diff options
| author | Sovak <Sovak007@gmail.com> | 2012-08-13 15:56:01 +0200 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-08-13 22:11:29 +0100 |
| commit | 292cbbf06878c8eaf4ec5144f818dccf5c1c6a7d (patch) | |
| tree | 2d3aafa1595bf092446eccdf65e705c8dacdb56c /src | |
| parent | f7fd5da96353f73c57ef295998fcdf9f7ca8dd41 (diff) | |
Core/Spells: Updated critical heal to Cataclysm
Signed-off-by: Sovak <Sovak007@gmail.com>
Signed-off-by: Nay <dnpd.dd@gmail.com>
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a02bb7a4cb6..4b202205858 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10924,18 +10924,7 @@ uint32 Unit::SpellCriticalDamageBonus(SpellInfo const* spellProto, uint32 damage uint32 Unit::SpellCriticalHealingBonus(SpellInfo const* spellProto, uint32 damage, Unit* victim) { // Calculate critical bonus - int32 crit_bonus; - switch (spellProto->DmgClass) - { - case SPELL_DAMAGE_CLASS_MELEE: // for melee based spells is 100% - case SPELL_DAMAGE_CLASS_RANGED: - // TODO: write here full calculation for melee/ranged spells - crit_bonus = damage; - break; - default: - crit_bonus = damage / 2; // for spells is 50% - break; - } + int32 crit_bonus = damage; if (victim) { |
