diff options
| author | Brian <runningnak3d@gmail.com> | 2009-12-30 14:52:53 -0700 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2009-12-30 14:52:53 -0700 |
| commit | 269ec72bd5bde6bbbbf4b2ae174eccfa40931dd4 (patch) | |
| tree | 241fe63d9d06e0a27b82a7536bb6dc53e32528e6 /src | |
| parent | 70a6ff4e30b8151c331c6c66ddfa0141a67ac736 (diff) | |
* re-add missed part of commit from rev 6418
* Original patch by Machiavelli
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Group.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp index 0ffd3242549..a1585acd41b 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -1500,8 +1500,6 @@ void Group::SetDungeonDifficulty(Difficulty difficulty) player->SetDungeonDifficulty(difficulty); player->SendDungeonDifficulty(true); //send player to recall positio nis a dungeon (to avoid an exploit) - if (sMapStore.LookupEntry(player->GetMap()->IsDungeon())) - player->TeleportTo(player->m_recallMap, player->m_recallX, player->m_recallY, player->m_recallZ, player->m_recallO); } } |
