diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 20:08:35 +0200 |
---|---|---|
committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 20:08:35 +0200 |
commit | 29e0538624c5106381cda23c2672c6941f08022a (patch) | |
tree | ae02a73d1875623303d24c49e2f5e358472bb233 /src | |
parent | b62ee5eea2a48b0498a9c9cc23715df317778543 (diff) |
Core: Fix some warnings vs2014 ctp (no support)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 5 | ||||
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.h | 8 | ||||
-rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 1 | ||||
-rw-r--r-- | src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp | 10 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_druid.cpp | 5 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_paladin.cpp | 5 |
7 files changed, 20 insertions, 18 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 41539b9cda6..55f74e44930 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -682,8 +682,9 @@ void BattlefieldWG::PromotePlayer(Player* killer) { if (!m_isActive) return; + Aura* aur = NULL; // Updating rank of player - if (Aura* aur = killer->GetAura(SPELL_RECRUIT)) + if (aur = killer->GetAura(SPELL_RECRUIT)) { if (aur->GetStackAmount() >= 5) { @@ -694,7 +695,7 @@ void BattlefieldWG::PromotePlayer(Player* killer) else killer->CastSpell(killer, SPELL_RECRUIT, true); } - else if (Aura* aur = killer->GetAura(SPELL_CORPORAL)) + else if (aur = killer->GetAura(SPELL_CORPORAL)) { if (aur->GetStackAmount() >= 5) { diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h index 3a64458c48b..c01e6eb22ee 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.h +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h @@ -1277,10 +1277,10 @@ struct BfWGGameObjectBuilding for (uint8 i = 0; i < AttackTowers[towerid - 4].nbObject; i++) { WintergraspObjectPositionData gobData = AttackTowers[towerid - 4].GameObject[i]; - if (GameObject* go = m_WG->SpawnGameObject(gobData.entryHorde, gobData.x, gobData.y, gobData.z, gobData.o)) - m_GameObjectList[TEAM_HORDE].insert(go->GetGUID()); - if (GameObject* go = m_WG->SpawnGameObject(gobData.entryAlliance, gobData.x, gobData.y, gobData.z, gobData.o)) - m_GameObjectList[TEAM_ALLIANCE].insert(go->GetGUID()); + if (GameObject* goHorde = m_WG->SpawnGameObject(gobData.entryHorde, gobData.x, gobData.y, gobData.z, gobData.o)) + m_GameObjectList[TEAM_HORDE].insert(goHorde->GetGUID()); + if (GameObject* goAlliance = m_WG->SpawnGameObject(gobData.entryAlliance, gobData.x, gobData.y, gobData.z, gobData.o)) + m_GameObjectList[TEAM_ALLIANCE].insert(goAlliance->GetGUID()); } // Spawn associate npc bottom diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 7c01e8e9a3f..a24b3e3878a 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -355,7 +355,6 @@ void LFGMgr::Update(uint32 diff) if (m_QueueTimer > LFG_QUEUEUPDATE_INTERVAL) { m_QueueTimer = 0; - time_t currTime = time(NULL); for (LfgQueueContainer::iterator it = QueuesStore.begin(); it != QueuesStore.end(); ++it) it->second.UpdateQueueTimers(currTime); } diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index ecb28a5b0cb..04be688d8aa 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -148,9 +148,9 @@ public: if (Player* target = ObjectAccessor::GetPlayer(*me, PlayerGUID)) AttackStart(target); - switchFactionIfAlive(instance, ENTRY_RAVEN); - switchFactionIfAlive(instance, ENTRY_ORO); - switchFactionIfAlive(instance, ENTRY_MURTA); + switchFactionIfAlive(ENTRY_RAVEN); + switchFactionIfAlive(ENTRY_ORO); + switchFactionIfAlive(ENTRY_MURTA); } postGossipStep++; } @@ -185,9 +185,9 @@ public: Text_Timer = 0; } - void switchFactionIfAlive(InstanceScript* instance, uint32 entry) + void switchFactionIfAlive(uint32 entry) { - if (Creature* crew = instance->instance->GetCreature(instance->GetData64(entry))) + if (Creature* crew = ObjectAccessor::GetCreature(*me, instance->GetData64(entry))) if (crew->IsAlive()) crew->setFaction(FACTION_HOSTILE); } diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index e466c15d417..8b629f96f22 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -574,14 +574,15 @@ class spell_dru_rip : public SpellScriptLoader if (Unit* caster = GetCaster()) { + AuraEffect const* idol = NULL; // 0.01 * $AP * cp uint8 cp = caster->ToPlayer()->GetComboPoints(); // Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs - if (AuraEffect const* idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0)) + if (idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0)) amount += cp * idol->GetAmount(); // Idol of Worship. Can't be handled as SpellMod due its dependency from CPs - else if (AuraEffect const* idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0)) + else if (idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0)) amount += cp * idol->GetAmount(); amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp)); diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 4c72d790059..d72e2000e84 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -449,9 +449,9 @@ class spell_gen_bonked : public SpellScriptLoader target->CastSpell(target, SPELL_FOAM_SWORD_DEFEAT, true); target->RemoveAurasDueToSpell(SPELL_BONKED); - if (Aura const* aura = target->GetAura(SPELL_ON_GUARD)) + if (Aura const* auraOnGuard = target->GetAura(SPELL_ON_GUARD)) { - if (Item* item = target->GetItemByGuid(aura->GetCastItemGUID())) + if (Item* item = target->GetItemByGuid(auraOnGuard->GetCastItemGUID())) target->DestroyItemCount(item->GetEntry(), 1, true); } } diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 447cb645e76..9ec9a056b69 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -1201,6 +1201,7 @@ class spell_pal_sacred_shield : public SpellScriptLoader { if (Unit* caster = GetCaster()) { + AuraEffect const* dampening = NULL; // +75.00% from sp bonus float bonus = CalculatePct(caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()), 75.0f); @@ -1211,10 +1212,10 @@ class spell_pal_sacred_shield : public SpellScriptLoader amount += int32(bonus); // Arena - Dampening - if (AuraEffect const* dampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0)) + if (dampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0)) AddPct(amount, dampening->GetAmount()); // Battleground - Dampening - else if (AuraEffect const* dampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0)) + else if (dampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0)) AddPct(amount, dampening->GetAmount()); } } |