheck
{
public:
- ObjectTypeIdCheck(TypeID typeId, bool equals) : _typeId(typeId), _equals(equals) {}
+ ObjectTypeIdCheck(TypeID typeId, bool equals) : _typeId(typeId), _equals(equals) { }
bool operator()(WorldObject* object)
{
return (object->GetTypeId() == _typeId) == _equals;
@@ -1375,7 +1375,7 @@ namespace Trinity
class ObjectGUIDCheck
{
public:
- ObjectGUIDCheck(uint64 GUID) : _GUID(GUID) {}
+ ObjectGUIDCheck(uint64 GUID) : _GUID(GUID) { }
bool operator()(WorldObject* object)
{
return object->GetGUID() == _GUID;
@@ -1388,7 +1388,7 @@ namespace Trinity
class UnitAuraCheck
{
public:
- UnitAuraCheck(bool present, uint32 spellId, uint64 casterGUID = 0) : _present(present), _spellId(spellId), _casterGUID(casterGUID) {}
+ UnitAuraCheck(bool present, uint32 spellId, uint64 casterGUID = 0) : _present(present), _spellId(spellId), _casterGUID(casterGUID) { }
bool operator()(Unit* unit) const
{
return unit->HasAura(_spellId, _casterGUID) == _present;
@@ -1412,7 +1412,7 @@ namespace Trinity
class LocalizedPacketDo
{
public:
- explicit LocalizedPacketDo(Builder& builder) : i_builder(builder) {}
+ explicit LocalizedPacketDo(Builder& builder) : i_builder(builder) { }
~LocalizedPacketDo()
{
@@ -1432,7 +1432,7 @@ namespace Trinity
{
public:
typedef std::vector<WorldPacket*> WorldPacketList;
- explicit LocalizedPacketListDo(Builder& builder) : i_builder(builder) {}
+ explicit LocalizedPacketListDo(Builder& builder) : i_builder(builder) { }
~LocalizedPacketListDo()
{
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index 05dff6823be..be2fedfb70d 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -64,7 +64,7 @@ class ObjectWorldLoader
public:
explicit ObjectWorldLoader(ObjectGridLoader& gloader)
: i_cell(gloader.i_cell), i_map(gloader.i_map), i_corpses (0)
- {}
+ { }
void Visit(CorpseMapType &m);
diff --git a/src/server/game/Grids/ObjectGridLoader.h b/src/server/game/Grids/ObjectGridLoader.h
index b858b92da32..da3baa9c03c 100644
--- a/src/server/game/Grids/ObjectGridLoader.h
+++ b/src/server/game/Grids/ObjectGridLoader.h
@@ -34,12 +34,12 @@ class ObjectGridLoader
public:
ObjectGridLoader(NGridType &grid, Map* map, const Cell &cell)
: i_cell(cell), i_grid(grid), i_map(map), i_gameObjects(0), i_creatures(0), i_corpses (0)
- {}
+ { }
void Visit(GameObjectMapType &m);
void Visit(CreatureMapType &m);
- void Visit(CorpseMapType &) const {}
- void Visit(DynamicObjectMapType&) const {}
+ void Visit(CorpseMapType &) const { }
+ void Visit(DynamicObjectMapType&) const { }
void LoadN(void);
@@ -59,7 +59,7 @@ class ObjectGridStoper
{
public:
void Visit(CreatureMapType &m);
- template<class T> void Visit(GridRefManager<T> &) {}
+ template<class T> void Visit(GridRefManager<T> &) { }
};
//Move the foreign creatures back to respawn positions before unloading the NGrid
@@ -68,7 +68,7 @@ class ObjectGridEvacuator
public:
void Visit(CreatureMapType &m);
void Visit(GameObjectMapType &m);
- template<class T> void Visit(GridRefManager<T> &) {}
+ template<class T> void Visit(GridRefManager<T> &) { }
};
//Clean up and remove from world
diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h
index 356a1a59663..0f55aba464c 100644
--- a/src/server/game/Groups/Group.h
+++ b/src/server/game/Groups/Group.h
@@ -152,7 +152,7 @@ struct InstanceGroupBind
bool perm;
/* permanent InstanceGroupBinds exist if the leader has a permanent
PlayerInstanceBind for the same instance. */
- InstanceGroupBind() : save(NULL), perm(false) {}
+ InstanceGroupBind() : save(NULL), perm(false) { }
};
/** request member stats checken **/
diff --git a/src/server/game/Groups/GroupReference.h b/src/server/game/Groups/GroupReference.h
index 6c68710aeb5..6e323eefa27 100644
--- a/src/server/game/Groups/GroupReference.h
+++ b/src/server/game/Groups/GroupReference.h
@@ -32,7 +32,7 @@ class GroupReference : public Reference<Group, Player>
void targetObjectDestroyLink();
void sourceObjectDestroyLink();
public:
- GroupReference() : Reference<Group, Player>(), iSubGroup(0) {}
+ GroupReference() : Reference<Group, Player>(), iSubGroup(0) { }
~GroupReference() { unlink(); }
GroupReference* next() { return (GroupReference*)Reference<Group, Player>::next(); }
GroupReference const* next() const { return (GroupReference const*)Reference<Group, Player>::next(); }
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 8570ad03220..35f1bbbdb56 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -503,7 +503,7 @@ namespace Trinity
{
public:
EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target)
- : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
+ : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
diff --git a/src/server/game/Instances/InstanceSaveMgr.h b/src/server/game/Instances/InstanceSaveMgr.h
index e3717a934c3..5dda4eb620e 100644
--- a/src/server/game/Instances/InstanceSaveMgr.h
+++ b/src/server/game/Instances/InstanceSaveMgr.h
@@ -148,7 +148,7 @@ class InstanceSaveManager
friend class InstanceSave;
private:
- InstanceSaveManager() : lock_instLists(false) {};
+ InstanceSaveManager() : lock_instLists(false) { };
~InstanceSaveManager();
public:
@@ -163,9 +163,9 @@ class InstanceSaveManager
uint16 mapid;
uint16 instanceId;
- InstResetEvent() : type(0), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) {}
+ InstResetEvent() : type(0), difficulty(DUNGEON_DIFFICULTY_NORMAL), mapid(0), instanceId(0) { }
InstResetEvent(uint8 t, uint32 _mapid, Difficulty d, uint16 _instanceid)
- : type(t), difficulty(d), mapid(_mapid), instanceId(_instanceid) {}
+ : type(t), difficulty(d), mapid(_mapid), instanceId(_instanceid) { }
bool operator == (const InstResetEvent& e) const { return e.instanceId == instanceId; }
};
typedef std::multimap<time_t /*resetTime*/, InstResetEvent> ResetTimeQueue;
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index 943ae672046..2a2faacd200 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -101,7 +101,7 @@ struct MinionData
struct BossInfo
{
- BossInfo() : state(TO_BE_DECIDED) {}
+ BossInfo() : state(TO_BE_DECIDED) { }
EncounterState state;
DoorSet door[MAX_DOOR_TYPES];
MinionSet minion;
@@ -111,7 +111,7 @@ struct BossInfo
struct DoorInfo
{
explicit DoorInfo(BossInfo* _bossInfo, DoorType _type, BoundaryType _boundary)
- : bossInfo(_bossInfo), type(_type), boundary(_boundary) {}
+ : bossInfo(_bossInfo), type(_type), boundary(_boundary) { }
BossInfo* bossInfo;
DoorType type;
BoundaryType boundary;
@@ -119,7 +119,7 @@ struct DoorInfo
struct MinionInfo
{
- explicit MinionInfo(BossInfo* _bossInfo) : bossInfo(_bossInfo) {}
+ explicit MinionInfo(BossInfo* _bossInfo) : bossInfo(_bossInfo) { }
BossInfo* bossInfo;
};
@@ -131,14 +131,14 @@ typedef std::map<uint32 /*entry*/, MinionInfo> MinionInfoMap;
class InstanceScript : public ZoneScript
{
public:
- explicit InstanceScript(Map* map) : instance(map), completedEncounters(0) {}
+ explicit InstanceScript(Map* map) : instance(map), completedEncounters(0) { }
- virtual ~InstanceScript() {}
+ virtual ~InstanceScript() { }
Map* instance;
//On creation, NOT load.
- virtual void Initialize() {}
+ virtual void Initialize() { }
//On load
virtual void Load(char const* data) { LoadBossState(data); }
@@ -148,14 +148,14 @@ class InstanceScript : public ZoneScript
void SaveToDB();
- virtual void Update(uint32 /*diff*/) {}
+ virtual void Update(uint32 /*diff*/) { }
//Used by the map's CanEnter function.
//This is to prevent players from entering during boss encounters.
virtual bool IsEncounterInProgress() const;
//Called when a player successfully enters the instance.
- virtual void OnPlayerEnter(Player* /*player*/) {}
+ virtual void OnPlayerEnter(Player* /*player*/) { }
//Handle open / close objects
//use HandleGameObject(0, boolen, GO); in OnObjectCreate in instance scripts
@@ -212,7 +212,7 @@ class InstanceScript : public ZoneScript
void SendEncounterUnit(uint32 type, Unit* unit = NULL, uint8 param1 = 0, uint8 param2 = 0);
- virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket& /*data*/) { }
protected:
void SetBossNumber(uint32 number) { bosses.resize(number); }
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h
index c2f74aab701..895d09fe7ad 100644
--- a/src/server/game/Loot/LootMgr.h
+++ b/src/server/game/Loot/LootMgr.h
@@ -117,7 +117,7 @@ struct LootStoreItem
LootStoreItem(uint32 _itemid, float _chanceOrQuestChance, uint16 _lootmode, uint8 _group, int32 _mincountOrRef, uint8 _maxcount)
: itemid(_itemid), chance(fabs(_chanceOrQuestChance)), mincountOrRef(_mincountOrRef), lootmode(_lootmode),
group(_group), needs_quest(_chanceOrQuestChance < 0), maxcount(_maxcount)
- {}
+ { }
bool Roll(bool rate) const; // Checks if the entry takes it's chance (at loot generation)
bool IsValid(LootStore const& store, uint32 entry) const;
@@ -148,7 +148,7 @@ struct LootItem
explicit LootItem(LootStoreItem const& li);
// Empty constructor for creating an empty LootItem to be filled in with DB data
- LootItem() : canSave(true){};
+ LootItem() : canSave(true){ };
// Basic checks for player/item compatibility - if false no chance to see the item in the loot
bool AllowedForPlayer(Player const* player) const;
@@ -162,10 +162,10 @@ struct QuestItem
bool is_looted;
QuestItem()
- : index(0), is_looted(false) {}
+ : index(0), is_looted(false) { }
QuestItem(uint8 _index, bool _islooted = false)
- : index(_index), is_looted(_islooted) {}
+ : index(_index), is_looted(_islooted) { }
};
struct Loot;
@@ -183,7 +183,7 @@ class LootStore
{
public:
explicit LootStore(char const* name, char const* entryName, bool ratesAllowed)
- : m_name(name), m_entryName(entryName), m_ratesAllowed(ratesAllowed) {}
+ : m_name(name), m_entryName(entryName), m_ratesAllowed(ratesAllowed) { }
virtual ~LootStore() { Clear(); }
@@ -256,9 +256,9 @@ class LootTemplate
class LootValidatorRef : public Reference<Loot, LootValidatorRef>
{
public:
- LootValidatorRef() {}
- void targetObjectDestroyLink() {}
- void sourceObjectDestroyLink() {}
+ LootValidatorRef() { }
+ void targetObjectDestroyLink() { }
+ void sourceObjectDestroyLink() { }
};
//=====================================================
@@ -303,7 +303,7 @@ struct Loot
// Only set for inventory items that can be right-click looted
uint32 containerID;
- Loot(uint32 _gold = 0) : gold(_gold), unlootedCount(0), loot_type(LOOT_CORPSE), maxDuplicates(1), containerID(0) {}
+ Loot(uint32 _gold = 0) : gold(_gold), unlootedCount(0), loot_type(LOOT_CORPSE), maxDuplicates(1), containerID(0) { }
~Loot() { clear(); }
// For deleting items at loot removal since there is no backward interface to the Item()
@@ -381,7 +381,7 @@ struct LootView
Player* viewer;
PermissionTypes permission;
LootView(Loot &_loot, Player* _viewer, PermissionTypes _permission = ALL_PERMISSION)
- : loot(_loot), viewer(_viewer), permission(_permission) {}
+ : loot(_loot), viewer(_viewer), permission(_permission) { }
};
extern LootStore LootTemplates_Creature;
diff --git a/src/server/game/Mails/Mail.h b/src/server/game/Mails/Mail.h
index 6357d70e4a7..d4553233b64 100644
--- a/src/server/game/Mails/Mail.h
+++ b/src/server/game/Mails/Mail.h
@@ -102,7 +102,7 @@ class MailSender
class MailReceiver
{
public: // Constructors
- explicit MailReceiver(uint32 receiver_lowguid) : m_receiver(NULL), m_receiver_lowguid(receiver_lowguid) {}
+ explicit MailReceiver(uint32 receiver_lowguid) : m_receiver(NULL), m_receiver_lowguid(receiver_lowguid) { }
MailReceiver(Player* receiver);
MailReceiver(Player* receiver, uint32 receiver_lowguid);
public: // Accessors
@@ -120,9 +120,9 @@ class MailDraft
public: // Constructors
explicit MailDraft(uint16 mailTemplateId, bool need_items = true)
: m_mailTemplateId(mailTemplateId), m_mailTemplateItemsNeed(need_items), m_money(0), m_COD(0)
- {}
+ { }
MailDraft(std::string const& subject, std::string const& body)
- : m_mailTemplateId(0), m_mailTemplateItemsNeed(false), m_subject(subject), m_body(body), m_money(0), m_COD(0) {}
+ : m_mailTemplateId(0), m_mailTemplateItemsNeed(false), m_subject(subject), m_body(body), m_money(0), m_COD(0) { }
public: // Accessors
uint16 GetMailTemplateId() const { return m_mailTemplateId; }
std::string const& GetSubject() const { return m_subject; }
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index a63638b0220..8d279ccba5e 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -693,7 +693,7 @@ struct ResetNotifier
for (typename GridRefManager<T>::iterator iter=m.begin(); iter != m.end(); ++iter)
iter->GetSource()->ResetAllNotifies();
}
- template<class T> void Visit(GridRefManager<T> &) {}
+ template<class T> void Visit(GridRefManager<T> &) { }
void Visit(CreatureMapType &m) { resetNotify<Creature>(m);}
void Visit(PlayerMapType &m) { resetNotify<Player>(m);}
};
diff --git a/src/server/game/Maps/MapInstanced.h b/src/server/game/Maps/MapInstanced.h
index 06a5f3e04a5..0955acc1432 100644
--- a/src/server/game/Maps/MapInstanced.h
+++ b/src/server/game/Maps/MapInstanced.h
@@ -30,7 +30,7 @@ class MapInstanced : public Map
typedef UNORDERED_MAP< uint32, Map*> InstancedMaps;
MapInstanced(uint32 id, time_t expiry);
- ~MapInstanced() {}
+ ~MapInstanced() { }
// functions overwrite Map versions
void Update(const uint32);
diff --git a/src/server/game/Maps/MapReference.h b/src/server/game/Maps/MapReference.h
index f2f35e0955e..25c4b3870c5 100644
--- a/src/server/game/Maps/MapReference.h
+++ b/src/server/game/Maps/MapReference.h
@@ -42,7 +42,7 @@ class MapReference : public Reference<Map, Player>
getTarget()->m_mapRefManager.decSize();
}
public:
- MapReference() : Reference<Map, Player>() {}
+ MapReference() : Reference<Map, Player>() { }
~MapReference() { unlink(); }
MapReference* next() { return (MapReference*)Reference<Map, Player>::next(); }
MapReference const* next() const { return (MapReference const*)Reference<Map, Player>::next(); }
diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h
index ce7168a4040..a745b94f466 100644
--- a/src/server/game/Maps/ZoneScript.h
+++ b/src/server/game/Maps/ZoneScript.h
@@ -26,8 +26,8 @@ class GameObject;
class ZoneScript
{
public:
- ZoneScript() {}
- virtual ~ZoneScript() {}
+ ZoneScript() { }
+ virtual ~ZoneScript() { }
virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, CreatureData const* data) { return data->id; }
virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; }
@@ -42,13 +42,13 @@ class ZoneScript
//All-purpose data storage 64 bit
virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; }
- virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {}
+ virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) { }
//All-purpose data storage 32 bit
virtual uint32 GetData(uint32 /*DataId*/) const { return 0; }
- virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {}
+ virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) { }
- virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) {}
+ virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) { }
};
#endif
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 02f5965836f..a3be268110c 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -3553,7 +3553,7 @@ struct MmapTileHeader
bool usesLiquids : 1;
MmapTileHeader() : mmapMagic(MMAP_MAGIC), dtVersion(DT_NAVMESH_VERSION),
- mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) {}
+ mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) { }
};
enum NavTerrain
diff --git a/src/server/game/Movement/MovementGenerator.h b/src/server/game/Movement/MovementGenerator.h
