diff options
author | Sebastián Orellana <limcross@gmail.com> | 2011-10-04 20:14:30 -0300 |
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committer | Sebastián Orellana <limcross@gmail.com> | 2011-10-04 20:14:30 -0300 |
commit | 2be0207c1d185be7683cc9a20664d967e826adc6 (patch) | |
tree | bd73e3db00b3996ee9564c58d6eea92c183bd4ec /src | |
parent | 5db7bf9cc33ee30b5201ab46a2fc788bbad2ab35 (diff) |
Core/GameObjects: DestructibleGameObjects only have display info in intact state
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 4ec77e38bcf..ccd7ad4133c 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1660,7 +1660,7 @@ void GameObject::SendCustomAnim(uint32 anim) bool GameObject::IsInRange(float x, float y, float z, float radius) const { - GameObjectDisplayInfoEntry const* info = sGameObjectDisplayInfoStore.LookupEntry(GetUInt32Value(GAMEOBJECT_DISPLAYID)); + GameObjectDisplayInfoEntry const* info = sGameObjectDisplayInfoStore.LookupEntry(m_goInfo->displayId); if (!info) return IsWithinDist3d(x, y, z, radius); |