aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorschell244 <Schell244@web.de>2021-04-27 21:11:54 +0200
committerGitHub <noreply@github.com>2021-04-27 21:11:54 +0200
commit2ac7499f66a80296486b7df6286ff503c8cdf3b9 (patch)
tree22027c0468da4b9dafb7584cc26726b70f915bc8 /src
parentd9670cec6dc310b6fb636b73a92d7be24e89496f (diff)
Core/Sounds - added missing victory near sound for Arathi Basin (3.3.5) (#26477)
* added missing victory near sound for arathi basin * switch sound id's Co-authored-by: schell244 <>
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp7
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.h3
2 files changed, 8 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
index 5dce8af082f..aeb316f443d 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
@@ -156,10 +156,15 @@ void BattlegroundAB::PostUpdateImpl(uint32 diff)
if (!m_IsInformedNearVictory && m_TeamScores[team] > BG_AB_WARNING_NEAR_VICTORY_SCORE)
{
if (team == TEAM_ALLIANCE)
+ {
SendBroadcastText(BG_AB_TEXT_ALLIANCE_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
+ PlaySoundToAll(BG_AB_SOUND_NEAR_VICTORY_ALLIANCE);
+ }
else
+ {
SendBroadcastText(BG_AB_TEXT_HORDE_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
- PlaySoundToAll(BG_AB_SOUND_NEAR_VICTORY);
+ PlaySoundToAll(BG_AB_SOUND_NEAR_VICTORY_HORDE);
+ }
m_IsInformedNearVictory = true;
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
index 3b1a48a621b..c30958d9c19 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
@@ -197,7 +197,8 @@ enum BG_AB_Sounds
BG_AB_SOUND_NODE_CAPTURED_HORDE = 8213,
BG_AB_SOUND_NODE_ASSAULTED_ALLIANCE = 8212,
BG_AB_SOUND_NODE_ASSAULTED_HORDE = 8174,
- BG_AB_SOUND_NEAR_VICTORY = 8456
+ BG_AB_SOUND_NEAR_VICTORY_ALLIANCE = 8456,
+ BG_AB_SOUND_NEAR_VICTORY_HORDE = 8457
};
enum BG_AB_Objectives