index 39394a75513..92195037e23 100755
--- a/src/server/game/Movement/MovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerator.h
@@ -79,13 +79,13 @@ class MovementGeneratorMedium : public MovementGenerator
struct SelectableMovement : public FactoryHolder<MovementGenerator, MovementGeneratorType>
{
- SelectableMovement(MovementGeneratorType mgt) : FactoryHolder<MovementGenerator, MovementGeneratorType>(mgt) {}
+ SelectableMovement(MovementGeneratorType mgt) : FactoryHolder<MovementGenerator, MovementGeneratorType>(mgt) { }
};
template<class REAL_MOVEMENT>
struct MovementGeneratorFactory : public SelectableMovement
{
- MovementGeneratorFactory(MovementGeneratorType mgt) : SelectableMovement(mgt) {}
+ MovementGeneratorFactory(MovementGeneratorType mgt) : SelectableMovement(mgt) { }
MovementGenerator* Create(void *) const;
};
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
index da29b8aa12e..1fa9465d6e8 100755
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
@@ -26,7 +26,7 @@ template<class T>
class ConfusedMovementGenerator : public MovementGeneratorMedium< T, ConfusedMovementGenerator<T> >
{
public:
- explicit ConfusedMovementGenerator() : i_nextMoveTime(0) {}
+ explicit ConfusedMovementGenerator() : i_nextMoveTime(0) { }
void DoInitialize(T*);
void DoFinalize(T*);
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
index 33a7c705564..b44bebdbfdf 100755
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
@@ -25,7 +25,7 @@ template<class T>
class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
{
public:
- FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {}
+ FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) { }
void DoInitialize(T*);
void DoFinalize(T*);
@@ -47,7 +47,7 @@ class TimedFleeingMovementGenerator : public FleeingMovementGenerator<Creature>
public:
TimedFleeingMovementGenerator(uint64 fright, uint32 time) :
FleeingMovementGenerator<Creature>(fright),
- i_totalFleeTime(time) {}
+ i_totalFleeTime(time) { }
MovementGeneratorType GetMovementGeneratorType() { return TIMED_FLEEING_MOTION_TYPE; }
bool Update(Unit*, uint32);
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
index 3d6c6ab18c9..c5bf8879b7b 100644
--- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
@@ -31,8 +31,8 @@ class HomeMovementGenerator<Creature> : public MovementGeneratorMedium< Creature
{
public:
- HomeMovementGenerator() : arrived(false) {}
- ~HomeMovementGenerator() {}
+ HomeMovementGenerator() : arrived(false) { }
+ ~HomeMovementGenerator() { }
void DoInitialize(Creature*);
void DoFinalize(Creature*);
diff --git a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
index 0043891db2c..3c5b9c6d20f 100755
--- a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
@@ -37,7 +37,7 @@ extern IdleMovementGenerator si_idleMovement;
class RotateMovementGenerator : public MovementGenerator
{
public:
- explicit RotateMovementGenerator(uint32 time, RotateDirection direction) : m_duration(time), m_maxDuration(time), m_direction(direction) {}
+ explicit RotateMovementGenerator(uint32 time, RotateDirection direction) : m_duration(time), m_maxDuration(time), m_direction(direction) { }
void Initialize(Unit*);
void Finalize(Unit*);
@@ -53,7 +53,7 @@ class RotateMovementGenerator : public MovementGenerator
class DistractMovementGenerator : public MovementGenerator
{
public:
- explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) {}
+ explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) { }
void Initialize(Unit*);
void Finalize(Unit*);
@@ -69,7 +69,7 @@ class AssistanceDistractMovementGenerator : public DistractMovementGenerator
{
public:
AssistanceDistractMovementGenerator(uint32 timer) :
- DistractMovementGenerator(timer) {}
+ DistractMovementGenerator(timer) { }
MovementGeneratorType GetMovementGeneratorType() { return ASSISTANCE_DISTRACT_MOTION_TYPE; }
void Finalize(Unit*);
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
index 421736ca4ec..35e4afacb1a 100644
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
@@ -27,7 +27,7 @@ class PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementG
{
public:
PointMovementGenerator(uint32 _id, float _x, float _y, float _z, bool _generatePath, float _speed = 0.0f) : id(_id),
- i_x(_x), i_y(_y), i_z(_z), speed(_speed), m_generatePath(_generatePath), i_recalculateSpeed(false) {}
+ i_x(_x), i_y(_y), i_z(_z), speed(_speed), m_generatePath(_generatePath), i_recalculateSpeed(false) { }
void DoInitialize(T*);
void DoFinalize(T*);
@@ -53,7 +53,7 @@ class AssistanceMovementGenerator : public PointMovementGenerator<Creature>
{
public:
AssistanceMovementGenerator(float _x, float _y, float _z) :
- PointMovementGenerator<Creature>(0, _x, _y, _z, true) {}
+ PointMovementGenerator<Creature>(0, _x, _y, _z, true) { }
MovementGeneratorType GetMovementGeneratorType() { return ASSISTANCE_MOTION_TYPE; }
void Finalize(Unit*);
@@ -63,10 +63,10 @@ class AssistanceMovementGenerator : public PointMovementGenerator<Creature>
class EffectMovementGenerator : public MovementGenerator
{
public:
- explicit EffectMovementGenerator(uint32 Id) : m_Id(Id) {}
- void Initialize(Unit*) {}
+ explicit EffectMovementGenerator(uint32 Id) : m_Id(Id) { }
+ void Initialize(Unit*) { }
void Finalize(Unit*);
- void Reset(Unit*) {}
+ void Reset(Unit*) { }
bool Update(Unit*, uint32);
MovementGeneratorType GetMovementGeneratorType() { return EFFECT_MOTION_TYPE; }
private:
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
index a6159e995fe..ef2807a5f48 100644
--- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
@@ -25,7 +25,7 @@ template<class T>
class RandomMovementGenerator : public MovementGeneratorMedium< T, RandomMovementGenerator<T> >
{
public:
- RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) {}
+ RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) { }
void _setRandomLocation(T*);
void DoInitialize(T*);
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
index 14d0ab0ec66..6358aa19cde 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
@@ -68,10 +68,10 @@ class ChaseMovementGenerator : public TargetedMovementGeneratorMedium<T, ChaseMo
{
public:
ChaseMovementGenerator(Unit* target)
- : TargetedMovementGeneratorMedium<T, ChaseMovementGenerator<T> >(target) {}
+ : TargetedMovementGeneratorMedium<T, ChaseMovementGenerator<T> >(target) { }
ChaseMovementGenerator(Unit* target, float offset, float angle)
- : TargetedMovementGeneratorMedium<T, ChaseMovementGenerator<T> >(target, offset, angle) {}
- ~ChaseMovementGenerator() {}
+ : TargetedMovementGeneratorMedium<T, ChaseMovementGenerator<T> >(target, offset, angle) { }
+ ~ChaseMovementGenerator() { }
MovementGeneratorType GetMovementGeneratorType() { return CHASE_MOTION_TYPE; }
@@ -92,10 +92,10 @@ class FollowMovementGenerator : public TargetedMovementGeneratorMedium<T, Follow
{
public:
FollowMovementGenerator(Unit* target)
- : TargetedMovementGeneratorMedium<T, FollowMovementGenerator<T> >(target){}
+ : TargetedMovementGeneratorMedium<T, FollowMovementGenerator<T> >(target){ }
FollowMovementGenerator(Unit* target, float offset, float angle)
- : TargetedMovementGeneratorMedium<T, FollowMovementGenerator<T> >(target, offset, angle) {}
- ~FollowMovementGenerator() {}
+ : TargetedMovementGeneratorMedium<T, FollowMovementGenerator<T> >(target, offset, angle) { }
+ ~FollowMovementGenerator() { }
MovementGeneratorType GetMovementGeneratorType() { return FOLLOW_MOTION_TYPE; }
@@ -108,7 +108,7 @@ class FollowMovementGenerator : public TargetedMovementGeneratorMedium<T, Follow
static void _addUnitStateMove(T* u) { u->AddUnitState(UNIT_STATE_FOLLOW_MOVE); }
bool EnableWalking() const;
bool _lostTarget(T*) const { return false; }
- void _reachTarget(T*) {}
+ void _reachTarget(T*) { }
private:
void _updateSpeed(T* owner);
};
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
index 72650570e12..c22b0c5296f 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
@@ -42,8 +42,8 @@ template<class T, class P>
class PathMovementBase
{
public:
- PathMovementBase() : i_path(NULL), i_currentNode(0) {}
- virtual ~PathMovementBase() {};
+ PathMovementBase() : i_path(NULL), i_currentNode(0) { }
+ virtual ~PathMovementBase() { };
// template pattern, not defined .. override required
void LoadPath(T &);
@@ -63,7 +63,7 @@ class WaypointMovementGenerator<Creature> : public MovementGeneratorMedium< Crea
{
public:
WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true)
- : i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating) {}
+ : i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating) { }
~WaypointMovementGenerator() { i_path = NULL; }
void DoInitialize(Creature*);
void DoFinalize(Creature*);
diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp
index e786b78143a..ad7aa21a58c 100644
--- a/src/server/game/Movement/Spline/MoveSpline.cpp
+++ b/src/server/game/Movement/Spline/MoveSpline.cpp
@@ -92,7 +92,7 @@ inline uint32 computeDuration(float length, float velocity)
struct FallInitializer
{
- FallInitializer(float _start_elevation) : start_elevation(_start_elevation) {}
+ FallInitializer(float _start_elevation) : start_elevation(_start_elevation) { }
float start_elevation;
inline int32 operator()(Spline<int32>& s, int32 i)
{
@@ -106,7 +106,7 @@ enum{
struct CommonInitializer
{
- CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) {}
+ CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) { }
float velocityInv;
int32 time;
inline int32 operator()(Spline<int32>& s, int32 i)
diff --git a/src/server/game/Movement/Spline/MoveSpline.h b/src/server/game/Movement/Spline/MoveSpline.h
index 75ea89bee81..209f978d658 100644
--- a/src/server/game/Movement/Spline/MoveSpline.h
+++ b/src/server/game/Movement/Spline/MoveSpline.h
@@ -26,10 +26,10 @@ namespace Movement
{
struct Location : public Vector3
{
- Location() : orientation(0) {}
- Location(float x, float y, float z, float o) : Vector3(x, y, z), orientation(o) {}
- Location(const Vector3& v) : Vector3(v), orientation(0) {}
- Location(const Vector3& v, float o) : Vector3(v), orientation(o) {}
+ Location() : orientation(0) { }
+ Location(float x, float y, float z, float o) : Vector3(x, y, z), orientation(o) { }
+ Location(const Vector3& v) : Vector3(v), orientation(0) { }
+ Location(const Vector3& v, float o) : Vector3(v), orientation(o) { }
float orientation;
};
diff --git a/src/server/game/Movement/Spline/MoveSplineInitArgs.h b/src/server/game/Movement/Spline/MoveSplineInitArgs.h
index 474541cbf15..12c22898b6d 100644
--- a/src/server/game/Movement/Spline/MoveSplineInitArgs.h
+++ b/src/server/game/Movement/Spline/MoveSplineInitArgs.h
@@ -36,9 +36,9 @@ namespace Movement
uint64 target;
float angle;
- FacingInfo(float o) : angle(o) {}
- FacingInfo(uint64 t) : target(t) {}
- FacingInfo() {}
+ FacingInfo(float o) : angle(o) { }
+ FacingInfo(uint64 t) : target(t) { }
+ FacingInfo() { }
};
struct MoveSplineInitArgs
diff --git a/src/server/game/Movement/Spline/Spline.h b/src/server/game/Movement/Spline/Spline.h
index d4b100ee46e..dab31e957f1 100644
--- a/src/server/game/Movement/Spline/Spline.h
+++ b/src/server/game/Movement/Spline/Spline.h
@@ -86,7 +86,7 @@ protected:
public:
- explicit SplineBase() : index_lo(0), index_hi(0), m_mode(UninitializedMode), cyclic(false) {}
+ explicit SplineBase() : index_lo(0), index_hi(0), m_mode(UninitializedMode), cyclic(false) { }
/** Caclulates the position for given segment Idx, and percent of segment length t
@param t - percent of segment length, assumes that t in range [0, 1]
@@ -144,7 +144,7 @@ protected:
index_type computeIndexInBounds(length_type length) const;
public:
- explicit Spline(){}
+ explicit Spline(){ }
/** Calculates the position for given t
@param t - percent of spline's length, assumes that t in range [0, 1]. */
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h
index 1e23f87a52e..30b9d5c58fc 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.h
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.h
@@ -93,9 +93,9 @@ class OPvPCapturePoint
OPvPCapturePoint(OutdoorPvP* pvp);
- virtual ~OPvPCapturePoint() {}
+ virtual ~OPvPCapturePoint() { }
- virtual void FillInitialWorldStates(WorldPacket & /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket & /*data*/) { }
// send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
@@ -119,7 +119,7 @@ class OPvPCapturePoint
virtual void ChangeState() = 0;
- virtual void ChangeTeam(TeamId /*oldTeam*/) {}
+ virtual void ChangeTeam(TeamId /*oldTeam*/) { }
virtual void SendChangePhase();
@@ -205,7 +205,7 @@ class OutdoorPvP : public ZoneScript
typedef std::map<uint32/*lowguid*/, OPvPCapturePoint*> OPvPCapturePointMap;
- virtual void FillInitialWorldStates(WorldPacket & /*data*/) {}
+ virtual void FillInitialWorldStates(WorldPacket & /*data*/) { }
// called when a player triggers an areatrigger
virtual bool HandleAreaTrigger(Player* player, uint32 trigger);
@@ -221,7 +221,7 @@ class OutdoorPvP : public ZoneScript
void OnGameObjectCreate(GameObject* go);
void OnGameObjectRemove(GameObject* go);
- void OnCreatureCreate(Creature*) {}
+ void OnCreatureCreate(Creature*) { }
// send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
@@ -231,13 +231,13 @@ class OutdoorPvP : public ZoneScript
// handle npc/player kill
virtual void HandleKill(Player* killer, Unit* killed);
- virtual void HandleKillImpl(Player* /*killer*/, Unit* /*killed*/) {}
+ virtual void HandleKillImpl(Player* /*killer*/, Unit* /*killed*/) { }
// checks if player is in range of a capture credit marker
bool IsInsideObjective(Player* player) const;
// awards rewards for player kill
- virtual void AwardKillBonus(Player* /*player*/) {}
+ virtual void AwardKillBonus(Player* /*player*/) { }
uint32 GetTypeId() {return m_TypeId;}
@@ -261,7 +261,7 @@ class OutdoorPvP : public ZoneScript
bool m_sendUpdate;
// world state stuff
- virtual void SendRemoveWorldStates(Player* /*player*/) {}
+ virtual void SendRemoveWorldStates(Player* /*player*/) { }
void BroadcastPacket(WorldPacket & data) const;
diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h
index 8a93987c878..2d8acb56252 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h
+++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h
@@ -42,7 +42,7 @@ class OutdoorPvPMgr
private:
OutdoorPvPMgr();
- ~OutdoorPvPMgr() {};
+ ~OutdoorPvPMgr() { };
public:
// create outdoor pvp events
diff --git a/src/server/game/Pools/PoolMgr.h b/src/server/game/Pools/PoolMgr.h
index 8a9b4a953dd..c5ded289215 100644
--- a/src/server/game/Pools/PoolMgr.h
+++ b/src/server/game/Pools/PoolMgr.h
@@ -34,7 +34,7 @@ struct PoolObject
{
uint32 guid;
float chance;
- PoolObject(uint32 _guid, float _chance): guid(_guid), chance(fabs(_chance)) {}
+ PoolObject(uint32 _guid, float _chance): guid(_guid), chance(fabs(_chance)) { }
};
class Pool // for Pool of Pool case
@@ -73,7 +73,7 @@ class PoolGroup
public:
explicit PoolGroup() : poolId(0) { }
void SetPoolId(uint32 pool_id) { poolId = pool_id; }
- ~PoolGroup() {};
+ ~PoolGroup() { };
bool isEmpty() const { return ExplicitlyChanced.empty() && EqualChanced.empty(); }
void AddEntry(PoolObject& poolitem, uint32 maxentries);
bool CheckPool() const;
@@ -108,7 +108,7 @@ class PoolMgr
private:
PoolMgr();
- ~PoolMgr() {};
+ ~PoolMgr() { };
public:
void LoadFromDB();
diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h
index adc1df32f8a..e02cc5b62e0 100644
--- a/src/server/game/Reputation/ReputationMgr.h
