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authorKeader <keader.android@gmail.com>2017-12-26 11:59:20 -0300
committerfunjoker <funjoker109@gmail.com>2021-04-15 05:53:27 +0200
commit29812b8b500d5afb9f116fb785868ff3c7f3b3c5 (patch)
tree7e509e168236a4da3d7e7370ae0aeea6bb372ab6 /src
parent3b9814b01174b0dbc6a1bf25dea7e1825be28356 (diff)
Core/AI: Changing uint64 to ObjectGuid in GameObjectAI
(cherry picked from commit d92de7667738a2ed03113837e739b472d50c3e2d)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h
index fa2c83fdb43..2f9cf1ca67b 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.h
+++ b/src/server/game/AI/CoreAI/GameObjectAI.h
@@ -45,8 +45,8 @@ class TC_GAME_API GameObjectAI
// Pass parameters between AI
virtual void DoAction(int32 /*param = 0 */) { }
- virtual void SetGUID(uint64 /*guid*/, int32 /*id = 0 */) { }
- virtual uint64 GetGUID(int32 /*id = 0 */) const { return 0; }
+ virtual void SetGUID(ObjectGuid /*guid*/, int32 /*id = 0 */) { }
+ virtual ObjectGuid GetGUID(int32 /*id = 0 */) const { return ObjectGuid::Empty; }
static int32 Permissible(GameObject const* go);