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authorBadgersson <83663557+Dekz120@users.noreply.github.com>2022-12-04 18:08:10 +0300
committerGitHub <noreply@github.com>2022-12-04 16:08:10 +0100
commit297541e9c9bf90d410922db397d2f94dff9592cc (patch)
treeec9ab2f971cac8ce7ef1d6ecf8e7f6c69d23b153 /src
parent31e7516b83aa84685b1f1cbbce2eb3bb24695585 (diff)
Core/Player: Vertical "Say" distance (#28544)
* Core/Player: chat messages use 3d distance Fix #26593 * Core/Player: chat messages use 3d distance new arg in SendMessageToSetInRange Fix #26593
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp10
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.cpp36
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h4
4 files changed, 39 insertions, 13 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 9f7dd645f9d..444f00206fd 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6358,12 +6358,12 @@ void Player::SendMessageToSetInRange(WorldPacket const* data, float dist, bool s
Cell::VisitWorldObjects(this, notifier, dist);
}
-void Player::SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, bool own_team_only) const
+void Player::SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, bool own_team_only, bool required3dDist /*= false*/) const
{
if (self)
SendDirectMessage(data);
- Trinity::MessageDistDeliverer notifier(this, data, dist, own_team_only);
+ Trinity::MessageDistDeliverer notifier(this, data, dist, own_team_only, nullptr, required3dDist);
Cell::VisitWorldObjects(this, notifier, dist);
}
@@ -20782,7 +20782,7 @@ void Player::Say(std::string_view text, Language language, WorldObject const* /*
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_SAY, language, this, this, _text);
- SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), true);
+ SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), true, false, true);
}
void Player::Say(uint32 textId, WorldObject const* target /*= nullptr*/)
@@ -20797,7 +20797,7 @@ void Player::Yell(std::string_view text, Language language, WorldObject const* /
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_YELL, language, this, this, _text);
- SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL), true);
+ SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL), true, false, true);
}
void Player::Yell(uint32 textId, WorldObject const* target /*= nullptr*/)
@@ -20812,7 +20812,7 @@ void Player::TextEmote(std::string_view text, WorldObject const* /*= nullptr*/,
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_EMOTE, LANG_UNIVERSAL, this, this, _text);
- SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), true, !GetSession()->HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT));
+ SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), true, !GetSession()->HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT), true);
}
void Player::TextEmote(uint32 textId, WorldObject const* target /*= nullptr*/, bool /*isBossEmote = false*/)
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 1a8841338f2..673374441ca 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1691,7 +1691,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
void SendMessageToSet(WorldPacket const* data, bool self) const override { SendMessageToSetInRange(data, GetVisibilityRange(), self); }
void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self) const override;
- void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, bool own_team_only) const;
+ void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, bool own_team_only, bool required3dDist = false) const;
void SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr) const override;
Corpse* GetCorpse() const;
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
index 9612ace80ba..5c5ad3a948d 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
@@ -258,8 +258,16 @@ void MessageDistDeliverer::Visit(PlayerMapType &m)
if (!target->InSamePhase(i_phaseMask))
continue;
- if (target->GetExactDist2dSq(i_source) > i_distSq)
- continue;
+ if (required3dDist)
+ {
+ if (target->GetExactDistSq(i_source) > i_distSq)
+ continue;
+ }
+ else
+ {
+ if (target->GetExactDist2dSq(i_source) > i_distSq)
+ continue;
+ }
// Send packet to all who are sharing the player's vision
if (target->HasSharedVision())
@@ -283,8 +291,16 @@ void MessageDistDeliverer::Visit(CreatureMapType &m)
if (!target->InSamePhase(i_phaseMask))
continue;
- if (target->GetExactDist2dSq(i_source) > i_distSq)
- continue;
+ if (required3dDist)
+ {
+ if (target->GetExactDistSq(i_source) > i_distSq)
+ continue;
+ }
+ else
+ {
+ if (target->GetExactDist2dSq(i_source) > i_distSq)
+ continue;
+ }
// Send packet to all who are sharing the creature's vision
if (target->HasSharedVision())
@@ -305,8 +321,16 @@ void MessageDistDeliverer::Visit(DynamicObjectMapType &m)
if (!target->InSamePhase(i_phaseMask))
continue;
- if (target->GetExactDist2dSq(i_source) > i_distSq)
- continue;
+ if (required3dDist)
+ {
+ if (target->GetExactDistSq(i_source) > i_distSq)
+ continue;
+ }
+ else
+ {
+ if (target->GetExactDist2dSq(i_source) > i_distSq)
+ continue;
+ }
if (Unit* caster = target->GetCaster())
{
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index 65fb265c9d9..5448b8e93d9 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -122,10 +122,12 @@ namespace Trinity
float i_distSq;
uint32 team;
Player const* skipped_receiver;
- MessageDistDeliverer(WorldObject const* src, WorldPacket const* msg, float dist, bool own_team_only = false, Player const* skipped = nullptr)
+ bool required3dDist;
+ MessageDistDeliverer(WorldObject const* src, WorldPacket const* msg, float dist, bool own_team_only = false, Player const* skipped = nullptr, bool req3dDist = false)
: i_source(src), i_message(msg), i_phaseMask(src->GetPhaseMask()), i_distSq(dist * dist)
, team(0)
, skipped_receiver(skipped)
+ , required3dDist(req3dDist)
{
if (own_team_only)
if (Player const* player = src->ToPlayer())