+++ b/src/server/game/Reputation/ReputationMgr.h
@@ -65,8 +65,8 @@ class ReputationMgr
{
public: // constructors and global modifiers
explicit ReputationMgr(Player* owner) : _player(owner),
- _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0), _sendFactionIncreased(false) {}
- ~ReputationMgr() {}
+ _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0), _sendFactionIncreased(false) { }
+ ~ReputationMgr() { }
void SaveToDB(SQLTransaction& trans);
void LoadFromDB(PreparedQueryResult result);
diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h
index 0641cebd18f..af2e50bae36 100644
--- a/src/server/game/Scripting/ScriptSystem.h
+++ b/src/server/game/Scripting/ScriptSystem.h
@@ -49,8 +49,8 @@ typedef std::vector<ScriptPointMove> ScriptPointVector;
class SystemMgr
{
friend class ACE_Singleton<SystemMgr, ACE_Null_Mutex>;
- SystemMgr() {}
- ~SystemMgr() {}
+ SystemMgr() { }
+ ~SystemMgr() { }
public:
typedef UNORDERED_MAP<uint32, ScriptPointVector> PointMoveMap;
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 3842a4577de..099bfe8e2b2 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -86,7 +86,7 @@ enum AccountDataType
struct AccountData
{
- AccountData() : Time(0), Data("") {}
+ AccountData() : Time(0), Data("") { }
time_t Time;
std::string Data;
@@ -130,8 +130,8 @@ enum CharterTypes
class PacketFilter
{
public:
- explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) {}
- virtual ~PacketFilter() {}
+ explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) { }
+ virtual ~PacketFilter() { }
virtual bool Process(WorldPacket* /*packet*/) { return true; }
virtual bool ProcessLogout() const { return true; }
@@ -143,8 +143,8 @@ protected:
class MapSessionFilter : public PacketFilter
{
public:
- explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {}
- ~MapSessionFilter() {}
+ explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { }
+ ~MapSessionFilter() { }
virtual bool Process(WorldPacket* packet);
//in Map::Update() we do not process player logout!
@@ -156,8 +156,8 @@ public:
class WorldSessionFilter : public PacketFilter
{
public:
- explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {}
- ~WorldSessionFilter() {}
+ explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) { }
+ ~WorldSessionFilter() { }
virtual bool Process(WorldPacket* packet);
};
@@ -173,7 +173,7 @@ class CharacterCreateInfo
CharacterCreateInfo(std::string const& name, uint8 race, uint8 cclass, uint8 gender, uint8 skin, uint8 face, uint8 hairStyle, uint8 hairColor, uint8 facialHair, uint8 outfitId,
WorldPacket& data) : Name(name), Race(race), Class(cclass), Gender(gender), Skin(skin), Face(face), HairStyle(hairStyle), HairColor(hairColor), FacialHair(facialHair),
OutfitId(outfitId), Data(data), CharCount(0)
- {}
+ { }
/// User specified variables
std::string Name;
@@ -923,7 +923,7 @@ class WorldSession
{
friend class World;
public:
- DosProtection(WorldSession* s) : Session(s), _policy((Policy)sWorld->getIntConfig(CONFIG_PACKET_SPOOF_POLICY)) {}
+ DosProtection(WorldSession* s) : Session(s), _policy((Policy)sWorld->getIntConfig(CONFIG_PACKET_SPOOF_POLICY)) { }
bool EvaluateOpcode(WorldPacket& p) const;
void AllowOpcode(uint16 opcode, bool allow) { _isOpcodeAllowed[opcode] = allow; }
protected:
diff --git a/src/server/game/Skills/SkillDiscovery.cpp b/src/server/game/Skills/SkillDiscovery.cpp
index 27e7f66fd1a..94fd0ac4428 100644
--- a/src/server/game/Skills/SkillDiscovery.cpp
+++ b/src/server/game/Skills/SkillDiscovery.cpp
@@ -33,10 +33,10 @@ struct SkillDiscoveryEntry
float chance; // chance
SkillDiscoveryEntry()
- : spellId(0), reqSkillValue(0), chance(0) {}
+ : spellId(0), reqSkillValue(0), chance(0) { }
SkillDiscoveryEntry(uint32 _spellId, uint32 req_skill_val, float _chance)
- : spellId(_spellId), reqSkillValue(req_skill_val), chance(_chance) {}
+ : spellId(_spellId), reqSkillValue(req_skill_val), chance(_chance) { }
};
typedef std::list<SkillDiscoveryEntry> SkillDiscoveryList;
diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp
index 66ad6fc190a..ddd8d1908fa 100644
--- a/src/server/game/Skills/SkillExtraItems.cpp
+++ b/src/server/game/Skills/SkillExtraItems.cpp
@@ -37,10 +37,10 @@ struct SkillExtraItemEntry
uint8 additionalMaxNum;
SkillExtraItemEntry()
- : requiredSpecialization(0), additionalCreateChance(0.0f), additionalMaxNum(0) {}
+ : requiredSpecialization(0), additionalCreateChance(0.0f), additionalMaxNum(0) { }
SkillExtraItemEntry(uint32 rS, float aCC, uint8 aMN)
- : requiredSpecialization(rS), additionalCreateChance(aCC), additionalMaxNum(aMN) {}
+ : requiredSpecialization(rS), additionalCreateChance(aCC), additionalMaxNum(aMN) { }
};
// map to store the extra item creation info, the key is the spellId of the creation spell, the mapped value is the assigned SkillExtraItemEntry
diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h
index 74d95171b4b..2b1dd6a147a 100644
--- a/src/server/game/Spells/SpellInfo.h
+++ b/src/server/game/Spells/SpellInfo.h
@@ -250,7 +250,7 @@ public:
flag96 SpellClassMask;
std::list<Condition*>* ImplicitTargetConditions;
- SpellEffectInfo() {}
+ SpellEffectInfo() { }
SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const* spellInfo, uint8 effIndex);
bool IsEffect() const;
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index f7940b2b8da..fe5f102dbe9 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -60,8 +60,8 @@ class _SpellScript
virtual bool _Validate(SpellInfo const* entry);
public:
- _SpellScript() : m_currentScriptState(SPELL_SCRIPT_STATE_NONE) {}
- virtual ~_SpellScript() {}
+ _SpellScript() : m_currentScriptState(SPELL_SCRIPT_STATE_NONE) { }
+ virtual ~_SpellScript() { }
virtual void _Register();
virtual void _Unload();
virtual void _Init(std::string const* scriptname, uint32 spellId);
@@ -230,12 +230,12 @@ class SpellScript : public _SpellScript
};
#define SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \
- class CastHandlerFunction : public SpellScript::CastHandler { public: CastHandlerFunction(SpellCastFnType _pCastHandlerScript) : SpellScript::CastHandler((SpellScript::SpellCastFnType)_pCastHandlerScript) {} }; \
- class CheckCastHandlerFunction : public SpellScript::CheckCastHandler { public: CheckCastHandlerFunction(SpellCheckCastFnType _checkCastHandlerScript) : SpellScript::CheckCastHandler((SpellScript::SpellCheckCastFnType)_checkCastHandlerScript) {} }; \
- class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) {} }; \
- class ObjectAreaTargetSelectHandlerFunction : public SpellScript::ObjectAreaTargetSelectHandler { public: ObjectAreaTargetSelectHandlerFunction(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectAreaTargetSelectHandler((SpellScript::SpellObjectAreaTargetSelectFnType)_pObjectAreaTargetSelectHandlerScript, _effIndex, _targetType) {} }; \
- class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) {} };
+ class CastHandlerFunction : public SpellScript::CastHandler { public: CastHandlerFunction(SpellCastFnType _pCastHandlerScript) : SpellScript::CastHandler((SpellScript::SpellCastFnType)_pCastHandlerScript) { } }; \
+ class CheckCastHandlerFunction : public SpellScript::CheckCastHandler { public: CheckCastHandlerFunction(SpellCheckCastFnType _checkCastHandlerScript) : SpellScript::CheckCastHandler((SpellScript::SpellCheckCastFnType)_checkCastHandlerScript) { } }; \
+ class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) { } }; \
+ class ObjectAreaTargetSelectHandlerFunction : public SpellScript::ObjectAreaTargetSelectHandler { public: ObjectAreaTargetSelectHandlerFunction(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectAreaTargetSelectHandler((SpellScript::SpellObjectAreaTargetSelectFnType)_pObjectAreaTargetSelectHandlerScript, _effIndex, _targetType) { } }; \
+ class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) { } };
#define PrepareSpellScript(CLASSNAME) SPELLSCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME)
public:
@@ -589,26 +589,26 @@ class AuraScript : public _SpellScript
};
#define AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \
- class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) {} }; \
- class AuraDispelFunction : public AuraScript::AuraDispelHandler { public: AuraDispelFunction(AuraDispelFnType _pHandlerScript) : AuraScript::AuraDispelHandler((AuraScript::AuraDispelFnType)_pHandlerScript) {} }; \
- class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectCalcPeriodicHandlerFunction : public AuraScript::EffectCalcPeriodicHandler { public: EffectCalcPeriodicHandlerFunction(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcPeriodicHandler((AuraScript::AuraEffectCalcPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectCalcSpellModHandlerFunction : public AuraScript::EffectCalcSpellModHandler { public: EffectCalcSpellModHandlerFunction(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcSpellModHandler((AuraScript::AuraEffectCalcSpellModFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
- class EffectApplyHandlerFunction : public AuraScript::EffectApplyHandler { public: EffectApplyHandlerFunction(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode) : AuraScript::EffectApplyHandler((AuraScript::AuraEffectApplicationModeFnType)_pEffectHandlerScript, _effIndex, _effName, _mode) {} }; \
- class EffectAbsorbFunction : public AuraScript::EffectAbsorbHandler { public: EffectAbsorbFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectAbsorbHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) {} }; \
- class EffectManaShieldFunction : public AuraScript::EffectManaShieldHandler { public: EffectManaShieldFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectManaShieldHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) {} }; \
- class EffectSplitFunction : public AuraScript::EffectSplitHandler { public: EffectSplitFunction(AuraEffectSplitFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectSplitHandler((AuraScript::AuraEffectSplitFnType)_pEffectHandlerScript, _effIndex) {} }; \
- class CheckProcHandlerFunction : public AuraScript::CheckProcHandler { public: CheckProcHandlerFunction(AuraCheckProcFnType handlerScript) : AuraScript::CheckProcHandler((AuraScript::AuraCheckProcFnType)handlerScript) {} }; \
- class AuraProcHandlerFunction : public AuraScript::AuraProcHandler { public: AuraProcHandlerFunction(AuraProcFnType handlerScript) : AuraScript::AuraProcHandler((AuraScript::AuraProcFnType)handlerScript) {} }; \
- class EffectProcHandlerFunction : public AuraScript::EffectProcHandler { public: EffectProcHandlerFunction(AuraEffectProcFnType effectHandlerScript, uint8 effIndex, uint16 effName) : AuraScript::EffectProcHandler((AuraScript::AuraEffectProcFnType)effectHandlerScript, effIndex, effName) {} }; \
+ class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) { } }; \
+ class AuraDispelFunction : public AuraScript::AuraDispelHandler { public: AuraDispelFunction(AuraDispelFnType _pHandlerScript) : AuraScript::AuraDispelHandler((AuraScript::AuraDispelFnType)_pHandlerScript) { } }; \
+ class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectCalcPeriodicHandlerFunction : public AuraScript::EffectCalcPeriodicHandler { public: EffectCalcPeriodicHandlerFunction(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcPeriodicHandler((AuraScript::AuraEffectCalcPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectCalcSpellModHandlerFunction : public AuraScript::EffectCalcSpellModHandler { public: EffectCalcSpellModHandlerFunction(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcSpellModHandler((AuraScript::AuraEffectCalcSpellModFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \
+ class EffectApplyHandlerFunction : public AuraScript::EffectApplyHandler { public: EffectApplyHandlerFunction(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode) : AuraScript::EffectApplyHandler((AuraScript::AuraEffectApplicationModeFnType)_pEffectHandlerScript, _effIndex, _effName, _mode) { } }; \
+ class EffectAbsorbFunction : public AuraScript::EffectAbsorbHandler { public: EffectAbsorbFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectAbsorbHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) { } }; \
+ class EffectManaShieldFunction : public AuraScript::EffectManaShieldHandler { public: EffectManaShieldFunction(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectManaShieldHandler((AuraScript::AuraEffectAbsorbFnType)_pEffectHandlerScript, _effIndex) { } }; \
+ class EffectSplitFunction : public AuraScript::EffectSplitHandler { public: EffectSplitFunction(AuraEffectSplitFnType _pEffectHandlerScript, uint8 _effIndex) : AuraScript::EffectSplitHandler((AuraScript::AuraEffectSplitFnType)_pEffectHandlerScript, _effIndex) { } }; \
+ class CheckProcHandlerFunction : public AuraScript::CheckProcHandler { public: CheckProcHandlerFunction(AuraCheckProcFnType handlerScript) : AuraScript::CheckProcHandler((AuraScript::AuraCheckProcFnType)handlerScript) { } }; \
+ class AuraProcHandlerFunction : public AuraScript::AuraProcHandler { public: AuraProcHandlerFunction(AuraProcFnType handlerScript) : AuraScript::AuraProcHandler((AuraScript::AuraProcFnType)handlerScript) { } }; \
+ class EffectProcHandlerFunction : public AuraScript::EffectProcHandler { public: EffectProcHandlerFunction(AuraEffectProcFnType effectHandlerScript, uint8 effIndex, uint16 effName) : AuraScript::EffectProcHandler((AuraScript::AuraEffectProcFnType)effectHandlerScript, effIndex, effName) { } }; \
#define PrepareAuraScript(CLASSNAME) AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME)
public:
AuraScript() : _SpellScript(), m_aura(NULL), m_auraApplication(NULL), m_defaultActionPrevented(false)
- {}
+ { }
bool _Validate(SpellInfo const* entry);
bool _Load(Aura* aura);
void _PrepareScriptCall(AuraScriptHookType hookType, AuraApplication const* aurApp = NULL);
@@ -627,7 +627,7 @@ class AuraScript : public _SpellScript
bool _defaultActionPrevented;
ScriptStateStore(uint8 currentScriptState, AuraApplication const* auraApplication, bool defaultActionPrevented)
: _auraApplication(auraApplication), _currentScriptState(currentScriptState), _defaultActionPrevented(defaultActionPrevented)
- {}
+ { }
};
typedef std::stack<ScriptStateStore> ScriptStateStack;
ScriptStateStack m_scriptStates;
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h
index c32e35e8770..198877bfe86 100644
--- a/src/server/game/Texts/CreatureTextMgr.h
+++ b/src/server/game/Texts/CreatureTextMgr.h
@@ -82,10 +82,10 @@ typedef UNORDERED_MAP<uint64, CreatureTextRepeatGroup> CreatureTextRepeatMap;//g
class CreatureTextMgr
{
friend class ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>;
- CreatureTextMgr() {};
+ CreatureTextMgr() { };
public:
- ~CreatureTextMgr() {};
+ ~CreatureTextMgr() { };
void LoadCreatureTexts();
void LoadCreatureTextLocales();
CreatureTextMap const& GetTextMap() const { return mTextMap; }
diff --git a/src/server/game/Tools/PlayerDump.h b/src/server/game/Tools/PlayerDump.h
index 895676eb5db..4fd411d02ac 100644
--- a/src/server/game/Tools/PlayerDump.h
+++ b/src/server/game/Tools/PlayerDump.h
@@ -64,13 +64,13 @@ enum DumpReturn
class PlayerDump
{
protected:
- PlayerDump() {}
+ PlayerDump() { }
};
class PlayerDumpWriter : public PlayerDump
{
public:
- PlayerDumpWriter() {}
+ PlayerDumpWriter() { }
bool GetDump(uint32 guid, std::string& dump);
DumpReturn WriteDump(std::string const& file, uint32 guid);
