diff options
author | treeston <treeston.mmoc@gmail.com> | 2016-02-13 03:17:01 +0100 |
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committer | treeston <treeston.mmoc@gmail.com> | 2016-02-13 03:17:01 +0100 |
commit | 26bbba4b8d5fab1a1ccb1c164694f790864ec8e1 (patch) | |
tree | bf12fc2f6e8275548556dc8b029eca99ece5c185 /src | |
parent | c3dcbbbe2ba23be86880babe7aba92447470b769 (diff) |
Revert "Merge pull request #16483 from Treeston/3.3.5-debuffimmunity" to fix #16589 while I investigate the retail behavior of SPELL_ATTR_0_UNAFFECTED_BY_INVULERABILITY further.
This reverts commit d67e87733b2e258dc4f5613ee7fa40445e3b215f, reversing
changes made to cfed2d7a3ddf4f8121d3359f9888e6116fc82e62.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 12 |
2 files changed, 5 insertions, 9 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 1cab186b95e..207908c6d51 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3384,7 +3384,7 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint && !iter->second->IsPositive() //Don't remove positive spells && spell->Id != GetId()) //Don't remove self { - target->RemoveAura(iter, AURA_REMOVE_BY_ENEMY_SPELL); + target->RemoveAura(iter); } else ++iter; diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 736bbfb7fa9..069c794ca8b 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1226,18 +1226,14 @@ bool SpellInfo::CanDispelAura(SpellInfo const* aura) const if (HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) && !aura->IsDeathPersistent()) return true; - // These auras (Cyclone for example) are not dispelable - if (aura->HasAttribute(SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE)) - return false; - - // Divine Shield etc can dispel auras if they don't ignore school immunity - if (HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY) && !aura->IsDeathPersistent()) - return true; - // These auras (like Divine Shield) can't be dispelled if (aura->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)) return false; + // These auras (Cyclone for example) are not dispelable + if (aura->HasAttribute(SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE)) + return false; + return true; } |