aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorSovak <Sovak007@gmail.com>2012-08-13 15:56:01 +0200
committerNay <dnpd.dd@gmail.com>2012-08-13 22:11:29 +0100
commit292cbbf06878c8eaf4ec5144f818dccf5c1c6a7d (patch)
tree2d3aafa1595bf092446eccdf65e705c8dacdb56c /src
parentf7fd5da96353f73c57ef295998fcdf9f7ca8dd41 (diff)
Core/Spells: Updated critical heal to Cataclysm
Signed-off-by: Sovak <Sovak007@gmail.com> Signed-off-by: Nay <dnpd.dd@gmail.com>
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp13
1 files changed, 1 insertions, 12 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index a02bb7a4cb6..4b202205858 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10924,18 +10924,7 @@ uint32 Unit::SpellCriticalDamageBonus(SpellInfo const* spellProto, uint32 damage
uint32 Unit::SpellCriticalHealingBonus(SpellInfo const* spellProto, uint32 damage, Unit* victim)
{
// Calculate critical bonus
- int32 crit_bonus;
- switch (spellProto->DmgClass)
- {
- case SPELL_DAMAGE_CLASS_MELEE: // for melee based spells is 100%
- case SPELL_DAMAGE_CLASS_RANGED:
- // TODO: write here full calculation for melee/ranged spells
- crit_bonus = damage;
- break;
- default:
- crit_bonus = damage / 2; // for spells is 50%
- break;
- }
+ int32 crit_bonus = damage;
if (victim)
{