@@ -89,7 +89,7 @@ class PlayerDumpWriter : public PlayerDump
class PlayerDumpReader : public PlayerDump
{
public:
- PlayerDumpReader() {}
+ PlayerDumpReader() { }
DumpReturn LoadDump(std::string const& file, uint32 account, std::string name, uint32 guid);
};
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 7ad7b68b210..395d3359191 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -2169,7 +2169,7 @@ namespace Trinity
{
public:
typedef std::vector<WorldPacket*> WorldPacketList;
- explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) {}
+ explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) { }
void operator()(WorldPacketList& data_list, LocaleConstant loc_idx)
{
char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index 89b4dc5324f..1f393205bc1 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -634,8 +634,8 @@ public:
}
}
- void EnterCombat(Unit* who) OVERRIDE {}
- void Reset() OVERRIDE {}
+ void EnterCombat(Unit* who) OVERRIDE { }
+ void Reset() OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
@@ -804,7 +804,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* slayer) OVERRIDE
{
@@ -1019,7 +1019,7 @@ public:
break;
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* slayer) OVERRIDE
{
@@ -1127,8 +1127,8 @@ public:
{
npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) { }
- void EnterCombat(Unit* who) OVERRIDE {}
- void Reset() OVERRIDE {}
+ void EnterCombat(Unit* who) OVERRIDE { }
+ void Reset() OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp
index feadc006daf..75f85ace2bd 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp
@@ -47,7 +47,7 @@ public:
Spirit_Timer = 24000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SummonSpirits(Unit* victim)
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
index 83869ddc631..84964ba375a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
@@ -57,7 +57,7 @@ public:
EnvelopingWeb_Timer = 16000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp
index 40d176b574b..869479a7ae0 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp
@@ -55,7 +55,7 @@ public:
Medics = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SummonAdds(Unit* victim)
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
index 3ac15bfcab4..1c2953a6a22 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
@@ -49,7 +49,7 @@ public:
Frenzy_Timer =0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
index f381a1e2a9c..86748977749 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
@@ -54,7 +54,7 @@ public:
ShadowShield_Timer = 8000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp
index 2c1d078fd36..f4c63f630c3 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp
@@ -53,7 +53,7 @@ public:
WarStomp_Timer =0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp
index 21c357d3b31..c647737bea9 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp
@@ -56,7 +56,7 @@ public:
Smite_Timer = 8000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index d49cca2045f..f3a788918f2 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -218,7 +218,7 @@ public:
}
}
- void JustSummoned(Creature* /*summon*/) OVERRIDE {}
+ void JustSummoned(Creature* /*summon*/) OVERRIDE { }
void SetData(uint32 type, uint32 data) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 48a6712c4ae..071a5e83d2f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -90,7 +90,7 @@ public:
ResetTimer = 2000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
@@ -142,7 +142,7 @@ public:
me->SetVisible(true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index ff85c53de7a..fc37c42be85 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -462,7 +462,7 @@ public:
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
{
//Retr Pally
- boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){}
+ boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){ }
uint32 HammerOfJustice_Timer;
uint32 SealOfCommand_Timer;
@@ -589,7 +589,7 @@ public:
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
{
//Holy Pally
- boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) {}
+ boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) { }
uint32 Cleanse_Timer;
uint32 GreaterBless_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 762547e551c..7c6cdd4cb3e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -117,9 +117,9 @@ public:
uint64 malchezaar;
InfernalPoint *point;
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 66489fb8840..2d3fabb810b 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -529,7 +529,7 @@ public:
CastTimer = 2000 + (rand()%3000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 8be6b8b5739..9e7897cd56a 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -157,9 +157,9 @@ public:
SacrificeGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -186,7 +186,7 @@ public:
struct npc_fiendish_portalAI : public PassiveAI
{
- npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){}
+ npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){ }
SummonList summons;
@@ -231,7 +231,7 @@ public:
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 383cb9182c7..beff85b730f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -249,7 +249,7 @@ public:
YipTimer = 10000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -733,7 +733,7 @@ public:
MoveTimer = 1000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* /*who*/) OVERRIDE
@@ -1073,7 +1073,7 @@ public:
RomuloDead = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 679f52343eb..6997b7123bc 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -176,7 +176,7 @@ public:
Start(false, false);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -512,7 +512,7 @@ public:
me->RemoveCorpse();
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32 type, uint32 id) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index dc8f8bb185a..074ad3f1b96 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -461,8 +461,8 @@ public:
DoCast(me, SPELL_FLAMESTRIKE2, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -509,7 +509,7 @@ public:
FakeDeath = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* /*killer*/, uint32 &damage) OVERRIDE
{
@@ -609,8 +609,8 @@ public:
HatchTimer = 10000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -652,7 +652,7 @@ public:
DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index a514f723900..c31eb1bea11 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -334,12 +334,12 @@ public:
{
npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index 3694fa4a864..24b48112bb6 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -222,7 +222,7 @@ public:
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* slayer) OVERRIDE
{
@@ -233,10 +233,10 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 52c791a2fcb..97359ba65a9 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -1678,10 +1678,10 @@ public:
struct npc_the_lich_king_tirion_dawnAI : public ScriptedAI
{
npc_the_lich_king_tirion_dawnAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void AttackStart(Unit* /*who*/) { } // very sample, just don't make them aggreesive OVERRIDE
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
- void JustDied(Unit* /*killer*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ void JustDied(Unit* /*killer*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index 83269f43f25..6f028e33726 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -58,7 +58,7 @@ public:
Terrify_Timer = 20000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 10c208aa1e3..463e88b670b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -162,8 +162,8 @@ public:
uint32 delay;
uint32 spell;
uint32 spell2;
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SetType(uint32 _type)
{
switch (Creaturetype = _type)
@@ -254,7 +254,7 @@ public:
laugh = urand(15000, 30000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SaySound(uint8 textEntry, Unit* target = 0)
{
@@ -821,7 +821,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 45ae86b252b..40fe93155a5 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -148,9 +148,9 @@ public:
uint32 Start_Timer;
- void Reset() OVERRIDE {}
- void WaypointReached(uint32 /*waypointId*/) OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void WaypointReached(uint32 /*waypointId*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
index 8e267319054..b2289f324f3 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
@@ -61,7 +61,7 @@ public:
FrostNova_Timer = 30000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
index e468c435c8d..451fd46938d 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
@@ -69,7 +69,7 @@ public:
DoCast(me, SPELL_ICEARMOR, true);
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index d5c3d27eed3..8d89592090e 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -145,8 +145,8 @@ public:
}
}
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
index 98f4d9f8e4d..b67c039ec74 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
@@ -61,7 +61,7 @@ class boss_postmaster_malown : public CreatureScript
{
boss_postmaster_malownAI(Creature* creature) : BossAI(creature, TYPE_MALOWN) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index 34b79473fb7..1b15f30353b 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -107,7 +107,7 @@ public:
Talk(SAY_ZAPPED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
};
@@ -155,7 +155,7 @@ public:
Tagged = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
{
@@ -235,7 +235,7 @@ public:
Tagged = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index a84e89d61a3..692f9ae5440 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -689,7 +689,7 @@ public:
KillTimer = 15000;
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void SpellHitTarget(Unit* target, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index a74e2cc87b1..561ba361f26 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -531,7 +531,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetSpeed(MOVE_RUN, 0.8f);
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
DoZoneInCombat();
@@ -565,12 +565,12 @@ public:
me->SetTarget(me->GetGUID());
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 0.01f); // core bug
}
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 1753cc8ca10..e36310f85b1 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -525,7 +525,7 @@ public:
struct npc_void_sentinelAI : public ScriptedAI
{
- npc_void_sentinelAI(Creature* creature) : ScriptedAI(creature){}
+ npc_void_sentinelAI(Creature* creature) : ScriptedAI(creature){ }
uint32 PulseTimer;
uint32 VoidBlastTimer;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 380293d743c..72b71bb045d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -389,7 +389,7 @@ class npc_akilzon_eagle : public CreatureScript
DoZoneInCombat();
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32, uint32) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 17ad3da4f7e..c2975bdf9da 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -222,7 +222,7 @@ struct boss_hexlord_addAI : public ScriptedAI
instance = creature->GetInstanceScript();
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
@@ -670,7 +670,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_gazakrothAI : public boss_hexlord_addAI
{
- boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) {}
+ boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) { }
uint32 firebolt_timer;
@@ -721,7 +721,7 @@ class boss_lord_raadan : public CreatureScript
struct boss_lord_raadanAI : public boss_hexlord_addAI
{
- boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) {}
+ boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) { }
uint32 flamebreath_timer;
uint32 thunderclap_timer;
@@ -772,7 +772,7 @@ class boss_darkheart : public CreatureScript
struct boss_darkheartAI : public boss_hexlord_addAI
{
- boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) {}
+ boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) { }
uint32 psychicwail_timer;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index d4d845babdf..8ed866d7f08 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -457,9 +457,9 @@ class npc_janalai_firebomb : public CreatureScript
struct npc_janalai_firebombAI : public ScriptedAI
{
- npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){}
+ npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){ }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
@@ -467,14 +467,14 @@ class npc_janalai_firebomb : public CreatureScript
DoCast(me, SPELL_FIRE_BOMB_DUMMY, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
@@ -551,9 +551,9 @@ class npc_janalai_hatcher : public CreatureScript
return num == 0; // if num == 0, no more templist
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32, uint32) OVERRIDE
{
@@ -687,11 +687,11 @@ public:
struct npc_janalai_eggAI : public ScriptedAI
{
- npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){}
+ npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){ }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 1413a81a825..6281bcef5df 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -572,9 +572,9 @@ class npc_zuljin_vortex : public CreatureScript
{
npc_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*target*/) OVERRIDE {}
+ void EnterCombat(Unit* /*target*/) OVERRIDE { }
void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 4c3b50e4c3a..a4176322288 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -68,9 +68,9 @@ class npc_forest_frog : public CreatureScript
InstanceScript* instance;
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoSpawnRandom()
{
@@ -144,9 +144,9 @@ class npc_zulaman_hostage : public CreatureScript
bool IsLoot;
uint64 PlayerGUID;
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -295,7 +295,7 @@ class npc_harrison_jones : public CreatureScript
uiTargetGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void sGossipSelect(Player* player, uint32 sender, uint32 action) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index 1c10a1b9966..50b7d277a70 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -247,7 +247,7 @@ class npc_batrider : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
index 100562acda6..886e000c093 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
@@ -258,7 +258,7 @@ class npc_shade_of_jindo : public CreatureScript
DoCast(me, SPELL_INVISIBLE, true);
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 0a52425d0a9..08215f6a9de 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -304,7 +304,7 @@ class npc_ohgan : public CreatureScript
SunderArmor_Timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -357,7 +357,7 @@ class npc_vilebranch_speaker : public CreatureScript
cleave_Timer = urand(5000, 8000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
index 0acce881c23..5a61663a0bb 100644
--- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
@@ -132,7 +132,7 @@ public:
{
npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -150,7 +150,7 @@ public:
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
index 01305d923b1..ed14875b36d 100644
--- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
@@ -45,9 +45,9 @@ public:
{
npc_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
@@ -129,7 +129,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
index 1f9384c1db2..aa41ee7adbb 100644
--- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
@@ -81,7 +81,7 @@ public:
Summon = false;
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void JustSummoned(Creature* summoned) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
index f68ffb66f30..ebec0170d23 100644
--- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
@@ -87,7 +87,7 @@ public:
{
npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
index 9ae00b9157e..50b230b836d 100644
--- a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
@@ -68,9 +68,9 @@ public:
Timer = 2500;
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
index 4fd7a276b04..48afdb6754f 100644
--- a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
@@ -108,7 +108,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* who) OVERRIDE
{
@@ -212,7 +212,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void JustSummoned(Creature* summoned) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
index 4dc41e5551c..91bf802abf7 100644
--- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
@@ -82,7 +82,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
index b06786caf44..7cf7b69a0bc 100644
--- a/src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
@@ -86,7 +86,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void AttackedBy(Unit* pAttacker) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
index f193a0cc95c..d205fe8cb40 100644
--- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
@@ -124,7 +124,7 @@ public:
MultiShotTimer = 10000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustSummoned(Creature* summoned) OVERRIDE
{
@@ -246,7 +246,7 @@ public:
EventCast = true;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
index 3247c194579..7077e3d9a31 100644
--- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
@@ -174,9 +174,9 @@ public:
{
npc_the_scourge_cauldronAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoDie()
{
@@ -393,7 +393,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp
index 311a82bdea8..3869ee5bbb5 100644
--- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp
@@ -269,7 +269,7 @@ public:
Talk(SAY_AGGRO, who->GetGUID());
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
};
};
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 8e22c4b66c8..4652eef3faa 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -442,7 +442,7 @@ class spell_ex : public SpellScriptLoader
//bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE
//bool Load(){return true;}
- //void Unload(){}
+ //void Unload(){ }
//void Function(SpellEffIndex effIndex) //OnEffect += SpellEffectFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_EFFECT_ANY);
//void Function() //OnHit += SpellEffectFn(spell_ex_SpellScript::Function);
@@ -469,7 +469,7 @@ class spell_ex : public SpellScriptLoader
PrepareAuraScript(spell_ex)
//bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE
//bool Load(){return true;}
- //void Unload(){}
+ //void Unload(){ }
//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, AuraEffectHandleModes mode) //OnEffectApply += AuraEffectApplyFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, AuraEffectHandleModes mode) //OnEffectRemove += AuraEffectRemoveFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index b030c8b33a3..41cc1d0241d 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -108,7 +108,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
@@ -148,11 +148,11 @@ public:
{
npc_doomfireAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
@@ -195,7 +195,7 @@ public:
TargetGUID = who->GetGUID();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
@@ -638,7 +638,7 @@ public:
DoMeleeAttackIfReady();
}
- void WaypointReached(uint32 /*waypointId*/) OVERRIDE {}
+ void WaypointReached(uint32 /*waypointId*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 24d0422e06e..43d75fad876 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -443,7 +443,7 @@ public:
imol = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -594,7 +594,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -697,7 +697,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -820,7 +820,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -918,7 +918,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -1017,7 +1017,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -1107,7 +1107,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -1206,7 +1206,7 @@ public:
me->SetPosition(x, y, z, 0);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index ffa0eea14f6..46978366224 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -639,8 +639,8 @@ public:
}
}
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
index 0d67426d039..c929a1b6a55 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
@@ -59,7 +59,7 @@ public:
{
boss_aeonusAI(Creature* creature) : BossAI(creature, TYPE_AEONUS) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
index a181c0fe43e..fe91f3ab712 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
@@ -60,7 +60,7 @@ public:
{
boss_chrono_lord_dejaAI(Creature* creature) : BossAI(creature, TYPE_CRONO_LORD_DEJA) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
index 4bd06546a88..4d94edf7339 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
@@ -59,7 +59,7 @@ public:
{
boss_temporusAI(Creature* creature) : BossAI(creature, TYPE_TEMPORUS) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
index 70c569a3259..8cdf5f246d0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
@@ -151,7 +151,7 @@ public:
//ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
@@ -303,7 +303,7 @@ public:
else mWaveId = 1;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoSummonAtRift(uint32 creature_entry)
{
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
index 39d3df823f6..2a00565e4bd 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
@@ -58,7 +58,7 @@ public:
CorruptForcesTimer = 30000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
index 1196c21b0dd..6478c6eae75 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
@@ -61,7 +61,7 @@ public:
Invisible = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SummonAdds(Unit* victim)
{
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
index 95632edfe9b..654ef986a17 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
@@ -62,7 +62,7 @@ public:
RepulsiveGazeTimer = 23000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index 33f825421bb..ee8618eacc9 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -118,7 +118,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index dbc7abe7bf7..e433884c24a 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -79,7 +79,7 @@ public:
Enraged = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
index b1c2566cdce..dbcf054f8f4 100644
--- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
@@ -229,7 +229,7 @@ class npc_ruul_snowhoof : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void Reset() OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp
index 011aff1928f..58829abc940 100644
--- a/src/server/scripts/Kalimdor/zone_azshara.cpp
+++ b/src/server/scripts/Kalimdor/zone_azshara.cpp
@@ -63,7 +63,7 @@ public:
spellhit = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* unit, const SpellInfo* spell) OVERRIDE
{
@@ -443,7 +443,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32 type, uint32 id) OVERRIDE
{
@@ -517,9 +517,9 @@ public:
}
}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index 29b5249d2dd..a6504955f30 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -96,7 +96,7 @@ public:
me->SetStandState(UNIT_STAND_STATE_SLEEP);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -319,12 +319,12 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
};
@@ -399,7 +399,7 @@ public:
Talk(SAY_AGGRO, who->GetGUID());
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
};
};
@@ -458,7 +458,7 @@ public:
StartEvent();
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void StartEvent()
{
@@ -615,7 +615,7 @@ public:
struct npc_death_ravagerAI : public ScriptedAI
{
- npc_death_ravagerAI(Creature* creature) : ScriptedAI(creature){}
+ npc_death_ravagerAI(Creature* creature) : ScriptedAI(creature){ }
uint32 RendTimer;
uint32 EnragingBiteTimer;
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 0f2c72eb298..694d63d5295 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -54,9 +54,9 @@ public:
{
npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_darkshore.cpp b/src/server/scripts/Kalimdor/zone_darkshore.cpp
index 984d404f1ce..99a693a0eb6 100644
--- a/src/server/scripts/Kalimdor/zone_darkshore.cpp
+++ b/src/server/scripts/Kalimdor/zone_darkshore.cpp
@@ -286,7 +286,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* who) OVERRIDE
{
@@ -358,7 +358,7 @@ public:
{
npc_threshwackonatorAI(Creature* creature) : FollowerAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp
index f1aa4c0841a..b748db4592c 100644
--- a/src/server/scripts/Kalimdor/zone_desolace.cpp
+++ b/src/server/scripts/Kalimdor/zone_desolace.cpp
@@ -195,9 +195,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
index 33cce095abf..9ad9b8dc835 100644
--- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
@@ -568,7 +568,7 @@ public:
Talk(SAY_ATTACKED_1, who->GetGUID());
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_mulgore.cpp b/src/server/scripts/Kalimdor/zone_mulgore.cpp
index 5d582169560..e043f5e5db3 100644
--- a/src/server/scripts/Kalimdor/zone_mulgore.cpp
+++ b/src/server/scripts/Kalimdor/zone_mulgore.cpp
@@ -284,7 +284,7 @@ public:
amountWP = 49;
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void MovementInform(uint32 type, uint32 id) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
index 5c8327e99bd..f1887b9f55a 100644
--- a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
+++ b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
@@ -81,7 +81,7 @@ public:
PlayerGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -222,7 +222,7 @@ public:
ShockTimer = 8000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp
index 08459764ceb..7e580a29d3b 100644
--- a/src/server/scripts/Kalimdor/zone_silithus.cpp
+++ b/src/server/scripts/Kalimdor/zone_silithus.cpp
@@ -840,7 +840,7 @@ public:
hasTarget = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*slayer*/) OVERRIDE;
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
index 5ed335fa4d7..24390bbaaa5 100644
--- a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
@@ -144,7 +144,7 @@ public:
summoned->AI()->AttackStart(me);
}
- void Reset()OVERRIDE {}
+ void Reset()OVERRIDE { }
};
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp
index 1513d1aecfa..84fe734eb09 100644
--- a/src/server/scripts/Kalimdor/zone_tanaris.cpp
+++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp
@@ -270,8 +270,8 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void Reset() OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void Reset() OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -500,7 +500,7 @@ public:
}
}
- void Reset()OVERRIDE {}
+ void Reset()OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_teldrassil.cpp b/src/server/scripts/Kalimdor/zone_teldrassil.cpp
index 8cf08953fc2..14f8f2a9dac 100644
--- a/src/server/scripts/Kalimdor/zone_teldrassil.cpp
+++ b/src/server/scripts/Kalimdor/zone_teldrassil.cpp
@@ -68,7 +68,7 @@ public:
{
npc_mistAI(Creature* creature) : FollowerAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index b68f4c9e9a0..292017d2cc4 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -126,7 +126,7 @@ public:
{
npc_giltharesAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -240,7 +240,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -345,7 +345,7 @@ public:
BigWill = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -362,7 +362,7 @@ public:
}
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE {}
+ void KilledUnit(Unit* /*victim*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp
index 3fd0d98a865..1ba9bf2cb54 100644
--- a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp
@@ -75,7 +75,7 @@ public:
{
npc_kanatiAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -164,7 +164,7 @@ public:
{
npc_lakota_windsongAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -247,7 +247,7 @@ public:
{
npc_paoka_swiftmountainAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
index b0a9da774c5..fee15608884 100644
--- a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
+++ b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
@@ -96,7 +96,7 @@ public:
UppercutTimer = 10000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp
index f5976333ee6..18df584e64a 100644
--- a/src/server/scripts/Kalimdor/zone_winterspring.cpp
+++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp
@@ -159,7 +159,7 @@ public:
_dialogueArray(dialogueArray),
_currentEntry(NULL),
_actionTimer(0)
- {}
+ { }
// The array MUST be terminated by {0, 0, 0, 0, 0}
/// Function to initialize the dialogue helper for instances. If not used with instances, GetSpeakerByEntry MUST be overwritten to obtain the speakers
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
index a0f7fe23a8a..977aa97a974 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
@@ -189,8 +189,8 @@ public:
DoCast(me, SPELL_HEALTHY_MUSHROOM_POTENT_FUNGUS, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*victim*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*victim*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
index 627975ab0f1..a670e14338e 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
@@ -235,12 +235,12 @@ public:
creature->UpdateAllStats();
}
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*victim*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*victim*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index 78513fec486..a68a122bc31 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -541,10 +541,10 @@ public:
bool bCasted;
bool bCasted2;
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*victim*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*victim*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 /*diff*/) OVERRIDE
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index ab2c22455ba..143ccc29e0d 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -325,7 +325,7 @@ public:
struct npc_anub_ar_warriorAI : public ScriptedAI
{
- npc_anub_ar_warriorAI(Creature* creature) : ScriptedAI(creature){}
+ npc_anub_ar_warriorAI(Creature* creature) : ScriptedAI(creature){ }
uint32 uiCleaveTimer;
uint32 uiStrikeTimer;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 3056ec90807..2088ef2fa2e 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -1536,8 +1536,8 @@ public:
m_uiHatchEggTimer -= uiDiff;
}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
};
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 62a0e6c0271..f968add0b5b 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -491,7 +491,7 @@ class boss_twilight_halion : public CreatureScript
}
// Never evade
- void EnterEvadeMode() OVERRIDE {}
+ void EnterEvadeMode() OVERRIDE { }
void KilledUnit(Unit* victim) OVERRIDE
{
@@ -1025,8 +1025,8 @@ class npc_meteor_strike_initial : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
- void EnterEvadeMode() OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ void EnterEvadeMode() OVERRIDE { }
private:
InstanceScript* _instance;
std::list<Creature*> _meteorList;
@@ -1166,7 +1166,7 @@ class npc_combustion_consumption : public CreatureScript
summoner->CastCustomSpell(_explosionSpell, SPELLVALUE_BASE_POINT0, damage, summoner);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
InstanceScript* _instance;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 6fd8811b270..4cea1ea5b06 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -296,7 +296,7 @@ class npc_infernal_volcano : public CreatureScript
me->DespawnOrUnsummon();
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
SummonList _summons;
@@ -400,7 +400,7 @@ class npc_nether_portal : public CreatureScript
me->DespawnOrUnsummon();
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
SummonList _summons;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index fdf39519409..ff7092590e7 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -124,7 +124,7 @@ class npc_announcer_toc10 : public CreatureScript
pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
};
bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
@@ -547,9 +547,9 @@ class npc_tirion_toc : public CreatureScript
_instance = me->GetInstanceScript();
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
{
@@ -835,9 +835,9 @@ class npc_garrosh_toc : public CreatureScript
_instance = me->GetInstanceScript();
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
{
@@ -919,9 +919,9 @@ class npc_varian_toc : public CreatureScript
_instance = me->GetInstanceScript();
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 003b313d28c..d8a4dd01f90 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -407,7 +407,7 @@ class player_overlord_brandAI : public PlayerAI
me->CastCustomSpell(SPELL_OVERLORD_BRAND_HEAL, SPELLVALUE_BASE_POINT0, int32(addHealth*5.5f), tyrannus, true, NULL, NULL, tyrannus->GetGUID());
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
uint64 _tyrannus;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp
index 26a090f6bcf..a864d679b89 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp
@@ -56,10 +56,10 @@ public:
{
boss_commander_kolurgAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 /*diff*/) OVERRIDE
{
@@ -69,7 +69,7 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE {}
+ void JustDied(Unit* /*killer*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp
index 7e81b300773..3a74d3408c3 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp
@@ -50,9 +50,9 @@ public:
{
boss_commander_stoutbeardAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 /*diff*/) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 01559c37cfd..554556e4084 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -858,7 +858,7 @@ class npc_pool_of_tar : public CreatureScript
me->CastSpell(me, SPELL_BLAZE, true);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index e28e86ade96..31c635c7de5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -851,7 +851,7 @@ class npc_darkrune_watcher : public CreatureScript
struct npc_darkrune_watcherAI : public ScriptedAI
{
- npc_darkrune_watcherAI(Creature* creature) : ScriptedAI(creature){}
+ npc_darkrune_watcherAI(Creature* creature) : ScriptedAI(creature){ }
uint32 ChainTimer;
uint32 LightTimer;
@@ -900,7 +900,7 @@ class npc_darkrune_guardian : public CreatureScript
struct npc_darkrune_guardianAI : public ScriptedAI
{
- npc_darkrune_guardianAI(Creature* creature) : ScriptedAI(creature){}
+ npc_darkrune_guardianAI(Creature* creature) : ScriptedAI(creature){ }
uint32 StormTimer;
@@ -955,7 +955,7 @@ class npc_darkrune_sentinel : public CreatureScript
struct npc_darkrune_sentinelAI : public ScriptedAI
{
- npc_darkrune_sentinelAI(Creature* creature) : ScriptedAI(creature){}
+ npc_darkrune_sentinelAI(Creature* creature) : ScriptedAI(creature){ }
uint32 HeroicTimer;
uint32 WhirlTimer;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index bed7bd86b91..12925f1c6e1 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -459,7 +459,7 @@ class npc_xt002_heart : public CreatureScript
SetCombatMovement(false);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 7fcb624c35e..4ba6d948f1a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -1047,7 +1047,7 @@ class boss_brain_of_yogg_saron : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void DoAction(int32 action) OVERRIDE
{
@@ -1132,7 +1132,7 @@ class npc_ominous_cloud : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void DoAction(int32 action) OVERRIDE
{
@@ -1400,7 +1400,7 @@ class npc_influence_tentacle : public CreatureScript
brain->AI()->DoAction(ACTION_TENTACLE_KILLED);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
InstanceScript* _instance;
@@ -1431,7 +1431,7 @@ class npc_descend_into_madness : public CreatureScript
me->DespawnOrUnsummon();
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
private:
InstanceScript* _instance;
@@ -1544,7 +1544,7 @@ class npc_observation_ring_keeper : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
@@ -1914,7 +1914,7 @@ class npc_laughing_skull : public CreatureScript
}
// don't evade, otherwise the Lunatic Gaze aura is removed
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index b8fa87106a4..818631788b6 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -514,7 +514,7 @@ public:
{
npc_spectatorAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void MovementInform(uint32 motionType, uint32 pointId) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 8f44e47dd74..80ebc01debc 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -87,7 +87,7 @@ public:
instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index 0052d7bc87e..883ea8fa0c0 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -142,7 +142,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -303,7 +303,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index efaa9a8644b..4852b6cea07 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -206,7 +206,7 @@ public:
return 0;
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 5eaeaab8dc0..964f6b75e72 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -100,7 +100,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index 2d53fdebde7..d5dd41e7a90 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -93,7 +93,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 20f7e7952fe..8b39c48fb92 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -152,7 +152,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index a3c84e248e7..3db389ac703 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -123,7 +123,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index db382dd9d72..c78a1ee1740 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -578,9 +578,9 @@ public:
bPortalGuardianOrKeeperOrEliteSpawn = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -1342,7 +1342,7 @@ public:
DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true);
}
- void EnterCombat(Unit * /*who*/) OVERRIDE {}
+ void EnterCombat(Unit * /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 935860a6b0c..f5700358150 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -64,7 +64,7 @@ public:
struct npc_sinkhole_kill_creditAI : public ScriptedAI
{
- npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){}
+ npc_sinkhole_kill_creditAI(Creature* creature) : ScriptedAI(creature){ }
uint32 phaseTimer;
uint8 phase;
@@ -90,7 +90,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -357,9 +357,9 @@ public:
{
npc_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
@@ -557,8 +557,8 @@ public:
go_caribouGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -672,7 +672,7 @@ public:
struct npc_lurgglbrAI : public npc_escortAI
{
- npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){}
+ npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){ }
uint32 IntroTimer;
uint32 IntroPhase;
@@ -2235,9 +2235,9 @@ public:
m_uiTimer = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 uiDiff) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index 0ae31d08182..11f353b1cc2 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -64,11 +64,11 @@ public:
creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
- void Reset()OVERRIDE {}
+ void Reset()OVERRIDE { }
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
- void AttackStart(Unit* /*who*/)OVERRIDE {}
+ void AttackStart(Unit* /*who*/)OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -118,7 +118,7 @@ public:
return;
}
- void UpdateAI(uint32 /*diff*/)OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/)OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index d942f05e5b0..6bf791417ab 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -219,7 +219,7 @@ public:
{
npc_mrfloppyAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* Who) OVERRIDE
{
@@ -239,9 +239,9 @@ public:
}
}
- void EnterEvadeMode() OVERRIDE {}
+ void EnterEvadeMode() OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 /*diff*/) OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp
index 4626ffabd79..671628e4cbc 100644
--- a/src/server/scripts/Northrend/zone_howling_fjord.cpp
+++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp
@@ -71,7 +71,7 @@ public:
struct npc_Apothecary_HanesAI : public npc_escortAI
{
- npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){}
+ npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){ }
uint32 PotTimer;
void Reset() OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp
index 814503498f0..d952321c749 100644
--- a/src/server/scripts/Northrend/zone_icecrown.cpp
+++ b/src/server/scripts/Northrend/zone_icecrown.cpp
@@ -364,7 +364,7 @@ enum TournamentDummy
class npc_tournament_training_dummy : public CreatureScript
{
public:
- npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){}
+ npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){ }
struct npc_tournament_training_dummyAI : ScriptedAI
{
@@ -483,7 +483,7 @@ class npc_tournament_training_dummy : public CreatureScript
me->SetControlled(true, UNIT_STATE_STUNNED);
}
- void MoveInLineOfSight(Unit* /*who*/)OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/)OVERRIDE { }
};
@@ -616,9 +616,9 @@ public:
events.ScheduleEvent(EVENT_SPAWN, 3000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustSummoned(Creature* Summoned) OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
index a9998d1a708..77b85037a01 100644
--- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
@@ -1073,7 +1073,7 @@ public:
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index 9d37087e505..83d49045eff 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -65,9 +65,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -325,9 +325,9 @@ public:
{
npc_icefangAI(Creature* creature) : npc_escortAI(creature) { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void EnterEvadeMode() OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterEvadeMode() OVERRIDE { }
void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index d43ec59f817..66415448d32 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -141,7 +141,7 @@ public:
DoCast(me, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P
}
- void MoveInLineOfSight(Unit* /*who*/)OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/)OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
index 4083d6edc0e..862fe76decd 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
@@ -380,7 +380,7 @@ public:
{
npc_yorAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index be3a109b9f0..c077cec3c04 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -220,7 +220,7 @@ public:
flamebuffet_timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -279,7 +279,7 @@ public:
arcanebuffet_timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -333,7 +333,7 @@ public:
frostbuffet_timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -388,7 +388,7 @@ public:
shadowbuffet_timer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index aceb664cb3d..718ac1667b8 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -534,7 +534,7 @@ public:
ScriptedAI::AttackStart(who);
}
- void MoveInLineOfSight(Unit*) OVERRIDE {}
+ void MoveInLineOfSight(Unit*) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -1154,10 +1154,10 @@ public:
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, 45738);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void EnterEvadeMode() OVERRIDE {}
+ void EnterEvadeMode() OVERRIDE { }
void GetIllidanGUID(uint64 guid)
{
@@ -1428,8 +1428,8 @@ public:
me->CombatStop(true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32 MovementType, uint32 /*Data*/) OVERRIDE
@@ -1990,7 +1990,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 92647cfb69f..1a2a55e6d00 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -784,7 +784,7 @@ public:
CAST_AI(npc_creature_generator_akama::npc_creature_generator_akamaAI, summoner->AI())->JustSummoned(me);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 06adfe524cb..b62e7b35a3c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -283,9 +283,9 @@ public:
}
uint32 wait;
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void DoAction(int32 /*info*/) OVERRIDE
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 68873312d35..7d445e23053 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -76,9 +76,9 @@ public:
TeronGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void Despawn()
@@ -149,7 +149,7 @@ public:
CheckTeronTimer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -266,7 +266,7 @@ public:
Done = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index b2569a582ad..cf552abe042 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -164,10 +164,10 @@ public:
} else TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -277,9 +277,9 @@ public:
me->SetDisplayId(11686);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void StartEvent(Unit* target)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index ff66dcb550c..1d233aa6da4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -601,9 +601,9 @@ public:
VashjGUID = instance->GetData64(DATA_LADYVASHJ);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -842,7 +842,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 308397eecc7..83ec5e053c0 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -801,7 +801,7 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE {}
+ void JustDied(Unit* /*killer*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index cbab7f0caf0..48a4a1e5ecd 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -312,7 +312,7 @@ public:
me->setFaction(14);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index 05c8e3f7f64..d6162fd1ea4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -155,7 +155,7 @@ public:
WaterBoltVolley_Timer = 3000+rand()%3000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 7c31c0dab0c..241d0f8fec2 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -221,7 +221,7 @@ public:
//react only if attacked
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index 10a0b63a7b5..887d51a43bf 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -78,7 +78,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void StartRageGen(Unit* /*caster*/)
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp
index 825c7173b18..ef3d317643b 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp
@@ -132,12 +132,12 @@ public:
DoCast(me, SPELL_SPORE_CLOUD, true);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
index c22dedd269e..47bd4e3bb6c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
@@ -80,7 +80,7 @@ public:
Striders.clear();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustSummoned(Creature* summon) OVERRIDE
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index cb37e3c5070..f6bceb78a14 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -300,7 +300,7 @@ class npc_shadowmoon_channeler : public CreatureScript
struct npc_shadowmoon_channelerAI : public ScriptedAI
{
- npc_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){}
+ npc_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){ }
uint32 ShadowBolt_Timer;
uint32 MarkOfShadow_Timer;
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index ab31ef476f9..2388a67b3e5 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -83,7 +83,7 @@ class boss_nazan : public CreatureScript
Turn_Timer = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void IsSummonedBy(Unit* summoner) OVERRIDE
{
@@ -463,7 +463,7 @@ class npc_hellfire_sentry : public CreatureScript
KidneyShot_Timer = urand(3000, 7000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index f99bb4ade85..f4ee716dc67 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -320,7 +320,7 @@ class boss_magtheridon : public CreatureScript
Talk(SAY_DEATH);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 0fa642b66cf..981774a677b 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -386,10 +386,10 @@ class npc_lesser_shadow_fissure : public CreatureScript
{
npc_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 59638a6f80f..5d789359864 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -157,7 +157,7 @@ class boss_alar : public CreatureScript
summon->AI()->AttackStart(target);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
{
@@ -540,12 +540,12 @@ class npc_flame_patch_alar : public CreatureScript
struct npc_flame_patch_alarAI : public ScriptedAI
{
npc_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 984844c3fa7..f109dcf22ba 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -1438,10 +1438,10 @@ class npc_kael_flamestrike : public CreatureScript
me->setFaction(14);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -1551,7 +1551,7 @@ class npc_phoenix_egg_tk : public CreatureScript
}
//ignore any
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void AttackStart(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
index 822f8f1d486..59dee587ef6 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
@@ -187,7 +187,7 @@ class npc_nether_wraith : public CreatureScript
Detonation = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 58b1df439ee..9206636893c 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -122,7 +122,7 @@ class npc_millhouse_manastorm : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
@@ -308,7 +308,7 @@ class npc_warden_mellichar : public CreatureScript
instance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED);
}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -550,7 +550,7 @@ class npc_zerekethvoidzone : public CreatureScript
DoCast(me, SPELL_VOID_ZONE_DAMAGE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index c4daa3d14a9..eda90d3b734 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -112,7 +112,7 @@ class boss_harbinger_skyriss : public CreatureScript
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -291,9 +291,9 @@ class boss_harbinger_skyriss_illusion : public CreatureScript
{
boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 36a17996f94..68b7c4e8117 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -86,9 +86,9 @@ class npc_warp_splinter_treant : public CreatureScript
check_Timer = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index f5a904d58c6..a005153a4fc 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -69,7 +69,7 @@ public:
{
npc_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void UpdateAI(uint32 /*uiDiff*/) OVERRIDE
{
@@ -140,7 +140,7 @@ public:
IntangiblePresence_Timer = 15000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -286,9 +286,9 @@ public:
{
npc_daranelleAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -470,7 +470,7 @@ public:
OgreGUID = 0;
}
- void UpdateAI(uint32 /*uiDiff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*uiDiff*/) OVERRIDE { }
};
};
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index dd13cdf1fc9..ed7d90cf808 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -424,7 +424,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp
index 1caddd24efa..c8e4241974e 100644
--- a/src/server/scripts/Outland/zone_nagrand.cpp
+++ b/src/server/scripts/Outland/zone_nagrand.cpp
@@ -330,9 +330,9 @@ public:
{
npc_creditmarker_visit_with_ancestorsAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp
index 7bb77644d0b..e69b6b017a4 100644
--- a/src/server/scripts/Outland/zone_netherstorm.cpp
+++ b/src/server/scripts/Outland/zone_netherstorm.cpp
@@ -102,7 +102,7 @@ public:
add = NULL;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
/*void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
{
@@ -426,7 +426,7 @@ public:
isEvent = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustSummoned(Creature* summoned) OVERRIDE
{
diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
index 716223c9a90..db25f9f6158 100644
--- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
@@ -1286,7 +1286,7 @@ public:
me->SetTarget(0);
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void HandleAnimation()
{
@@ -1447,10 +1447,10 @@ public:
me->SetVisible(false);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
void SummonNextWave();
@@ -1571,7 +1571,7 @@ public:
Timers = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -1816,9 +1816,9 @@ public:
{
npc_enraged_spiritAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
diff --git a/src/server/scripts/Outland/zone_shattrath_city.cpp b/src/server/scripts/Outland/zone_shattrath_city.cpp
index 52063bac5ca..adbec22ca2d 100644
--- a/src/server/scripts/Outland/zone_shattrath_city.cpp
+++ b/src/server/scripts/Outland/zone_shattrath_city.cpp
@@ -428,7 +428,7 @@ public:
}
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
};
};
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index 1909f12590c..ec7f5f976fd 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -83,7 +83,7 @@ public:
me->setFaction(FACTION_HOSTILE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoNice()
{
@@ -177,8 +177,8 @@ public:
{
npc_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE
{
@@ -223,7 +223,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -237,7 +237,7 @@ public:
Start(false, false, who->GetGUID());
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -264,8 +264,8 @@ public:
{
npc_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE
{
@@ -307,9 +307,9 @@ public:
{
npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* killer) OVERRIDE
@@ -414,7 +414,7 @@ public:
me->setFaction(m_uiNormFaction);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/Outland/zone_zangarmarsh.cpp b/src/server/scripts/Outland/zone_zangarmarsh.cpp
index bac252ffb1f..2497df76bb1 100644
--- a/src/server/scripts/Outland/zone_zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zone_zangarmarsh.cpp
@@ -190,7 +190,7 @@ public:
me->setFaction(m_uiNormFaction);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -344,7 +344,7 @@ public:
{
npc_kayra_longmaneAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void WaypointReached(uint32 waypointId) OVERRIDE
{
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 78c2e9c7ef5..f2bc4debff5 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -157,7 +157,7 @@ public:
SpawnAssociation* SpawnAssoc;
uint64 SpawnedGUID;
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
Creature* SummonGuard()
{
@@ -341,7 +341,7 @@ public:
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -461,7 +461,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void ReceiveEmote(Player* player, uint32 emote) OVERRIDE
{
@@ -693,7 +693,7 @@ public:
void UpdateAI(uint32 diff) OVERRIDE;
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
@@ -759,7 +759,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
{
@@ -942,7 +942,7 @@ public:
me->SetHealth(me->CountPctFromMaxHealth(70));
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
{
@@ -1500,8 +1500,8 @@ public:
{
npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void OnPossess(bool apply)
{
@@ -1548,9 +1548,9 @@ public:
ExplosionTimer = 3000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -1679,7 +1679,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
@@ -2393,7 +2393,7 @@ public:
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoAction(int32 /*param*/) OVERRIDE
{
diff --git a/src/server/shared/DataStores/DBCFileLoader.h b/src/server/shared/DataStores/DBCFileLoader.h
index 8605e6a7633..1f8768e5da4 100644
--- a/src/server/shared/DataStores/DBCFileLoader.h
+++ b/src/server/shared/DataStores/DBCFileLoader.h
@@ -77,7 +77,7 @@ class DBCFileLoader
}
private:
- Record(DBCFileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) {}
+ Record(DBCFileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) { }
unsigned char *offset;
DBCFileLoader &file;
diff --git a/src/server/shared/Database/DatabaseWorker.h b/src/server/shared/Database/DatabaseWorker.h
index 252517e336e..179806d29cb 100644
--- a/src/server/shared/Database/DatabaseWorker.h
+++ b/src/server/shared/Database/DatabaseWorker.h
@@ -33,7 +33,7 @@ class DatabaseWorker : protected ACE_Task_Base
int wait() { return ACE_Task_Base::wait(); }
private:
- DatabaseWorker() : ACE_Task_Base() {}
+ DatabaseWorker() : ACE_Task_Base() { }
ACE_Activation_Queue* m_queue;
MySQLConnection* m_conn;
};
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h
index 4aeee0ac525..aa47fb53097 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.h
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.h
@@ -25,8 +25,8 @@ class CharacterDatabaseConnection : public MySQLConnection
{
public:
//- Constructors for sync and async connections
- CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {}
- CharacterDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {}
+ CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { }
+ CharacterDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { }
//- Loads database type specific prepared statements
void DoPrepareStatements();
diff --git a/src/server/shared/Database/Implementation/LoginDatabase.h b/src/server/shared/Database/Implementation/LoginDatabase.h
index abb1e1c7b13..c9d34a26617 100644
--- a/src/server/shared/Database/Implementation/LoginDatabase.h
+++ b/src/server/shared/Database/Implementation/LoginDatabase.h
@@ -25,8 +25,8 @@ class LoginDatabaseConnection : public MySQLConnection
{
public:
//- Constructors for sync and async connections
- LoginDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {}
- LoginDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {}
+ LoginDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { }
+ LoginDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { }
//- Loads database type specific prepared statements
void DoPrepareStatements();
diff --git a/src/server/shared/Database/Implementation/WorldDatabase.h b/src/server/shared/Database/Implementation/WorldDatabase.h
index b17aa0dedbb..0126cdc3a80 100644
--- a/src/server/shared/Database/Implementation/WorldDatabase.h
+++ b/src/server/shared/Database/Implementation/WorldDatabase.h
@@ -25,8 +25,8 @@ class WorldDatabaseConnection : public MySQLConnection
{
public:
//- Constructors for sync and async connections
- WorldDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {}
- WorldDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {}
+ WorldDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) { }
+ WorldDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) { }
//- Loads database type specific prepared statements
void DoPrepareStatements();
diff --git a/src/server/shared/Database/MySQLConnection.h b/src/server/shared/Database/MySQLConnection.h
index 989c447fcd5..656d7917315 100644
--- a/src/server/shared/Database/MySQLConnection.h
+++ b/src/server/shared/Database/MySQLConnection.h
@@ -38,7 +38,7 @@ enum ConnectionFlags
struct MySQLConnectionInfo
{
- MySQLConnectionInfo() {}
+ MySQLConnectionInfo() { }
MySQLConnectionInfo(const std::string& infoString)
{
Tokenizer tokens(infoString, ';');
diff --git a/src/server/shared/Database/QueryHolder.h b/src/server/shared/Database/QueryHolder.h
index fd2cbcacbcc..05c9e869290 100644
--- a/src/server/shared/Database/QueryHolder.h
+++ b/src/server/shared/Database/QueryHolder.h
@@ -27,7 +27,7 @@ class SQLQueryHolder
typedef std::pair<SQLElementData, SQLResultSetUnion> SQLResultPair;
std::vector<SQLResultPair> m_queries;
public:
- SQLQueryHolder() {}
+ SQLQueryHolder() { }
~SQLQueryHolder();
bool SetQuery(size_t index, const char *sql);
bool SetPQuery(size_t index, const char *format, ...) ATTR_PRINTF(3, 4);
@@ -49,7 +49,7 @@ class SQLQueryHolderTask : public SQLOperation
public:
SQLQueryHolderTask(SQLQueryHolder *holder, QueryResultHolderFuture res)
- : m_holder(holder), m_result(res){};
+ : m_holder(holder), m_result(res){ };
bool Execute();
};
diff --git a/src/server/shared/Database/SQLOperation.h b/src/server/shared/Database/SQLOperation.h
index 400355e7c76..d7870a7d22e 100644
--- a/src/server/shared/Database/SQLOperation.h
+++ b/src/server/shared/Database/SQLOperation.h
@@ -59,7 +59,7 @@ class MySQLConnection;
class SQLOperation : public ACE_Method_Request
{
public:
- SQLOperation(): m_conn(NULL) {}
+ SQLOperation(): m_conn(NULL) { }
virtual int call()
{
Execute();
diff --git a/src/server/shared/Database/Transaction.h b/src/server/shared/Database/Transaction.h
index 026cc1fdf96..e8e5a743a63 100644
--- a/src/server/shared/Database/Transaction.h
+++ b/src/server/shared/Database/Transaction.h
@@ -33,7 +33,7 @@ class Transaction
friend class DatabaseWorkerPool;
public:
- Transaction() : _cleanedUp(false) {}
+ Transaction() : _cleanedUp(false) { }
~Transaction() { Cleanup(); }
void Append(PreparedStatement* statement);
@@ -59,8 +59,8 @@ class TransactionTask : public SQLOperation
friend class DatabaseWorker;
public:
- TransactionTask(SQLTransaction trans) : m_trans(trans) {} ;
- ~TransactionTask(){};
+ TransactionTask(SQLTransaction trans) : m_trans(trans) { } ;
+ ~TransactionTask(){ };
protected:
bool Execute();
diff --git a/src/server/shared/Dynamic/FactoryHolder.h b/src/server/shared/Dynamic/FactoryHolder.h
index f0b45a8924b..cea8cb9c0bb 100644
--- a/src/server/shared/Dynamic/FactoryHolder.h
+++ b/src/server/shared/Dynamic/FactoryHolder.h
@@ -33,8 +33,8 @@ class FactoryHolder
friend class ACE_Singleton<FactoryHolderRegistry, ACE_Null_Mutex>;
typedef ACE_Singleton<FactoryHolderRegistry, ACE_Null_Mutex> FactoryHolderRepository;
- FactoryHolder(Key k) : i_key(k) {}
- virtual ~FactoryHolder() {}
+ FactoryHolder(Key k) : i_key(k) { }
+ virtual ~FactoryHolder() { }
inline Key key() const { return i_key; }
void RegisterSelf(void) { FactoryHolderRepository::instance()->InsertItem(this, i_key); }
@@ -54,7 +54,7 @@ template<class T>
class Permissible
{
public:
- virtual ~Permissible() {}
+ virtual ~Permissible() { }
virtual int Permit(const T *) const = 0;
};
#endif
diff --git a/src/server/shared/Dynamic/LinkedList.h b/src/server/shared/Dynamic/LinkedList.h
index a7c230554e2..c8a6a88e473 100644
--- a/src/server/shared/Dynamic/LinkedList.h
+++ b/src/server/shared/Dynamic/LinkedList.h
@@ -33,7 +33,7 @@ class LinkedListElement
LinkedListElement* iNext;
LinkedListElement* iPrev;
public:
- LinkedListElement(): iNext(NULL), iPrev(NULL) {}
+ LinkedListElement(): iNext(NULL), iPrev(NULL) { }
~LinkedListElement() { delink(); }
bool hasNext() const { return(iNext && iNext->iNext != NULL); }
diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h
index 6be75c296d8..8604f3431e0 100644
--- a/src/server/shared/Dynamic/LinkedReference/Reference.h
+++ b/src/server/shared/Dynamic/LinkedReference/Reference.h
@@ -40,7 +40,7 @@ template <class TO, class FROM> class Reference : public LinkedListElement
virtual void sourceObjectDestroyLink() = 0;
public:
Reference() { iRefTo = NULL; iRefFrom = NULL; }
- virtual ~Reference() {}
+ virtual ~Reference() { }
// Create new link
void link(TO* toObj, FROM* fromObj)
diff --git a/src/server/shared/Dynamic/ObjectRegistry.h b/src/server/shared/Dynamic/ObjectRegistry.h
index 2d7f12b0069..1b402eb3be1 100644
--- a/src/server/shared/Dynamic/ObjectRegistry.h
+++ b/src/server/shared/Dynamic/ObjectRegistry.h
@@ -92,7 +92,7 @@ class ObjectRegistry
return i_registeredObjects;
}
- ObjectRegistry() {}
+ ObjectRegistry() { }
~ObjectRegistry()
{
for (typename RegistryMapType::iterator iter=i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
diff --git a/src/server/shared/Dynamic/TypeContainer.h b/src/server/shared/Dynamic/TypeContainer.h
index 10d6ba324c4..a99a448e0b8 100644
--- a/src/server/shared/Dynamic/TypeContainer.h
+++ b/src/server/shared/Dynamic/TypeContainer.h
@@ -60,7 +60,7 @@ template<class OBJECT> struct ContainerArrayList
};
// termination condition
-template<> struct ContainerArrayList<TypeNull> {};
+template<> struct ContainerArrayList<TypeNull> { };
// recursion
template<class H, class T> struct ContainerArrayList<TypeList<H, T> >
{
@@ -78,7 +78,7 @@ template<class OBJECT> struct ContainerList
};
/* TypeNull is underfined */
-template<> struct ContainerList<TypeNull> {};
+template<> struct ContainerList<TypeNull> { };
template<class H, class T> struct ContainerList<TypeList<H, T> >
{
ContainerList<H> _elements;
diff --git a/src/server/shared/Dynamic/TypeContainerVisitor.h b/src/server/shared/Dynamic/TypeContainerVisitor.h
index 800a21bed5d..d09a12f22c3 100644
--- a/src/server/shared/Dynamic/TypeContainerVisitor.h
+++ b/src/server/shared/Dynamic/TypeContainerVisitor.h
@@ -98,7 +98,7 @@ template<class VISITOR, class TYPE_CONTAINER>
class TypeContainerVisitor
{
public:
- TypeContainerVisitor(VISITOR &v) : i_visitor(v) {}
+ TypeContainerVisitor(VISITOR &v) : i_visitor(v) { }
void Visit(TYPE_CONTAINER &c)
{
diff --git a/src/server/shared/Threading/Callback.h b/src/server/shared/Threading/Callback.h
index e0215f5b3d3..d4214cf0843 100644
--- a/src/server/shared/Threading/Callback.h
+++ b/src/server/shared/Threading/Callback.h
@@ -35,7 +35,7 @@ template <typename Result, typename ParamType, bool chain = false>
class QueryCallback
{
public:
- QueryCallback() : _param(), _stage(chain ? 0 : CALLBACK_STAGE_INVALID) {}
+ QueryCallback() : _param(), _stage(chain ? 0 : CALLBACK_STAGE_INVALID) { }
//! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery
void SetFutureResult(ACE_Future<Result> value)
@@ -115,7 +115,7 @@ template <typename Result, typename ParamType1, typename ParamType2, bool chain
class QueryCallback_2
{
public:
- QueryCallback_2() : _stage(chain ? 0 : CALLBACK_STAGE_INVALID) {}
+ QueryCallback_2() : _stage(chain ? 0 : CALLBACK_STAGE_INVALID) { }
//! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery
void SetFutureResult(ACE_Future<Result> value)
diff --git a/src/server/shared/Threading/Threading.h b/src/server/shared/Threading/Threading.h
index 3f2c121d666..00be82c6555 100644
--- a/src/server/shared/Threading/Threading.h
+++ b/src/server/shared/Threading/Threading.h
@@ -30,7 +30,7 @@ namespace ACE_Based
class Runnable
{
public:
- virtual ~Runnable() {}
+ virtual ~Runnable() { }
virtual void run() = 0;
void incReference() { ++m_refs; }
@@ -100,7 +100,7 @@ namespace ACE_Based
typedef ACE_TSS<Thread> ThreadStorage;
//global object - container for Thread class representation of every thread
static ThreadStorage m_ThreadStorage;
- //use this object to determine current OS thread priority values mapped to enum Priority{}
+ //use this object to determine current OS thread priority values mapped to enum Priority{ }
static ThreadPriority m_TpEnum;
};
diff --git a/src/server/shared/Utilities/ByteConverter.h b/src/server/shared/Utilities/ByteConverter.h
index ffa467bb812..b114f8915a4 100644
--- a/src/server/shared/Utilities/ByteConverter.h
+++ b/src/server/shared/Utilities/ByteConverter.h
@@ -35,8 +35,8 @@ namespace ByteConverter
convert<T - 2>(val + 1);
}
- template<> inline void convert<0>(char *) {}
- template<> inline void convert<1>(char *) {} // ignore central byte
+ template<> inline void convert<0>(char *) { }
+ template<> inline void convert<1>(char *) { } // ignore central byte
template<typename T> inline void apply(T *val)
{
diff --git a/src/server/shared/Utilities/EventProcessor.h b/src/server/shared/Utilities/EventProcessor.h
index 69e14b98484..8abf0f09dfe 100644
--- a/src/server/shared/Utilities/EventProcessor.h
+++ b/src/server/shared/Utilities/EventProcessor.h
@@ -29,7 +29,7 @@ class BasicEvent
{
public:
BasicEvent() { to_Abort = false; }
- virtual ~BasicEvent() {} // override destructor to perform some actions on event removal
+ virtual ~BasicEvent() { } // override destructor to perform some actions on event removal
// this method executes when the event is triggered
// return false if event does not want to be deleted
@@ -38,7 +38,7 @@ class BasicEvent
virtual bool IsDeletable() const { return true; } // this event can be safely deleted
- virtual void Abort(uint64 /*e_time*/) {} // this method executes when the event is aborted
+ virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted
bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
// and get Abort call when deleted
diff --git a/src/server/shared/Utilities/SignalHandler.h b/src/server/shared/Utilities/SignalHandler.h
index 8b49d586dcd..51bb9a4b27b 100644
--- a/src/server/shared/Utilities/SignalHandler.h
+++ b/src/server/shared/Utilities/SignalHandler.h
@@ -33,7 +33,7 @@ class SignalHandler : public ACE_Event_Handler
HandleSignal(SigNum);
return 0;
}
- virtual void HandleSignal(int /*SigNum*/) {};
+ virtual void HandleSignal(int /*SigNum*/) { };
};
}
diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp
index a44c6f00acb..43b4b57c179 100644
--- a/src/tools/map_extractor/System.cpp
+++ b/src/tools/map_extractor/System.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include <stdio.h>
diff --git a/src/tools/map_extractor/adt.cpp b/src/tools/map_extractor/adt.cpp
index 30524dbd640..04d1ea9aa45 100644
--- a/src/tools/map_extractor/adt.cpp
+++ b/src/tools/map_extractor/adt.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include "adt.h"
diff --git a/src/tools/map_extractor/adt.h b/src/tools/map_extractor/adt.h
index 5daf5820c3f..46a517f3e84 100644
--- a/src/tools/map_extractor/adt.h
+++ b/src/tools/map_extractor/adt.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef ADT_H
#define ADT_H
diff --git a/src/tools/map_extractor/dbcfile.cpp b/src/tools/map_extractor/dbcfile.cpp
index c1cab7ddb2f..0a1aa6a8341 100644
--- a/src/tools/map_extractor/dbcfile.cpp
+++ b/src/tools/map_extractor/dbcfile.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include "dbcfile.h"
diff --git a/src/tools/map_extractor/dbcfile.h b/src/tools/map_extractor/dbcfile.h
index 6862678a73b..8c519a1b745 100644
--- a/src/tools/map_extractor/dbcfile.h
+++ b/src/tools/map_extractor/dbcfile.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef DBCFILE_H
#define DBCFILE_H
#include <cassert>
diff --git a/src/tools/map_extractor/loadlib.cpp b/src/tools/map_extractor/loadlib.cpp
index f5b0ac40875..6b103c282b5 100644
--- a/src/tools/map_extractor/loadlib.cpp
+++ b/src/tools/map_extractor/loadlib.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include "loadlib.h"
diff --git a/src/tools/map_extractor/loadlib/loadlib.h b/src/tools/map_extractor/loadlib/loadlib.h
index f32f46c63b9..7fc1f92728d 100644
--- a/src/tools/map_extractor/loadlib/loadlib.h
+++ b/src/tools/map_extractor/loadlib/loadlib.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef LOAD_LIB_H
#define LOAD_LIB_H
diff --git a/src/tools/map_extractor/mpq_libmpq.cpp b/src/tools/map_extractor/mpq_libmpq.cpp
index 1c1a12e7b85..7f63cebc66e 100644
--- a/src/tools/map_extractor/mpq_libmpq.cpp
+++ b/src/tools/map_extractor/mpq_libmpq.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "mpq_libmpq04.h"
#include <deque>
#include <cstdio>
diff --git a/src/tools/map_extractor/mpq_libmpq04.h b/src/tools/map_extractor/mpq_libmpq04.h
index a4eaf1d42db..95e87fd7a7a 100644
--- a/src/tools/map_extractor/mpq_libmpq04.h
+++ b/src/tools/map_extractor/mpq_libmpq04.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef MPQ_H
#define MPQ_H
diff --git a/src/tools/map_extractor/wdt.cpp b/src/tools/map_extractor/wdt.cpp
index ff255145583..cc97c12371e 100644
--- a/src/tools/map_extractor/wdt.cpp
+++ b/src/tools/map_extractor/wdt.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#define _CRT_SECURE_NO_DEPRECATE
#include "wdt.h"
diff --git a/src/tools/map_extractor/wdt.h b/src/tools/map_extractor/wdt.h
index fcee8ac64f2..9d1ca50e6b9 100644
--- a/src/tools/map_extractor/wdt.h
+++ b/src/tools/map_extractor/wdt.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef WDT_H
#define WDT_H
#include "loadlib.h"
diff --git a/src/tools/mmaps_generator/PathGenerator.cpp b/src/tools/mmaps_generator/PathGenerator.cpp
index 882ec7ffb66..8ccd04f4924 100644
--- a/src/tools/mmaps_generator/PathGenerator.cpp
+++ b/src/tools/mmaps_generator/PathGenerator.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PathCommon.h"
diff --git a/src/tools/vmap4_assembler/VMapAssembler.cpp b/src/tools/vmap4_assembler/VMapAssembler.cpp
index 4ee6f5fce3c..56368e4a78d 100644
--- a/src/tools/vmap4_assembler/VMapAssembler.cpp
+++ b/src/tools/vmap4_assembler/VMapAssembler.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include <string>
#include <iostream>
diff --git a/src/tools/vmap4_extractor/adtfile.cpp b/src/tools/vmap4_extractor/adtfile.cpp
index 56e62d474d1..82f26afbdc2 100644
--- a/src/tools/vmap4_extractor/adtfile.cpp
+++ b/src/tools/vmap4_extractor/adtfile.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vmapexport.h"
diff --git a/src/tools/vmap4_extractor/adtfile.h b/src/tools/vmap4_extractor/adtfile.h
index 3de1dccfacd..88693659e52 100644
--- a/src/tools/vmap4_extractor/adtfile.h
+++ b/src/tools/vmap4_extractor/adtfile.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ADT_H
diff --git a/src/tools/vmap4_extractor/dbcfile.cpp b/src/tools/vmap4_extractor/dbcfile.cpp
index a651456d916..c96174bae59 100644
--- a/src/tools/vmap4_extractor/dbcfile.cpp
+++ b/src/tools/vmap4_extractor/dbcfile.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "dbcfile.h"
diff --git a/src/tools/vmap4_extractor/dbcfile.h b/src/tools/vmap4_extractor/dbcfile.h
index 56cce9a521c..0e58c942919 100644
--- a/src/tools/vmap4_extractor/dbcfile.h
+++ b/src/tools/vmap4_extractor/dbcfile.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DBCFILE_H
diff --git a/src/tools/vmap4_extractor/gameobject_extract.cpp b/src/tools/vmap4_extractor/gameobject_extract.cpp
index 30cedfe7987..73bd2f77d18 100644
--- a/src/tools/vmap4_extractor/gameobject_extract.cpp
+++ b/src/tools/vmap4_extractor/gameobject_extract.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "model.h"
#include "dbcfile.h"
#include "adtfile.h"
diff --git a/src/tools/vmap4_extractor/loadlib/loadlib.h b/src/tools/vmap4_extractor/loadlib/loadlib.h
index 61865c4b436..2d95cfb3bd1 100644
--- a/src/tools/vmap4_extractor/loadlib/loadlib.h
+++ b/src/tools/vmap4_extractor/loadlib/loadlib.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LOAD_LIB_H
diff --git a/src/tools/vmap4_extractor/model.cpp b/src/tools/vmap4_extractor/model.cpp
index 919bf6a9610..2a8417bafc1 100644
--- a/src/tools/vmap4_extractor/model.cpp
+++ b/src/tools/vmap4_extractor/model.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vmapexport.h"
diff --git a/src/tools/vmap4_extractor/model.h b/src/tools/vmap4_extractor/model.h
index 9dcea722c3b..66e42bd7947 100644
--- a/src/tools/vmap4_extractor/model.h
+++ b/src/tools/vmap4_extractor/model.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MODEL_H
diff --git a/src/tools/vmap4_extractor/modelheaders.h b/src/tools/vmap4_extractor/modelheaders.h
index d859fd3511e..e0a6c46ca17 100644
--- a/src/tools/vmap4_extractor/modelheaders.h
+++ b/src/tools/vmap4_extractor/modelheaders.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MODELHEADERS_H
diff --git a/src/tools/vmap4_extractor/mpq_libmpq.cpp b/src/tools/vmap4_extractor/mpq_libmpq.cpp
index ffa097d9a22..b06470d3c80 100644
--- a/src/tools/vmap4_extractor/mpq_libmpq.cpp
+++ b/src/tools/vmap4_extractor/mpq_libmpq.cpp
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "mpq_libmpq04.h"
#include <deque>
#include <cstdio>
diff --git a/src/tools/vmap4_extractor/mpq_libmpq04.h b/src/tools/vmap4_extractor/mpq_libmpq04.h
index 8986ca4e0c8..87321912135 100644
--- a/src/tools/vmap4_extractor/mpq_libmpq04.h
+++ b/src/tools/vmap4_extractor/mpq_libmpq04.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef MPQ_H
#define MPQ_H
diff --git a/src/tools/vmap4_extractor/vec3d.h b/src/tools/vmap4_extractor/vec3d.h
index 06a5b730f16..59150229ac7 100644
--- a/src/tools/vmap4_extractor/vec3d.h
+++ b/src/tools/vmap4_extractor/vec3d.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef VEC3D_H
#define VEC3D_H
diff --git a/src/tools/vmap4_extractor/vmapexport.cpp b/src/tools/vmap4_extractor/vmapexport.cpp
index 82270cfaa50..a5173638df4 100644
--- a/src/tools/vmap4_extractor/vmapexport.cpp
+++ b/src/tools/vmap4_extractor/vmapexport.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define _CRT_SECURE_NO_DEPRECATE
diff --git a/src/tools/vmap4_extractor/vmapexport.h b/src/tools/vmap4_extractor/vmapexport.h
index 0381011efb7..e9436eb7d0d 100644
--- a/src/tools/vmap4_extractor/vmapexport.h
+++ b/src/tools/vmap4_extractor/vmapexport.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VMAPEXPORT_H
diff --git a/src/tools/vmap4_extractor/wdtfile.cpp b/src/tools/vmap4_extractor/wdtfile.cpp
index d9216fd77eb..87e63f201e6 100644
--- a/src/tools/vmap4_extractor/wdtfile.cpp
+++ b/src/tools/vmap4_extractor/wdtfile.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vmapexport.h"
diff --git a/src/tools/vmap4_extractor/wdtfile.h b/src/tools/vmap4_extractor/wdtfile.h
index 5d6aed8f0bc..af0979e981b 100644
--- a/src/tools/vmap4_extractor/wdtfile.h
+++ b/src/tools/vmap4_extractor/wdtfile.h
@@ -1,3 +1,21 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef WDTFILE_H
#define WDTFILE_H
diff --git a/src/tools/vmap4_extractor/wmo.cpp b/src/tools/vmap4_extractor/wmo.cpp
index 25a65f87e2c..e4e66c682b3 100644
--- a/src/tools/vmap4_extractor/wmo.cpp
+++ b/src/tools/vmap4_extractor/wmo.cpp
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vmapexport.h"
diff --git a/src/tools/vmap4_extractor/wmo.h b/src/tools/vmap4_extractor/wmo.h
index fe6cef03655..493c84f422f 100644
--- a/src/tools/vmap4_extractor/wmo.h
+++ b/src/tools/vmap4_extractor/wmo.h
@@ -1,19 +1,19 @@
/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef WMO_H